[games_access] Super Mario Bros. Wii - "Super Guide" (aka Demo Play) accessibility feature

David Banes david.banes at abilitynet.org.uk
Mon Nov 16 13:51:32 EST 2009


Not seen this before but looks like fun

http://bit.ly/rXGUb


>From RJ Cooper


David Banes
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From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Barrie Ellis
Sent: 16 November 2009 18:36
To: games_access at igda.org
Subject: [games_access] Super Mario Bros. Wii - "Super Guide" (aka Demo Play) accessibility feature

Really good review over at Game Forward of Super Mario Bros. on the Wii. There were hopes that this would be a really accessible little game, but it sounds like Nintendo have missed a simple opportunity (again) to include classic controller compatibility.

http://gamefwd.org/index.php?option=com_content&view=article&id=260:fwd-progress-11-16-2009-new-super-mario-bros-wii-hands-on&catid=1:site&Itemid=4

On a slightly different note - a bit more on the history of the rewind feature seen in Forza 3 and apparently first in "Grid" for a racing game:

http://www.thesixthaxis.com/2009/10/06/why-rewind-is-the-best-thing-to-happen-to-racers/comment-page-2/

Barrie

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