[games_access] Ubisoft and Game Accessibility, Subtitle
ioo at ablegamers.com
Wed Sep 10 17:19:38 EDT 2008
Sure thing Reid, if others have questions please let me know.
Sent from mobile device.
On Sep 10, 2008, at 5:16 PM, "Reid Kimball" <reid at rbkdesign.com> wrote:
> Either way, I'm still very happy they've committed to subtitles for
> the dialog. Once you take that step and create technology for
> subtitling, it's not hard to make the leap to closed captioning.
> I'd like Mark to ask how this came about, what motivates them to make
> this commitment? Also, let them know I am willing to share my
> experience with CC and that I am creating a CC template to share with
> developers that has common sounds captioned and translated into other
> On Wed, Sep 10, 2008 at 2:01 PM, <hinn at illinois.edu> wrote:
>> Update from Ubisoft PR:
>> "We have not committed to closed captioning for the moment but to
>> They will be discussing this internally and will get back to us
>> tomorrow about the details and an interview that Mark will do for
>> AbleGamers. Perhaps we can help them take that extra step toward
>> ---- Original message ----
>>> Date: Wed, 10 Sep 2008 20:11:50 +0100
>>> From: "Barrie Ellis" <barrie.ellis at oneswitch.org.uk>
>>> Subject: Re: [games_access] Ubisoft and Game Accessibility, Subtitle
>>> To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org
>>> Blog post on Ubisoft here (thanks again Sandra)...:
>>> With links to guidance from Reid and DeafGamers. If anyone has
>>> anything more
>>> to add - please let me know.
>>> games_access mailing list
>>> games_access at igda.org
>> these are mediocre times and people are
>> losing hope. it's hard for many people
>> to believe that there are extraordinary
>> things inside themselves, as well as
>> others. i hope you can keep an open
>> -- "unbreakable"
>> games_access mailing list
>> games_access at igda.org
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