[games_access] new kind of control, stuffed animal
John Morgan
inrnette at aol.com
Thu Nov 19 04:55:30 EST 2009
Yes it goes beyond simple cause and effect. But if you are going to "catch" all consumers of eventual gaming this is the starting point especially those individuals with physical involvement without intellectual involvement. I guess I am looking at this from a beginning standpoint whereas you are looking at the end product. This is simply a teacher's opinion not a programmer. With my students I have to begin somewhere to find/teach/ develop control for future gaming.
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-----Original Message-----
From: David Banes <david.banes at abilitynet.org.uk>
Date: Thu, 19 Nov 2009 02:40:39
To: inrnette at aol.com<inrnette at aol.com>; IGDA Games Accessibility SIGMailing List<games_access at igda.org>
Subject: Re: [games_access] new kind of control, stuffed animal
I think this goes beyond a simple cause and effect relationship - as it is specific actions create specific effects
Thats a useful step onwards from the basic relationship that is an action makes something happen - thats often the relationship in switching where the same action causes a range of actions depending on the software etc we are using
David Banes
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-----Original Message-----
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of John Morgan
Sent: 19 November 2009 09:32
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] new kind of control, stuffed animal
>From an Education standpoint, I feel you can replace control/animal for the term cause/effect. This is basic for learning/gaming for young/special needs children. This is the beginning step where the learner/gamer realizes that if I move/touch/blink, etc. then the animal moves whether it is a stuffed battery operated toy or an animal that dances/sings/jumps on the computer screen.
Jeanette
------Original Message------
From: Sandra Uhling
Sender: games_access-bounces at igda.org
To: 'IGDA Games Accessibility SIG Mailing List'
ReplyTo: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] new kind of control, stuffed animal
Sent: Nov 18, 2009 6:54 AM
Hi mark,
I learned at the "Eltern-LAN" (Event where parents play with pedagogue
computer games)
That I do not know anything about pedagogy.
Would be interesting to see the opinion of a pedagogue.
I am not sure if this is useful or not.
The translation: control -> figure is interesting.
But of course we do not know if the immersion and gameplay works.
For exergaming I learned that it is very important to try it out.
You cannot get an opinion just by looking.
Best regards,
Sandra
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-
> bounces at igda.org] Im Auftrag von Mark Barlet
> Gesendet: Mittwoch, 18. November 2009 14:39
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: Re: [games_access] new kind of control, stuffed animal
>
> Sandra, what do you think? Share your thoughts too
>
> Mark
>
> Sent from mobile device.
>
> On Nov 18, 2009, at 8:35 AM, "Sandra Uhling" <sandra_uhling at web.de>
> wrote:
>
> > Hi,
> >
> > without comment:
> > http://www.youtube.com/watch?v=Rwl8WZHy9z4
> >
> > Useful, not useful?
> >
> > Best regards,
> > Sandra
> >
> >_______________________________________________
> > games_access mailing list
> > games_access at igda.org
> > http://seven.pairlist.net/mailman/listinfo/games_access
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