[games_access] Question: dialogues and cognitive disability

Sandra Uhling sandra_uhling at web.de
Mon Feb 2 18:46:45 EST 2009


Game Example:
There is a dialogue and the user has to choose between some possible answers.
Like in RPG, e.g. Neverwinter Night

Do people can have problems with selecting the right answer ?
For blind gamer the possible answers can be read loud.
Can this feature help also people with other disabilities ?

Are there other possibilities to make the selection easier ?
Of course, an easy language should be used.

Best regards,

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