[games_access] Nano Games
    AudioGames.net 
    richard at audiogames.net
       
    Mon Jan  5 18:35:15 EST 2009
    
    
  
Wow, excellent find! Really amazing! Is Dennis in contact with the SIG? Only one small remark about something that I encountered and that is the Hue-setting might not be a sufficient solution for colour blind gamers. See this example:
In this game you have to select two pieces that are the same shape and colour. In the example above I was playing without any colour and encountered the mistake above. The solution is below:
I like the Hue setting very much though...
Great find, Barry!
Greets,
Richard
  ----- Original Message ----- 
  From: Barrie Ellis 
  To: IGDA Games Accessibility SIG Mailing List 
  Sent: Monday, January 05, 2009 11:17 PM
  Subject: [games_access] Nano Games
  Don't know if you're all aware or not of Dennis Asher's excellent Nanogames accessible web games project:
  http://www.nanogames.com/
  This from the front page:
    a.. Adjust the speed and difficulty of the games through a very wide range.
    b.. Support for alternative access methods. Nanogames can be controled using a mouse or the keyboard and even played as single switch games (controled using a mouse click or key press or any device that emulates the keyboard or mouse click). There are a wide range of such devices available from miniature and expanded keyboards, through to mouse emulators like head mouse and touch screens. 
    c.. Built-in Single Switch Scanning - all games can be played using a single switch. 
    d.. Low Vision support - the game size and contrast can be increased for seniors and low vision game players.
    e.. All the Nanogames use a uniform interface. There is no need to learn a new adaptation method for each game. It will take a little time learning how to adapt the first game, the rest is easy.
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