From sandra_uhling at web.de Wed Dec 1 17:42:03 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Wed, 1 Dec 2010 23:42:03 +0100 Subject: [games_access] What Are Learning Disabilities? - Good Video Explanaition Message-ID: <002d01cb91a8$f9db8e80$ed92ab80$@de> Hi, I really love this video. It is so cute! Now I do understand that alternative presentation do have much more advantages as I thought. Well, I also need this sometimes: When I play or watch a video in English, sometimes I need text to understand it :-) http://www.youtube.com/watch?v=wCqeFxDgacQ&feature=player_embedded Best regards, Sandra From ttefertiller at igda-gasig.org Thu Dec 2 14:40:11 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Thu, 2 Dec 2010 14:40:11 -0500 Subject: [games_access] Website Update! Message-ID: Hey Everyone, Sorry that it has taken so long for me to give updates on the website. I've been busy and then Thanksgiving hit and I was out of town and such. Anyway, I've been doing work on it, and gotten a decent amount done. Right now there are still a lot of place holder text, but it's better than nothing. It's now time for you guys to help me fill the rest of the content. I have the info for the communities and additional websites- I just need to put it in, so no worries there. I need you guys to help me decide what needs to go under How to/About Game Accessibility and Success Cases and Examples. I have some info for success cases and examples, but more is never a bad thing and I think this area needs a lot of good info. Right now the layout is just sort of a test layout and such hasn't had the final tweaks. If you have some comments on it, please feel free to send it to me, but now my main goal is flushing out the rest of the content. Once all the content is in place I will go back and adjust the look and layout and everything like that. Also, do we want to keep the current banner or are there any artist who feel like making a new one? Anyway, here it is! The New IGDA GA SIG Website! -Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Fri Dec 3 03:05:04 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 3 Dec 2010 08:05:04 -0000 Subject: [games_access] Kinect Message-ID: Some really interesting stuff on Kinect this week... Accessible GameBase has the exclusive on a fantastic "Real Time Sensory Substitution" system here: http://www.gamebase.info/magazine/read/real-time-sensory-substitution_387.html I think an additional camera is tracking a game (Kinect Sports - hurdles), and when seeing a visual cue, (an approaching hurdle), it will vibrate the controllers wirelessly. Aimed at giving alternative sensory feedback linked to the game, for blind / visually-impaired players. Can see this being really useful for some learning disabled players too, as an extra "get ready to jump" system. Brilliant. Plus Mark Bartlet's personal feelings on Kinect here: http://www.ablegamers.com/hardware-news/kinect-and-the-disabled-part-1.html Of course, some disabled people, will find the Kinect enabling, providing that they find the system more intuitive than a joypad. However.... From all I've heard and experienced so far, there seems to be little progress from the frustrations the Wii posed to those who couldn't use a standard controller. The games need to offer an alternative way to play. Mario Kart on the Wii is great because it offers Wii-remote or Joypad play. Joypad play means lots of potential alternative controllers. We really need to get across to Microsoft and Kinect developers the importance of being able to reconfigure the control system to suit the player. If they don't start doing it voluntarily, I can see people getting fed up and pushing harder for legislation (and maybe that's the only way things will massively improve, as it's what's been needed in the past for other areas of accessibility and equal rights). Barrie -------------- next part -------------- An HTML attachment was scrubbed... URL: From j.chetwynd at btinternet.com Fri Dec 3 03:20:34 2010 From: j.chetwynd at btinternet.com (Jonathan Chetwynd) Date: Fri, 3 Dec 2010 08:20:34 +0000 Subject: [games_access] Website Update! In-Reply-To: References: Message-ID: <0812C0FF-2059-4674-8B25-E3C86513D208@btinternet.com> Tara, thanks for that. particularly appreciate initial keyboard navigation, regards Jonathan On 2 Dec 2010, at 19:40, Tara Tefertiller wrote: > Hey Everyone, > > Sorry that it has taken so long for me to give updates on the > website. I've been busy and then Thanksgiving hit and I was out of > town and such. Anyway, I've been doing work on it, and gotten a > decent amount done. Right now there are still a lot of place holder > text, but it's better than nothing. > > It's now time for you guys to help me fill the rest of the content. > I have the info for the communities and additional websites- I just > need to put it in, so no worries there. I need you guys to help me > decide what needs to go under How to/About Game Accessibility and > Success Cases and Examples. I have some info for success cases and > examples, but more is never a bad thing and I think this area needs > a lot of good info. > > Right now the layout is just sort of a test layout and such hasn't > had the final tweaks. If you have some comments on it, please feel > free to send it to me, but now my main goal is flushing out the rest > of the content. Once all the content is in place I will go back and > adjust the look and layout and everything like that. > > Also, do we want to keep the current banner or are there any artist > who feel like making a new one? > > Anyway, here it is! The New IGDA GA SIG Website! > > -Tara > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From lgraham at blitzgamesstudios.com Fri Dec 3 11:25:14 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Fri, 3 Dec 2010 16:25:14 -0000 Subject: [games_access] Terminology Message-ID: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> Hello all, I was wondering if I could ask for advice. I've just moved onto a project, and noticed that one of the lines of dialogue refers to 'handicapped people'. From what I've gathered, quite a few people find this term offensive - is this generally the case? We're trying to decide whether to cut the line, or whether to keep it (as some people on the team have never heard that it's offensive). Any feedback would be much appreciated! Cheers, Lynsey Lynsey Graham Designer | Blitz Games -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Fri Dec 3 11:44:14 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Fri, 3 Dec 2010 17:44:14 +0100 Subject: [games_access] Terminology In-Reply-To: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> Message-ID: <004601cb9309$52353ac0$f69fb040$@de> Hi Lynsey, I think this video will help you. http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded Maybe you can describe the situation and what kind of disability the referred people have? A good description in general is: Persons with Disabilities, short PwDs. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Freitag, 3. Dezember 2010 17:25 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: [games_access] Terminology Hello all, I was wondering if I could ask for advice. I?ve just moved onto a project, and noticed that one of the lines of dialogue refers to ?handicapped people?. From what I?ve gathered, quite a few people find this term offensive ? is this generally the case? We?re trying to decide whether to cut the line, or whether to keep it (as some people on the team have never heard that it?s offensive). Any feedback would be much appreciated! Cheers, Lynsey Lynsey Graham Designer | Blitz Games ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** From lgraham at blitzgamesstudios.com Fri Dec 3 12:06:52 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Fri, 3 Dec 2010 17:06:52 -0000 Subject: [games_access] Terminology In-Reply-To: <004601cb9309$52353ac0$f69fb040$@de> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> <004601cb9309$52353ac0$f69fb040$@de> Message-ID: The line in question is: "Dogs are kept as pets but many also work for a living. They help out in all sorts of ways from pulling sleds, herding, helping the handicapped, guarding and hunting" It just strikes me as possibly being a bit awkwardly worded with the potential to offend. Strangely, the German translation seems to just refer to "f?hren Blinde", which I'm assuming is just referring to blindness? -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 03 December 2010 16:44 To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Terminology Hi Lynsey, I think this video will help you. http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded Maybe you can describe the situation and what kind of disability the referred people have? A good description in general is: Persons with Disabilities, short PwDs. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Freitag, 3. Dezember 2010 17:25 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: [games_access] Terminology Hello all, I was wondering if I could ask for advice. I've just moved onto a project, and noticed that one of the lines of dialogue refers to 'handicapped people'. From what I've gathered, quite a few people find this term offensive - is this generally the case? We're trying to decide whether to cut the line, or whether to keep it (as some people on the team have never heard that it's offensive). Any feedback would be much appreciated! Cheers, Lynsey Lynsey Graham Designer | Blitz Games ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** From oneswitch at gmail.com Fri Dec 3 12:11:45 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 3 Dec 2010 17:11:45 -0000 Subject: [games_access] Terminology In-Reply-To: <004601cb9309$52353ac0$f69fb040$@de> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> <004601cb9309$52353ac0$f69fb040$@de> Message-ID: I much prefer the term Disabled Person/People, in the context that a person is disabled by something in their environment that poses a barrier to them. If a person can't get into a shop because they need to use a wheelchair, then you might consider them a disabled person. If there's a ramp in place, that they can use, then they are no longer disabled in that particular context. The same with video games. Saying "Person with disability", attaches the disability to them, and always feels like a more medical way of describing someone to me. You'll hear people use the "people first" argument, but I prefer to describe people as people first. Then if there's something disabling them from doing what they need/want to do, I would describe the person as a disabled person. Barrie -------------------------------------------------- From: "Sandra Uhling" Sent: Friday, December 03, 2010 4:44 PM To: "'IGDA Games Accessibility SIG Mailing List'" Subject: Re: [games_access] Terminology > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From four at nucleus.com Fri Dec 3 12:11:12 2010 From: four at nucleus.com (Siobhan Thomas) Date: Fri, 3 Dec 2010 17:11:12 +0000 Subject: [games_access] Terminology In-Reply-To: References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com><004601cb9309$52353ac0$f69fb040$@de> Message-ID: <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> how about assisting people with disabilities? the broader area is assistance animals... eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and-accessibility/assistance-animals/index.aspx On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help > out in all sorts of ways from pulling sleds, herding, helping the > handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to > just refer to "f?hren Blinde", which I'm assuming is just referring > to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short > PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide > whether to > cut the line, or whether to keep it (as some people on the team have > never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may > contain > confidential information. > > If you are not the intended recipient please delete this email and > notify us > immediately. > > Please note that without the prior written consent of Blitz Games > Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. > You are > advised to take all reasonable precautions to minimise this risk and > to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard > terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the > author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, > Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only and may contain confidential information. > > If you are not the intended recipient please delete this email and > notify us immediately. > > Please note that without the prior written consent of Blitz Games > Studios Limited any form of distribution, copying or use of this > email or the information in it is strictly prohibited and may be > unlawful. > > Attachments to this email may accidentally contain software viruses. > You are advised to take all reasonable precautions to minimise this > risk and to carry out a virus check on any attachments before they > are opened. > > Any formal offer contained in this email is subject to the standard > terms & conditions of Blitz Games Studios Limited and must be signed > by both parties. Any views or opinions expressed are solely those of > the author and do not necessarily represent those of Blitz Games > Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From sandra_uhling at web.de Fri Dec 3 12:18:17 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Fri, 3 Dec 2010 18:18:17 +0100 Subject: [games_access] Terminology In-Reply-To: References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> <004601cb9309$52353ac0$f69fb040$@de> Message-ID: <004701cb930e$13deb9e0$3b9c2da0$@de> Hi, "f?hren Blinde", mh good question, it sounds odd. Yes it is only for blind people. And the dogs do much more than just guide someone. Maybe: ... supporting blind and deaf people? Or: .... supporting people, e.g. blind and deaf people? Or: ... supporting persons with a disability? Or: ... supporting persons who have a disability? (but be careful, my English is not so good) In German we usually say Blindenhunde "blind dog", people know what this is very well. There is also ?????? "hearing dogs", but this is not well known. Maybe there is one special term, but this term is not very well known. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Freitag, 3. Dezember 2010 18:07 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: Re: [games_access] Terminology The line in question is: "Dogs are kept as pets but many also work for a living. They help out in all sorts of ways from pulling sleds, herding, helping the handicapped, guarding and hunting" It just strikes me as possibly being a bit awkwardly worded with the potential to offend. Strangely, the German translation seems to just refer to "f?hren Blinde", which I'm assuming is just referring to blindness? -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 03 December 2010 16:44 To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Terminology Hi Lynsey, I think this video will help you. http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded Maybe you can describe the situation and what kind of disability the referred people have? A good description in general is: Persons with Disabilities, short PwDs. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Freitag, 3. Dezember 2010 17:25 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: [games_access] Terminology Hello all, I was wondering if I could ask for advice. I've just moved onto a project, and noticed that one of the lines of dialogue refers to 'handicapped people'. From what I've gathered, quite a few people find this term offensive - is this generally the case? We're trying to decide whether to cut the line, or whether to keep it (as some people on the team have never heard that it's offensive). Any feedback would be much appreciated! Cheers, Lynsey Lynsey Graham Designer | Blitz Games ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From sandra_uhling at web.de Fri Dec 3 12:30:36 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Fri, 3 Dec 2010 18:30:36 +0100 Subject: [games_access] Terminology In-Reply-To: <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com><004601cb9309$52353ac0$f69fb040$@de> <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> Message-ID: <004c01cb930f$cc740860$655c1920$@de> Sounds great. @Barrie, I will ask the others if they know why they chosed "Persons with disabilities". Maybe it is because of some translations? In German this is the better way. Thanks for this question! -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Siobhan Thomas Gesendet: Freitag, 3. Dezember 2010 18:11 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology how about assisting people with disabilities? the broader area is assistance animals... eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and -accessibility/assistance-animals/index.aspx On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help > out in all sorts of ways from pulling sleds, herding, helping the > handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to > just refer to "f?hren Blinde", which I'm assuming is just referring > to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short > PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide > whether to > cut the line, or whether to keep it (as some people on the team have > never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may > contain > confidential information. > > If you are not the intended recipient please delete this email and > notify us > immediately. > > Please note that without the prior written consent of Blitz Games > Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. > You are > advised to take all reasonable precautions to minimise this risk and > to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard > terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the > author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, > Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only and may contain confidential information. > > If you are not the intended recipient please delete this email and > notify us immediately. > > Please note that without the prior written consent of Blitz Games > Studios Limited any form of distribution, copying or use of this > email or the information in it is strictly prohibited and may be > unlawful. > > Attachments to this email may accidentally contain software viruses. > You are advised to take all reasonable precautions to minimise this > risk and to carry out a virus check on any attachments before they > are opened. > > Any formal offer contained in this email is subject to the standard > terms & conditions of Blitz Games Studios Limited and must be signed > by both parties. Any views or opinions expressed are solely those of > the author and do not necessarily represent those of Blitz Games > Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From steve at ablegamers.com Fri Dec 3 13:00:55 2010 From: steve at ablegamers.com (Steve Spohn) Date: Fri, 3 Dec 2010 13:00:55 -0500 Subject: [games_access] Terminology In-Reply-To: <004c01cb930f$cc740860$655c1920$@de> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com><004601cb9309$52353ac0$f69fb040$@de> <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> <004c01cb930f$cc740860$655c1920$@de> Message-ID: <002101cb9314$090c9680$1b25c380$@com> Uhm, I am handicapped and a disabled gamer/individual. Don't say "cripple" Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: Friday, December 03, 2010 12:31 PM To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Terminology Sounds great. @Barrie, I will ask the others if they know why they chosed "Persons with disabilities". Maybe it is because of some translations? In German this is the better way. Thanks for this question! -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Siobhan Thomas Gesendet: Freitag, 3. Dezember 2010 18:11 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology how about assisting people with disabilities? the broader area is assistance animals... eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and -accessibility/assistance-animals/index.aspx On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help > out in all sorts of ways from pulling sleds, herding, helping the > handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to > just refer to "f?hren Blinde", which I'm assuming is just referring > to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short > PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide > whether to > cut the line, or whether to keep it (as some people on the team have > never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may > contain > confidential information. > > If you are not the intended recipient please delete this email and > notify us > immediately. > > Please note that without the prior written consent of Blitz Games > Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. > You are > advised to take all reasonable precautions to minimise this risk and > to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard > terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the > author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, > Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only and may contain confidential information. > > If you are not the intended recipient please delete this email and > notify us immediately. > > Please note that without the prior written consent of Blitz Games > Studios Limited any form of distribution, copying or use of this > email or the information in it is strictly prohibited and may be > unlawful. > > Attachments to this email may accidentally contain software viruses. > You are advised to take all reasonable precautions to minimise this > risk and to carry out a virus check on any attachments before they > are opened. > > Any formal offer contained in this email is subject to the standard > terms & conditions of Blitz Games Studios Limited and must be signed > by both parties. Any views or opinions expressed are solely those of > the author and do not necessarily represent those of Blitz Games > Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 From oneswitch at gmail.com Fri Dec 3 13:12:22 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 3 Dec 2010 18:12:22 -0000 Subject: [games_access] Website Update! In-Reply-To: References: Message-ID: Fantastic start, Tara!! I've attached the templates for the banners, if that helps people a little. Will get back on other requests when time permits... We move on! Barrie From: Tara Tefertiller Sent: Thursday, December 02, 2010 7:40 PM To: games_access at igda.org Subject: [games_access] Website Update! Hey Everyone, Sorry that it has taken so long for me to give updates on the website. I've been busy and then Thanksgiving hit and I was out of town and such. Anyway, I've been doing work on it, and gotten a decent amount done. Right now there are still a lot of place holder text, but it's better than nothing. It's now time for you guys to help me fill the rest of the content. I have the info for the communities and additional websites- I just need to put it in, so no worries there. I need you guys to help me decide what needs to go under How to/About Game Accessibility and Success Cases and Examples. I have some info for success cases and examples, but more is never a bad thing and I think this area needs a lot of good info. Right now the layout is just sort of a test layout and such hasn't had the final tweaks. If you have some comments on it, please feel free to send it to me, but now my main goal is flushing out the rest of the content. Once all the content is in place I will go back and adjust the look and layout and everything like that. Also, do we want to keep the current banner or are there any artist who feel like making a new one? Anyway, here it is! The New IGDA GA SIG Website! -Tara -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: GASIG-BLOG-BANNER.jpg Type: image/jpeg Size: 7794 bytes Desc: not available URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: GASIG-WEB-BANNER.jpg Type: image/jpeg Size: 16519 bytes Desc: not available URL: From lgraham at blitzgamesstudios.com Fri Dec 3 13:35:09 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Fri, 03 Dec 2010 18:35:09 +0000 Subject: [games_access] Terminology In-Reply-To: <004c01cb930f$cc740860$655c1920$@de> Message-ID: <20101203183509.4ecba268@mail-2.blitzgamesstudios.com> Thanks for the feedback everyone. Unfortunately as this has been spotted late in development we can't rewrite or re-record the line, so it'd either have to stay in as it is, or be completely removed. On the plus side, it's raised awareness and made people think a bit more, so hopefully if the need arises in future we can use slightly more up to date wording. _____ From: Sandra Uhling [mailto:sandra_uhling at web.de] To: 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Fri, 03 Dec 2010 17:30:36 +0000 Subject: Re: [games_access] Terminology Sounds great. @Barrie, I will ask the others if they know why they chosed "Persons with disabilities". Maybe it is because of some translations? In German this is the better way. Thanks for this question! -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Siobhan Thomas Gesendet: Freitag, 3. Dezember 2010 18:11 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology how about assisting people with disabilities? the broader area is assistance animals... eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and -accessibility/assistance-animals/index.aspx On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help > out in all sorts of ways from pulling sleds, herding, helping the > handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to > just refer to "f?hren Blinde", which I'm assuming is just referring > to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short > PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide > whether to > cut the line, or whether to keep it (as some people on the team have > never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may > contain > confidential information. > > If you are not the intended recipient please delete this email and > notify us > immediately. > > Please note that without the prior written consent of Blitz Games > Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. > You are > advised to take all reasonable precautions to minimise this risk and > to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard > terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the > author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, > Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only and may contain confidential information. > > If you are not the intended recipient please delete this email and > notify us immediately. > > Please note that without the prior written consent of Blitz Games > Studios Limited any form of distribution, copying or use of this > email or the information in it is strictly prohibited and may be > unlawful. > > Attachments to this email may accidentally contain software viruses. > You are advised to take all reasonable precautions to minimise this > risk and to carry out a virus check on any attachments before they > are opened. > > Any formal offer contained in this email is subject to the standard > terms & conditions of Blitz Games Studios Limited and must be signed > by both parties. Any views or opinions expressed are solely those of > the author and do not necessarily represent those of Blitz Games > Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Fri Dec 3 13:44:47 2010 From: steve at ablegamers.com (Steve Spohn) Date: Fri, 3 Dec 2010 13:44:47 -0500 Subject: [games_access] Terminology In-Reply-To: <20101203183509.4ecba268@mail-2.blitzgamesstudios.com> References: <004c01cb930f$cc740860$655c1920$@de> <20101203183509.4ecba268@mail-2.blitzgamesstudios.com> Message-ID: <003a01cb931a$29f3d6f0$7ddb84d0$@com> Honestly, only the very strict PC people will care. I?d rather be part of the handicapped than PwD Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Lynsey Graham Sent: Friday, December 03, 2010 1:35 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Thanks for the feedback everyone. Unfortunately as this has been spotted late in development we can't rewrite or re-record the line, so it'd either have to stay in as it is, or be completely removed. On the plus side, it's raised awareness and made people think a bit more, so hopefully if the need arises in future we can use slightly more up to date wording. _____ From: Sandra Uhling [mailto:sandra_uhling at web.de] To: 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Fri, 03 Dec 2010 17:30:36 +0000 Subject: Re: [games_access] Terminology Sounds great. @Barrie, I will ask the others if they know why they chosed "Persons with disabilities". Maybe it is because of some translations? In German this is the better way. Thanks for this question! -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Siobhan Thomas Gesendet: Freitag, 3. Dezember 2010 18:11 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology how about assisting people with disabilities? the broader area is assistance animals... eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and -accessibility/assistance-animals/index.aspx On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help > out in all sorts of ways from pulling sleds, herding, helping the > handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to > just refer to "f?hren Blinde", which I'm assuming is just referring > to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short > PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide > whether to > cut the line, or whether to keep it (as some people on the team have > never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may > contain > confidential information. > > If you are not the intended recipient please delete this email and > notify us > immediately. > > Please note that without the prior written consent of Blitz Games > Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. > You are > advised to take all reasonable precautions to minimise this risk and > to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard > terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the > author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, > Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only and may contain confidential information. > > If you are not the intended recipient please delete this email and > notify us immediately. > > Please note that without the prior written consent of Blitz Games > Studios Limited any form of distribution, copying or use of this > email or the information in it is strictly prohibited and may be > unlawful. > > Attachments to this email may accidentally contain software viruses. > You are advised to take all reasonable precautions to minimise this > risk and to carry out a virus check on any attachments before they > are opened. > > Any formal offer contained in this email is subject to the standard > terms & conditions of Blitz Games Studios Limited and must be signed > by both parties. Any views or opinions expressed are solely those of > the author and do not necessarily represent those of Blitz Games > Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _____ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Fri Dec 3 15:00:36 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Fri, 3 Dec 2010 15:00:36 -0500 Subject: [games_access] GDC 2011 Message-ID: Hey Everyone! I was wondering if anyone planned on going to GDC is San Fransico this year. I know a few of you are (Thomas, Michelle, myself) but I was wondering about everyone else. There are going to be a few accessibility related things there this year, including our SIG's round table. I would love to see everyone there. Thanks guys, Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From sherylflynn at yahoo.com Fri Dec 3 15:22:10 2010 From: sherylflynn at yahoo.com (sheryl Flynn) Date: Fri, 3 Dec 2010 12:22:10 -0800 (PST) Subject: [games_access] GDC 2011 In-Reply-To: References: Message-ID: <842682.68583.qm@web38403.mail.mud.yahoo.com> going ~Sheryl ________________________________ From: Tara Tefertiller To: games_access at igda.org Sent: Fri, December 3, 2010 12:00:36 PM Subject: [games_access] GDC 2011 Hey Everyone! I was wondering if anyone planned on going to GDC is San Fransico this year. I know a few of you are (Thomas, Michelle, myself) but I was wondering about everyone else. There are going to be a few accessibility related things there this year, including our SIG's round table. I would love to see everyone there. Thanks guys, Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From blazeeagle at suddenlink.net Fri Dec 3 17:04:19 2010 From: blazeeagle at suddenlink.net (BlazeEagle) Date: Fri, 3 Dec 2010 17:04:19 -0500 Subject: [games_access] Disability Semantics In-Reply-To: References: Message-ID: <2C9FA282FDE4400296402E1FE58DF9DA@aarons> No qualms about. Being disabled myself, "cripple" is a hundred times more offensive than "handicapped". Other than that, to me at least, It's essentially a silly game of semantics. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 1:02 PM To: Subject: games_access Digest, Vol 81, Issue 5 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Re: Terminology (Siobhan Thomas) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Sandra Uhling) > 4. Re: Terminology (Steve Spohn) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 17:11:12 +0000 > From: Siobhan Thomas > Subject: Re: [games_access] Terminology > To: IGDA Games Accessibility SIG Mailing List > Message-ID: <9506AEEA-6F3C-40C3-9BD0-E696934F0460 at nucleus.com> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed; delsp=yes > > how about assisting people with disabilities? > > the broader area is assistance animals... > > eg > http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and-accessibility/assistance-animals/index.aspx > > > On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > >> The line in question is: >> >> "Dogs are kept as pets but many also work for a living. They help >> out in all sorts of ways from pulling sleds, herding, helping the >> handicapped, guarding and hunting" >> >> It just strikes me as possibly being a bit awkwardly worded with the >> potential to offend. Strangely, the German translation seems to >> just refer to "f?hren Blinde", which I'm assuming is just referring >> to blindness? >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] On Behalf Of Sandra Uhling >> Sent: 03 December 2010 16:44 >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short >> PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide >> whether to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us >> immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are >> advised to take all reasonable precautions to minimise this risk and >> to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the >> author and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, >> Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> Arcade, TruSim & BlitzTech) is intended for the use of the addressee >> only and may contain confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios Limited any form of distribution, copying or use of this >> email or the information in it is strictly prohibited and may be >> unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are advised to take all reasonable precautions to minimise this >> risk and to carry out a virus check on any attachments before they >> are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & conditions of Blitz Games Studios Limited and must be signed >> by both parties. Any views or opinions expressed are solely those of >> the author and do not necessarily represent those of Blitz Games >> Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). Its registered address is Regent Square House, The >> Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 18:18:17 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004701cb930e$13deb9e0$3b9c2da0$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi, > > "f?hren Blinde", mh good question, it sounds odd. Yes it is only for blind > people. > And the dogs do much more than just guide someone. > > Maybe: ... supporting blind and deaf people? > Or: .... supporting people, e.g. blind and deaf people? > Or: ... supporting persons with a disability? > Or: ... supporting persons who have a disability? > > (but be careful, my English is not so good) > > > In German we usually say Blindenhunde "blind dog", people know what this > is > very well. > There is also ?????? "hearing dogs", but this is not well known. > Maybe there is one special term, but this term is not very well known. > > Best regards, > Sandra > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 18:07 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: Re: [games_access] Terminology > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer > to "f?hren Blinde", which I'm assuming is just referring to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 18:30:36 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004c01cb930f$cc740860$655c1920$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Sounds great. > > > @Barrie, I will ask the others if they know why they chosed "Persons with > disabilities". Maybe it is because of some translations? In German > this is the better way. Thanks for this question! > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Siobhan Thomas > Gesendet: Freitag, 3. Dezember 2010 18:11 > An: IGDA Games Accessibility SIG Mailing List > Betreff: Re: [games_access] Terminology > > how about assisting people with disabilities? > > the broader area is assistance animals... > > eg > http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and > -accessibility/assistance-animals/index.aspx > > > On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > >> The line in question is: >> >> "Dogs are kept as pets but many also work for a living. They help >> out in all sorts of ways from pulling sleds, herding, helping the >> handicapped, guarding and hunting" >> >> It just strikes me as possibly being a bit awkwardly worded with the >> potential to offend. Strangely, the German translation seems to >> just refer to "f?hren Blinde", which I'm assuming is just referring >> to blindness? >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] On Behalf Of Sandra Uhling >> Sent: 03 December 2010 16:44 >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short >> PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide >> whether to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us >> immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are >> advised to take all reasonable precautions to minimise this risk and >> to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the >> author and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, >> Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> Arcade, TruSim & BlitzTech) is intended for the use of the addressee >> only and may contain confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios Limited any form of distribution, copying or use of this >> email or the information in it is strictly prohibited and may be >> unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are advised to take all reasonable precautions to minimise this >> risk and to carry out a virus check on any attachments before they >> are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & conditions of Blitz Games Studios Limited and must be signed >> by both parties. Any views or opinions expressed are solely those of >> the author and do not necessarily represent those of Blitz Games >> Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). Its registered address is Regent Square House, The >> Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 13:00:55 -0500 > From: "Steve Spohn" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <002101cb9314$090c9680$1b25c380$@com> > Content-Type: text/plain; charset="iso-8859-1" > > Uhm, I am handicapped and a disabled gamer/individual. Don't say > "cripple" > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: Friday, December 03, 2010 12:31 PM > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Sounds great. > > > @Barrie, I will ask the others if they know why they chosed "Persons with > disabilities". Maybe it is because of some translations? In German > this is the better way. Thanks for this question! > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Siobhan Thomas > Gesendet: Freitag, 3. Dezember 2010 18:11 > An: IGDA Games Accessibility SIG Mailing List > Betreff: Re: [games_access] Terminology > > how about assisting people with disabilities? > > the broader area is assistance animals... > > eg > http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and > -accessibility/assistance-animals/index.aspx > > > On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > >> The line in question is: >> >> "Dogs are kept as pets but many also work for a living. They help >> out in all sorts of ways from pulling sleds, herding, helping the >> handicapped, guarding and hunting" >> >> It just strikes me as possibly being a bit awkwardly worded with the >> potential to offend. Strangely, the German translation seems to >> just refer to "f?hren Blinde", which I'm assuming is just referring >> to blindness? >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] On Behalf Of Sandra Uhling >> Sent: 03 December 2010 16:44 >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short >> PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org >> ] Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide >> whether to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us >> immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are >> advised to take all reasonable precautions to minimise this risk and >> to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the >> author and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, >> Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> Arcade, TruSim & BlitzTech) is intended for the use of the addressee >> only and may contain confidential information. >> >> If you are not the intended recipient please delete this email and >> notify us immediately. >> >> Please note that without the prior written consent of Blitz Games >> Studios Limited any form of distribution, copying or use of this >> email or the information in it is strictly prohibited and may be >> unlawful. >> >> Attachments to this email may accidentally contain software viruses. >> You are advised to take all reasonable precautions to minimise this >> risk and to carry out a virus check on any attachments before they >> are opened. >> >> Any formal offer contained in this email is subject to the standard >> terms & conditions of Blitz Games Studios Limited and must be signed >> by both parties. Any views or opinions expressed are solely those of >> the author and do not necessarily represent those of Blitz Games >> Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). Its registered address is Regent Square House, The >> Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 5 > ******************************************* From blazeeagle at suddenlink.net Fri Dec 3 16:55:03 2010 From: blazeeagle at suddenlink.net (BlazeEagle) Date: Fri, 3 Dec 2010 16:55:03 -0500 Subject: [games_access] Terminology In-Reply-To: References: Message-ID: <6856EAF5048848ABB1B25477542B4D2D@aarons> I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* From steve at ablegamers.com Fri Dec 3 19:26:16 2010 From: steve at ablegamers.com (Steve Spohn) Date: Fri, 3 Dec 2010 19:26:16 -0500 Subject: [games_access] GDC 2011 In-Reply-To: References: Message-ID: <007801cb9349$df90b710$9eb22530$@com> AbleGamers will be there Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Tara Tefertiller Sent: Friday, December 03, 2010 3:01 PM To: games_access at igda.org Subject: [games_access] GDC 2011 Hey Everyone! I was wondering if anyone planned on going to GDC is San Fransico this year. I know a few of you are (Thomas, Michelle, myself) but I was wondering about everyone else. There are going to be a few accessibility related things there this year, including our SIG's round table. I would love to see everyone there. Thanks guys, Tara No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Fri Dec 3 19:43:09 2010 From: steve at ablegamers.com (Steve Spohn) Date: Fri, 3 Dec 2010 19:43:09 -0500 Subject: [games_access] Terminology In-Reply-To: <6856EAF5048848ABB1B25477542B4D2D@aarons> References: <6856EAF5048848ABB1B25477542B4D2D@aarons> Message-ID: <007d01cb934c$39e04df0$ada0e9d0$@com> Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 From lgraham at blitzgamesstudios.com Sat Dec 4 09:02:39 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Sat, 04 Dec 2010 14:02:39 +0000 Subject: [games_access] Terminology In-Reply-To: <007d01cb934c$39e04df0$ada0e9d0$@com> Message-ID: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! _____ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sat Dec 4 09:59:35 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sat, 4 Dec 2010 15:59:35 +0100 Subject: [games_access] Terminology In-Reply-To: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com> References: <007d01cb934c$39e04df0$ada0e9d0$@com> <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com> Message-ID: <000601cb93c3$ddf7a010$99e6e030$@de> Hi Lynsey, yes. First it is the language, region, association, situation and personal opinion. So the best is to ask for every language what is the best. "Someone is disabled." As English as second language I get only the information behind it. But not the social association. In German "someone is disabled". (jemand ist behindert) is very very very bad. But this is because of the social association related to it. It can mean "someone is a burden so society", "someone is stupid", and sometimes "someone should not live", "he/she is not worth living". But you can use the term. It depends on the situation. How do you say it. To whom are you saying it... . In information view this means only that someone has a disability and that is a fact, nothing else. We often use the slang "you are not disabled, you are being disabled". (I do not know if I translated the second part right".) Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Samstag, 4. Dezember 2010 15:03 An: IGDA Games Accessibility SIG Mailing List; 'BlazeEagle' Betreff: Re: [games_access] Terminology I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! ________________________________ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** From hinn at uiuc.edu Sat Dec 4 15:05:57 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 14:05:57 -0600 Subject: [games_access] Terminology In-Reply-To: References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com> <004601cb9309$52353ac0$f69fb040$@de> Message-ID: <3B48E7C0-D4EA-4582-A2CD-0CB8901F5CAA@uiuc.edu> In the line you are using, I'd use "disabled" rather than handicapped, as handicapped has the connotation of "cap in hand" (ie, having to beg -- particularly in the UK) and has generally been a term that many find offensive (in the US, etc). Even "disabled" has it's issues -- the preferred way to refer to someone with a disability is, well, just what I wrote "someone/person with a disability" because it refers first to the person and to something about the person. But anyway, "helping the disabled" would be preferred terminology to "helping the handicapped." Michelle On Dec 3, 2010, at 11:06 AM, Lynsey Graham wrote: > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in all sorts of ways from pulling sleds, herding, helping the handicapped, guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the potential to offend. Strangely, the German translation seems to just refer to "f?hren Blinde", which I'm assuming is just referring to blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From hinn at uiuc.edu Sat Dec 4 15:07:25 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 14:07:25 -0600 Subject: [games_access] Terminology In-Reply-To: <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> References: <7388601b-854b-41ec-8428-9794278692e2@blitzgamesstudios.com><004601cb9309$52353ac0$f69fb040$@de> <9506AEEA-6F3C-40C3-9BD0-E696934F0460@nucleus.com> Message-ID: or helping people with disabilities would work too. On Dec 3, 2010, at 11:11 AM, Siobhan Thomas wrote: > how about assisting people with disabilities? > > the broader area is assistance animals... > > eg http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and-accessibility/assistance-animals/index.aspx > > > On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > >> The line in question is: >> >> "Dogs are kept as pets but many also work for a living. They help out in all sorts of ways from pulling sleds, herding, helping the handicapped, guarding and hunting" >> >> It just strikes me as possibly being a bit awkwardly worded with the potential to offend. Strangely, the German translation seems to just refer to "f?hren Blinde", which I'm assuming is just referring to blindness? >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >> Sent: 03 December 2010 16:44 >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether to >> cut the line, or whether to keep it (as some people on the team have never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim >> & BlitzTech) is intended for the use of the addressee only and may contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: 2482913). >> Its registered address is Regent Square House, The Parade, Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >> >> If you are not the intended recipient please delete this email and notify us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From hinn at uiuc.edu Sat Dec 4 17:46:13 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 16:46:13 -0600 Subject: [games_access] Terminology In-Reply-To: <003a01cb931a$29f3d6f0$7ddb84d0$@com> References: <004c01cb930f$cc740860$655c1920$@de> <20101203183509.4ecba268@mail-2.blitzgamesstudios.com> <003a01cb931a$29f3d6f0$7ddb84d0$@com> Message-ID: I think it's really up to the individual -- some people will hate either or both terms. As someone with a so-called "invisible disability" (cognitive and mobility) that one cannot easily tell, I prefer "person with disability." Just my opinion -- that's not to say Steve's personal preference is in any way incorrect. Michelle On Dec 3, 2010, at 12:44 PM, Steve Spohn wrote: > Honestly, only the very strict PC people will care. I?d rather be part of the handicapped than PwD > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Lynsey Graham > Sent: Friday, December 03, 2010 1:35 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > Thanks for the feedback everyone. Unfortunately as this has been spotted late in development we can't rewrite or re-record the line, so it'd either have to stay in as it is, or be completely removed. > > On the plus side, it's raised awareness and made people think a bit more, so hopefully if the need arises in future we can use slightly more up to date wording. > From: Sandra Uhling [mailto:sandra_uhling at web.de] > To: 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Fri, 03 Dec 2010 17:30:36 +0000 > Subject: Re: [games_access] Terminology > > Sounds great. > > > @Barrie, I will ask the others if they know why they chosed "Persons with > disabilities". Maybe it is because of some translations? In German > this is the better way. Thanks for this question! > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Siobhan Thomas > Gesendet: Freitag, 3. Dezember 2010 18:11 > An: IGDA Games Accessibility SIG Mailing List > Betreff: Re: [games_access] Terminology > > how about assisting people with disabilities? > > the broader area is assistance animals... > > eg > http://www.nationalmssociety.org/living-with-multiple-sclerosis/mobility-and > -accessibility/assistance-animals/index.aspx > > > On 3 Dec 2010, at 17:06, Lynsey Graham wrote: > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help > > out in all sorts of ways from pulling sleds, herding, helping the > > handicapped, guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to > > just refer to "f?hren Blinde", which I'm assuming is just referring > > to blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > > ] On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short > > PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > > ] Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide > > whether to > > cut the line, or whether to keep it (as some people on the team have > > never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may > > contain > > confidential information. > > > > If you are not the intended recipient please delete this email and > > notify us > > immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. > > You are > > advised to take all reasonable precautions to minimise this risk and > > to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the > > author and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, > > Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > > only and may contain confidential information. > > > > If you are not the intended recipient please delete this email and > > notify us immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios Limited any form of distribution, copying or use of this > > email or the information in it is strictly prohibited and may be > > unlawful. > > > > Attachments to this email may accidentally contain software viruses. > > You are advised to take all reasonable precautions to minimise this > > risk and to carry out a virus check on any attachments before they > > are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms & conditions of Blitz Games Studios Limited and must be signed > > by both parties. Any views or opinions expressed are solely those of > > the author and do not necessarily represent those of Blitz Games > > Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The > > Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Sat Dec 4 17:55:32 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 16:55:32 -0600 Subject: [games_access] Terminology In-Reply-To: <007d01cb934c$39e04df0$ada0e9d0$@com> References: <6856EAF5048848ABB1B25477542B4D2D@aarons> <007d01cb934c$39e04df0$ada0e9d0$@com> Message-ID: <206BB779-F1A6-493B-A587-7CDD1923735F@uiuc.edu> I'm a "people first" person (sorry Barrie!) -- then again, that's my personal preference. But I'm also ok with the reverse. I just personally prefer "disability/disabled" when I refer to myself. Steve's right, though, "cripple" and "gimp" are terms that are much more of an issue for many more people. Michelle On Dec 3, 2010, at 6:43 PM, Steve Spohn wrote: > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > >> Send games_access mailing list submissions to >> games_access at igda.org >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://seven.pairlist.net/mailman/listinfo/games_access >> or, via email, send a message with subject or body 'help' to >> games_access-request at igda.org >> >> You can reach the person managing the list at >> games_access-owner at igda.org >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of games_access digest..." >> >> >> Today's Topics: >> >> 1. Terminology (Lynsey Graham) >> 2. Re: Terminology (Sandra Uhling) >> 3. Re: Terminology (Lynsey Graham) >> 4. Re: Terminology (Barrie Ellis) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Fri, 3 Dec 2010 16:25:14 -0000 >> From: "Lynsey Graham" >> Subject: [games_access] Terminology >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: >> <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >> Content-Type: text/plain; charset="us-ascii" >> >> Hello all, >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, and noticed that one of the lines of dialogue refers to >> 'handicapped people'. From what I've gathered, quite a few people find >> this term offensive - is this generally the case? We're trying to decide >> whether to cut the line, or whether to keep it (as some people on the team > >> have never heard that it's offensive). >> >> Any feedback would be much appreciated! >> >> Cheers, >> >> Lynsey >> >> Lynsey Graham >> Designer | Blitz Games >> >> >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> Arcade, TruSim & BlitzTech) is intended for the use of the addressee only >> and may contain confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are advised to take all reasonable precautions to minimise this risk and >> to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). Its registered address is Regent Square House, The Parade, >> Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> > /13f319e7/attachment.html> >> >> ------------------------------ >> >> Message: 2 >> Date: Fri, 3 Dec 2010 17:44:14 +0100 >> From: "Sandra Uhling" >> Subject: Re: [games_access] Terminology >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >> Content-Type: text/plain; charset="iso-8859-1" >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I?ve just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to ?handicapped >> people?. From what I?ve gathered, quite a few people find this term >> offensive ? is this generally the case? We?re trying to decide whether to >> cut the line, or whether to keep it (as some people on the team have never >> heard that it?s offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> >> >> ------------------------------ >> >> Message: 3 >> Date: Fri, 3 Dec 2010 17:06:52 -0000 >> From: "Lynsey Graham" >> Subject: Re: [games_access] Terminology >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: >> >> Content-Type: text/plain; charset="iso-8859-1" >> >> The line in question is: >> >> "Dogs are kept as pets but many also work for a living. They help out in >> all sorts of ways from pulling sleds, herding, helping the handicapped, >> guarding and hunting" >> >> It just strikes me as possibly being a bit awkwardly worded with the >> potential to offend. Strangely, the German translation seems to just >> refer to "f?hren Blinde", which I'm assuming is just referring to >> blindness? >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > >> On Behalf Of Sandra Uhling >> Sent: 03 December 2010 16:44 >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether to >> cut the line, or whether to keep it (as some people on the team have never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> Arcade, TruSim & BlitzTech) is intended for the use of the addressee only >> and may contain confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are advised to take all reasonable precautions to minimise this risk and >> to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). Its registered address is Regent Square House, The Parade, >> Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> >> ------------------------------ >> >> Message: 4 >> Date: Fri, 3 Dec 2010 17:11:45 -0000 >> From: "Barrie Ellis" >> Subject: Re: [games_access] Terminology >> To: "IGDA Games Accessibility SIG Mailing List" >> >> Message-ID: >> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >> reply-type=original >> >> I much prefer the term Disabled Person/People, in the context that a >> person >> is disabled by something in their environment that poses a barrier to >> them. >> If a person can't get into a shop because they need to use a wheelchair, >> then you might consider them a disabled person. If there's a ramp in >> place, >> that they can use, then they are no longer disabled in that particular >> context. The same with video games. >> >> Saying "Person with disability", attaches the disability to them, and >> always >> feels like a more medical way of describing someone to me. You'll hear >> people use the "people first" argument, but I prefer to describe people as >> people first. Then if there's something disabling them from doing what >> they >> need/want to do, I would describe the person as a disabled person. >> >> Barrie >> >> >> >> >> >> -------------------------------------------------- >> From: "Sandra Uhling" >> Sent: Friday, December 03, 2010 4:44 PM >> To: "'IGDA Games Accessibility SIG Mailing List'" >> Subject: Re: [games_access] Terminology >> >>> Hi Lynsey, >>> >>> I think this video will help you. >>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>> >>> Maybe you can describe the situation and what kind of disability the >>> referred people have? >>> >>> A good description in general is: Persons with Disabilities, short PwDs. >>> >>> Best regards, >>> Sandra >>> >>> >>> -----Urspr?ngliche Nachricht----- >>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >>> Im >>> Auftrag von Lynsey Graham >>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>> An: 'IGDA Games Accessibility SIG Mailing List' >>> Betreff: [games_access] Terminology >>> >>> Hello all, >>> >>> >>> I was wondering if I could ask for advice. I've just moved onto a >>> project, >>> and noticed that one of the lines of dialogue refers to 'handicapped >>> people'. From what I've gathered, quite a few people find this term >>> offensive - is this generally the case? We're trying to decide whether >>> to >>> cut the line, or whether to keep it (as some people on the team have >>> never >>> heard that it's offensive). >>> >>> >>> >>> Any feedback would be much appreciated! >>> >>> >>> Cheers, >>> >>> >>> Lynsey >>> >>> >>> >>> Lynsey Graham >>> >>> Designer | Blitz Games >>> >>> >>> >>> >>> >>> >>> >>> ________________________________ >>> >>> -- >>> >>> IMPORTANT INFORMATION >>> >>> Information and any attached documentation from Blitz Games Studios >>> Limited >>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>> TruSim >>> & BlitzTech) is intended for the use of the addressee only and may >>> contain >>> confidential information. >>> >>> If you are not the intended recipient please delete this email and notify >>> us >>> immediately. >>> >>> Please note that without the prior written consent of Blitz Games Studios >>> Limited any form of distribution, copying or use of this email or the >>> information in it is strictly prohibited and may be unlawful. >>> >>> Attachments to this email may accidentally contain software viruses. You >>> are >>> advised to take all reasonable precautions to minimise this risk and to >>> carry out a virus check on any attachments before they are opened. >>> >>> Any formal offer contained in this email is subject to the standard terms >>> & >>> conditions of Blitz Games Studios Limited and must be signed by both >>> parties. Any views or opinions expressed are solely those of the author >>> and >>> do not necessarily represent those of Blitz Games Studios Limited. >>> >>> Blitz Games Studios Limited is registered in England (company no: >>> 2482913). >>> Its registered address is Regent Square House, The Parade, Leamington >>> Spa, >>> Warwickshire, CV32 4NL, UK >>> >>> *********** >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> ------------------------------ >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> End of games_access Digest, Vol 81, Issue 4 >> ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From hinn at uiuc.edu Sat Dec 4 18:11:46 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 17:11:46 -0600 Subject: [games_access] Terminology In-Reply-To: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com> Message-ID: <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: > I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. > > It's quite a challenge when you're working on a product that will be released across many regions! > From: Steve Spohn [mailto:steve at ablegamers.com] > To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Sat, 04 Dec 2010 00:43:09 +0000 > Subject: Re: [games_access] Terminology > > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > > > Send games_access mailing list submissions to > > games_access at igda.org > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://seven.pairlist.net/mailman/listinfo/games_access > > or, via email, send a message with subject or body 'help' to > > games_access-request at igda.org > > > > You can reach the person managing the list at > > games_access-owner at igda.org > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of games_access digest..." > > > > > > Today's Topics: > > > > 1. Terminology (Lynsey Graham) > > 2. Re: Terminology (Sandra Uhling) > > 3. Re: Terminology (Lynsey Graham) > > 4. Re: Terminology (Barrie Ellis) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Fri, 3 Dec 2010 16:25:14 -0000 > > From: "Lynsey Graham" > > Subject: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > > Content-Type: text/plain; charset="us-ascii" > > > > Hello all, > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, and noticed that one of the lines of dialogue refers to > > 'handicapped people'. From what I've gathered, quite a few people find > > this term offensive - is this generally the case? We're trying to decide > > whether to cut the line, or whether to keep it (as some people on the team > > > have never heard that it's offensive). > > > > Any feedback would be much appreciated! > > > > Cheers, > > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > -------------- next part -------------- > > An HTML attachment was scrubbed... > > URL: > > > /13f319e7/attachment.html> > > > > ------------------------------ > > > > Message: 2 > > Date: Fri, 3 Dec 2010 17:44:14 +0100 > > From: "Sandra Uhling" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > > Content-Type: text/plain; charset="iso-8859-1" > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I?ve just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to ?handicapped > > people?. From what I?ve gathered, quite a few people find this term > > offensive ? is this generally the case? We?re trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it?s offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > > > ------------------------------ > > > > Message: 3 > > Date: Fri, 3 Dec 2010 17:06:52 -0000 > > From: "Lynsey Graham" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help out in > > all sorts of ways from pulling sleds, herding, helping the handicapped, > > guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to just > > refer to "f?hren Blinde", which I'm assuming is just referring to > > blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > > On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > ------------------------------ > > > > Message: 4 > > Date: Fri, 3 Dec 2010 17:11:45 -0000 > > From: "Barrie Ellis" > > Subject: Re: [games_access] Terminology > > To: "IGDA Games Accessibility SIG Mailing List" > > > > Message-ID: > > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > > reply-type=original > > > > I much prefer the term Disabled Person/People, in the context that a > > person > > is disabled by something in their environment that poses a barrier to > > them. > > If a person can't get into a shop because they need to use a wheelchair, > > then you might consider them a disabled person. If there's a ramp in > > place, > > that they can use, then they are no longer disabled in that particular > > context. The same with video games. > > > > Saying "Person with disability", attaches the disability to them, and > > always > > feels like a more medical way of describing someone to me. You'll hear > > people use the "people first" argument, but I prefer to describe people as > > people first. Then if there's something disabling them from doing what > > they > > need/want to do, I would describe the person as a disabled person. > > > > Barrie > > > > > > > > > > > > -------------------------------------------------- > > From: "Sandra Uhling" > > Sent: Friday, December 03, 2010 4:44 PM > > To: "'IGDA Games Accessibility SIG Mailing List'" > > Subject: Re: [games_access] Terminology > > > >> Hi Lynsey, > >> > >> I think this video will help you. > >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > >> > >> Maybe you can describe the situation and what kind of disability the > >> referred people have? > >> > >> A good description in general is: Persons with Disabilities, short PwDs. > >> > >> Best regards, > >> Sandra > >> > >> > >> -----Urspr?ngliche Nachricht----- > >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > >> Im > >> Auftrag von Lynsey Graham > >> Gesendet: Freitag, 3. Dezember 2010 17:25 > >> An: 'IGDA Games Accessibility SIG Mailing List' > >> Betreff: [games_access] Terminology > >> > >> Hello all, > >> > >> > >> I was wondering if I could ask for advice. I've just moved onto a > >> project, > >> and noticed that one of the lines of dialogue refers to 'handicapped > >> people'. From what I've gathered, quite a few people find this term > >> offensive - is this generally the case? We're trying to decide whether > >> to > >> cut the line, or whether to keep it (as some people on the team have > >> never > >> heard that it's offensive). > >> > >> > >> > >> Any feedback would be much appreciated! > >> > >> > >> Cheers, > >> > >> > >> Lynsey > >> > >> > >> > >> Lynsey Graham > >> > >> Designer | Blitz Games > >> > >> > >> > >> > >> > >> > >> > >> ________________________________ > >> > >> -- > >> > >> IMPORTANT INFORMATION > >> > >> Information and any attached documentation from Blitz Games Studios > >> Limited > >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > >> TruSim > >> & BlitzTech) is intended for the use of the addressee only and may > >> contain > >> confidential information. > >> > >> If you are not the intended recipient please delete this email and notify > >> us > >> immediately. > >> > >> Please note that without the prior written consent of Blitz Games Studios > >> Limited any form of distribution, copying or use of this email or the > >> information in it is strictly prohibited and may be unlawful. > >> > >> Attachments to this email may accidentally contain software viruses. You > >> are > >> advised to take all reasonable precautions to minimise this risk and to > >> carry out a virus check on any attachments before they are opened. > >> > >> Any formal offer contained in this email is subject to the standard terms > >> & > >> conditions of Blitz Games Studios Limited and must be signed by both > >> parties. Any views or opinions expressed are solely those of the author > >> and > >> do not necessarily represent those of Blitz Games Studios Limited. > >> > >> Blitz Games Studios Limited is registered in England (company no: > >> 2482913). > >> Its registered address is Regent Square House, The Parade, Leamington > >> Spa, > >> Warwickshire, CV32 4NL, UK > >> > >> *********** > >> > >> > >> _______________________________________________ > >> games_access mailing list > >> games_access at igda.org > >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > > > ------------------------------ > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > End of games_access Digest, Vol 81, Issue 4 > > ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sat Dec 4 18:31:48 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sun, 5 Dec 2010 00:31:48 +0100 (CET) Subject: [games_access] Terminology In-Reply-To: <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> Message-ID: <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Sat Dec 4 19:05:26 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 18:05:26 -0600 Subject: [games_access] Terminology In-Reply-To: <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> Message-ID: <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: > Hi, > > so when we would make a black and white list, we should make separate ones for different regions? > > What is a K-12 student? > > Best regards, > Sandra > > Von: "Michelle Hinn" > Gesendet: 05.12.2010 00:11:46 > An: "IGDA Games Accessibility SIG Mailing List" > Betreff: Re: [games_access] Terminology > > True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. > I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! > Michelle > > On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: > > I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. > > It's quite a challenge when you're working on a product that will be released across many regions! > From: Steve Spohn [mailto:steve at ablegamers.com] > To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Sat, 04 Dec 2010 00:43:09 +0000 > Subject: Re: [games_access] Terminology > > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > > > Send games_access mailing list submissions to > > games_access at igda.org > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://seven.pairlist.net/mailman/listinfo/games_access > > or, via email, send a message with subject or body 'help' to > > games_access-request at igda.org > > > > You can reach the person managing the list at > > games_access-owner at igda.org > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of games_access digest..." > > > > > > Today's Topics: > > > > 1. Terminology (Lynsey Graham) > > 2. Re: Terminology (Sandra Uhling) > > 3. Re: Terminology (Lynsey Graham) > > 4. Re: Terminology (Barrie Ellis) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Fri, 3 Dec 2010 16:25:14 -0000 > > From: "Lynsey Graham" > > Subject: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > > Content-Type: text/plain; charset="us-ascii" > > > > Hello all, > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, and noticed that one of the lines of dialogue refers to > > 'handicapped people'. From what I've gathered, quite a few people find > > this term offensive - is this generally the case? We're trying to decide > > whether to cut the line, or whether to keep it (as some people on the team > > > have never heard that it's offensive). > > > > Any feedback would be much appreciated! > > > > Cheers, > > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > -------------- next part -------------- > > An HTML attachment was scrubbed... > > URL: > > > /13f319e7/attachment.html> > > > > ------------------------------ > > > > Message: 2 > > Date: Fri, 3 Dec 2010 17:44:14 +0100 > > From: "Sandra Uhling" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > > Content-Type: text/plain; charset="iso-8859-1" > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I?ve just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to ?handicapped > > people?. From what I?ve gathered, quite a few people find this term > > offensive ? is this generally the case? We?re trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it?s offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > > > ------------------------------ > > > > Message: 3 > > Date: Fri, 3 Dec 2010 17:06:52 -0000 > > From: "Lynsey Graham" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help out in > > all sorts of ways from pulling sleds, herding, helping the handicapped, > > guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to just > > refer to "f?hren Blinde", which I'm assuming is just referring to > > blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > > On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > ------------------------------ > > > > Message: 4 > > Date: Fri, 3 Dec 2010 17:11:45 -0000 > > From: "Barrie Ellis" > > Subject: Re: [games_access] Terminology > > To: "IGDA Games Accessibility SIG Mailing List" > > > > Message-ID: > > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > > reply-type=original > > > > I much prefer the term Disabled Person/People, in the context that a > > person > > is disabled by something in their environment that poses a barrier to > > them. > > If a person can't get into a shop because they need to use a wheelchair, > > then you might consider them a disabled person. If there's a ramp in > > place, > > that they can use, then they are no longer disabled in that particular > > context. The same with video games. > > > > Saying "Person with disability", attaches the disability to them, and > > always > > feels like a more medical way of describing someone to me. You'll hear > > people use the "people first" argument, but I prefer to describe people as > > people first. Then if there's something disabling them from doing what > > they > > need/want to do, I would describe the person as a disabled person. > > > > Barrie > > > > > > > > > > > > -------------------------------------------------- > > From: "Sandra Uhling" > > Sent: Friday, December 03, 2010 4:44 PM > > To: "'IGDA Games Accessibility SIG Mailing List'" > > Subject: Re: [games_access] Terminology > > > >> Hi Lynsey, > >> > >> I think this video will help you. > >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > >> > >> Maybe you can describe the situation and what kind of disability the > >> referred people have? > >> > >> A good description in general is: Persons with Disabilities, short PwDs. > >> > >> Best regards, > >> Sandra > >> > >> > >> -----Urspr?ngliche Nachricht----- > >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > >> Im > >> Auftrag von Lynsey Graham > >> Gesendet: Freitag, 3. Dezember 2010 17:25 > >> An: 'IGDA Games Accessibility SIG Mailing List' > >> Betreff: [games_access] Terminology > >> > >> Hello all, > >> > >> > >> I was wondering if I could ask for advice. I've just moved onto a > >> project, > >> and noticed that one of the lines of dialogue refers to 'handicapped > >> people'. From what I've gathered, quite a few people find this term > >> offensive - is this generally the case? We're trying to decide whether > >> to > >> cut the line, or whether to keep it (as some people on the team have > >> never > >> heard that it's offensive). > >> > >> > >> > >> Any feedback would be much appreciated! > >> > >> > >> Cheers, > >> > >> > >> Lynsey > >> > >> > >> > >> Lynsey Graham > >> > >> Designer | Blitz Games > >> > >> > >> > >> > >> > >> > >> > >> ________________________________ > >> > >> -- > >> > >> IMPORTANT INFORMATION > >> > >> Information and any attached documentation from Blitz Games Studios > >> Limited > >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > >> TruSim > >> & BlitzTech) is intended for the use of the addressee only and may > >> contain > >> confidential information. > >> > >> If you are not the intended recipient please delete this email and notify > >> us > >> immediately. > >> > >> Please note that without the prior written consent of Blitz Games Studios > >> Limited any form of distribution, copying or use of this email or the > >> information in it is strictly prohibited and may be unlawful. > >> > >> Attachments to this email may accidentally contain software viruses. You > >> are > >> advised to take all reasonable precautions to minimise this risk and to > >> carry out a virus check on any attachments before they are opened. > >> > >> Any formal offer contained in this email is subject to the standard terms > >> & > >> conditions of Blitz Games Studios Limited and must be signed by both > >> parties. Any views or opinions expressed are solely those of the author > >> and > >> do not necessarily represent those of Blitz Games Studios Limited. > >> > >> Blitz Games Studios Limited is registered in England (company no: > >> 2482913). > >> Its registered address is Regent Square House, The Parade, Leamington > >> Spa, > >> Warwickshire, CV32 4NL, UK > >> > >> *********** > >> > >> > >> _______________________________________________ > >> games_access mailing list > >> games_access at igda.org > >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > > > ------------------------------ > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > End of games_access Digest, Vol 81, Issue 4 > > ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit > gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Sat Dec 4 19:52:18 2010 From: steve at ablegamers.com (Steve Spohn) Date: Sat, 4 Dec 2010 19:52:18 -0500 Subject: [games_access] Terminology In-Reply-To: <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> Message-ID: <004601cb9416$ab71bba0$025532e0$@com> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra _____ Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! _____ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _____ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Sat Dec 4 21:54:49 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 20:54:49 -0600 Subject: [games_access] Terminology In-Reply-To: <004601cb9416$ab71bba0$025532e0$@com> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> Message-ID: <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: > It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. > > As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . > > Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. > > Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn > Sent: Saturday, December 04, 2010 7:05 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > A K-12 student is a student who is pre-university and/or still in government required schooling. > > The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. > > As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). > > There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. > > Michelle > > On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: > > > Hi, > > so when we would make a black and white list, we should make separate ones for different regions? > > What is a K-12 student? > > Best regards, > Sandra > > Von: "Michelle Hinn" > Gesendet: 05.12.2010 00:11:46 > An: "IGDA Games Accessibility SIG Mailing List" > Betreff: Re: [games_access] Terminology > > True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. > I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! > Michelle > > On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: > > I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. > > It's quite a challenge when you're working on a product that will be released across many regions! > From: Steve Spohn [mailto:steve at ablegamers.com] > To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Sat, 04 Dec 2010 00:43:09 +0000 > Subject: Re: [games_access] Terminology > > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > > > Send games_access mailing list submissions to > > games_access at igda.org > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://seven.pairlist.net/mailman/listinfo/games_access > > or, via email, send a message with subject or body 'help' to > > games_access-request at igda.org > > > > You can reach the person managing the list at > > games_access-owner at igda.org > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of games_access digest..." > > > > > > Today's Topics: > > > > 1. Terminology (Lynsey Graham) > > 2. Re: Terminology (Sandra Uhling) > > 3. Re: Terminology (Lynsey Graham) > > 4. Re: Terminology (Barrie Ellis) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Fri, 3 Dec 2010 16:25:14 -0000 > > From: "Lynsey Graham" > > Subject: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > > Content-Type: text/plain; charset="us-ascii" > > > > Hello all, > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, and noticed that one of the lines of dialogue refers to > > 'handicapped people'. From what I've gathered, quite a few people find > > this term offensive - is this generally the case? We're trying to decide > > whether to cut the line, or whether to keep it (as some people on the team > > > have never heard that it's offensive). > > > > Any feedback would be much appreciated! > > > > Cheers, > > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > -------------- next part -------------- > > An HTML attachment was scrubbed... > > URL: > > > /13f319e7/attachment.html> > > > > ------------------------------ > > > > Message: 2 > > Date: Fri, 3 Dec 2010 17:44:14 +0100 > > From: "Sandra Uhling" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > > Content-Type: text/plain; charset="iso-8859-1" > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I?ve just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to ?handicapped > > people?. From what I?ve gathered, quite a few people find this term > > offensive ? is this generally the case? We?re trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it?s offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > > > ------------------------------ > > > > Message: 3 > > Date: Fri, 3 Dec 2010 17:06:52 -0000 > > From: "Lynsey Graham" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help out in > > all sorts of ways from pulling sleds, herding, helping the handicapped, > > guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to just > > refer to "f?hren Blinde", which I'm assuming is just referring to > > blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > > On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > ------------------------------ > > > > Message: 4 > > Date: Fri, 3 Dec 2010 17:11:45 -0000 > > From: "Barrie Ellis" > > Subject: Re: [games_access] Terminology > > To: "IGDA Games Accessibility SIG Mailing List" > > > > Message-ID: > > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > > reply-type=original > > > > I much prefer the term Disabled Person/People, in the context that a > > person > > is disabled by something in their environment that poses a barrier to > > them. > > If a person can't get into a shop because they need to use a wheelchair, > > then you might consider them a disabled person. If there's a ramp in > > place, > > that they can use, then they are no longer disabled in that particular > > context. The same with video games. > > > > Saying "Person with disability", attaches the disability to them, and > > always > > feels like a more medical way of describing someone to me. You'll hear > > people use the "people first" argument, but I prefer to describe people as > > people first. Then if there's something disabling them from doing what > > they > > need/want to do, I would describe the person as a disabled person. > > > > Barrie > > > > > > > > > > > > -------------------------------------------------- > > From: "Sandra Uhling" > > Sent: Friday, December 03, 2010 4:44 PM > > To: "'IGDA Games Accessibility SIG Mailing List'" > > Subject: Re: [games_access] Terminology > > > >> Hi Lynsey, > >> > >> I think this video will help you. > >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > >> > >> Maybe you can describe the situation and what kind of disability the > >> referred people have? > >> > >> A good description in general is: Persons with Disabilities, short PwDs. > >> > >> Best regards, > >> Sandra > >> > >> > >> -----Urspr?ngliche Nachricht----- > >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > >> Im > >> Auftrag von Lynsey Graham > >> Gesendet: Freitag, 3. Dezember 2010 17:25 > >> An: 'IGDA Games Accessibility SIG Mailing List' > >> Betreff: [games_access] Terminology > >> > >> Hello all, > >> > >> > >> I was wondering if I could ask for advice. I've just moved onto a > >> project, > >> and noticed that one of the lines of dialogue refers to 'handicapped > >> people'. From what I've gathered, quite a few people find this term > >> offensive - is this generally the case? We're trying to decide whether > >> to > >> cut the line, or whether to keep it (as some people on the team have > >> never > >> heard that it's offensive). > >> > >> > >> > >> Any feedback would be much appreciated! > >> > >> > >> Cheers, > >> > >> > >> Lynsey > >> > >> > >> > >> Lynsey Graham > >> > >> Designer | Blitz Games > >> > >> > >> > >> > >> > >> > >> > >> ________________________________ > >> > >> -- > >> > >> IMPORTANT INFORMATION > >> > >> Information and any attached documentation from Blitz Games Studios > >> Limited > >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > >> TruSim > >> & BlitzTech) is intended for the use of the addressee only and may > >> contain > >> confidential information. > >> > >> If you are not the intended recipient please delete this email and notify > >> us > >> immediately. > >> > >> Please note that without the prior written consent of Blitz Games Studios > >> Limited any form of distribution, copying or use of this email or the > >> information in it is strictly prohibited and may be unlawful. > >> > >> Attachments to this email may accidentally contain software viruses. You > >> are > >> advised to take all reasonable precautions to minimise this risk and to > >> carry out a virus check on any attachments before they are opened. > >> > >> Any formal offer contained in this email is subject to the standard terms > >> & > >> conditions of Blitz Games Studios Limited and must be signed by both > >> parties. Any views or opinions expressed are solely those of the author > >> and > >> do not necessarily represent those of Blitz Games Studios Limited. > >> > >> Blitz Games Studios Limited is registered in England (company no: > >> 2482913). > >> Its registered address is Regent Square House, The Parade, Leamington > >> Spa, > >> Warwickshire, CV32 4NL, UK > >> > >> *********** > >> > >> > >> _______________________________________________ > >> games_access mailing list > >> games_access at igda.org > >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > > > ------------------------------ > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > End of games_access Digest, Vol 81, Issue 4 > > ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit > gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Sat Dec 4 22:24:00 2010 From: steve at ablegamers.com (Steve Spohn) Date: Sat, 4 Dec 2010 22:24:00 -0500 Subject: [games_access] Terminology In-Reply-To: <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> Message-ID: <005b01cb942b$dcf37b40$96da71c0$@com> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra _____ Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! _____ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws &feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _____ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 -------------- next part -------------- An HTML attachment was scrubbed... URL: From sherylflynn at yahoo.com Sat Dec 4 22:56:31 2010 From: sherylflynn at yahoo.com (Sheryl Flynn) Date: Sat, 4 Dec 2010 19:56:31 -0800 (PST) Subject: [games_access] Terminology Message-ID: <415041.29104.qm@web38405.mail.mud.yahoo.com> Thanks to all for a very enlightening discussion. As a clinician, academic, and entrepreneur who is, as yet not disabled, I have proffited greatly from it. Sheryl Flynn P.T., Ph.D 310.913.5707 On Dec 4, 2010, at 7:24 PM, "Steve Spohn" wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From sherylflynn at yahoo.com Sat Dec 4 22:56:31 2010 From: sherylflynn at yahoo.com (Sheryl Flynn) Date: Sat, 4 Dec 2010 19:56:31 -0800 (PST) Subject: [games_access] Terminology Message-ID: <415041.29104.qm@web38405.mail.mud.yahoo.com> Thanks to all for a very enlightening discussion. As a clinician, academic, and entrepreneur who is, as yet not disabled, I have proffited greatly from it. Sheryl Flynn P.T., Ph.D 310.913.5707 On Dec 4, 2010, at 7:24 PM, "Steve Spohn" wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Sat Dec 4 22:59:02 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 4 Dec 2010 21:59:02 -0600 Subject: [games_access] Terminology In-Reply-To: <005b01cb942b$dcf37b40$96da71c0$@com> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> <005b01cb942b$dcf37b40$96da71c0$@com> Message-ID: <8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) Michelle On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: > I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. > > No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: > > 1. Being disabled never stops > a. There is no break but you can conquer barriers > 2. Don?t say cripple or gimp > a. Notice broadened horizons is ?GimpGear.us? but promotes BH > 3. Handicapped is iffy > a. Never met someone in the U.S. who is disabled who minds handicap > b. U.K. people dislike it > 4. Those who are disabled are more hardened against words > 5. Person first is personal preference but it is more often used by academics and medical people > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn > Sent: Saturday, December 04, 2010 9:55 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? > > Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. > > Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. > > Michelle > > On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: > > > It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. > > As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . > > Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. > > Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn > Sent: Saturday, December 04, 2010 7:05 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > A K-12 student is a student who is pre-university and/or still in government required schooling. > > The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. > > As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). > > There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. > > Michelle > > On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: > > > > Hi, > > so when we would make a black and white list, we should make separate ones for different regions? > > What is a K-12 student? > > Best regards, > Sandra > > Von: "Michelle Hinn" > Gesendet: 05.12.2010 00:11:46 > An: "IGDA Games Accessibility SIG Mailing List" > Betreff: Re: [games_access] Terminology > > True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. > I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! > Michelle > > On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: > > I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. > > It's quite a challenge when you're working on a product that will be released across many regions! > From: Steve Spohn [mailto:steve at ablegamers.com] > To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Sat, 04 Dec 2010 00:43:09 +0000 > Subject: Re: [games_access] Terminology > > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > > > Send games_access mailing list submissions to > > games_access at igda.org > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://seven.pairlist.net/mailman/listinfo/games_access > > or, via email, send a message with subject or body 'help' to > > games_access-request at igda.org > > > > You can reach the person managing the list at > > games_access-owner at igda.org > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of games_access digest..." > > > > > > Today's Topics: > > > > 1. Terminology (Lynsey Graham) > > 2. Re: Terminology (Sandra Uhling) > > 3. Re: Terminology (Lynsey Graham) > > 4. Re: Terminology (Barrie Ellis) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Fri, 3 Dec 2010 16:25:14 -0000 > > From: "Lynsey Graham" > > Subject: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > > Content-Type: text/plain; charset="us-ascii" > > > > Hello all, > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, and noticed that one of the lines of dialogue refers to > > 'handicapped people'. From what I've gathered, quite a few people find > > this term offensive - is this generally the case? We're trying to decide > > whether to cut the line, or whether to keep it (as some people on the team > > > have never heard that it's offensive). > > > > Any feedback would be much appreciated! > > > > Cheers, > > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > -------------- next part -------------- > > An HTML attachment was scrubbed... > > URL: > > > /13f319e7/attachment.html> > > > > ------------------------------ > > > > Message: 2 > > Date: Fri, 3 Dec 2010 17:44:14 +0100 > > From: "Sandra Uhling" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > > Content-Type: text/plain; charset="iso-8859-1" > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I?ve just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to ?handicapped > > people?. From what I?ve gathered, quite a few people find this term > > offensive ? is this generally the case? We?re trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it?s offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > > > ------------------------------ > > > > Message: 3 > > Date: Fri, 3 Dec 2010 17:06:52 -0000 > > From: "Lynsey Graham" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help out in > > all sorts of ways from pulling sleds, herding, helping the handicapped, > > guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to just > > refer to "f?hren Blinde", which I'm assuming is just referring to > > blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > > On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide whether to > > cut the line, or whether to keep it (as some people on the team have never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may contain > > confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > ------------------------------ > > > > Message: 4 > > Date: Fri, 3 Dec 2010 17:11:45 -0000 > > From: "Barrie Ellis" > > Subject: Re: [games_access] Terminology > > To: "IGDA Games Accessibility SIG Mailing List" > > > > Message-ID: > > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > > reply-type=original > > > > I much prefer the term Disabled Person/People, in the context that a > > person > > is disabled by something in their environment that poses a barrier to > > them. > > If a person can't get into a shop because they need to use a wheelchair, > > then you might consider them a disabled person. If there's a ramp in > > place, > > that they can use, then they are no longer disabled in that particular > > context. The same with video games. > > > > Saying "Person with disability", attaches the disability to them, and > > always > > feels like a more medical way of describing someone to me. You'll hear > > people use the "people first" argument, but I prefer to describe people as > > people first. Then if there's something disabling them from doing what > > they > > need/want to do, I would describe the person as a disabled person. > > > > Barrie > > > > > > > > > > > > -------------------------------------------------- > > From: "Sandra Uhling" > > Sent: Friday, December 03, 2010 4:44 PM > > To: "'IGDA Games Accessibility SIG Mailing List'" > > Subject: Re: [games_access] Terminology > > > >> Hi Lynsey, > >> > >> I think this video will help you. > >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > >> > >> Maybe you can describe the situation and what kind of disability the > >> referred people have? > >> > >> A good description in general is: Persons with Disabilities, short PwDs. > >> > >> Best regards, > >> Sandra > >> > >> > >> -----Urspr?ngliche Nachricht----- > >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > >> Im > >> Auftrag von Lynsey Graham > >> Gesendet: Freitag, 3. Dezember 2010 17:25 > >> An: 'IGDA Games Accessibility SIG Mailing List' > >> Betreff: [games_access] Terminology > >> > >> Hello all, > >> > >> > >> I was wondering if I could ask for advice. I've just moved onto a > >> project, > >> and noticed that one of the lines of dialogue refers to 'handicapped > >> people'. From what I've gathered, quite a few people find this term > >> offensive - is this generally the case? We're trying to decide whether > >> to > >> cut the line, or whether to keep it (as some people on the team have > >> never > >> heard that it's offensive). > >> > >> > >> > >> Any feedback would be much appreciated! > >> > >> > >> Cheers, > >> > >> > >> Lynsey > >> > >> > >> > >> Lynsey Graham > >> > >> Designer | Blitz Games > >> > >> > >> > >> > >> > >> > >> > >> ________________________________ > >> > >> -- > >> > >> IMPORTANT INFORMATION > >> > >> Information and any attached documentation from Blitz Games Studios > >> Limited > >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > >> TruSim > >> & BlitzTech) is intended for the use of the addressee only and may > >> contain > >> confidential information. > >> > >> If you are not the intended recipient please delete this email and notify > >> us > >> immediately. > >> > >> Please note that without the prior written consent of Blitz Games Studios > >> Limited any form of distribution, copying or use of this email or the > >> information in it is strictly prohibited and may be unlawful. > >> > >> Attachments to this email may accidentally contain software viruses. You > >> are > >> advised to take all reasonable precautions to minimise this risk and to > >> carry out a virus check on any attachments before they are opened. > >> > >> Any formal offer contained in this email is subject to the standard terms > >> & > >> conditions of Blitz Games Studios Limited and must be signed by both > >> parties. Any views or opinions expressed are solely those of the author > >> and > >> do not necessarily represent those of Blitz Games Studios Limited. > >> > >> Blitz Games Studios Limited is registered in England (company no: > >> 2482913). > >> Its registered address is Regent Square House, The Parade, Leamington > >> Spa, > >> Warwickshire, CV32 4NL, UK > >> > >> *********** > >> > >> > >> _______________________________________________ > >> games_access mailing list > >> games_access at igda.org > >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > > > ------------------------------ > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > End of games_access Digest, Vol 81, Issue 4 > > ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. > > If you are not the intended recipient please delete this email and notify us immediately. > > Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit > gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Sun Dec 5 16:22:02 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Sun, 5 Dec 2010 21:22:02 -0000 Subject: [games_access] GDC 2011 In-Reply-To: References: Message-ID: Would love to, but expense makes it unlikely. Cheers, Barrie From: Tara Tefertiller Sent: Friday, December 03, 2010 8:00 PM To: games_access at igda.org Subject: [games_access] GDC 2011 Hey Everyone! I was wondering if anyone planned on going to GDC is San Fransico this year. I know a few of you are (Thomas, Michelle, myself) but I was wondering about everyone else. There are going to be a few accessibility related things there this year, including our SIG's round table. I would love to see everyone there. Thanks guys, Tara -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Mon Dec 6 09:24:58 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Mon, 6 Dec 2010 09:24:58 -0500 Subject: [games_access] Website Links Message-ID: Hey Everyone, I just wanted to let you know that soon (with in the next couple days) I am going to be adding content to the communities/additional websites section of the website. I plan on taking everything that is linked to via our blog or Facebook and plugging those in. So, if you have a website/community that IS NOT already linked to on the blog or Facebook, but would like it to be included in the website just let me know and I will get it added. Thanks everyone! Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From sherylflynn at yahoo.com Mon Dec 6 10:16:21 2010 From: sherylflynn at yahoo.com (sheryl Flynn) Date: Mon, 6 Dec 2010 07:16:21 -0800 (PST) Subject: [games_access] Website Links In-Reply-To: References: Message-ID: <27722.582.qm@web38405.mail.mud.yahoo.com> www.games4rehab.org Thanks Tara! ~Sheryl Flynn PT, PhD www.games4rehab.org Research Assistant Professor Leonard Davis School of Gerontology University of Southern California Los Angeles, CA 90089-0191 M: 310-913-5707 CONFIDENTIALITY NOTICE: This e-mail communication and any attachments may contain confidential and privileged information for the use of the designated recipients. If you are not the intended recipient, (or authorized to receive for the recipient) you are hereby notified that you have received this communication in error and that any review,disclosure, dissemination,distribution or copying of it or its contents is prohibited. If you have received this communication in error, please destroy all copies of this communication and any attachments and contact the sender by reply e-mail or telephone 310.913.5707. ________________________________ From: Tara Tefertiller To: games_access at igda.org Sent: Mon, December 6, 2010 6:24:58 AM Subject: [games_access] Website Links Hey Everyone, I just wanted to let you know that soon (with in the next couple days) I am going to be adding content to the communities/additional websites section of the website. I plan on taking everything that is linked to via our blog or Facebook and plugging those in. So, if you have a website/community that IS NOT already linked to on the blog or Facebook, but would like it to be included in the website just let me know and I will get it added. Thanks everyone! Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From agdev at thechases.com Wed Dec 8 07:42:25 2010 From: agdev at thechases.com (Tim Chase) Date: Wed, 08 Dec 2010 06:42:25 -0600 Subject: [games_access] Accessible gaming/toys makes ParentingSquad blog Message-ID: <4CFF7D31.1090604@thechases.com> Plugging http://ableplay.org it's a fairly main-stream parenting blog with this post focusing on games/toys for kids with special needs: http://parentingsquad.com/top-toys-from-ableplay-for-children-with-special-needs Popped up in my reader today and thought folks might want to see it and/or participate in any comments. -tim From thomas at pininteractive.com Thu Dec 9 06:43:28 2010 From: thomas at pininteractive.com (Thomas Westin) Date: Thu, 9 Dec 2010 12:43:28 +0100 Subject: [games_access] Website Update! In-Reply-To: References: Message-ID: I know I'm late to comment on this ; just want to say - awesome work Tara, I can help you write parts of it, just e-mail me off-list with the login info to the web CMS system Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") On 3Dec 2010, at 7:12 PM, Barrie Ellis wrote: > Fantastic start, Tara!! > > I've attached the templates for the banners, if that helps people a little. > > Will get back on other requests when time permits... > > We move on! > > Barrie > > > > > From: Tara Tefertiller > Sent: Thursday, December 02, 2010 7:40 PM > To: games_access at igda.org > Subject: [games_access] Website Update! > > Hey Everyone, > > Sorry that it has taken so long for me to give updates on the website. I've been busy and then Thanksgiving hit and I was out of town and such. Anyway, I've been doing work on it, and gotten a decent amount done. Right now there are still a lot of place holder text, but it's better than nothing. > > It's now time for you guys to help me fill the rest of the content. I have the info for the communities and additional websites- I just need to put it in, so no worries there. I need you guys to help me decide what needs to go under How to/About Game Accessibility and Success Cases and Examples. I have some info for success cases and examples, but more is never a bad thing and I think this area needs a lot of good info. > > Right now the layout is just sort of a test layout and such hasn't had the final tweaks. If you have some comments on it, please feel free to send it to me, but now my main goal is flushing out the rest of the content. Once all the content is in place I will go back and adjust the look and layout and everything like that. > > Also, do we want to keep the current banner or are there any artist who feel like making a new one? > > Anyway, here it is! The New IGDA GA SIG Website! > > -Tara > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From gramenos at ics.forth.gr Thu Dec 9 08:26:56 2010 From: gramenos at ics.forth.gr (Dimitris Grammenos) Date: Thu, 9 Dec 2010 15:26:56 +0200 Subject: [games_access] Game Accessibility related material available on-line In-Reply-To: References: Message-ID: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> Hello all, I have just made publicly available on-line an edited version of the slides that I had used for my keynote speech entitled "Universally Accessible Games & Parallel Game Universes" (206 slides), at the 1st International Conference on Video Game and Virtual Worlds Translation and Accessibility, on 2 December 2010, in Barcelona, Spain. As was requested by some people, I also created a smaller subset (31 slides), meant to be used as a quick introduction to Game Accessibility. Both versions can be downloaded from: http://ua-games.gr/publications.html (see section B. Presentations & Lectures). Here are also the direct download links to the individual files: "Universally Accessible Games & Parallel Game Universes" (206 slides) PDF format(15MB) http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel _Game_Universes.pdf "Introduction to Game Accessibility" (31 slides) PDF format(2.8MB) http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf Best regards, Dimitris -------------- next part -------------- An HTML attachment was scrubbed... URL: From javier.mairena at gmail.com Thu Dec 9 09:36:11 2010 From: javier.mairena at gmail.com (Javier Mairena) Date: Thu, 9 Dec 2010 15:36:11 +0100 Subject: [games_access] Game Accessibility related material available on-line In-Reply-To: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> References: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> Message-ID: Thanks for sharing!!! Nice to meet you there Dimitris :) Javi. On 9 December 2010 14:26, Dimitris Grammenos wrote: > Hello all, > > > > I have just made publicly available on-line an edited version of the slides > that I had used for my keynote speech entitled ?Universally Accessible Games > & Parallel Game Universes? (206 slides), at the 1st International Conference > on Video Game and Virtual Worlds Translation and Accessibility, on 2 > December 2010, in Barcelona, Spain. As was requested by some people, I also > created a smaller subset (31 slides), meant to be used as a quick > introduction to Game Accessibility. > > > > Both versions can be downloaded from: > > http://ua-games.gr/publications.html (see section B. Presentations & > Lectures). > > > > > > Here are also the direct download links to the individual files: > > > > ?Universally Accessible Games & Parallel Game Universes? (206 slides) PDF > format(15MB) > > > http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel_Game_Universes.pdf > > > > ?Introduction to Game Accessibility? (31 slides) PDF format(2.8MB) > > http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf > > > > > > Best regards, > > > > Dimitris > > > > > > > > > > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Thu Dec 9 10:03:42 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Thu, 9 Dec 2010 10:03:42 -0500 Subject: [games_access] Game Accessibility related material available on-line In-Reply-To: References: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> Message-ID: Dimitris- Would you like me to put your shortened slide show on our website? On Thu, Dec 9, 2010 at 9:36 AM, Javier Mairena wrote: > Thanks for sharing!!! > > Nice to meet you there Dimitris :) > > Javi. > > On 9 December 2010 14:26, Dimitris Grammenos wrote: > >> Hello all, >> >> >> >> I have just made publicly available on-line an edited version of the >> slides that I had used for my keynote speech entitled ?Universally >> Accessible Games & Parallel Game Universes? (206 slides), at the 1st >> International Conference on Video Game and Virtual Worlds Translation and >> Accessibility, on 2 December 2010, in Barcelona, Spain. As was requested by >> some people, I also created a smaller subset (31 slides), meant to be used >> as a quick introduction to Game Accessibility. >> >> >> >> Both versions can be downloaded from: >> >> http://ua-games.gr/publications.html (see section B. Presentations & >> Lectures). >> >> >> >> >> >> Here are also the direct download links to the individual files: >> >> >> >> ?Universally Accessible Games & Parallel Game Universes? (206 slides) PDF >> format(15MB) >> >> >> http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel_Game_Universes.pdf >> >> >> >> ?Introduction to Game Accessibility? (31 slides) PDF format(2.8MB) >> >> http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf >> >> >> >> >> >> Best regards, >> >> >> >> Dimitris >> >> >> >> >> >> >> >> >> >> >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From javier.mairena at gmail.com Thu Dec 9 11:18:26 2010 From: javier.mairena at gmail.com (Javier Mairena) Date: Thu, 9 Dec 2010 17:18:26 +0100 Subject: [games_access] Iredia: Atram's Secret Message-ID: Hi all! Here it is information about a videogame in witch we were working on. Hope you like it :) Iredia, The Secret of Atramis a videogame developed by CEIEC (Experimental Centre of Knowledge Innovation) of Francisco de Vitoria University in collaboration with The Game Kitchen and Accessible Gamesto raise awareness on the reality of the world of hearing impairment. The game is currently available for Xbox 360 and PC. Each level teach some aspect of the functioning of the ear, different types of sounds and the audiogram, the devices to help deaf and hearing sign language as an alternative and complement to spoken language. You can try the game for free on XBOX 360 or buy for 80MP (less than 1$) at: http://marketplace.xbox.com/en-US/Product/Iredia-Atrams-Secret/66acd000-77fe-1000-9115-d802585506cb Or download for PC at: www.iredia.es Also, here you have a english gameplay video of the game: http://www.youtube.com/watch?v=5_iQwIf2EmA And more information (in spanish, or google translated) at: http://www.videojuegosaccesibles.es/2010/12/iredia-el-secreto-de-atram.html -- -- ____________________________________________________ Javier Mairena (Game Accessibility Expert / Game Developer) The Game Kitchen SL | Accessable Games | Nivel21 Entertainment Email: jmairena at accessablegames.com | Tlf: 635159421 -------------- next part -------------- An HTML attachment was scrubbed... URL: From richard at audiogames.net Thu Dec 9 11:16:01 2010 From: richard at audiogames.net (Richard @ AudioGames) Date: Thu, 9 Dec 2010 17:16:01 +0100 Subject: [games_access] MORE Game Accessibility related material available on-line References: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> Message-ID: <29813628408843BC8D6B6F1360D0A4D3@PC10815> Hi guys, My slides for the same conference (1st International Conference on Video Game and Virtual Worlds Translation and Accessibility, on 2 December 2010, in Barcelona, Spain) are online as well and can be found through the following link: http://www.creativehero.es/download/click.php?id=11 Greets, Richard ----- Original Message ----- From: Dimitris Grammenos To: 'IGDA Games Accessibility SIG Mailing List' Sent: Thursday, December 09, 2010 2:26 PM Subject: [games_access] Game Accessibility related material available on-line Hello all, I have just made publicly available on-line an edited version of the slides that I had used for my keynote speech entitled "Universally Accessible Games & Parallel Game Universes" (206 slides), at the 1st International Conference on Video Game and Virtual Worlds Translation and Accessibility, on 2 December 2010, in Barcelona, Spain. As was requested by some people, I also created a smaller subset (31 slides), meant to be used as a quick introduction to Game Accessibility. Both versions can be downloaded from: http://ua-games.gr/publications.html (see section B. Presentations & Lectures). Here are also the direct download links to the individual files: "Universally Accessible Games & Parallel Game Universes" (206 slides) PDF format(15MB) http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel_Game_Universes.pdf "Introduction to Game Accessibility" (31 slides) PDF format(2.8MB) http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf Best regards, Dimitris _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From sherylflynn at yahoo.com Thu Dec 9 11:40:11 2010 From: sherylflynn at yahoo.com (sheryl Flynn) Date: Thu, 9 Dec 2010 08:40:11 -0800 (PST) Subject: [games_access] Iredia: Atram's Secret In-Reply-To: References: Message-ID: <39965.70043.qm@web38405.mail.mud.yahoo.com> Javier - this a wonderful. I plan to let my patients play it in the clinic, this way may be one way to help family members and caregivers understand their loved ones hearing impairments. Well done! ~Sheryl Flynn PT, PhD www.games4rehab.org Research Assistant Professor Leonard Davis School of Gerontology University of Southern California Los Angeles, CA 90089-0191 M: 310-913-5707 CONFIDENTIALITY NOTICE: This e-mail communication and any attachments may contain confidential and privileged information for the use of the designated recipients. If you are not the intended recipient, (or authorized to receive for the recipient) you are hereby notified that you have received this communication in error and that any review,disclosure, dissemination,distribution or copying of it or its contents is prohibited. If you have received this communication in error, please destroy all copies of this communication and any attachments and contact the sender by reply e-mail or telephone 310.913.5707. ________________________________ From: Javier Mairena To: IGDA Games Accessibility SIG Mailing List Sent: Thu, December 9, 2010 8:18:26 AM Subject: [games_access] Iredia: Atram's Secret Hi all! Here it is information about a videogame in witch we were working on. Hope you like it :) Iredia, The Secret of Atram is a videogame developed by CEIEC (Experimental Centre of Knowledge Innovation) of Francisco de Vitoria University in collaboration with The Game Kitchen and Accessible Games to raise awareness on the reality of the world of hearing impairment. The game is currently available for Xbox 360 and PC. Each level teach some aspect of the functioning of the ear, different types of sounds and the audiogram, the devices to help deaf and hearing sign language as an alternative and complement to spoken language. You can try the game for free on XBOX 360 or buy for 80MP (less than 1$) at: http://marketplace.xbox.com/en-US/Product/Iredia-Atrams-Secret/66acd000-77fe-1000-9115-d802585506cb Or download for PC at: www.iredia.es Also, here you have a english gameplay video of the game: http://www.youtube.com/watch?v=5_iQwIf2EmA And more information (in spanish, or google translated) at: http://www.videojuegosaccesibles.es/2010/12/iredia-el-secreto-de-atram.html -- -- ____________________________________________________ Javier Mairena (Game Accessibility Expert / Game Developer) The Game Kitchen SL | Accessable Games | Nivel21 Entertainment Email: jmairena at accessablegames.com | Tlf: 635159421 -------------- next part -------------- An HTML attachment was scrubbed... URL: From gramenos at ics.forth.gr Thu Dec 9 12:57:38 2010 From: gramenos at ics.forth.gr (Dimitris Grammenos) Date: Thu, 9 Dec 2010 19:57:38 +0200 Subject: [games_access] Game Accessibility related material available on-line In-Reply-To: References: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> Message-ID: <004c01cb97ca$92469bc0$b6d3d340$@forth.gr> Hello Tara, I'd prefer if you add a link to it, so that I can keep track of how many have downloaded it. Dimitris From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Tara Tefertiller Sent: Thursday, December 09, 2010 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Game Accessibility related material available on-line Dimitris- Would you like me to put your shortened slide show on our website? On Thu, Dec 9, 2010 at 9:36 AM, Javier Mairena wrote: Thanks for sharing!!! Nice to meet you there Dimitris :) Javi. On 9 December 2010 14:26, Dimitris Grammenos wrote: Hello all, I have just made publicly available on-line an edited version of the slides that I had used for my keynote speech entitled "Universally Accessible Games & Parallel Game Universes" (206 slides), at the 1st International Conference on Video Game and Virtual Worlds Translation and Accessibility, on 2 December 2010, in Barcelona, Spain. As was requested by some people, I also created a smaller subset (31 slides), meant to be used as a quick introduction to Game Accessibility. Both versions can be downloaded from: http://ua-games.gr/publications.html (see section B. Presentations & Lectures). Here are also the direct download links to the individual files: "Universally Accessible Games & Parallel Game Universes" (206 slides) PDF format(15MB) http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel _Game_Universes.pdf "Introduction to Game Accessibility" (31 slides) PDF format(2.8MB) http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf Best regards, Dimitris _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Thu Dec 9 13:06:34 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Thu, 9 Dec 2010 13:06:34 -0500 Subject: [games_access] Game Accessibility related material available on-line In-Reply-To: <004c01cb97ca$92469bc0$b6d3d340$@forth.gr> References: <003a01cb97a4$c0b96f80$422c4e80$@forth.gr> <004c01cb97ca$92469bc0$b6d3d340$@forth.gr> Message-ID: I ended up just linking UA Games as a whole. On Thu, Dec 9, 2010 at 12:57 PM, Dimitris Grammenos wrote: > Hello Tara, > > > > I?d prefer if you add a link to it, so that I can keep track of how many > have downloaded it? > > > > Dimitris > > > > *From:* games_access-bounces at igda.org [mailto: > games_access-bounces at igda.org] *On Behalf Of *Tara Tefertiller > *Sent:* Thursday, December 09, 2010 5:04 PM > *To:* IGDA Games Accessibility SIG Mailing List > *Subject:* Re: [games_access] Game Accessibility related material > available on-line > > > > Dimitris- > > Would you like me to put your shortened slide show on our website? > > On Thu, Dec 9, 2010 at 9:36 AM, Javier Mairena > wrote: > > Thanks for sharing!!! > > Nice to meet you there Dimitris :) > > Javi. > > On 9 December 2010 14:26, Dimitris Grammenos > wrote: > > Hello all, > > > > I have just made publicly available on-line an edited version of the slides > that I had used for my keynote speech entitled ?Universally Accessible Games > & Parallel Game Universes? (206 slides), at the 1st International Conference > on Video Game and Virtual Worlds Translation and Accessibility, on 2 > December 2010, in Barcelona, Spain. As was requested by some people, I also > created a smaller subset (31 slides), meant to be used as a quick > introduction to Game Accessibility. > > > > Both versions can be downloaded from: > > http://ua-games.gr/publications.html (see section B. Presentations & > Lectures). > > > > > > Here are also the direct download links to the individual files: > > > > ?Universally Accessible Games & Parallel Game Universes? (206 slides) PDF > format(15MB) > > > http://ua-games.gr/docs/DGrammenos_Universally_Accessible_Games_and_Parallel_Game_Universes.pdf > > > > ?Introduction to Game Accessibility? (31 slides) PDF format(2.8MB) > > http://ua-games.gr/docs/DGrammenos_Intro_to_Game_Accessibility.pdf > > > > > > Best regards, > > > > Dimitris > > > > > > > > > > > > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Thu Dec 9 13:30:25 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Thu, 9 Dec 2010 13:30:25 -0500 Subject: [games_access] More Website Updates Message-ID: Hey Everyone, I just wanted to let you know what is done with our new website and what still needs to be worked on: Done: Home Page About Accessibility Page (will be updated as more content is filled in) GA Top 10 List GA Definitions and Types- Prt 1: Visual and Auditory GA Definitions and Types- Prt 2: Mobility, Cognitive, and Other Issues Contact Communites/ Additional Websites Events The rest isn't done. Please feel free to step forward and provide content for the rest of the site! And thank you Thomas for volunteering to help! Thanks guys, Tara -------------- next part -------------- An HTML attachment was scrubbed... URL: From ryan at igda.org Mon Dec 6 12:19:13 2010 From: ryan at igda.org (Ryan Arndt) Date: Mon, 6 Dec 2010 09:19:13 -0800 Subject: [games_access] Terminology In-Reply-To: <8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> <005b01cb942b$dcf37b40$96da71c0$@com> <8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> Message-ID: <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? Ryan Arndt IGDA Global Community Manager On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: > I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? > > Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! > > I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. > > I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) > > Michelle > > On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: > >> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. >> >> No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: >> >> 1. Being disabled never stops >> a. There is no break but you can conquer barriers >> 2. Don?t say cripple or gimp >> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >> 3. Handicapped is iffy >> a. Never met someone in the U.S. who is disabled who minds handicap >> b. U.K. people dislike it >> 4. Those who are disabled are more hardened against words >> 5. Person first is personal preference but it is more often used by academics and medical people >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 9:55 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? >> >> Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. >> >> Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. >> >> Michelle >> >> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >> >> >> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. >> >> As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . >> >> Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. >> >> Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 7:05 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> A K-12 student is a student who is pre-university and/or still in government required schooling. >> >> The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. >> >> As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). >> >> There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. >> >> Michelle >> >> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >> >> >> >> Hi, >> >> so when we would make a black and white list, we should make separate ones for different regions? >> >> What is a K-12 student? >> >> Best regards, >> Sandra >> >> Von: "Michelle Hinn" >> Gesendet: 05.12.2010 00:11:46 >> An: "IGDA Games Accessibility SIG Mailing List" >> Betreff: Re: [games_access] Terminology >> >> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. >> I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! >> Michelle >> >> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >> >> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. >> >> It's quite a challenge when you're working on a product that will be released across many regions! >> From: Steve Spohn [mailto:steve at ablegamers.com] >> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] >> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >> Subject: Re: [games_access] Terminology >> >> Exactly, Aaron. According to those who have scolded AG it should be "X >> challenged" "persons with disabilities" and "persons with limitations" - I >> say Disabled gamer a lot as it's what I am. Barrie is correct in the >> "people first" is awkward and attaches negativity. Everyone has a >> sensitivity to certain words but most of the disabled individuals I've met >> despise "cripple" and some hate "gimp." >> >> I've never had someone object to disabled and only a few on handicapped. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> On Behalf Of BlazeEagle >> Sent: Friday, December 03, 2010 4:55 PM >> To: games_access at igda.org >> Subject: Re: [games_access] Terminology >> >> I personally don't find it that offensive but each person has their own >> preference. For physical disability, is "physically challenged" more "P.C."? >> >> For visual disabilities, How about "visually challenged" for visual >> disabilities? >> >> It really just boils down to semantics & how sensitive one is. >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Friday, December 03, 2010 12:11 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 4 >> >> > Send games_access mailing list submissions to >> > games_access at igda.org >> > >> > To subscribe or unsubscribe via the World Wide Web, visit >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > or, via email, send a message with subject or body 'help' to >> > games_access-request at igda.org >> > >> > You can reach the person managing the list at >> > games_access-owner at igda.org >> > >> > When replying, please edit your Subject line so it is more specific >> > than "Re: Contents of games_access digest..." >> > >> > >> > Today's Topics: >> > >> > 1. Terminology (Lynsey Graham) >> > 2. Re: Terminology (Sandra Uhling) >> > 3. Re: Terminology (Lynsey Graham) >> > 4. Re: Terminology (Barrie Ellis) >> > >> > >> > ---------------------------------------------------------------------- >> > >> > Message: 1 >> > Date: Fri, 3 Dec 2010 16:25:14 -0000 >> > From: "Lynsey Graham" >> > Subject: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >> > Content-Type: text/plain; charset="us-ascii" >> > >> > Hello all, >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, and noticed that one of the lines of dialogue refers to >> > 'handicapped people'. From what I've gathered, quite a few people find >> > this term offensive - is this generally the case? We're trying to decide >> > whether to cut the line, or whether to keep it (as some people on the team >> >> > have never heard that it's offensive). >> > >> > Any feedback would be much appreciated! >> > >> > Cheers, >> > >> > Lynsey >> > >> > Lynsey Graham >> > Designer | Blitz Games >> > >> > >> > >> > >> > -- >> > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > -------------- next part -------------- >> > An HTML attachment was scrubbed... >> > URL: >> > >> > /13f319e7/attachment.html> >> > >> > ------------------------------ >> > >> > Message: 2 >> > Date: Fri, 3 Dec 2010 17:44:14 +0100 >> > From: "Sandra Uhling" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I?ve just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to ?handicapped >> > people?. From what I?ve gathered, quite a few people find this term >> > offensive ? is this generally the case? We?re trying to decide whether to >> > cut the line, or whether to keep it (as some people on the team have never >> > heard that it?s offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- >> > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > >> > ------------------------------ >> > >> > Message: 3 >> > Date: Fri, 3 Dec 2010 17:06:52 -0000 >> > From: "Lynsey Graham" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > The line in question is: >> > >> > "Dogs are kept as pets but many also work for a living. They help out in >> > all sorts of ways from pulling sleds, herding, helping the handicapped, >> > guarding and hunting" >> > >> > It just strikes me as possibly being a bit awkwardly worded with the >> > potential to offend. Strangely, the German translation seems to just >> > refer to "f?hren Blinde", which I'm assuming is just referring to >> > blindness? >> > >> > -----Original Message----- >> > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> >> > On Behalf Of Sandra Uhling >> > Sent: 03 December 2010 16:44 >> > To: 'IGDA Games Accessibility SIG Mailing List' >> > Subject: Re: [games_access] Terminology >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to 'handicapped >> > people'. From what I've gathered, quite a few people find this term >> > offensive - is this generally the case? We're trying to decide whether to >> > cut the line, or whether to keep it (as some people on the team have never >> > heard that it's offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- >> > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > -- >> > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > ------------------------------ >> > >> > Message: 4 >> > Date: Fri, 3 Dec 2010 17:11:45 -0000 >> > From: "Barrie Ellis" >> > Subject: Re: [games_access] Terminology >> > To: "IGDA Games Accessibility SIG Mailing List" >> > >> > Message-ID: >> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >> > reply-type=original >> > >> > I much prefer the term Disabled Person/People, in the context that a >> > person >> > is disabled by something in their environment that poses a barrier to >> > them. >> > If a person can't get into a shop because they need to use a wheelchair, >> > then you might consider them a disabled person. If there's a ramp in >> > place, >> > that they can use, then they are no longer disabled in that particular >> > context. The same with video games. >> > >> > Saying "Person with disability", attaches the disability to them, and >> > always >> > feels like a more medical way of describing someone to me. You'll hear >> > people use the "people first" argument, but I prefer to describe people as >> > people first. Then if there's something disabling them from doing what >> > they >> > need/want to do, I would describe the person as a disabled person. >> > >> > Barrie >> > >> > >> > >> > >> > >> > -------------------------------------------------- >> > From: "Sandra Uhling" >> > Sent: Friday, December 03, 2010 4:44 PM >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > Subject: Re: [games_access] Terminology >> > >> >> Hi Lynsey, >> >> >> >> I think this video will help you. >> >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> >> >> Maybe you can describe the situation and what kind of disability the >> >> referred people have? >> >> >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> >> >> Best regards, >> >> Sandra >> >> >> >> >> >> -----Urspr?ngliche Nachricht----- >> >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> >> Im >> >> Auftrag von Lynsey Graham >> >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> >> An: 'IGDA Games Accessibility SIG Mailing List' >> >> Betreff: [games_access] Terminology >> >> >> >> Hello all, >> >> >> >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> >> project, >> >> and noticed that one of the lines of dialogue refers to 'handicapped >> >> people'. From what I've gathered, quite a few people find this term >> >> offensive - is this generally the case? We're trying to decide whether >> >> to >> >> cut the line, or whether to keep it (as some people on the team have >> >> never >> >> heard that it's offensive). >> >> >> >> >> >> >> >> Any feedback would be much appreciated! >> >> >> >> >> >> Cheers, >> >> >> >> >> >> Lynsey >> >> >> >> >> >> >> >> Lynsey Graham >> >> >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> ________________________________ >> >> >> >> -- >> >> >> >> IMPORTANT INFORMATION >> >> >> >> Information and any attached documentation from Blitz Games Studios >> >> Limited >> >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> >> TruSim >> >> & BlitzTech) is intended for the use of the addressee only and may >> >> contain >> >> confidential information. >> >> >> >> If you are not the intended recipient please delete this email and notify >> >> us >> >> immediately. >> >> >> >> Please note that without the prior written consent of Blitz Games Studios >> >> Limited any form of distribution, copying or use of this email or the >> >> information in it is strictly prohibited and may be unlawful. >> >> >> >> Attachments to this email may accidentally contain software viruses. You >> >> are >> >> advised to take all reasonable precautions to minimise this risk and to >> >> carry out a virus check on any attachments before they are opened. >> >> >> >> Any formal offer contained in this email is subject to the standard terms >> >> & >> >> conditions of Blitz Games Studios Limited and must be signed by both >> >> parties. Any views or opinions expressed are solely those of the author >> >> and >> >> do not necessarily represent those of Blitz Games Studios Limited. >> >> >> >> Blitz Games Studios Limited is registered in England (company no: >> >> 2482913). >> >> Its registered address is Regent Square House, The Parade, Leamington >> >> Spa, >> >> Warwickshire, CV32 4NL, UK >> >> >> >> *********** >> >> >> >> >> >> _______________________________________________ >> >> games_access mailing list >> >> games_access at igda.org >> >> http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > >> > ------------------------------ >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > End of games_access Digest, Vol 81, Issue 4 >> > ******************************************* >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >> 02:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >> >> If you are not the intended recipient please delete this email and notify us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access Ryan Arndt Acting Community Manager International Game Developers Association Website: http://www.igda.org Email: ryan at igda.org LinkedIn: http://j.mp/IGDAli Facebook: http://j.mp/IGDAfb Twitter: @igda/@certainlysocial http://facebook.com/ryan80e Skype: ryanarndt -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Sat Dec 11 05:20:25 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Sat, 11 Dec 2010 10:20:25 -0000 Subject: [games_access] Terminology Message-ID: <3BF358CE28AF482C8EC895CC8D6E8979@OneSwitchPC> Personally, I find that term bit wet, but each to their own. Also realise I'm in a minority not liking being described as white (I'm pink and occasionally brown - I'm definitely not white - and I've never seen a black person in my life - pretty sure we're 99.9% somewhere between very pale pink and very dark brown - not such polar opposites). In the context of game accessibility I prefer to talk of the barriers people face (Physical barriers, Cognitive barriers etc.) rather than people's limitations. We're looking for solutions to remove the barriers that disable people. Yes there's cross over between the medical model of disability and the social model - but I'm not a doctor. I much prefer the social model (http://en.wikipedia.org/wiki/Social_model_of_disability). For me, I'm set on "Disabled People" in this field - until the barriers are removed. Then they're just people. [steps down from well-worn soap-box]... Barrie From: Ryan Arndt Sent: Monday, December 06, 2010 5:19 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? Ryan Arndt IGDA Global Community Manager On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) Michelle On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sat Dec 11 06:04:36 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sat, 11 Dec 2010 12:04:36 +0100 Subject: [games_access] Terminology In-Reply-To: <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> <005b01cb942b$dcf37b40$96da71c0$@com> <8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> Message-ID: <003501cb9923$33586fd0$9a094f70$@de> Hi, Maybe that is the new point of view: "It is about ability" :-) UNICEF has a series of books about it. It is for kids and for education. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt Gesendet: Montag, 6. Dezember 2010 18:19 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? Ryan Arndt IGDA Global Community Manager On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) Michelle On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra ________________________________ Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! ________________________________ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access Ryan Arndt Acting Community Manager International Game Developers Association Website: http://www.igda.org Email: ryan at igda.org LinkedIn: http://j.mp/IGDAli Facebook: http://j.mp/IGDAfb Twitter: @igda/@certainlysocial http://facebook.com/ryan80e Skype: ryanarndt From hinn at uiuc.edu Sat Dec 11 13:05:13 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 11 Dec 2010 12:05:13 -0600 Subject: [games_access] January Issue of IGDA Perspectives Newsletter In-Reply-To: References: Message-ID: Attention all SIG Members! The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: - Gamers with Disabilities - Relevant tools. - Benefits of using game accessibility features. - Implementing game accessibility features. - Closed captioning in games. - Blind/vision impaired technologies in games. - Quality of life for disabled game developers. - Strategies for working with game accessibility. - Game success stories. Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Sat Dec 11 05:14:35 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Sat, 11 Dec 2010 10:14:35 -0000 Subject: [games_access] Terminology In-Reply-To: <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com><63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu><005b01cb942b$dcf37b40$96da71c0$@com><8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> Message-ID: Personally, I find that term bit wet, but each to their own. Also realise I'm in a minority not liking being described as white (I'm pink and occasionally brown - I'm definitely not white - and I've never seen a black person in my life - pretty sure we're 99.9% somewhere between very pale pink and very dark brown - not such polar opposites). In the context of game accessibility I prefer to talk of the barriers people face (Physical barriers, Cognitive barriers etc.) rather than people's limitations. We're looking for solutions to remove the barriers that disable people. Yes there's cross over between the medical model of disability and the social model - but I'm not a doctor. I much prefer the social model (http://en.wikipedia.org/wiki/Social_model_of_disability). For me, I'm set on "Disabled People" in this field - until the barriers are removed. Then they're just people. [steps down from well-worn soap-box]... Barrie From: Ryan Arndt Sent: Monday, December 06, 2010 5:19 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? Ryan Arndt IGDA Global Community Manager On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) Michelle On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra ---------------------------------------------------------------------------- Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! ------------------------------------------------------------------------ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------------------------------------------------------------------- -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access Ryan Arndt Acting Community Manager International Game Developers Association Website: http://www.igda.org Email: ryan at igda.org LinkedIn: http://j.mp/IGDAli Facebook: http://j.mp/IGDAfb Twitter: @igda/@certainlysocial http://facebook.com/ryan80e Skype: ryanarndt -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Sat Dec 11 14:01:45 2010 From: steve at ablegamers.com (Steve Spohn) Date: Sat, 11 Dec 2010 14:01:45 -0500 Subject: [games_access] Terminology In-Reply-To: <003501cb9923$33586fd0$9a094f70$@de> References: <20101204140239.b212f6c3@mail-2.blitzgamesstudios.com>, <6D5FA685-C726-4082-9AF1-198618A389F4@uiuc.edu> <1394303452.2502072.1291505508362.JavaMail.fmail@mwmweb063> <11BBBE9A-5F8E-4720-81C9-732925A47668@uiuc.edu> <004601cb9416$ab71bba0$025532e0$@com> <63772DAC-D972-48A1-86F1-4DD35A219F27@uiuc.edu> <005b01cb942b$dcf37b40$96da71c0$@com> <8B141DCD-28B8-433C-B174-8FB7AC327042@uiuc.edu> <0B2A5128-DE5C-4524-8227-B76722A730FE@igda.org> <003501cb9923$33586fd0$9a094f70$@de> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> No lol Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: Saturday, December 11, 2010 6:05 AM To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Terminology Hi, Maybe that is the new point of view: "It is about ability" :-) UNICEF has a series of books about it. It is for kids and for education. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt Gesendet: Montag, 6. Dezember 2010 18:19 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] Terminology curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? Ryan Arndt IGDA Global Community Manager On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) Michelle On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: 1. Being disabled never stops a. There is no break but you can conquer barriers 2. Don?t say cripple or gimp a. Notice broadened horizons is ?GimpGear.us? but promotes BH 3. Handicapped is iffy a. Never met someone in the U.S. who is disabled who minds handicap b. U.K. people dislike it 4. Those who are disabled are more hardened against words 5. Person first is personal preference but it is more often used by academics and medical people Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 9:55 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. Michelle On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Saturday, December 04, 2010 7:05 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Terminology A K-12 student is a student who is pre-university and/or still in government required schooling. The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. Michelle On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: Hi, so when we would make a black and white list, we should make separate ones for different regions? What is a K-12 student? Best regards, Sandra ________________________________ Von: "Michelle Hinn" Gesendet: 05.12.2010 00:11:46 An: "IGDA Games Accessibility SIG Mailing List" Betreff: Re: [games_access] Terminology True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! Michelle On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. It's quite a challenge when you're working on a product that will be released across many regions! ________________________________ From: Steve Spohn [mailto:steve at ablegamers.com] To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] Sent: Sat, 04 Dec 2010 00:43:09 +0000 Subject: Re: [games_access] Terminology Exactly, Aaron. According to those who have scolded AG it should be "X challenged" "persons with disabilities" and "persons with limitations" - I say Disabled gamer a lot as it's what I am. Barrie is correct in the "people first" is awkward and attaches negativity. Everyone has a sensitivity to certain words but most of the disabled individuals I've met despise "cripple" and some hate "gimp." I've never had someone object to disabled and only a few on handicapped. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of BlazeEagle Sent: Friday, December 03, 2010 4:55 PM To: games_access at igda.org Subject: Re: [games_access] Terminology I personally don't find it that offensive but each person has their own preference. For physical disability, is "physically challenged" more "P.C."? For visual disabilities, How about "visually challenged" for visual disabilities? It really just boils down to semantics & how sensitive one is. Aaron -------------------------------------------------- From: Sent: Friday, December 03, 2010 12:11 PM To: Subject: games_access Digest, Vol 81, Issue 4 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Terminology (Lynsey Graham) > 2. Re: Terminology (Sandra Uhling) > 3. Re: Terminology (Lynsey Graham) > 4. Re: Terminology (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 3 Dec 2010 16:25:14 -0000 > From: "Lynsey Graham" > Subject: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > Content-Type: text/plain; charset="us-ascii" > > Hello all, > > I was wondering if I could ask for advice. I've just moved onto a > project, and noticed that one of the lines of dialogue refers to > 'handicapped people'. From what I've gathered, quite a few people find > this term offensive - is this generally the case? We're trying to decide > whether to cut the line, or whether to keep it (as some people on the team > have never heard that it's offensive). > > Any feedback would be much appreciated! > > Cheers, > > Lynsey > > Lynsey Graham > Designer | Blitz Games > > > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Fri, 3 Dec 2010 17:44:14 +0100 > From: "Sandra Uhling" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I?ve just moved onto a > project, > and noticed that one of the lines of dialogue refers to ?handicapped > people?. From what I?ve gathered, quite a few people find this term > offensive ? is this generally the case? We?re trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it?s offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > > > ------------------------------ > > Message: 3 > Date: Fri, 3 Dec 2010 17:06:52 -0000 > From: "Lynsey Graham" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > The line in question is: > > "Dogs are kept as pets but many also work for a living. They help out in > all sorts of ways from pulling sleds, herding, helping the handicapped, > guarding and hunting" > > It just strikes me as possibly being a bit awkwardly worded with the > potential to offend. Strangely, the German translation seems to just > refer to "f?hren Blinde", which I'm assuming is just referring to > blindness? > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: 03 December 2010 16:44 > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi Lynsey, > > I think this video will help you. > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > Maybe you can describe the situation and what kind of disability the > referred people have? > > A good description in general is: Persons with Disabilities, short PwDs. > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Lynsey Graham > Gesendet: Freitag, 3. Dezember 2010 17:25 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: [games_access] Terminology > > Hello all, > > > I was wondering if I could ask for advice. I've just moved onto a > project, > and noticed that one of the lines of dialogue refers to 'handicapped > people'. From what I've gathered, quite a few people find this term > offensive - is this generally the case? We're trying to decide whether to > cut the line, or whether to keep it (as some people on the team have never > heard that it's offensive). > > > > Any feedback would be much appreciated! > > > Cheers, > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim > & BlitzTech) is intended for the use of the addressee only and may contain > confidential information. > > If you are not the intended recipient please delete this email and notify > us > immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are > advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & > conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and > do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). > Its registered address is Regent Square House, The Parade, Leamington Spa, > Warwickshire, CV32 4NL, UK > > *********** > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > > > > ------------------------------ > > Message: 4 > Date: Fri, 3 Dec 2010 17:11:45 -0000 > From: "Barrie Ellis" > Subject: Re: [games_access] Terminology > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I much prefer the term Disabled Person/People, in the context that a > person > is disabled by something in their environment that poses a barrier to > them. > If a person can't get into a shop because they need to use a wheelchair, > then you might consider them a disabled person. If there's a ramp in > place, > that they can use, then they are no longer disabled in that particular > context. The same with video games. > > Saying "Person with disability", attaches the disability to them, and > always > feels like a more medical way of describing someone to me. You'll hear > people use the "people first" argument, but I prefer to describe people as > people first. Then if there's something disabling them from doing what > they > need/want to do, I would describe the person as a disabled person. > > Barrie > > > > > > -------------------------------------------------- > From: "Sandra Uhling" > Sent: Friday, December 03, 2010 4:44 PM > To: "'IGDA Games Accessibility SIG Mailing List'" > Subject: Re: [games_access] Terminology > >> Hi Lynsey, >> >> I think this video will help you. >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> Maybe you can describe the situation and what kind of disability the >> referred people have? >> >> A good description in general is: Persons with Disabilities, short PwDs. >> >> Best regards, >> Sandra >> >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> Im >> Auftrag von Lynsey Graham >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> An: 'IGDA Games Accessibility SIG Mailing List' >> Betreff: [games_access] Terminology >> >> Hello all, >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> project, >> and noticed that one of the lines of dialogue refers to 'handicapped >> people'. From what I've gathered, quite a few people find this term >> offensive - is this generally the case? We're trying to decide whether >> to >> cut the line, or whether to keep it (as some people on the team have >> never >> heard that it's offensive). >> >> >> >> Any feedback would be much appreciated! >> >> >> Cheers, >> >> >> Lynsey >> >> >> >> Lynsey Graham >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios >> Limited >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> TruSim >> & BlitzTech) is intended for the use of the addressee only and may >> contain >> confidential information. >> >> If you are not the intended recipient please delete this email and notify >> us >> immediately. >> >> Please note that without the prior written consent of Blitz Games Studios >> Limited any form of distribution, copying or use of this email or the >> information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You >> are >> advised to take all reasonable precautions to minimise this risk and to >> carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms >> & >> conditions of Blitz Games Studios Limited and must be signed by both >> parties. Any views or opinions expressed are solely those of the author >> and >> do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: >> 2482913). >> Its registered address is Regent Square House, The Parade, Leamington >> Spa, >> Warwickshire, CV32 4NL, UK >> >> *********** >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 4 > ******************************************* _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 02:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access ________________________________ -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access Ryan Arndt Acting Community Manager International Game Developers Association Website: http://www.igda.org Email: ryan at igda.org LinkedIn: http://j.mp/IGDAli Facebook: http://j.mp/IGDAfb Twitter: @igda/@certainlysocial http://facebook.com/ryan80e Skype: ryanarndt _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 02:34:00 From hinn at uiuc.edu Sat Dec 11 15:48:38 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Sat, 11 Dec 2010 14:48:38 -0600 Subject: [games_access] January Issue of IGDA Perspectives Newsletter In-Reply-To: References: Message-ID: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> It would be great to see a nice collection of short articles describing what the different groups that people in the SIG belong to like a summary of key activities from last year and what's coming up next for the groups. It would also be great to see a summary of the Spain conference that just happened! Think of this as an nice way to let IGDA members know about all the different groups that are represented in the SIG! :) Michelle On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: > Attention all SIG Members! > > The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: > > - Gamers with Disabilities > - Relevant tools. > - Benefits of using game accessibility features. > - Implementing game accessibility features. > - Closed captioning in games. > - Blind/vision impaired technologies in games. > - Quality of life for disabled game developers. > - Strategies for working with game accessibility. > - Game success stories. > > Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From cmangiron at gmail.com Sun Dec 12 05:46:53 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Sun, 12 Dec 2010 11:46:53 +0100 Subject: [games_access] Conference in Barcelona In-Reply-To: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> Message-ID: <4D04A81D.4000302@gmail.com> Hi Michelle and everybody, I am enclosing the booklet of abstracts for the conference in Barcelona, so that you can see what papers were presented on the game / virtual worlds accessibility strand and their approach. I also hope to have links to most full presentations by mid-next week, and I will also forward them to the list. On the meantime I am also enclosing a link to the presentation I delivered explaining a pilot study about the reception of captions in game subtitling that I will be carrying out in the new year, in case it may be of interest. http://dl.dropbox.com/u/3277891/VG.VW.%20Conference/Accessibility_DHH_Pilot_Study_cmangiron_final.pdf Kind regards, Carme On 11/12/2010 21:48, Michelle Hinn wrote: > It would be great to see a nice collection of short articles > describing what the different groups that people in the SIG belong to > like a summary of key activities from last year and what's coming up > next for the groups. It would also be great to see a summary of the > Spain conference that just happened! Think of this as an nice way to > let IGDA members know about all the different groups that are > represented in the SIG! :) > > Michelle > > On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: > >> Attention all SIG Members! >> >> The IGDA Perspectives Newsletter needs content for its January issue >> on Game Accessibility. Through this issue we hope to help bridge the >> knowledge gap about how to increase the accessibility of games that >> exists between disability groups and game developers and publishers. >> We are looking for pieces of any length including, but not limited >> to, the following topics: >> >> - Gamers with Disabilities >> - Relevant tools. >> - Benefits of using game accessibility features. >> - Implementing game accessibility features. >> - Closed captioning in games. >> - Blind/vision impaired technologies in games. >> - Quality of life for disabled game developers. >> - Strategies for working with game accessibility. >> - Game success stories. >> >> Please send article pitches to Editor-in-Chief Beth Aileen Lameman >> (beth at bethaileen.com ) by December 20th. >> Final articles are due by January 1st. >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sun Dec 12 08:06:56 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sun, 12 Dec 2010 14:06:56 +0100 Subject: [games_access] Conference in Barcelona In-Reply-To: <4D04A81D.4000302@gmail.com> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> Message-ID: <001201cb99fd$74a001d0$5de00570$@de> Hello Carme, can you add this game: http://edna.daedalic.de to your research? That would be great. I can give you the contact data. (But I am not sure if they are interesting in this topic). Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Carme Mangiron Gesendet: Sonntag, 12. Dezember 2010 11:47 An: games_access at igda.org Betreff: [games_access] Conference in Barcelona Hi Michelle and everybody, I am enclosing the booklet of abstracts for the conference in Barcelona, so that you can see what papers were presented on the game / virtual worlds accessibility strand and their approach. I also hope to have links to most full presentations by mid-next week, and I will also forward them to the list. On the meantime I am also enclosing a link to the presentation I delivered explaining a pilot study about the reception of captions in game subtitling that I will be carrying out in the new year, in case it may be of interest. http://dl.dropbox.com/u/3277891/VG.VW.%20Conference/Accessibility_DHH_Pilot_ Study_cmangiron_final.pdf Kind regards, Carme On 11/12/2010 21:48, Michelle Hinn wrote: It would be great to see a nice collection of short articles describing what the different groups that people in the SIG belong to like a summary of key activities from last year and what's coming up next for the groups. It would also be great to see a summary of the Spain conference that just happened! Think of this as an nice way to let IGDA members know about all the different groups that are represented in the SIG! :) Michelle On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: Attention all SIG Members! The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: - Gamers with Disabilities - Relevant tools. - Benefits of using game accessibility features. - Implementing game accessibility features. - Closed captioning in games. - Blind/vision impaired technologies in games. - Quality of life for disabled game developers. - Strategies for working with game accessibility. - Game success stories. Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From sandra_uhling at web.de Sun Dec 12 17:24:43 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sun, 12 Dec 2010 23:24:43 +0100 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: <4D04A81D.4000302@gmail.com> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> Message-ID: <003601cb9a4b$6075f900$2161eb00$@de> Hello, I would like to know what is the best term? Is Closed Captioning only for optional text or does it include also other alternative presentation of sound? (inclusive force feedback?) When not, maybe the term "Sound Alternative" is better? Sound Alternative includes [CC], icons, graphics and force feedback, ... ? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Carme Mangiron Gesendet: Sonntag, 12. Dezember 2010 11:47 An: games_access at igda.org Betreff: [games_access] Conference in Barcelona Hi Michelle and everybody, I am enclosing the booklet of abstracts for the conference in Barcelona, so that you can see what papers were presented on the game / virtual worlds accessibility strand and their approach. I also hope to have links to most full presentations by mid-next week, and I will also forward them to the list. On the meantime I am also enclosing a link to the presentation I delivered explaining a pilot study about the reception of captions in game subtitling that I will be carrying out in the new year, in case it may be of interest. http://dl.dropbox.com/u/3277891/VG.VW.%20Conference/Accessibility_DHH_Pilot_ Study_cmangiron_final.pdf Kind regards, Carme On 11/12/2010 21:48, Michelle Hinn wrote: It would be great to see a nice collection of short articles describing what the different groups that people in the SIG belong to like a summary of key activities from last year and what's coming up next for the groups. It would also be great to see a summary of the Spain conference that just happened! Think of this as an nice way to let IGDA members know about all the different groups that are represented in the SIG! :) Michelle On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: Attention all SIG Members! The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: - Gamers with Disabilities - Relevant tools. - Benefits of using game accessibility features. - Implementing game accessibility features. - Closed captioning in games. - Blind/vision impaired technologies in games. - Quality of life for disabled game developers. - Strategies for working with game accessibility. - Game success stories. Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From cmangiron at gmail.com Sun Dec 12 06:24:03 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Sun, 12 Dec 2010 12:24:03 +0100 Subject: [games_access] Booklet of abstracts In-Reply-To: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> Message-ID: <4D04B0D3.6030201@gmail.com> Sorry, I forgot to attach the booklet of abstracts. Here we go again! Cheers, Carme On 11/12/2010 21:48, Michelle Hinn wrote: > It would be great to see a nice collection of short articles > describing what the different groups that people in the SIG belong to > like a summary of key activities from last year and what's coming up > next for the groups. It would also be great to see a summary of the > Spain conference that just happened! Think of this as an nice way to > let IGDA members know about all the different groups that are > represented in the SIG! :) > > Michelle > > On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: > >> Attention all SIG Members! >> >> The IGDA Perspectives Newsletter needs content for its January issue >> on Game Accessibility. Through this issue we hope to help bridge the >> knowledge gap about how to increase the accessibility of games that >> exists between disability groups and game developers and publishers. >> We are looking for pieces of any length including, but not limited >> to, the following topics: >> >> - Gamers with Disabilities >> - Relevant tools. >> - Benefits of using game accessibility features. >> - Implementing game accessibility features. >> - Closed captioning in games. >> - Blind/vision impaired technologies in games. >> - Quality of life for disabled game developers. >> - Strategies for working with game accessibility. >> - Game success stories. >> >> Please send article pitches to Editor-in-Chief Beth Aileen Lameman >> (beth at bethaileen.com ) by December 20th. >> Final articles are due by January 1st. >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: booklet_VGVW_DEF.pdf Type: application/pdf Size: 1162953 bytes Desc: not available URL: From blazeeagle at suddenlink.net Mon Dec 13 07:23:44 2010 From: blazeeagle at suddenlink.net (BlazeEagle) Date: Mon, 13 Dec 2010 07:23:44 -0500 Subject: [games_access] games_access Digest, Vol 81, Issue 31 In-Reply-To: References: Message-ID: <0B1E061255694933AE384577DEE1CFF2@aarons> "differently abled" is dorky & too "politically correct" sounding. sheesh! lol Aaron -------------------------------------------------- From: Sent: Saturday, December 11, 2010 2:10 PM To: Subject: games_access Digest, Vol 81, Issue 31 > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Re: Terminology (Steve Spohn) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sat, 11 Dec 2010 14:01:45 -0500 > From: "Steve Spohn" > Subject: Re: [games_access] Terminology > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> > Content-Type: text/plain; charset="UTF-8" > > No lol > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Sandra Uhling > Sent: Saturday, December 11, 2010 6:05 AM > To: 'IGDA Games Accessibility SIG Mailing List' > Subject: Re: [games_access] Terminology > > Hi, > Maybe that is the new point of view: > "It is about ability" :-) > > UNICEF has a series of books about it. > It is for kids and for education. > > Best regards, > Sandra > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im Auftrag von Ryan Arndt > Gesendet: Montag, 6. Dezember 2010 18:19 > An: IGDA Games Accessibility SIG Mailing List > Betreff: Re: [games_access] Terminology > > curious how people view the term "differently abled" as when I did my > degree (BEd), this was the term of choice. What do you think? > > Ryan Arndt > IGDA Global Community Manager > > On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: > > > I guess because of my age, I went through the 1970 > "handicapped/handicappible" argument where some with disabilities felt > that handicappable was a preferable term. So whenever I hear handicapped, > I think back to those years (it was something on 70s children/teen TV, > etc). After that seemed to be the search for a new term -- whether that > was something that was pushed by the disabled community or those without > disabilities? I do not know. I've just met many, unlike yourself, who have > an issue with the term. So perhaps it's an age thing? > > Perhaps my own reference to being a "person with a disability" (rather > than "disabled person" comes from both my academic background as well as > the fact that one of my disabilities is medical (and later made medically > worse and causing physical limitations) when being treated for the > "cure"). That's a very good possibility! > > I agree, though, disability doesn't stop and in the end whatever term > anyone wants to use about themselves, is ok. > > I think, however, when it comes to cognitive disorders, cognitive or > learning "handicaps" is problematic. Mainly because terms like "disorder," > "disabilities," "limitation," etc seems to sound better than "handicap." > And, yes, I have a learning disability. :) > > Michelle > > On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: > > > > I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf > uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with > disability? due to people complaining but used to say disabled gamer. I > still say disabled gamer but that?s because I avoid medical/academic > sounding phrases at all costs. > > No fight from my end, I?m just stating ?person first? is GREAT in a > hospital. I hated when Drs referred to me as ?kidney in bed 8? but in > real life I think the disability is imposed on the person. Therefore, > saying person with disability is attaching it to who I am. Barrie hates > handicap as do most UK?ers, so we try to avoid it. However, you, Mark, > Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have > negative connotations. So, all I can add is: > > 1. Being disabled never stops > a. There is no break but you can conquer barriers > 2. Don?t say cripple or gimp > a. Notice broadened horizons is ?GimpGear.us? but promotes BH > 3. Handicapped is iffy > a. Never met someone in the U.S. who is disabled who minds handicap > b. U.K. people dislike it > 4. Those who are disabled are more hardened against words > 5. Person first is personal preference but it is more often used by > academics and medical people > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Michelle Hinn > Sent: Saturday, December 04, 2010 9:55 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > Mark, though, refers to himself as a someone with a disability -- perhaps > he means to say that something about gaming makes him "disabled" but > outside of that activity he is not disabled? > > Not trying to start a list fight -- just trying to understand where > disability starts and stops for you personally. Do you feel that > "handicapped" is interchangeable with disability as well? The discussion > had started with "handicapped" as a potentially offensive term so I was > just looking for your opinion as to whether you found to it worthwhile to > differentiate the two or if you found the two terms to be interchangeable. > > Not sure I agree that by saying "person with a disability" is akin to > saying that disability is an accessory -- it's just a preference as to how > the individual wants to be referred to by others as. > > Michelle > > On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: > > > It?s like anything, someone will always be upset. It would, however, be > doable to create an agreed-upon what NOT to say list. > > As an aside, there is a trend in the disabled community which is similar > to most communities; those who ARE handicapped/disabled are much much less > sensitive to the term used than those who are not. The ?inclusive? > mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m > ABC but you can?t because I actually am an X? ? where X is a > race/gender/disability/nationality . > > Even if you read back through this list?s ?in-fights? those who aren?t > disabled get much more defensive than those who are. > > Personal preferences aside, I think as long as you don?t use words you > KNOW will hurt someone, you?re PC enough. AG gets scolded from time to > time over the ?person first? aspect. Mark, our CEO, is trying to say > gamer with disabilities, while I continue to say disabled gamer. Why? > Because I?m disabled. I?m not ?defining? myself, I?m being factual. I > will always be disabled, ergo, I?m a disabled . So, for > once, I am very much on Barrie?s side: life made me disabled, it?s not an > accessory like a hat. Take away what stops me from a given activity and > I?m not disabled ? well other than that whole wheelchair & ventilator > thing. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Michelle Hinn > Sent: Saturday, December 04, 2010 7:05 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Terminology > > A K-12 student is a student who is pre-university and/or still in > government required schooling. > > The "K" is for Kindergarten, from the German word "Children's Garden." :) > It's an early childhood education term for a "pre-school" like setting. > The term is used mostly in North America. > > As far as a black/white list goes, I'm not sure it's possible to come up > with a list that is, well, black/white. I think we could come closer to > creating a list of terms that are regionally considered offensive than we > could come up with a regional list that is "ok." However, as we've seen > from the discussion, it is often up to the individual as to what they > themselves use to describe themselves (ie, "handicapped" versus > "disabled") and how they choose to describe themselves (ie, as "disabled" > or as a "person with a disability"). > > There are no easy solutions. The same can be said for other issues such as > terms, particularly slang terms, for race, sexuality, gender, etc. > > Michelle > > On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: > > > > > Hi, > > so when we would make a black and white list, we should make separate ones > for different regions? > > What is a K-12 student? > > Best regards, > Sandra > > > ________________________________ > > > Von: "Michelle Hinn" > Gesendet: 05.12.2010 00:11:46 > An: "IGDA Games Accessibility SIG Mailing List" > Betreff: Re: [games_access] Terminology > > True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern > (correct, Barrie?) than it is a US concern. > I'm not sure I understand how Hasbro got away with a Transformer game > called "spastic" even in the US -- that's a term used as an insult by many > a K-12 student (and above sometimes!). Perhaps it's losing it's luster as > an insult!?! > Michelle > > On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: > > > I think one of the things that makes it more awkward is that the way words > are percieved varies so much from region to region, even in the same > language - never mind when you start translating to many languages. For > example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be > regarded as offensive in the US as it is in the UK - I've heard it used in > a lot of US shows, including children's shows (hello Bratz). I know > Nintendo managed to get two games pulled from the shelves in the UK that > featured the word (including Mario Party 8), and Hasbro recently launched > a Transformer called Spastic (which won't be released in the UK). > Obviously that's a slightly more exteme example, but we really don't want > to unintentionally offend anyone. > > It's quite a challenge when you're working on a product that will be > released across many regions! > > > ________________________________ > > From: Steve Spohn [mailto:steve at ablegamers.com] > To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games > Accessibility SIG Mailing List' [mailto:games_access at igda.org] > Sent: Sat, 04 Dec 2010 00:43:09 +0000 > Subject: Re: [games_access] Terminology > > Exactly, Aaron. According to those who have scolded AG it should be "X > challenged" "persons with disabilities" and "persons with limitations" - I > say Disabled gamer a lot as it's what I am. Barrie is correct in the > "people first" is awkward and attaches negativity. Everyone has a > sensitivity to certain words but most of the disabled individuals I've met > despise "cripple" and some hate "gimp." > > I've never had someone object to disabled and only a few on handicapped. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of BlazeEagle > Sent: Friday, December 03, 2010 4:55 PM > To: games_access at igda.org > Subject: Re: [games_access] Terminology > > I personally don't find it that offensive but each person has their own > preference. For physical disability, is "physically challenged" more > "P.C."? > > For visual disabilities, How about "visually challenged" for visual > disabilities? > > It really just boils down to semantics & how sensitive one is. > > Aaron > > -------------------------------------------------- > From: > Sent: Friday, December 03, 2010 12:11 PM > To: > Subject: games_access Digest, Vol 81, Issue 4 > > > Send games_access mailing list submissions to > > games_access at igda.org > > > > To subscribe or unsubscribe via the World Wide Web, visit > > http://seven.pairlist.net/mailman/listinfo/games_access > > or, via email, send a message with subject or body 'help' to > > games_access-request at igda.org > > > > You can reach the person managing the list at > > games_access-owner at igda.org > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of games_access digest..." > > > > > > Today's Topics: > > > > 1. Terminology (Lynsey Graham) > > 2. Re: Terminology (Sandra Uhling) > > 3. Re: Terminology (Lynsey Graham) > > 4. Re: Terminology (Barrie Ellis) > > > > > > ---------------------------------------------------------------------- > > > > Message: 1 > > Date: Fri, 3 Dec 2010 16:25:14 -0000 > > From: "Lynsey Graham" > > Subject: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> > > Content-Type: text/plain; charset="us-ascii" > > > > Hello all, > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, and noticed that one of the lines of dialogue refers to > > 'handicapped people'. From what I've gathered, quite a few people find > > this term offensive - is this generally the case? We're trying to decide > > whether to cut the line, or whether to keep it (as some people on the > > team > > > have never heard that it's offensive). > > > > Any feedback would be much appreciated! > > > > Cheers, > > > > Lynsey > > > > Lynsey Graham > > Designer | Blitz Games > > > > > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > > only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and > > notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > -------------- next part -------------- > > An HTML attachment was scrubbed... > > URL: > > > /13f319e7/attachment.html> > > > > ------------------------------ > > > > Message: 2 > > Date: Fri, 3 Dec 2010 17:44:14 +0100 > > From: "Sandra Uhling" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> > > Content-Type: text/plain; charset="iso-8859-1" > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I?ve just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to ?handicapped > > people?. From what I?ve gathered, quite a few people find this term > > offensive ? is this generally the case? We?re trying to decide whether > > to > > cut the line, or whether to keep it (as some people on the team have > > never > > heard that it?s offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may > > contain > > confidential information. > > > > If you are not the intended recipient please delete this email and > > notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington > > Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > > > ------------------------------ > > > > Message: 3 > > Date: Fri, 3 Dec 2010 17:06:52 -0000 > > From: "Lynsey Graham" > > Subject: Re: [games_access] Terminology > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Message-ID: > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > The line in question is: > > > > "Dogs are kept as pets but many also work for a living. They help out in > > all sorts of ways from pulling sleds, herding, helping the handicapped, > > guarding and hunting" > > > > It just strikes me as possibly being a bit awkwardly worded with the > > potential to offend. Strangely, the German translation seems to just > > refer to "f?hren Blinde", which I'm assuming is just referring to > > blindness? > > > > -----Original Message----- > > From: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] > > > On Behalf Of Sandra Uhling > > Sent: 03 December 2010 16:44 > > To: 'IGDA Games Accessibility SIG Mailing List' > > Subject: Re: [games_access] Terminology > > > > Hi Lynsey, > > > > I think this video will help you. > > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > > > > Maybe you can describe the situation and what kind of disability the > > referred people have? > > > > A good description in general is: Persons with Disabilities, short PwDs. > > > > Best regards, > > Sandra > > > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] > > Im > > Auftrag von Lynsey Graham > > Gesendet: Freitag, 3. Dezember 2010 17:25 > > An: 'IGDA Games Accessibility SIG Mailing List' > > Betreff: [games_access] Terminology > > > > Hello all, > > > > > > I was wondering if I could ask for advice. I've just moved onto a > > project, > > and noticed that one of the lines of dialogue refers to 'handicapped > > people'. From what I've gathered, quite a few people find this term > > offensive - is this generally the case? We're trying to decide whether > > to > > cut the line, or whether to keep it (as some people on the team have > > never > > heard that it's offensive). > > > > > > > > Any feedback would be much appreciated! > > > > > > Cheers, > > > > > > Lynsey > > > > > > > > Lynsey Graham > > > > Designer | Blitz Games > > > > > > > > > > > > > > > > ________________________________ > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited > > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > > TruSim > > & BlitzTech) is intended for the use of the addressee only and may > > contain > > confidential information. > > > > If you are not the intended recipient please delete this email and > > notify > > us > > immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are > > advised to take all reasonable precautions to minimise this risk and to > > carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms > > & > > conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and > > do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). > > Its registered address is Regent Square House, The Parade, Leamington > > Spa, > > Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > -- > > > > IMPORTANT INFORMATION > > > > Information and any attached documentation from Blitz Games Studios > > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > > only > > and may contain confidential information. > > > > If you are not the intended recipient please delete this email and > > notify > > us immediately. > > > > Please note that without the prior written consent of Blitz Games > > Studios > > Limited any form of distribution, copying or use of this email or the > > information in it is strictly prohibited and may be unlawful. > > > > Attachments to this email may accidentally contain software viruses. You > > are advised to take all reasonable precautions to minimise this risk and > > to carry out a virus check on any attachments before they are opened. > > > > Any formal offer contained in this email is subject to the standard > > terms > > & conditions of Blitz Games Studios Limited and must be signed by both > > parties. Any views or opinions expressed are solely those of the author > > and do not necessarily represent those of Blitz Games Studios Limited. > > > > Blitz Games Studios Limited is registered in England (company no: > > 2482913). Its registered address is Regent Square House, The Parade, > > Leamington Spa, Warwickshire, CV32 4NL, UK > > > > *********** > > > > > > > > ------------------------------ > > > > Message: 4 > > Date: Fri, 3 Dec 2010 17:11:45 -0000 > > From: "Barrie Ellis" > > Subject: Re: [games_access] Terminology > > To: "IGDA Games Accessibility SIG Mailing List" > > > > Message-ID: > > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > > reply-type=original > > > > I much prefer the term Disabled Person/People, in the context that a > > person > > is disabled by something in their environment that poses a barrier to > > them. > > If a person can't get into a shop because they need to use a wheelchair, > > then you might consider them a disabled person. If there's a ramp in > > place, > > that they can use, then they are no longer disabled in that particular > > context. The same with video games. > > > > Saying "Person with disability", attaches the disability to them, and > > always > > feels like a more medical way of describing someone to me. You'll hear > > people use the "people first" argument, but I prefer to describe people > > as > > people first. Then if there's something disabling them from doing what > > they > > need/want to do, I would describe the person as a disabled person. > > > > Barrie > > > > > > > > > > > > -------------------------------------------------- > > From: "Sandra Uhling" > > Sent: Friday, December 03, 2010 4:44 PM > > To: "'IGDA Games Accessibility SIG Mailing List'" > > > > Subject: Re: [games_access] Terminology > > > >> Hi Lynsey, > >> > >> I think this video will help you. > >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded > >> > >> Maybe you can describe the situation and what kind of disability the > >> referred people have? > >> > >> A good description in general is: Persons with Disabilities, short > >> PwDs. > >> > >> Best regards, > >> Sandra > >> > >> > >> -----Urspr?ngliche Nachricht----- > >> Von: games_access-bounces at igda.org > >> [mailto:games_access-bounces at igda.org] > >> Im > >> Auftrag von Lynsey Graham > >> Gesendet: Freitag, 3. Dezember 2010 17:25 > >> An: 'IGDA Games Accessibility SIG Mailing List' > >> Betreff: [games_access] Terminology > >> > >> Hello all, > >> > >> > >> I was wondering if I could ask for advice. I've just moved onto a > >> project, > >> and noticed that one of the lines of dialogue refers to 'handicapped > >> people'. From what I've gathered, quite a few people find this term > >> offensive - is this generally the case? We're trying to decide whether > >> to > >> cut the line, or whether to keep it (as some people on the team have > >> never > >> heard that it's offensive). > >> > >> > >> > >> Any feedback would be much appreciated! > >> > >> > >> Cheers, > >> > >> > >> Lynsey > >> > >> > >> > >> Lynsey Graham > >> > >> Designer | Blitz Games > >> > >> > >> > >> > >> > >> > >> > >> ________________________________ > >> > >> -- > >> > >> IMPORTANT INFORMATION > >> > >> Information and any attached documentation from Blitz Games Studios > >> Limited > >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > >> TruSim > >> & BlitzTech) is intended for the use of the addressee only and may > >> contain > >> confidential information. > >> > >> If you are not the intended recipient please delete this email and > >> notify > >> us > >> immediately. > >> > >> Please note that without the prior written consent of Blitz Games > >> Studios > >> Limited any form of distribution, copying or use of this email or the > >> information in it is strictly prohibited and may be unlawful. > >> > >> Attachments to this email may accidentally contain software viruses. > >> You > >> are > >> advised to take all reasonable precautions to minimise this risk and to > >> carry out a virus check on any attachments before they are opened. > >> > >> Any formal offer contained in this email is subject to the standard > >> terms > >> & > >> conditions of Blitz Games Studios Limited and must be signed by both > >> parties. Any views or opinions expressed are solely those of the author > >> and > >> do not necessarily represent those of Blitz Games Studios Limited. > >> > >> Blitz Games Studios Limited is registered in England (company no: > >> 2482913). > >> Its registered address is Regent Square House, The Parade, Leamington > >> Spa, > >> Warwickshire, CV32 4NL, UK > >> > >> *********** > >> > >> > >> _______________________________________________ > >> games_access mailing list > >> games_access at igda.org > >> http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > > > ------------------------------ > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > > End of games_access Digest, Vol 81, Issue 4 > > ******************************************* > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 > 02:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > ________________________________ > > -- > > IMPORTANT INFORMATION > > Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz > Arcade, TruSim & BlitzTech) is intended for the use of the addressee only > and may contain confidential information. > > > If you are not the intended recipient please delete this email and notify > us immediately. > > Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. > > Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and > to carry out a virus check on any attachments before they are opened. > > Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author > and do not necessarily represent those of Blitz Games Studios Limited. > > Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK > > *********** > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > > WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit > gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 > 14:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 > 14:34:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > > Ryan Arndt > Acting Community Manager > International Game Developers Association > Website: http://www.igda.org > Email: ryan at igda.org > > LinkedIn: http://j.mp/IGDAli > Facebook: http://j.mp/IGDAfb > Twitter: @igda/@certainlysocial > http://facebook.com/ryan80e > Skype: ryanarndt > > > > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 > 02:34:00 > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > > End of games_access Digest, Vol 81, Issue 31 > ******************************************** From hinn at uiuc.edu Mon Dec 13 09:30:23 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Mon, 13 Dec 2010 08:30:23 -0600 Subject: [games_access] terminology In-Reply-To: <0B1E061255694933AE384577DEE1CFF2@aarons> References: <0B1E061255694933AE384577DEE1CFF2@aarons> Message-ID: <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> Ok...before we make poor Ryan feel too bad for mentioning that "differently abled" was the term that was used when he was in college, which is a term that I think works better with certain cognitive/learning disabilities if you follow the "multiple intelligences" theories... I think given that our role is to support both gamers with disabilities/disabled gamers (and the myriad of terms we could come up with) and developers with disabilities (see previous parenthetical!), we should be careful to focus on the issues that help support these things and not be the world authority on terminology. :) Clearly, there are many, many ways of terming "disability" (and, yes, "differently abled" was, indeed, a term used as was handicappable!). And like all sub-groups (and we are all a part of a sub-group in some way, whether it is race, gender, sexuality, nationality, hair color, etc). But lengthy discussions (and, yes, even I find it hard to avoid veering into) on terms like this (important but not the focus of the SIG) only detract from the group's role when there are many, many other groups who can and will and have the time to discuss this at much greater length than we do. We also area up against different language and regional terminology -- basically we will never agree! And this is true whether we have a disability or not, whether we prefer a medical or social model or intergalactic model (just made that up to tease Barrie, mainly -- and isn't that purpose? ;) ), etc. So...let's talk about games and not focus so much on what we prefer to refer to ourselves and others as -- as I said, there are entire academic departments and advocacy organizations solely focused (or nearly so!) on such things. (And, yes, I know this is not going to stop the discussions about the discussion of what to call those with a disability! And even by saying "disability" I know that just urked a few people.) :) Michelle On Dec 13, 2010, at 6:23 AM, BlazeEagle wrote: > "differently abled" is dorky & too "politically correct" sounding. sheesh! lol > > Aaron > > -------------------------------------------------- > From: > Sent: Saturday, December 11, 2010 2:10 PM > To: > Subject: games_access Digest, Vol 81, Issue 31 > >> Send games_access mailing list submissions to >> games_access at igda.org >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://seven.pairlist.net/mailman/listinfo/games_access >> or, via email, send a message with subject or body 'help' to >> games_access-request at igda.org >> >> You can reach the person managing the list at >> games_access-owner at igda.org >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of games_access digest..." >> >> >> Today's Topics: >> >> 1. Re: Terminology (Steve Spohn) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Sat, 11 Dec 2010 14:01:45 -0500 >> From: "Steve Spohn" >> Subject: Re: [games_access] Terminology >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> >> Content-Type: text/plain; charset="UTF-8" >> >> No lol >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >> Sent: Saturday, December 11, 2010 6:05 AM >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi, >> Maybe that is the new point of view: >> "It is about ability" :-) >> >> UNICEF has a series of books about it. >> It is for kids and for education. >> >> Best regards, >> Sandra >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt >> Gesendet: Montag, 6. Dezember 2010 18:19 >> An: IGDA Games Accessibility SIG Mailing List >> Betreff: Re: [games_access] Terminology >> >> curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? >> >> Ryan Arndt >> IGDA Global Community Manager >> >> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: >> >> >> I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? >> >> Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! >> >> I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. >> >> I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) >> >> Michelle >> >> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: >> >> >> >> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. >> >> No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: >> >> 1. Being disabled never stops >> a. There is no break but you can conquer barriers >> 2. Don?t say cripple or gimp >> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >> 3. Handicapped is iffy >> a. Never met someone in the U.S. who is disabled who minds handicap >> b. U.K. people dislike it >> 4. Those who are disabled are more hardened against words >> 5. Person first is personal preference but it is more often used by academics and medical people >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 9:55 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? >> >> Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. >> >> Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. >> >> Michelle >> >> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >> >> >> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. >> >> As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . >> >> Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. >> >> Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 7:05 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> A K-12 student is a student who is pre-university and/or still in government required schooling. >> >> The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. >> >> As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). >> >> There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. >> >> Michelle >> >> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >> >> >> >> >> Hi, >> >> so when we would make a black and white list, we should make separate ones for different regions? >> >> What is a K-12 student? >> >> Best regards, >> Sandra >> >> >> ________________________________ >> >> >> Von: "Michelle Hinn" >> Gesendet: 05.12.2010 00:11:46 >> An: "IGDA Games Accessibility SIG Mailing List" >> Betreff: Re: [games_access] Terminology >> >> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. >> I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! >> Michelle >> >> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >> >> >> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. >> >> It's quite a challenge when you're working on a product that will be released across many regions! >> >> >> ________________________________ >> >> From: Steve Spohn [mailto:steve at ablegamers.com] >> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] >> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >> Subject: Re: [games_access] Terminology >> >> Exactly, Aaron. According to those who have scolded AG it should be "X >> challenged" "persons with disabilities" and "persons with limitations" - I >> say Disabled gamer a lot as it's what I am. Barrie is correct in the >> "people first" is awkward and attaches negativity. Everyone has a >> sensitivity to certain words but most of the disabled individuals I've met >> despise "cripple" and some hate "gimp." >> >> I've never had someone object to disabled and only a few on handicapped. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> On Behalf Of BlazeEagle >> Sent: Friday, December 03, 2010 4:55 PM >> To: games_access at igda.org >> Subject: Re: [games_access] Terminology >> >> I personally don't find it that offensive but each person has their own >> preference. For physical disability, is "physically challenged" more "P.C."? >> >> For visual disabilities, How about "visually challenged" for visual >> disabilities? >> >> It really just boils down to semantics & how sensitive one is. >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Friday, December 03, 2010 12:11 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 4 >> >> > Send games_access mailing list submissions to >> > games_access at igda.org >> > >> > To subscribe or unsubscribe via the World Wide Web, visit >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > or, via email, send a message with subject or body 'help' to >> > games_access-request at igda.org >> > >> > You can reach the person managing the list at >> > games_access-owner at igda.org >> > >> > When replying, please edit your Subject line so it is more specific >> > than "Re: Contents of games_access digest..." >> > >> > >> > Today's Topics: >> > >> > 1. Terminology (Lynsey Graham) >> > 2. Re: Terminology (Sandra Uhling) >> > 3. Re: Terminology (Lynsey Graham) >> > 4. Re: Terminology (Barrie Ellis) >> > >> > >> > ---------------------------------------------------------------------- >> > >> > Message: 1 >> > Date: Fri, 3 Dec 2010 16:25:14 -0000 >> > From: "Lynsey Graham" >> > Subject: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >> > Content-Type: text/plain; charset="us-ascii" >> > >> > Hello all, >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, and noticed that one of the lines of dialogue refers to >> > 'handicapped people'. From what I've gathered, quite a few people find >> > this term offensive - is this generally the case? We're trying to decide >> > whether to cut the line, or whether to keep it (as some people on the > team >> >> > have never heard that it's offensive). >> > >> > Any feedback would be much appreciated! >> > >> > Cheers, >> > >> > Lynsey >> > >> > Lynsey Graham >> > Designer | Blitz Games >> > >> > >> > >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > -------------- next part -------------- >> > An HTML attachment was scrubbed... >> > URL: >> > >> > /13f319e7/attachment.html> >> > >> > ------------------------------ >> > >> > Message: 2 >> > Date: Fri, 3 Dec 2010 17:44:14 +0100 >> > From: "Sandra Uhling" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I?ve just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to ?handicapped >> > people?. From what I?ve gathered, quite a few people find this term >> > offensive ? is this generally the case? We?re trying to decide whether > to >> > cut the line, or whether to keep it (as some people on the team have > never >> > heard that it?s offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may > contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington > Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > >> > ------------------------------ >> > >> > Message: 3 >> > Date: Fri, 3 Dec 2010 17:06:52 -0000 >> > From: "Lynsey Graham" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > The line in question is: >> > >> > "Dogs are kept as pets but many also work for a living. They help out in >> > all sorts of ways from pulling sleds, herding, helping the handicapped, >> > guarding and hunting" >> > >> > It just strikes me as possibly being a bit awkwardly worded with the >> > potential to offend. Strangely, the German translation seems to just >> > refer to "f?hren Blinde", which I'm assuming is just referring to >> > blindness? >> > >> > -----Original Message----- >> > From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> >> > On Behalf Of Sandra Uhling >> > Sent: 03 December 2010 16:44 >> > To: 'IGDA Games Accessibility SIG Mailing List' >> > Subject: Re: [games_access] Terminology >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to 'handicapped >> > people'. From what I've gathered, quite a few people find this term >> > offensive - is this generally the case? We're trying to decide whether > to >> > cut the line, or whether to keep it (as some people on the team have > never >> > heard that it's offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may > contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington > Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > ------------------------------ >> > >> > Message: 4 >> > Date: Fri, 3 Dec 2010 17:11:45 -0000 >> > From: "Barrie Ellis" >> > Subject: Re: [games_access] Terminology >> > To: "IGDA Games Accessibility SIG Mailing List" >> > >> > Message-ID: >> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >> > reply-type=original >> > >> > I much prefer the term Disabled Person/People, in the context that a >> > person >> > is disabled by something in their environment that poses a barrier to >> > them. >> > If a person can't get into a shop because they need to use a wheelchair, >> > then you might consider them a disabled person. If there's a ramp in >> > place, >> > that they can use, then they are no longer disabled in that particular >> > context. The same with video games. >> > >> > Saying "Person with disability", attaches the disability to them, and >> > always >> > feels like a more medical way of describing someone to me. You'll hear >> > people use the "people first" argument, but I prefer to describe people > as >> > people first. Then if there's something disabling them from doing what >> > they >> > need/want to do, I would describe the person as a disabled person. >> > >> > Barrie >> > >> > >> > >> > >> > >> > -------------------------------------------------- >> > From: "Sandra Uhling" >> > Sent: Friday, December 03, 2010 4:44 PM >> > To: "'IGDA Games Accessibility SIG Mailing List'" > >> > Subject: Re: [games_access] Terminology >> > >> >> Hi Lynsey, >> >> >> >> I think this video will help you. >> >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> >> >> Maybe you can describe the situation and what kind of disability the >> >> referred people have? >> >> >> >> A good description in general is: Persons with Disabilities, short >> PwDs. >> >> >> >> Best regards, >> >> Sandra >> >> >> >> >> >> -----Urspr?ngliche Nachricht----- >> >> Von: games_access-bounces at igda.org >> [mailto:games_access-bounces at igda.org] >> >> Im >> >> Auftrag von Lynsey Graham >> >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> >> An: 'IGDA Games Accessibility SIG Mailing List' >> >> Betreff: [games_access] Terminology >> >> >> >> Hello all, >> >> >> >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> >> project, >> >> and noticed that one of the lines of dialogue refers to 'handicapped >> >> people'. From what I've gathered, quite a few people find this term >> >> offensive - is this generally the case? We're trying to decide whether >> >> to >> >> cut the line, or whether to keep it (as some people on the team have >> >> never >> >> heard that it's offensive). >> >> >> >> >> >> >> >> Any feedback would be much appreciated! >> >> >> >> >> >> Cheers, >> >> >> >> >> >> Lynsey >> >> >> >> >> >> >> >> Lynsey Graham >> >> >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> ________________________________ >> >> >> >> -- >> >> >> IMPORTANT INFORMATION >> >> >> >> Information and any attached documentation from Blitz Games Studios >> >> Limited >> >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> >> TruSim >> >> & BlitzTech) is intended for the use of the addressee only and may >> >> contain >> >> confidential information. >> >> >> >> If you are not the intended recipient please delete this email and >> notify >> >> us >> >> immediately. >> >> >> >> Please note that without the prior written consent of Blitz Games >> Studios >> >> Limited any form of distribution, copying or use of this email or the >> >> information in it is strictly prohibited and may be unlawful. >> >> >> >> Attachments to this email may accidentally contain software viruses. >> You >> >> are >> >> advised to take all reasonable precautions to minimise this risk and to >> >> carry out a virus check on any attachments before they are opened. >> >> >> >> Any formal offer contained in this email is subject to the standard >> terms >> >> & >> >> conditions of Blitz Games Studios Limited and must be signed by both >> >> parties. Any views or opinions expressed are solely those of the author >> >> and >> >> do not necessarily represent those of Blitz Games Studios Limited. >> >> >> >> Blitz Games Studios Limited is registered in England (company no: >> >> 2482913). >> >> Its registered address is Regent Square House, The Parade, Leamington >> >> Spa, >> >> Warwickshire, CV32 4NL, UK >> >> >> >> *********** >> >> >> >> >> >> _______________________________________________ >> >> games_access mailing list >> >> games_access at igda.org >> >> http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > >> > ------------------------------ >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > End of games_access Digest, Vol 81, Issue 4 >> > ******************************************* >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >> 02:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >> >> >> If you are not the intended recipient please delete this email and notify us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> >> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> Ryan Arndt >> Acting Community Manager >> International Game Developers Association >> Website: http://www.igda.org >> Email: ryan at igda.org >> >> LinkedIn: http://j.mp/IGDAli >> Facebook: http://j.mp/IGDAfb >> Twitter: @igda/@certainlysocial >> http://facebook.com/ryan80e >> Skype: ryanarndt >> >> >> >> >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 02:34:00 >> >> >> >> ------------------------------ >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> End of games_access Digest, Vol 81, Issue 31 >> ******************************************** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From hinn at uiuc.edu Mon Dec 13 09:37:00 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Mon, 13 Dec 2010 08:37:00 -0600 Subject: [games_access] Conference in Barcelona In-Reply-To: <4D04A81D.4000302@gmail.com> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> Message-ID: <063B2512-02CD-49B4-9B93-028566305162@uiuc.edu> Hi Carme -- Would you be willing to write a couple paragraph summary of the conference for the IGDA Perspectives Newsletter? Thanks! Michelle On Dec 12, 2010, at 4:46 AM, Carme Mangiron wrote: > Hi Michelle and everybody, > > I am enclosing the booklet of abstracts for the conference in Barcelona, so that you can see what papers were presented on the game / virtual worlds accessibility strand and their approach. I also hope to have links to most full presentations by mid-next week, and I will also forward them to the list. > > On the meantime I am also enclosing a link to the presentation I delivered explaining a pilot study about the reception of captions in game subtitling that I will be carrying out in the new year, in case it may be of interest. > > http://dl.dropbox.com/u/3277891/VG.VW.%20Conference/Accessibility_DHH_Pilot_Study_cmangiron_final.pdf > > Kind regards, > > Carme > > > On 11/12/2010 21:48, Michelle Hinn wrote: >> >> It would be great to see a nice collection of short articles describing what the different groups that people in the SIG belong to like a summary of key activities from last year and what's coming up next for the groups. It would also be great to see a summary of the Spain conference that just happened! Think of this as an nice way to let IGDA members know about all the different groups that are represented in the SIG! :) >> >> Michelle >> >> On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: >> >>> Attention all SIG Members! >>> >>> The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: >>> >>> - Gamers with Disabilities >>> - Relevant tools. >>> - Benefits of using game accessibility features. >>> - Implementing game accessibility features. >>> - Closed captioning in games. >>> - Blind/vision impaired technologies in games. >>> - Quality of life for disabled game developers. >>> - Strategies for working with game accessibility. >>> - Game success stories. >>> >>> Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From eleanor at 7128.com Mon Dec 13 12:44:54 2010 From: eleanor at 7128.com (Eleanor Robinson) Date: Mon, 13 Dec 2010 09:44:54 -0800 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: <003601cb9a4b$6075f900$2161eb00$@de> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de> Message-ID: <4D065B96.5000201@7128.com> On 12/12/2010 2:24 PM, Sandra Uhling wrote: > Hello, > > I would like to know what is the best term? > > Is Closed Captioning only for optional text or does it include also other > alternative presentation of sound? (inclusive force feedback?) > > When not, maybe the term "Sound Alternative" is better? > Sound Alternative includes [CC], icons, graphics and force feedback, ... ? > > Best regards, > Sandra As far as I know the term closed captioning includes information about all pertinent sounds that are present in the movie or game. For example, if there were sounds from the underbrush on the right, the caption bar would indicate what the sounds are and where from. Sub-titles on the other hand only include reproducing speech components. Eleanor Robinson 7-128 Software From steve at ablegamers.com Mon Dec 13 10:12:12 2010 From: steve at ablegamers.com (Steve Spohn) Date: Mon, 13 Dec 2010 10:12:12 -0500 Subject: [games_access] terminology In-Reply-To: <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> References: <0B1E061255694933AE384577DEE1CFF2@aarons> <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> Message-ID: <001e01cb9ad8$1ffcb660$5ff62320$@com> Was that an auto-response Aaron replied to? It must have went straight to my junk folder because I never got it. Anyway, I have to agree with him, and it's not against Ryan - it's against UNICEF/UN. Differently abled or all about ability is a misnomer. Let's look at why I and those like me are disabled. There are things in the world that are inaccessible due to a physiological, cognitive, or visual/audio barrier. Once you have removed those barriers you are no longer technically disabled. In some cases, the barrier is more difficult; in my case the inability to control muscles. Therefore, it was not the world but genetics that caused the barrier. But even at that, if science was to come up with a way to "fix" those genetic issues, I would not be disabled. Now, let's take a look at the word ability. Ability means to have the means to do something, more commonly referred to as a talent. Michael Jackson had the ability to sing and dance. Tiger Woods has the ability to swing a golf club accurately. These are abilities. When you say something like "it's all about ability" you are focusing on normal everyday abilities. For example, "he can use a wheelchair to get around" or "she can go to the store with her seeing-eye dog" - you are then focusing on the disability and it's demeaning because you are staying "he/she can do X but only because of XYZ." But when you talk about Tiger, you don't say "he can really use his bicep muscle to swing a golf club" you just say he's good at golf without a qualifier. There is really two things in disability. You must either completely ignore it and just live your life or own your disability like you do the color of your eyes. To beat around the bush in any other way is argumentative. Steve Spohn Associate Editor The AbleGamers Foundation www.ablegamers.com www.ablegamers.org Find me on Skype! Username: Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Monday, December 13, 2010 9:30 AM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] terminology Ok...before we make poor Ryan feel too bad for mentioning that "differently abled" was the term that was used when he was in college, which is a term that I think works better with certain cognitive/learning disabilities if you follow the "multiple intelligences" theories... I think given that our role is to support both gamers with disabilities/disabled gamers (and the myriad of terms we could come up with) and developers with disabilities (see previous parenthetical!), we should be careful to focus on the issues that help support these things and not be the world authority on terminology. :) Clearly, there are many, many ways of terming "disability" (and, yes, "differently abled" was, indeed, a term used as was handicappable!). And like all sub-groups (and we are all a part of a sub-group in some way, whether it is race, gender, sexuality, nationality, hair color, etc). But lengthy discussions (and, yes, even I find it hard to avoid veering into) on terms like this (important but not the focus of the SIG) only detract from the group's role when there are many, many other groups who can and will and have the time to discuss this at much greater length than we do. We also area up against different language and regional terminology -- basically we will never agree! And this is true whether we have a disability or not, whether we prefer a medical or social model or intergalactic model (just made that up to tease Barrie, mainly -- and isn't that purpose? ;) ), etc. So...let's talk about games and not focus so much on what we prefer to refer to ourselves and others as -- as I said, there are entire academic departments and advocacy organizations solely focused (or nearly so!) on such things. (And, yes, I know this is not going to stop the discussions about the discussion of what to call those with a disability! And even by saying "disability" I know that just urked a few people.) :) Michelle On Dec 13, 2010, at 6:23 AM, BlazeEagle wrote: > "differently abled" is dorky & too "politically correct" sounding. sheesh! lol > > Aaron > > -------------------------------------------------- > From: > Sent: Saturday, December 11, 2010 2:10 PM > To: > Subject: games_access Digest, Vol 81, Issue 31 > >> Send games_access mailing list submissions to >> games_access at igda.org >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://seven.pairlist.net/mailman/listinfo/games_access >> or, via email, send a message with subject or body 'help' to >> games_access-request at igda.org >> >> You can reach the person managing the list at >> games_access-owner at igda.org >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of games_access digest..." >> >> >> Today's Topics: >> >> 1. Re: Terminology (Steve Spohn) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Sat, 11 Dec 2010 14:01:45 -0500 >> From: "Steve Spohn" >> Subject: Re: [games_access] Terminology >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> >> Content-Type: text/plain; charset="UTF-8" >> >> No lol >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >> Sent: Saturday, December 11, 2010 6:05 AM >> To: 'IGDA Games Accessibility SIG Mailing List' >> Subject: Re: [games_access] Terminology >> >> Hi, >> Maybe that is the new point of view: >> "It is about ability" :-) >> >> UNICEF has a series of books about it. >> It is for kids and for education. >> >> Best regards, >> Sandra >> >> -----Urspr?ngliche Nachricht----- >> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt >> Gesendet: Montag, 6. Dezember 2010 18:19 >> An: IGDA Games Accessibility SIG Mailing List >> Betreff: Re: [games_access] Terminology >> >> curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? >> >> Ryan Arndt >> IGDA Global Community Manager >> >> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: >> >> >> I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? >> >> Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! >> >> I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. >> >> I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) >> >> Michelle >> >> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: >> >> >> >> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. >> >> No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: >> >> 1. Being disabled never stops >> a. There is no break but you can conquer barriers >> 2. Don?t say cripple or gimp >> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >> 3. Handicapped is iffy >> a. Never met someone in the U.S. who is disabled who minds handicap >> b. U.K. people dislike it >> 4. Those who are disabled are more hardened against words >> 5. Person first is personal preference but it is more often used by academics and medical people >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 9:55 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? >> >> Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. >> >> Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. >> >> Michelle >> >> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >> >> >> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. >> >> As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . >> >> Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. >> >> Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >> Sent: Saturday, December 04, 2010 7:05 PM >> To: IGDA Games Accessibility SIG Mailing List >> Subject: Re: [games_access] Terminology >> >> A K-12 student is a student who is pre-university and/or still in government required schooling. >> >> The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. >> >> As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). >> >> There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. >> >> Michelle >> >> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >> >> >> >> >> Hi, >> >> so when we would make a black and white list, we should make separate ones for different regions? >> >> What is a K-12 student? >> >> Best regards, >> Sandra >> >> >> ________________________________ >> >> >> Von: "Michelle Hinn" >> Gesendet: 05.12.2010 00:11:46 >> An: "IGDA Games Accessibility SIG Mailing List" >> Betreff: Re: [games_access] Terminology >> >> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. >> I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! >> Michelle >> >> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >> >> >> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. >> >> It's quite a challenge when you're working on a product that will be released across many regions! >> >> >> ________________________________ >> >> From: Steve Spohn [mailto:steve at ablegamers.com] >> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] >> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >> Subject: Re: [games_access] Terminology >> >> Exactly, Aaron. According to those who have scolded AG it should be "X >> challenged" "persons with disabilities" and "persons with limitations" - I >> say Disabled gamer a lot as it's what I am. Barrie is correct in the >> "people first" is awkward and attaches negativity. Everyone has a >> sensitivity to certain words but most of the disabled individuals I've met >> despise "cripple" and some hate "gimp." >> >> I've never had someone object to disabled and only a few on handicapped. >> >> Steve Spohn >> Associate Editor >> The AbleGamers Foundation >> >> www.ablegamers.com >> www.ablegamers.org >> >> Find me on Skype! Username: Steve_Spohn >> >> >> -----Original Message----- >> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >> On Behalf Of BlazeEagle >> Sent: Friday, December 03, 2010 4:55 PM >> To: games_access at igda.org >> Subject: Re: [games_access] Terminology >> >> I personally don't find it that offensive but each person has their own >> preference. For physical disability, is "physically challenged" more "P.C."? >> >> For visual disabilities, How about "visually challenged" for visual >> disabilities? >> >> It really just boils down to semantics & how sensitive one is. >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Friday, December 03, 2010 12:11 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 4 >> >> > Send games_access mailing list submissions to >> > games_access at igda.org >> > >> > To subscribe or unsubscribe via the World Wide Web, visit >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > or, via email, send a message with subject or body 'help' to >> > games_access-request at igda.org >> > >> > You can reach the person managing the list at >> > games_access-owner at igda.org >> > >> > When replying, please edit your Subject line so it is more specific >> > than "Re: Contents of games_access digest..." >> > >> > >> > Today's Topics: >> > >> > 1. Terminology (Lynsey Graham) >> > 2. Re: Terminology (Sandra Uhling) >> > 3. Re: Terminology (Lynsey Graham) >> > 4. Re: Terminology (Barrie Ellis) >> > >> > >> > ---------------------------------------------------------------------- >> > >> > Message: 1 >> > Date: Fri, 3 Dec 2010 16:25:14 -0000 >> > From: "Lynsey Graham" >> > Subject: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >> > Content-Type: text/plain; charset="us-ascii" >> > >> > Hello all, >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, and noticed that one of the lines of dialogue refers to >> > 'handicapped people'. From what I've gathered, quite a few people find >> > this term offensive - is this generally the case? We're trying to decide >> > whether to cut the line, or whether to keep it (as some people on the > team >> >> > have never heard that it's offensive). >> > >> > Any feedback would be much appreciated! >> > >> > Cheers, >> > >> > Lynsey >> > >> > Lynsey Graham >> > Designer | Blitz Games >> > >> > >> > >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > -------------- next part -------------- >> > An HTML attachment was scrubbed... >> > URL: >> > >> > /13f319e7/attachment.html> >> > >> > ------------------------------ >> > >> > Message: 2 >> > Date: Fri, 3 Dec 2010 17:44:14 +0100 >> > From: "Sandra Uhling" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I?ve just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to ?handicapped >> > people?. From what I?ve gathered, quite a few people find this term >> > offensive ? is this generally the case? We?re trying to decide whether > to >> > cut the line, or whether to keep it (as some people on the team have > never >> > heard that it?s offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may > contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington > Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > >> > ------------------------------ >> > >> > Message: 3 >> > Date: Fri, 3 Dec 2010 17:06:52 -0000 >> > From: "Lynsey Graham" >> > Subject: Re: [games_access] Terminology >> > To: "'IGDA Games Accessibility SIG Mailing List'" >> > >> > Message-ID: >> > >> > Content-Type: text/plain; charset="iso-8859-1" >> > >> > The line in question is: >> > >> > "Dogs are kept as pets but many also work for a living. They help out in >> > all sorts of ways from pulling sleds, herding, helping the handicapped, >> > guarding and hunting" >> > >> > It just strikes me as possibly being a bit awkwardly worded with the >> > potential to offend. Strangely, the German translation seems to just >> > refer to "f?hren Blinde", which I'm assuming is just referring to >> > blindness? >> > >> > -----Original Message----- >> > From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> >> > On Behalf Of Sandra Uhling >> > Sent: 03 December 2010 16:44 >> > To: 'IGDA Games Accessibility SIG Mailing List' >> > Subject: Re: [games_access] Terminology >> > >> > Hi Lynsey, >> > >> > I think this video will help you. >> > http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> > >> > Maybe you can describe the situation and what kind of disability the >> > referred people have? >> > >> > A good description in general is: Persons with Disabilities, short PwDs. >> > >> > Best regards, >> > Sandra >> > >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >> > Im >> > Auftrag von Lynsey Graham >> > Gesendet: Freitag, 3. Dezember 2010 17:25 >> > An: 'IGDA Games Accessibility SIG Mailing List' >> > Betreff: [games_access] Terminology >> > >> > Hello all, >> > >> > >> > I was wondering if I could ask for advice. I've just moved onto a >> > project, >> > and noticed that one of the lines of dialogue refers to 'handicapped >> > people'. From what I've gathered, quite a few people find this term >> > offensive - is this generally the case? We're trying to decide whether > to >> > cut the line, or whether to keep it (as some people on the team have > never >> > heard that it's offensive). >> > >> > >> > >> > Any feedback would be much appreciated! >> > >> > >> > Cheers, >> > >> > >> > Lynsey >> > >> > >> > >> > Lynsey Graham >> > >> > Designer | Blitz Games >> > >> > >> > >> > >> > >> > >> > >> > ________________________________ >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited >> > (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> > TruSim >> > & BlitzTech) is intended for the use of the addressee only and may > contain >> > confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us >> > immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are >> > advised to take all reasonable precautions to minimise this risk and to >> > carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & >> > conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and >> > do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). >> > Its registered address is Regent Square House, The Parade, Leamington > Spa, >> > Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > -- > >> > IMPORTANT INFORMATION >> > >> > Information and any attached documentation from Blitz Games Studios >> > Limited (including its divisions: Blitz Games, Volatile Games, Blitz >> > Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >> > and may contain confidential information. >> > >> > If you are not the intended recipient please delete this email and > notify >> > us immediately. >> > >> > Please note that without the prior written consent of Blitz Games > Studios >> > Limited any form of distribution, copying or use of this email or the >> > information in it is strictly prohibited and may be unlawful. >> > >> > Attachments to this email may accidentally contain software viruses. You >> > are advised to take all reasonable precautions to minimise this risk and >> > to carry out a virus check on any attachments before they are opened. >> > >> > Any formal offer contained in this email is subject to the standard > terms >> > & conditions of Blitz Games Studios Limited and must be signed by both >> > parties. Any views or opinions expressed are solely those of the author >> > and do not necessarily represent those of Blitz Games Studios Limited. >> > >> > Blitz Games Studios Limited is registered in England (company no: >> > 2482913). Its registered address is Regent Square House, The Parade, >> > Leamington Spa, Warwickshire, CV32 4NL, UK >> > >> > *********** >> > >> > >> > >> > ------------------------------ >> > >> > Message: 4 >> > Date: Fri, 3 Dec 2010 17:11:45 -0000 >> > From: "Barrie Ellis" >> > Subject: Re: [games_access] Terminology >> > To: "IGDA Games Accessibility SIG Mailing List" >> > >> > Message-ID: >> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >> > reply-type=original >> > >> > I much prefer the term Disabled Person/People, in the context that a >> > person >> > is disabled by something in their environment that poses a barrier to >> > them. >> > If a person can't get into a shop because they need to use a wheelchair, >> > then you might consider them a disabled person. If there's a ramp in >> > place, >> > that they can use, then they are no longer disabled in that particular >> > context. The same with video games. >> > >> > Saying "Person with disability", attaches the disability to them, and >> > always >> > feels like a more medical way of describing someone to me. You'll hear >> > people use the "people first" argument, but I prefer to describe people > as >> > people first. Then if there's something disabling them from doing what >> > they >> > need/want to do, I would describe the person as a disabled person. >> > >> > Barrie >> > >> > >> > >> > >> > >> > -------------------------------------------------- >> > From: "Sandra Uhling" >> > Sent: Friday, December 03, 2010 4:44 PM >> > To: "'IGDA Games Accessibility SIG Mailing List'" > >> > Subject: Re: [games_access] Terminology >> > >> >> Hi Lynsey, >> >> >> >> I think this video will help you. >> >> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >> >> >> >> Maybe you can describe the situation and what kind of disability the >> >> referred people have? >> >> >> >> A good description in general is: Persons with Disabilities, short >> PwDs. >> >> >> >> Best regards, >> >> Sandra >> >> >> >> >> >> -----Urspr?ngliche Nachricht----- >> >> Von: games_access-bounces at igda.org >> [mailto:games_access-bounces at igda.org] >> >> Im >> >> Auftrag von Lynsey Graham >> >> Gesendet: Freitag, 3. Dezember 2010 17:25 >> >> An: 'IGDA Games Accessibility SIG Mailing List' >> >> Betreff: [games_access] Terminology >> >> >> >> Hello all, >> >> >> >> >> >> I was wondering if I could ask for advice. I've just moved onto a >> >> project, >> >> and noticed that one of the lines of dialogue refers to 'handicapped >> >> people'. From what I've gathered, quite a few people find this term >> >> offensive - is this generally the case? We're trying to decide whether >> >> to >> >> cut the line, or whether to keep it (as some people on the team have >> >> never >> >> heard that it's offensive). >> >> >> >> >> >> >> >> Any feedback would be much appreciated! >> >> >> >> >> >> Cheers, >> >> >> >> >> >> Lynsey >> >> >> >> >> >> >> >> Lynsey Graham >> >> >> >> Designer | Blitz Games >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> ________________________________ >> >> >> >> -- >> >> >> IMPORTANT INFORMATION >> >> >> >> Information and any attached documentation from Blitz Games Studios >> >> Limited >> >> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >> >> TruSim >> >> & BlitzTech) is intended for the use of the addressee only and may >> >> contain >> >> confidential information. >> >> >> >> If you are not the intended recipient please delete this email and >> notify >> >> us >> >> immediately. >> >> >> >> Please note that without the prior written consent of Blitz Games >> Studios >> >> Limited any form of distribution, copying or use of this email or the >> >> information in it is strictly prohibited and may be unlawful. >> >> >> >> Attachments to this email may accidentally contain software viruses. >> You >> >> are >> >> advised to take all reasonable precautions to minimise this risk and to >> >> carry out a virus check on any attachments before they are opened. >> >> >> >> Any formal offer contained in this email is subject to the standard >> terms >> >> & >> >> conditions of Blitz Games Studios Limited and must be signed by both >> >> parties. Any views or opinions expressed are solely those of the author >> >> and >> >> do not necessarily represent those of Blitz Games Studios Limited. >> >> >> >> Blitz Games Studios Limited is registered in England (company no: >> >> 2482913). >> >> Its registered address is Regent Square House, The Parade, Leamington >> >> Spa, >> >> Warwickshire, CV32 4NL, UK >> >> >> >> *********** >> >> >> >> >> >> _______________________________________________ >> >> games_access mailing list >> >> games_access at igda.org >> >> http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > >> > ------------------------------ >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > >> > >> > End of games_access Digest, Vol 81, Issue 4 >> > ******************************************* >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >> 02:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> >> ________________________________ >> >> -- >> >> IMPORTANT INFORMATION >> >> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >> >> >> If you are not the intended recipient please delete this email and notify us immediately. >> >> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >> >> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >> >> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >> >> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >> >> *********** >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> >> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> >> Ryan Arndt >> Acting Community Manager >> International Game Developers Association >> Website: http://www.igda.org >> Email: ryan at igda.org >> >> LinkedIn: http://j.mp/IGDAli >> Facebook: http://j.mp/IGDAfb >> Twitter: @igda/@certainlysocial >> http://facebook.com/ryan80e >> Skype: ryanarndt >> >> >> >> >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 02:34:00 >> >> >> >> ------------------------------ >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> >> >> End of games_access Digest, Vol 81, Issue 31 >> ******************************************** > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.872 / Virus Database: 271.1.1/3311 - Release Date: 12/12/10 02:35:00 From sandra_uhling at web.de Mon Dec 13 10:55:12 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Mon, 13 Dec 2010 16:55:12 +0100 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: <4D065B96.5000201@7128.com> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de> <4D065B96.5000201@7128.com> Message-ID: <001b01cb9ade$20d8fde0$628af9a0$@de> The question is not if they include all sounds, The question is does it included all alternative presentations? I personally do not like to use only "text" as presentations. There is more, and the game designer should not what they can use And decide themselves what they want to use. -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Eleanor Robinson Gesendet: Montag, 13. Dezember 2010 18:45 An: games_access at igda.org Betreff: Re: [games_access] [CC] - was Conference in Barcelona On 12/12/2010 2:24 PM, Sandra Uhling wrote: > Hello, > > I would like to know what is the best term? > > Is Closed Captioning only for optional text or does it include also other > alternative presentation of sound? (inclusive force feedback?) > > When not, maybe the term "Sound Alternative" is better? > Sound Alternative includes [CC], icons, graphics and force feedback, ... ? > > Best regards, > Sandra As far as I know the term closed captioning includes information about all pertinent sounds that are present in the movie or game. For example, if there were sounds from the underbrush on the right, the caption bar would indicate what the sounds are and where from. Sub-titles on the other hand only include reproducing speech components. Eleanor Robinson 7-128 Software _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From ryan at igda.org Mon Dec 13 11:46:08 2010 From: ryan at igda.org (Ryan Arndt) Date: Mon, 13 Dec 2010 08:46:08 -0800 Subject: [games_access] terminology In-Reply-To: <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> References: <0B1E061255694933AE384577DEE1CFF2@aarons> <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> Message-ID: <077AE561-AED4-4A38-A8D8-6436B3B0D682@igda.org> Yep it's an academic term that was used across the board when teaching teachers in Alberta, Canada. Sounds like no one term will ever satisfy regardless as it's so subjective. Sent from my iPhone On 2010-12-13, at 6:30 AM, Michelle Hinn wrote: > Ok...before we make poor Ryan feel too bad for mentioning that "differently abled" was the term that was used when he was in college, which is a term that I think works better with certain cognitive/learning disabilities if you follow the "multiple intelligences" theories... > > I think given that our role is to support both gamers with disabilities/disabled gamers (and the myriad of terms we could come up with) and developers with disabilities (see previous parenthetical!), we should be careful to focus on the issues that help support these things and not be the world authority on terminology. :) > > Clearly, there are many, many ways of terming "disability" (and, yes, "differently abled" was, indeed, a term used as was handicappable!). And like all sub-groups (and we are all a part of a sub-group in some way, whether it is race, gender, sexuality, nationality, hair color, etc). But lengthy discussions (and, yes, even I find it hard to avoid veering into) on terms like this (important but not the focus of the SIG) only detract from the group's role when there are many, many other groups who can and will and have the time to discuss this at much greater length than we do. We also area up against different language and regional terminology -- basically we will never agree! And this is true whether we have a disability or not, whether we prefer a medical or social model or intergalactic model (just made that up to tease Barrie, mainly -- and isn't that purpose? ;) ), etc. > > So...let's talk about games and not focus so much on what we prefer to refer to ourselves and others as -- as I said, there are entire academic departments and advocacy organizations solely focused (or nearly so!) on such things. > > (And, yes, I know this is not going to stop the discussions about the discussion of what to call those with a disability! And even by saying "disability" I know that just urked a few people.) :) > > Michelle > > On Dec 13, 2010, at 6:23 AM, BlazeEagle wrote: > >> "differently abled" is dorky & too "politically correct" sounding. sheesh! lol >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Saturday, December 11, 2010 2:10 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 31 >> >>> Send games_access mailing list submissions to >>> games_access at igda.org >>> >>> To subscribe or unsubscribe via the World Wide Web, visit >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> or, via email, send a message with subject or body 'help' to >>> games_access-request at igda.org >>> >>> You can reach the person managing the list at >>> games_access-owner at igda.org >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of games_access digest..." >>> >>> >>> Today's Topics: >>> >>> 1. Re: Terminology (Steve Spohn) >>> >>> >>> ---------------------------------------------------------------------- >>> >>> Message: 1 >>> Date: Sat, 11 Dec 2010 14:01:45 -0500 >>> From: "Steve Spohn" >>> Subject: Re: [games_access] Terminology >>> To: "'IGDA Games Accessibility SIG Mailing List'" >>> >>> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> >>> Content-Type: text/plain; charset="UTF-8" >>> >>> No lol >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >>> Sent: Saturday, December 11, 2010 6:05 AM >>> To: 'IGDA Games Accessibility SIG Mailing List' >>> Subject: Re: [games_access] Terminology >>> >>> Hi, >>> Maybe that is the new point of view: >>> "It is about ability" :-) >>> >>> UNICEF has a series of books about it. >>> It is for kids and for education. >>> >>> Best regards, >>> Sandra >>> >>> -----Urspr?ngliche Nachricht----- >>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt >>> Gesendet: Montag, 6. Dezember 2010 18:19 >>> An: IGDA Games Accessibility SIG Mailing List >>> Betreff: Re: [games_access] Terminology >>> >>> curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? >>> >>> Ryan Arndt >>> IGDA Global Community Manager >>> >>> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: >>> >>> >>> I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? >>> >>> Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! >>> >>> I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. >>> >>> I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) >>> >>> Michelle >>> >>> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: >>> >>> >>> >>> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. >>> >>> No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: >>> >>> 1. Being disabled never stops >>> a. There is no break but you can conquer barriers >>> 2. Don?t say cripple or gimp >>> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >>> 3. Handicapped is iffy >>> a. Never met someone in the U.S. who is disabled who minds handicap >>> b. U.K. people dislike it >>> 4. Those who are disabled are more hardened against words >>> 5. Person first is personal preference but it is more often used by academics and medical people >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 9:55 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? >>> >>> Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. >>> >>> Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >>> >>> >>> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. >>> >>> As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . >>> >>> Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. >>> >>> Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 7:05 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> A K-12 student is a student who is pre-university and/or still in government required schooling. >>> >>> The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. >>> >>> As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). >>> >>> There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >>> >>> >>> >>> >>> Hi, >>> >>> so when we would make a black and white list, we should make separate ones for different regions? >>> >>> What is a K-12 student? >>> >>> Best regards, >>> Sandra >>> >>> >>> ________________________________ >>> >>> >>> Von: "Michelle Hinn" >>> Gesendet: 05.12.2010 00:11:46 >>> An: "IGDA Games Accessibility SIG Mailing List" >>> Betreff: Re: [games_access] Terminology >>> >>> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. >>> I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! >>> Michelle >>> >>> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >>> >>> >>> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. >>> >>> It's quite a challenge when you're working on a product that will be released across many regions! >>> >>> >>> ________________________________ >>> >>> From: Steve Spohn [mailto:steve at ablegamers.com] >>> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] >>> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >>> Subject: Re: [games_access] Terminology >>> >>> Exactly, Aaron. According to those who have scolded AG it should be "X >>> challenged" "persons with disabilities" and "persons with limitations" - I >>> say Disabled gamer a lot as it's what I am. Barrie is correct in the >>> "people first" is awkward and attaches negativity. Everyone has a >>> sensitivity to certain words but most of the disabled individuals I've met >>> despise "cripple" and some hate "gimp." >>> >>> I've never had someone object to disabled and only a few on handicapped. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >>> On Behalf Of BlazeEagle >>> Sent: Friday, December 03, 2010 4:55 PM >>> To: games_access at igda.org >>> Subject: Re: [games_access] Terminology >>> >>> I personally don't find it that offensive but each person has their own >>> preference. For physical disability, is "physically challenged" more "P.C."? >>> >>> For visual disabilities, How about "visually challenged" for visual >>> disabilities? >>> >>> It really just boils down to semantics & how sensitive one is. >>> >>> Aaron >>> >>> -------------------------------------------------- >>> From: >>> Sent: Friday, December 03, 2010 12:11 PM >>> To: >>> Subject: games_access Digest, Vol 81, Issue 4 >>> >>>> Send games_access mailing list submissions to >>>> games_access at igda.org >>>> >>>> To subscribe or unsubscribe via the World Wide Web, visit >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> or, via email, send a message with subject or body 'help' to >>>> games_access-request at igda.org >>>> >>>> You can reach the person managing the list at >>>> games_access-owner at igda.org >>>> >>>> When replying, please edit your Subject line so it is more specific >>>> than "Re: Contents of games_access digest..." >>>> >>>> >>>> Today's Topics: >>>> >>>> 1. Terminology (Lynsey Graham) >>>> 2. Re: Terminology (Sandra Uhling) >>>> 3. Re: Terminology (Lynsey Graham) >>>> 4. Re: Terminology (Barrie Ellis) >>>> >>>> >>>> ---------------------------------------------------------------------- >>>> >>>> Message: 1 >>>> Date: Fri, 3 Dec 2010 16:25:14 -0000 >>>> From: "Lynsey Graham" >>>> Subject: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >>>> Content-Type: text/plain; charset="us-ascii" >>>> >>>> Hello all, >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, and noticed that one of the lines of dialogue refers to >>>> 'handicapped people'. From what I've gathered, quite a few people find >>>> this term offensive - is this generally the case? We're trying to decide >>>> whether to cut the line, or whether to keep it (as some people on the > team >>> >>>> have never heard that it's offensive). >>>> >>>> Any feedback would be much appreciated! >>>> >>>> Cheers, >>>> >>>> Lynsey >>>> >>>> Lynsey Graham >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are advised to take all reasonable precautions to minimise this risk and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> -------------- next part -------------- >>>> An HTML attachment was scrubbed... >>>> URL: >>>> >>> >> /13f319e7/attachment.html> >>>> >>>> ------------------------------ >>>> >>>> Message: 2 >>>> Date: Fri, 3 Dec 2010 17:44:14 +0100 >>>> From: "Sandra Uhling" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I?ve just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to ?handicapped >>>> people?. From what I?ve gathered, quite a few people find this term >>>> offensive ? is this generally the case? We?re trying to decide whether > to >>>> cut the line, or whether to keep it (as some people on the team have > never >>>> heard that it?s offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 3 >>>> Date: Fri, 3 Dec 2010 17:06:52 -0000 >>>> From: "Lynsey Graham" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> The line in question is: >>>> >>>> "Dogs are kept as pets but many also work for a living. They help out in >>>> all sorts of ways from pulling sleds, herding, helping the handicapped, >>>> guarding and hunting" >>>> >>>> It just strikes me as possibly being a bit awkwardly worded with the >>>> potential to offend. Strangely, the German translation seems to just >>>> refer to "f?hren Blinde", which I'm assuming is just referring to >>>> blindness? >>>> >>>> -----Original Message----- >>>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>> >>>> On Behalf Of Sandra Uhling >>>> Sent: 03 December 2010 16:44 >>>> To: 'IGDA Games Accessibility SIG Mailing List' >>>> Subject: Re: [games_access] Terminology >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>> people'. From what I've gathered, quite a few people find this term >>>> offensive - is this generally the case? We're trying to decide whether > to >>>> cut the line, or whether to keep it (as some people on the team have > never >>>> heard that it's offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are advised to take all reasonable precautions to minimise this risk and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 4 >>>> Date: Fri, 3 Dec 2010 17:11:45 -0000 >>>> From: "Barrie Ellis" >>>> Subject: Re: [games_access] Terminology >>>> To: "IGDA Games Accessibility SIG Mailing List" >>>> >>>> Message-ID: >>>> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >>>> reply-type=original >>>> >>>> I much prefer the term Disabled Person/People, in the context that a >>>> person >>>> is disabled by something in their environment that poses a barrier to >>>> them. >>>> If a person can't get into a shop because they need to use a wheelchair, >>>> then you might consider them a disabled person. If there's a ramp in >>>> place, >>>> that they can use, then they are no longer disabled in that particular >>>> context. The same with video games. >>>> >>>> Saying "Person with disability", attaches the disability to them, and >>>> always >>>> feels like a more medical way of describing someone to me. You'll hear >>>> people use the "people first" argument, but I prefer to describe people > as >>>> people first. Then if there's something disabling them from doing what >>>> they >>>> need/want to do, I would describe the person as a disabled person. >>>> >>>> Barrie >>>> >>>> >>>> >>>> >>>> >>>> -------------------------------------------------- >>>> From: "Sandra Uhling" >>>> Sent: Friday, December 03, 2010 4:44 PM >>>> To: "'IGDA Games Accessibility SIG Mailing List'" > >>>> Subject: Re: [games_access] Terminology >>>> >>>>> Hi Lynsey, >>>>> >>>>> I think this video will help you. >>>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>>> >>>>> Maybe you can describe the situation and what kind of disability the >>>>> referred people have? >>>>> >>>>> A good description in general is: Persons with Disabilities, short >> PwDs. >>>>> >>>>> Best regards, >>>>> Sandra >>>>> >>>>> >>>>> -----Urspr?ngliche Nachricht----- >>>>> Von: games_access-bounces at igda.org >> [mailto:games_access-bounces at igda.org] >>>>> Im >>>>> Auftrag von Lynsey Graham >>>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>>> Betreff: [games_access] Terminology >>>>> >>>>> Hello all, >>>>> >>>>> >>>>> I was wondering if I could ask for advice. I've just moved onto a >>>>> project, >>>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>>> people'. From what I've gathered, quite a few people find this term >>>>> offensive - is this generally the case? We're trying to decide whether >>>>> to >>>>> cut the line, or whether to keep it (as some people on the team have >>>>> never >>>>> heard that it's offensive). >>>>> >>>>> >>>>> >>>>> Any feedback would be much appreciated! >>>>> >>>>> >>>>> Cheers, >>>>> >>>>> >>>>> Lynsey >>>>> >>>>> >>>>> >>>>> Lynsey Graham >>>>> >>>>> Designer | Blitz Games >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> ________________________________ >>>>> >>>>> -- >> >>>>> IMPORTANT INFORMATION >>>>> >>>>> Information and any attached documentation from Blitz Games Studios >>>>> Limited >>>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>>> TruSim >>>>> & BlitzTech) is intended for the use of the addressee only and may >>>>> contain >>>>> confidential information. >>>>> >>>>> If you are not the intended recipient please delete this email and >> notify >>>>> us >>>>> immediately. >>>>> >>>>> Please note that without the prior written consent of Blitz Games >> Studios >>>>> Limited any form of distribution, copying or use of this email or the >>>>> information in it is strictly prohibited and may be unlawful. >>>>> >>>>> Attachments to this email may accidentally contain software viruses. >> You >>>>> are >>>>> advised to take all reasonable precautions to minimise this risk and to >>>>> carry out a virus check on any attachments before they are opened. >>>>> >>>>> Any formal offer contained in this email is subject to the standard >> terms >>>>> & >>>>> conditions of Blitz Games Studios Limited and must be signed by both >>>>> parties. Any views or opinions expressed are solely those of the author >>>>> and >>>>> do not necessarily represent those of Blitz Games Studios Limited. >>>>> >>>>> Blitz Games Studios Limited is registered in England (company no: >>>>> 2482913). >>>>> Its registered address is Regent Square House, The Parade, Leamington >>>>> Spa, >>>>> Warwickshire, CV32 4NL, UK >>>>> >>>>> *********** >>>>> >>>>> >>>>> _______________________________________________ >>>>> games_access mailing list >>>>> games_access at igda.org >>>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> End of games_access Digest, Vol 81, Issue 4 >>>> ******************************************* >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >>> 02:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> ________________________________ >>> >>> -- >>> >>> IMPORTANT INFORMATION >>> >>> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >>> >>> >>> If you are not the intended recipient please delete this email and notify us immediately. >>> >>> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >>> >>> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >>> >>> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >>> >>> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >>> >>> *********** >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >>> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> Ryan Arndt >>> Acting Community Manager >>> International Game Developers Association >>> Website: http://www.igda.org >>> Email: ryan at igda.org >>> >>> LinkedIn: http://j.mp/IGDAli >>> Facebook: http://j.mp/IGDAfb >>> Twitter: @igda/@certainlysocial >>> http://facebook.com/ryan80e >>> Skype: ryanarndt >>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 02:34:00 >>> >>> >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> End of games_access Digest, Vol 81, Issue 31 >>> ******************************************** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From blazeeagle at suddenlink.net Mon Dec 13 12:05:59 2010 From: blazeeagle at suddenlink.net (BlazeEagle) Date: Mon, 13 Dec 2010 12:05:59 -0500 Subject: [games_access] Game Controller Brain Storming Message-ID: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> -- I can't remember if I asked this before on this list, so please kindly excuse me if I have. -- Anyway, How many physically disabled games would benefit from a Playstation 2 style controller split into two equal sections? I would because while I can use a trackball & a on-screen keyboard, I can't hold my arms together to use a stock Playstation 2 controller. Via Google searching, I found a few with a similar configuration but these have awkward to bad button placement. Is there a list online somewhere that has a round up of the most accessible controllers currently available that I could compare my ideas with? Thanks, Aaron aka BlazeEagle -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Mon Dec 13 12:07:45 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Mon, 13 Dec 2010 18:07:45 +0100 Subject: [games_access] terminology In-Reply-To: <077AE561-AED4-4A38-A8D8-6436B3B0D682@igda.org> References: <0B1E061255694933AE384577DEE1CFF2@aarons> <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> <077AE561-AED4-4A38-A8D8-6436B3B0D682@igda.org> Message-ID: <002301cb9ae8$43a1d2c0$cae57840$@de> Hi, I think they key is that there are bad words that should not be used. We are talking about the more friendly terms. :-) -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt Gesendet: Montag, 13. Dezember 2010 17:46 An: IGDA Games Accessibility SIG Mailing List Cc: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] terminology Yep it's an academic term that was used across the board when teaching teachers in Alberta, Canada. Sounds like no one term will ever satisfy regardless as it's so subjective. Sent from my iPhone On 2010-12-13, at 6:30 AM, Michelle Hinn wrote: > Ok...before we make poor Ryan feel too bad for mentioning that "differently abled" was the term that was used when he was in college, which is a term that I think works better with certain cognitive/learning disabilities if you follow the "multiple intelligences" theories... > > I think given that our role is to support both gamers with disabilities/disabled gamers (and the myriad of terms we could come up with) and developers with disabilities (see previous parenthetical!), we should be careful to focus on the issues that help support these things and not be the world authority on terminology. :) > > Clearly, there are many, many ways of terming "disability" (and, yes, "differently abled" was, indeed, a term used as was handicappable!). And like all sub-groups (and we are all a part of a sub-group in some way, whether it is race, gender, sexuality, nationality, hair color, etc). But lengthy discussions (and, yes, even I find it hard to avoid veering into) on terms like this (important but not the focus of the SIG) only detract from the group's role when there are many, many other groups who can and will and have the time to discuss this at much greater length than we do. We also area up against different language and regional terminology -- basically we will never agree! And this is true whether we have a disability or not, whether we prefer a medical or social model or intergalactic model (just made that up to tease Barrie, mainly -- and isn't that purpose? ;) ), etc. > > So...let's talk about games and not focus so much on what we prefer to refer to ourselves and others as -- as I said, there are entire academic departments and advocacy organizations solely focused (or nearly so!) on such things. > > (And, yes, I know this is not going to stop the discussions about the discussion of what to call those with a disability! And even by saying "disability" I know that just urked a few people.) :) > > Michelle > > On Dec 13, 2010, at 6:23 AM, BlazeEagle wrote: > >> "differently abled" is dorky & too "politically correct" sounding. sheesh! lol >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Saturday, December 11, 2010 2:10 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 31 >> >>> Send games_access mailing list submissions to >>> games_access at igda.org >>> >>> To subscribe or unsubscribe via the World Wide Web, visit >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> or, via email, send a message with subject or body 'help' to >>> games_access-request at igda.org >>> >>> You can reach the person managing the list at >>> games_access-owner at igda.org >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of games_access digest..." >>> >>> >>> Today's Topics: >>> >>> 1. Re: Terminology (Steve Spohn) >>> >>> >>> ---------------------------------------------------------------------- >>> >>> Message: 1 >>> Date: Sat, 11 Dec 2010 14:01:45 -0500 >>> From: "Steve Spohn" >>> Subject: Re: [games_access] Terminology >>> To: "'IGDA Games Accessibility SIG Mailing List'" >>> >>> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> >>> Content-Type: text/plain; charset="UTF-8" >>> >>> No lol >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >>> Sent: Saturday, December 11, 2010 6:05 AM >>> To: 'IGDA Games Accessibility SIG Mailing List' >>> Subject: Re: [games_access] Terminology >>> >>> Hi, >>> Maybe that is the new point of view: >>> "It is about ability" :-) >>> >>> UNICEF has a series of books about it. >>> It is for kids and for education. >>> >>> Best regards, >>> Sandra >>> >>> -----Urspr?ngliche Nachricht----- >>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ryan Arndt >>> Gesendet: Montag, 6. Dezember 2010 18:19 >>> An: IGDA Games Accessibility SIG Mailing List >>> Betreff: Re: [games_access] Terminology >>> >>> curious how people view the term "differently abled" as when I did my degree (BEd), this was the term of choice. What do you think? >>> >>> Ryan Arndt >>> IGDA Global Community Manager >>> >>> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: >>> >>> >>> I guess because of my age, I went through the 1970 "handicapped/handicappible" argument where some with disabilities felt that handicappable was a preferable term. So whenever I hear handicapped, I think back to those years (it was something on 70s children/teen TV, etc). After that seemed to be the search for a new term -- whether that was something that was pushed by the disabled community or those without disabilities? I do not know. I've just met many, unlike yourself, who have an issue with the term. So perhaps it's an age thing? >>> >>> Perhaps my own reference to being a "person with a disability" (rather than "disabled person" comes from both my academic background as well as the fact that one of my disabilities is medical (and later made medically worse and causing physical limitations) when being treated for the "cure"). That's a very good possibility! >>> >>> I agree, though, disability doesn't stop and in the end whatever term anyone wants to use about themselves, is ok. >>> >>> I think, however, when it comes to cognitive disorders, cognitive or learning "handicaps" is problematic. Mainly because terms like "disorder," "disabilities," "limitation," etc seems to sound better than "handicap." And, yes, I have a learning disability. :) >>> >>> Michelle >>> >>> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: >>> >>> >>> >>> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with disability? due to people complaining but used to say disabled gamer. I still say disabled gamer but that?s because I avoid medical/academic sounding phrases at all costs. >>> >>> No fight from my end, I?m just stating ?person first? is GREAT in a hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real life I think the disability is imposed on the person. Therefore, saying person with disability is attaching it to who I am. Barrie hates handicap as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I are handicapped (and in the U.S.) so the word doesn?t have negative connotations. So, all I can add is: >>> >>> 1. Being disabled never stops >>> a. There is no break but you can conquer barriers >>> 2. Don?t say cripple or gimp >>> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >>> 3. Handicapped is iffy >>> a. Never met someone in the U.S. who is disabled who minds handicap >>> b. U.K. people dislike it >>> 4. Those who are disabled are more hardened against words >>> 5. Person first is personal preference but it is more often used by academics and medical people >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 9:55 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> Mark, though, refers to himself as a someone with a disability -- perhaps he means to say that something about gaming makes him "disabled" but outside of that activity he is not disabled? >>> >>> Not trying to start a list fight -- just trying to understand where disability starts and stops for you personally. Do you feel that "handicapped" is interchangeable with disability as well? The discussion had started with "handicapped" as a potentially offensive term so I was just looking for your opinion as to whether you found to it worthwhile to differentiate the two or if you found the two terms to be interchangeable. >>> >>> Not sure I agree that by saying "person with a disability" is akin to saying that disability is an accessory -- it's just a preference as to how the individual wants to be referred to by others as. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >>> >>> >>> It?s like anything, someone will always be upset. It would, however, be doable to create an agreed-upon what NOT to say list. >>> >>> As an aside, there is a trend in the disabled community which is similar to most communities; those who ARE handicapped/disabled are much much less sensitive to the term used than those who are not. The ?inclusive? mindset is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but you can?t because I actually am an X? ? where X is a race/gender/disability/nationality . >>> >>> Even if you read back through this list?s ?in-fights? those who aren?t disabled get much more defensive than those who are. >>> >>> Personal preferences aside, I think as long as you don?t use words you KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time over the ?person first? aspect. Mark, our CEO, is trying to say gamer with disabilities, while I continue to say disabled gamer. Why? Because I?m disabled. I?m not ?defining? myself, I?m being factual. I will always be disabled, ergo, I?m a disabled . So, for once, I am very much on Barrie?s side: life made me disabled, it?s not an accessory like a hat. Take away what stops me from a given activity and I?m not disabled ? well other than that whole wheelchair & ventilator thing. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 7:05 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> A K-12 student is a student who is pre-university and/or still in government required schooling. >>> >>> The "K" is for Kindergarten, from the German word "Children's Garden." :) It's an early childhood education term for a "pre-school" like setting. The term is used mostly in North America. >>> >>> As far as a black/white list goes, I'm not sure it's possible to come up with a list that is, well, black/white. I think we could come closer to creating a list of terms that are regionally considered offensive than we could come up with a regional list that is "ok." However, as we've seen from the discussion, it is often up to the individual as to what they themselves use to describe themselves (ie, "handicapped" versus "disabled") and how they choose to describe themselves (ie, as "disabled" or as a "person with a disability"). >>> >>> There are no easy solutions. The same can be said for other issues such as terms, particularly slang terms, for race, sexuality, gender, etc. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >>> >>> >>> >>> >>> Hi, >>> >>> so when we would make a black and white list, we should make separate ones for different regions? >>> >>> What is a K-12 student? >>> >>> Best regards, >>> Sandra >>> >>> >>> ________________________________ >>> >>> >>> Von: "Michelle Hinn" >>> Gesendet: 05.12.2010 00:11:46 >>> An: "IGDA Games Accessibility SIG Mailing List" >>> Betreff: Re: [games_access] Terminology >>> >>> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern (correct, Barrie?) than it is a US concern. >>> I'm not sure I understand how Hasbro got away with a Transformer game called "spastic" even in the US -- that's a term used as an insult by many a K-12 student (and above sometimes!). Perhaps it's losing it's luster as an insult!?! >>> Michelle >>> >>> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >>> >>> >>> I think one of the things that makes it more awkward is that the way words are percieved varies so much from region to region, even in the same language - never mind when you start translating to many languages. For example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be regarded as offensive in the US as it is in the UK - I've heard it used in a lot of US shows, including children's shows (hello Bratz). I know Nintendo managed to get two games pulled from the shelves in the UK that featured the word (including Mario Party 8), and Hasbro recently launched a Transformer called Spastic (which won't be released in the UK). Obviously that's a slightly more exteme example, but we really don't want to unintentionally offend anyone. >>> >>> It's quite a challenge when you're working on a product that will be released across many regions! >>> >>> >>> ________________________________ >>> >>> From: Steve Spohn [mailto:steve at ablegamers.com] >>> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games Accessibility SIG Mailing List' [mailto:games_access at igda.org] >>> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >>> Subject: Re: [games_access] Terminology >>> >>> Exactly, Aaron. According to those who have scolded AG it should be "X >>> challenged" "persons with disabilities" and "persons with limitations" - I >>> say Disabled gamer a lot as it's what I am. Barrie is correct in the >>> "people first" is awkward and attaches negativity. Everyone has a >>> sensitivity to certain words but most of the disabled individuals I've met >>> despise "cripple" and some hate "gimp." >>> >>> I've never had someone object to disabled and only a few on handicapped. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] >>> On Behalf Of BlazeEagle >>> Sent: Friday, December 03, 2010 4:55 PM >>> To: games_access at igda.org >>> Subject: Re: [games_access] Terminology >>> >>> I personally don't find it that offensive but each person has their own >>> preference. For physical disability, is "physically challenged" more "P.C."? >>> >>> For visual disabilities, How about "visually challenged" for visual >>> disabilities? >>> >>> It really just boils down to semantics & how sensitive one is. >>> >>> Aaron >>> >>> -------------------------------------------------- >>> From: >>> Sent: Friday, December 03, 2010 12:11 PM >>> To: >>> Subject: games_access Digest, Vol 81, Issue 4 >>> >>>> Send games_access mailing list submissions to >>>> games_access at igda.org >>>> >>>> To subscribe or unsubscribe via the World Wide Web, visit >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> or, via email, send a message with subject or body 'help' to >>>> games_access-request at igda.org >>>> >>>> You can reach the person managing the list at >>>> games_access-owner at igda.org >>>> >>>> When replying, please edit your Subject line so it is more specific >>>> than "Re: Contents of games_access digest..." >>>> >>>> >>>> Today's Topics: >>>> >>>> 1. Terminology (Lynsey Graham) >>>> 2. Re: Terminology (Sandra Uhling) >>>> 3. Re: Terminology (Lynsey Graham) >>>> 4. Re: Terminology (Barrie Ellis) >>>> >>>> >>>> ---------------------------------------------------------------------- >>>> >>>> Message: 1 >>>> Date: Fri, 3 Dec 2010 16:25:14 -0000 >>>> From: "Lynsey Graham" >>>> Subject: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >>>> Content-Type: text/plain; charset="us-ascii" >>>> >>>> Hello all, >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, and noticed that one of the lines of dialogue refers to >>>> 'handicapped people'. From what I've gathered, quite a few people find >>>> this term offensive - is this generally the case? We're trying to decide >>>> whether to cut the line, or whether to keep it (as some people on the > team >>> >>>> have never heard that it's offensive). >>>> >>>> Any feedback would be much appreciated! >>>> >>>> Cheers, >>>> >>>> Lynsey >>>> >>>> Lynsey Graham >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are advised to take all reasonable precautions to minimise this risk and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> -------------- next part -------------- >>>> An HTML attachment was scrubbed... >>>> URL: >>>> >>> >> /13f319e7/attachment.html> >>>> >>>> ------------------------------ >>>> >>>> Message: 2 >>>> Date: Fri, 3 Dec 2010 17:44:14 +0100 >>>> From: "Sandra Uhling" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I?ve just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to ?handicapped >>>> people?. From what I?ve gathered, quite a few people find this term >>>> offensive ? is this generally the case? We?re trying to decide whether > to >>>> cut the line, or whether to keep it (as some people on the team have > never >>>> heard that it?s offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 3 >>>> Date: Fri, 3 Dec 2010 17:06:52 -0000 >>>> From: "Lynsey Graham" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> The line in question is: >>>> >>>> "Dogs are kept as pets but many also work for a living. They help out in >>>> all sorts of ways from pulling sleds, herding, helping the handicapped, >>>> guarding and hunting" >>>> >>>> It just strikes me as possibly being a bit awkwardly worded with the >>>> potential to offend. Strangely, the German translation seems to just >>>> refer to "f?hren Blinde", which I'm assuming is just referring to >>>> blindness? >>>> >>>> -----Original Message----- >>>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>> >>>> On Behalf Of Sandra Uhling >>>> Sent: 03 December 2010 16:44 >>>> To: 'IGDA Games Accessibility SIG Mailing List' >>>> Subject: Re: [games_access] Terminology >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>> people'. From what I've gathered, quite a few people find this term >>>> offensive - is this generally the case? We're trying to decide whether > to >>>> cut the line, or whether to keep it (as some people on the team have > never >>>> heard that it's offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. You >>>> are advised to take all reasonable precautions to minimise this risk and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 4 >>>> Date: Fri, 3 Dec 2010 17:11:45 -0000 >>>> From: "Barrie Ellis" >>>> Subject: Re: [games_access] Terminology >>>> To: "IGDA Games Accessibility SIG Mailing List" >>>> >>>> Message-ID: >>>> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >>>> reply-type=original >>>> >>>> I much prefer the term Disabled Person/People, in the context that a >>>> person >>>> is disabled by something in their environment that poses a barrier to >>>> them. >>>> If a person can't get into a shop because they need to use a wheelchair, >>>> then you might consider them a disabled person. If there's a ramp in >>>> place, >>>> that they can use, then they are no longer disabled in that particular >>>> context. The same with video games. >>>> >>>> Saying "Person with disability", attaches the disability to them, and >>>> always >>>> feels like a more medical way of describing someone to me. You'll hear >>>> people use the "people first" argument, but I prefer to describe people > as >>>> people first. Then if there's something disabling them from doing what >>>> they >>>> need/want to do, I would describe the person as a disabled person. >>>> >>>> Barrie >>>> >>>> >>>> >>>> >>>> >>>> -------------------------------------------------- >>>> From: "Sandra Uhling" >>>> Sent: Friday, December 03, 2010 4:44 PM >>>> To: "'IGDA Games Accessibility SIG Mailing List'" > >>>> Subject: Re: [games_access] Terminology >>>> >>>>> Hi Lynsey, >>>>> >>>>> I think this video will help you. >>>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>>> >>>>> Maybe you can describe the situation and what kind of disability the >>>>> referred people have? >>>>> >>>>> A good description in general is: Persons with Disabilities, short >> PwDs. >>>>> >>>>> Best regards, >>>>> Sandra >>>>> >>>>> >>>>> -----Urspr?ngliche Nachricht----- >>>>> Von: games_access-bounces at igda.org >> [mailto:games_access-bounces at igda.org] >>>>> Im >>>>> Auftrag von Lynsey Graham >>>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>>> Betreff: [games_access] Terminology >>>>> >>>>> Hello all, >>>>> >>>>> >>>>> I was wondering if I could ask for advice. I've just moved onto a >>>>> project, >>>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>>> people'. From what I've gathered, quite a few people find this term >>>>> offensive - is this generally the case? We're trying to decide whether >>>>> to >>>>> cut the line, or whether to keep it (as some people on the team have >>>>> never >>>>> heard that it's offensive). >>>>> >>>>> >>>>> >>>>> Any feedback would be much appreciated! >>>>> >>>>> >>>>> Cheers, >>>>> >>>>> >>>>> Lynsey >>>>> >>>>> >>>>> >>>>> Lynsey Graham >>>>> >>>>> Designer | Blitz Games >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> ________________________________ >>>>> >>>>> -- >> >>>>> IMPORTANT INFORMATION >>>>> >>>>> Information and any attached documentation from Blitz Games Studios >>>>> Limited >>>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>>> TruSim >>>>> & BlitzTech) is intended for the use of the addressee only and may >>>>> contain >>>>> confidential information. >>>>> >>>>> If you are not the intended recipient please delete this email and >> notify >>>>> us >>>>> immediately. >>>>> >>>>> Please note that without the prior written consent of Blitz Games >> Studios >>>>> Limited any form of distribution, copying or use of this email or the >>>>> information in it is strictly prohibited and may be unlawful. >>>>> >>>>> Attachments to this email may accidentally contain software viruses. >> You >>>>> are >>>>> advised to take all reasonable precautions to minimise this risk and to >>>>> carry out a virus check on any attachments before they are opened. >>>>> >>>>> Any formal offer contained in this email is subject to the standard >> terms >>>>> & >>>>> conditions of Blitz Games Studios Limited and must be signed by both >>>>> parties. Any views or opinions expressed are solely those of the author >>>>> and >>>>> do not necessarily represent those of Blitz Games Studios Limited. >>>>> >>>>> Blitz Games Studios Limited is registered in England (company no: >>>>> 2482913). >>>>> Its registered address is Regent Square House, The Parade, Leamington >>>>> Spa, >>>>> Warwickshire, CV32 4NL, UK >>>>> >>>>> *********** >>>>> >>>>> >>>>> _______________________________________________ >>>>> games_access mailing list >>>>> games_access at igda.org >>>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> End of games_access Digest, Vol 81, Issue 4 >>>> ******************************************* >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >>> 02:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> ________________________________ >>> >>> -- >>> >>> IMPORTANT INFORMATION >>> >>> Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. >>> >>> >>> If you are not the intended recipient please delete this email and notify us immediately. >>> >>> Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. >>> >>> Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. >>> >>> Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. >>> >>> Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK >>> >>> *********** >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >>> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> Ryan Arndt >>> Acting Community Manager >>> International Game Developers Association >>> Website: http://www.igda.org >>> Email: ryan at igda.org >>> >>> LinkedIn: http://j.mp/IGDAli >>> Facebook: http://j.mp/IGDAfb >>> Twitter: @igda/@certainlysocial >>> http://facebook.com/ryan80e >>> Skype: ryanarndt >>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 02:34:00 >>> >>> >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> End of games_access Digest, Vol 81, Issue 31 >>> ******************************************** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From ttefertiller at igda-gasig.org Mon Dec 13 13:20:42 2010 From: ttefertiller at igda-gasig.org (Tara Tefertiller) Date: Mon, 13 Dec 2010 13:20:42 -0500 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: <001b01cb9ade$20d8fde0$628af9a0$@de> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de> <4D065B96.5000201@7128.com> <001b01cb9ade$20d8fde0$628af9a0$@de> Message-ID: Sandra, Many games other representations of important sounds in game. For example: In Silent Hill: Homecoming plays a static radio sound that gets louder as you get closer to enemies, but also has a visual representation by adding a film grain to the screen. The closer to the enemy you get, the more "old time movie" the screen begins to look. The challenge for designers it to identify what is important or adds significant elements to gameplay and then the best way to represent them on screen with out cluttering the screen or taking away from the feeling of the game. However, for many games titles, it's considered a victory for gamers who are deaf or having other hearing difficulties to see they have implemented some sort of system that identifies all important sounds, such as text only closed captioning. Tara On Mon, Dec 13, 2010 at 10:55 AM, Sandra Uhling wrote: > The question is not if they include all sounds, > The question is does it included all alternative presentations? > > I personally do not like to use only "text" as presentations. > There is more, and the game designer should not what they can use > And decide themselves what they want to use. > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Eleanor Robinson > Gesendet: Montag, 13. Dezember 2010 18:45 > An: games_access at igda.org > Betreff: Re: [games_access] [CC] - was Conference in Barcelona > > On 12/12/2010 2:24 PM, Sandra Uhling wrote: > > Hello, > > > > I would like to know what is the best term? > > > > Is Closed Captioning only for optional text or does it include also other > > alternative presentation of sound? (inclusive force feedback?) > > > > When not, maybe the term "Sound Alternative" is better? > > Sound Alternative includes [CC], icons, graphics and force feedback, ... > ? > > > > Best regards, > > Sandra > As far as I know the term closed captioning includes information about > all pertinent sounds that are present in the movie or game. For > example, if there were sounds from the underbrush on the right, the > caption bar would indicate what the sounds are and where from. > > Sub-titles on the other hand only include reproducing speech components. > > Eleanor Robinson > 7-128 Software > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Mon Dec 13 14:39:53 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Mon, 13 Dec 2010 13:39:53 -0600 Subject: [games_access] terminology In-Reply-To: <001e01cb9ad8$1ffcb660$5ff62320$@com> References: <0B1E061255694933AE384577DEE1CFF2@aarons> <2E5417ED-7632-460E-8A5F-A0E530E4246F@uiuc.edu> <001e01cb9ad8$1ffcb660$5ff62320$@com> Message-ID: <019A8CA6-684E-41A2-9874-63AB98B26EFE@uiuc.edu> He replied to a digest so that might have been why you didn't get it. Anyway, excellent points, Steve! There's a theory in the cognitive disability (and ability) world that says that to say cognitive disability when one has a learning disability is "limiting" and that there are actually multiple intelligences (Garner is the researcher). I dig (and have dug) what he has to say, in theory. But it's not saying that there isn't limitations, etc in certain areas -- just that there are strengths in others. And that's how many learning disabilities are found -- it's not IQ but, rather, a limitation in say reading that causes a disability. But that's a WHOLE other set of arguments and, again, this isn't the list to go into the nuances of multiple intelligence theory! :) I agree -- you either pretend they don't exist and go along your merry way thinking that your own reality is the only one or or accept that they exist and that you may or may not have one and live your life (to do so otherwise would not be, well, living!). Michelle On Dec 13, 2010, at 9:12 AM, Steve Spohn wrote: > Was that an auto-response Aaron replied to? It must have went straight to > my junk folder because I never got it. > > Anyway, I have to agree with him, and it's not against Ryan - it's against > UNICEF/UN. Differently abled or all about ability is a misnomer. Let's > look at why I and those like me are disabled. There are things in the world > that are inaccessible due to a physiological, cognitive, or visual/audio > barrier. Once you have removed those barriers you are no longer technically > disabled. In some cases, the barrier is more difficult; in my case the > inability to control muscles. Therefore, it was not the world but genetics > that caused the barrier. But even at that, if science was to come up with a > way to "fix" those genetic issues, I would not be disabled. > > Now, let's take a look at the word ability. Ability means to have the means > to do something, more commonly referred to as a talent. Michael Jackson had > the ability to sing and dance. Tiger Woods has the ability to swing a golf > club accurately. These are abilities. When you say something like "it's all > about ability" you are focusing on normal everyday abilities. For example, > "he can use a wheelchair to get around" or "she can go to the store with her > seeing-eye dog" - you are then focusing on the disability and it's demeaning > because you are staying "he/she can do X but only because of XYZ." But when > you talk about Tiger, you don't say "he can really use his bicep muscle to > swing a golf club" you just say he's good at golf without a qualifier. > > There is really two things in disability. You must either completely ignore > it and just live your life or own your disability like you do the color of > your eyes. To beat around the bush in any other way is argumentative. > > Steve Spohn > Associate Editor > The AbleGamers Foundation > > www.ablegamers.com > www.ablegamers.org > > Find me on Skype! Username: Steve_Spohn > > -----Original Message----- > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Michelle Hinn > Sent: Monday, December 13, 2010 9:30 AM > To: IGDA Games Accessibility SIG Mailing List > Subject: [games_access] terminology > > Ok...before we make poor Ryan feel too bad for mentioning that "differently > abled" was the term that was used when he was in college, which is a term > that I think works better with certain cognitive/learning disabilities if > you follow the "multiple intelligences" theories... > > I think given that our role is to support both gamers with > disabilities/disabled gamers (and the myriad of terms we could come up with) > and developers with disabilities (see previous parenthetical!), we should be > careful to focus on the issues that help support these things and not be the > world authority on terminology. :) > > Clearly, there are many, many ways of terming "disability" (and, yes, > "differently abled" was, indeed, a term used as was handicappable!). And > like all sub-groups (and we are all a part of a sub-group in some way, > whether it is race, gender, sexuality, nationality, hair color, etc). But > lengthy discussions (and, yes, even I find it hard to avoid veering into) on > terms like this (important but not the focus of the SIG) only detract from > the group's role when there are many, many other groups who can and will and > have the time to discuss this at much greater length than we do. We also > area up against different language and regional terminology -- basically we > will never agree! And this is true whether we have a disability or not, > whether we prefer a medical or social model or intergalactic model (just > made that up to tease Barrie, mainly -- and isn't that purpose? ;) ), etc. > > So...let's talk about games and not focus so much on what we prefer to refer > to ourselves and others as -- as I said, there are entire academic > departments and advocacy organizations solely focused (or nearly so!) on > such things. > > (And, yes, I know this is not going to stop the discussions about the > discussion of what to call those with a disability! And even by saying > "disability" I know that just urked a few people.) :) > > Michelle > > On Dec 13, 2010, at 6:23 AM, BlazeEagle wrote: > >> "differently abled" is dorky & too "politically correct" sounding. sheesh! > lol >> >> Aaron >> >> -------------------------------------------------- >> From: >> Sent: Saturday, December 11, 2010 2:10 PM >> To: >> Subject: games_access Digest, Vol 81, Issue 31 >> >>> Send games_access mailing list submissions to >>> games_access at igda.org >>> >>> To subscribe or unsubscribe via the World Wide Web, visit >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> or, via email, send a message with subject or body 'help' to >>> games_access-request at igda.org >>> >>> You can reach the person managing the list at >>> games_access-owner at igda.org >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of games_access digest..." >>> >>> >>> Today's Topics: >>> >>> 1. Re: Terminology (Steve Spohn) >>> >>> >>> ---------------------------------------------------------------------- >>> >>> Message: 1 >>> Date: Sat, 11 Dec 2010 14:01:45 -0500 >>> From: "Steve Spohn" >>> Subject: Re: [games_access] Terminology >>> To: "'IGDA Games Accessibility SIG Mailing List'" >>> >>> Message-ID: <003f01cb9965$dba659d0$92f30d70$@com> >>> Content-Type: text/plain; charset="UTF-8" >>> >>> No lol >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling >>> Sent: Saturday, December 11, 2010 6:05 AM >>> To: 'IGDA Games Accessibility SIG Mailing List' >>> Subject: Re: [games_access] Terminology >>> >>> Hi, >>> Maybe that is the new point of view: >>> "It is about ability" :-) >>> >>> UNICEF has a series of books about it. >>> It is for kids and for education. >>> >>> Best regards, >>> Sandra >>> >>> -----Urspr?ngliche Nachricht----- >>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im Auftrag von Ryan Arndt >>> Gesendet: Montag, 6. Dezember 2010 18:19 >>> An: IGDA Games Accessibility SIG Mailing List >>> Betreff: Re: [games_access] Terminology >>> >>> curious how people view the term "differently abled" as when I did my > degree (BEd), this was the term of choice. What do you think? >>> >>> Ryan Arndt >>> IGDA Global Community Manager >>> >>> On 2010-12-04, at 7:59 PM, Michelle Hinn wrote: >>> >>> >>> I guess because of my age, I went through the 1970 > "handicapped/handicappible" argument where some with disabilities felt that > handicappable was a preferable term. So whenever I hear handicapped, I think > back to those years (it was something on 70s children/teen TV, etc). After > that seemed to be the search for a new term -- whether that was something > that was pushed by the disabled community or those without disabilities? I > do not know. I've just met many, unlike yourself, who have an issue with the > term. So perhaps it's an age thing? >>> >>> Perhaps my own reference to being a "person with a disability" (rather > than "disabled person" comes from both my academic background as well as the > fact that one of my disabilities is medical (and later made medically worse > and causing physical limitations) when being treated for the "cure"). That's > a very good possibility! >>> >>> I agree, though, disability doesn't stop and in the end whatever term > anyone wants to use about themselves, is ok. >>> >>> I think, however, when it comes to cognitive disorders, cognitive or > learning "handicaps" is problematic. Mainly because terms like "disorder," > "disabilities," "limitation," etc seems to sound better than "handicap." > And, yes, I have a learning disability. :) >>> >>> Michelle >>> >>> On Dec 4, 2010, at 9:24 PM, Steve Spohn wrote: >>> >>> >>> >>> I?ve found very few who dislike handicapped (U.S. thing maybe) ? even > golf uses handicap as in ?a disadvantage.? Mark prefers to say ?gamer with > disability? due to people complaining but used to say disabled gamer. I > still say disabled gamer but that?s because I avoid medical/academic > sounding phrases at all costs. >>> >>> No fight from my end, I?m just stating ?person first? is GREAT in a > hospital. I hated when Drs referred to me as ?kidney in bed 8? but in real > life I think the disability is imposed on the person. Therefore, saying > person with disability is attaching it to who I am. Barrie hates handicap > as do most UK?ers, so we try to avoid it. However, you, Mark, Aaron, and I > are handicapped (and in the U.S.) so the word doesn?t have negative > connotations. So, all I can add is: >>> >>> 1. Being disabled never stops >>> a. There is no break but you can conquer barriers >>> 2. Don?t say cripple or gimp >>> a. Notice broadened horizons is ?GimpGear.us? but promotes BH >>> 3. Handicapped is iffy >>> a. Never met someone in the U.S. who is disabled who minds handicap >>> b. U.K. people dislike it >>> 4. Those who are disabled are more hardened against words >>> 5. Person first is personal preference but it is more often used by > academics and medical people >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 9:55 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> Mark, though, refers to himself as a someone with a disability -- perhaps > he means to say that something about gaming makes him "disabled" but outside > of that activity he is not disabled? >>> >>> Not trying to start a list fight -- just trying to understand where > disability starts and stops for you personally. Do you feel that > "handicapped" is interchangeable with disability as well? The discussion had > started with "handicapped" as a potentially offensive term so I was just > looking for your opinion as to whether you found to it worthwhile to > differentiate the two or if you found the two terms to be interchangeable. >>> >>> Not sure I agree that by saying "person with a disability" is akin to > saying that disability is an accessory -- it's just a preference as to how > the individual wants to be referred to by others as. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 6:52 PM, Steve Spohn wrote: >>> >>> >>> It?s like anything, someone will always be upset. It would, however, be > doable to create an agreed-upon what NOT to say list. >>> >>> As an aside, there is a trend in the disabled community which is similar > to most communities; those who ARE handicapped/disabled are much much less > sensitive to the term used than those who are not. The ?inclusive? mindset > is very prevalent in every country now-a-days, i.e. ?I can say I?m ABC but > you can?t because I actually am an X? ? where X is a > race/gender/disability/nationality . >>> >>> Even if you read back through this list?s ?in-fights? those who aren?t > disabled get much more defensive than those who are. >>> >>> Personal preferences aside, I think as long as you don?t use words you > KNOW will hurt someone, you?re PC enough. AG gets scolded from time to time > over the ?person first? aspect. Mark, our CEO, is trying to say gamer with > disabilities, while I continue to say disabled gamer. Why? Because I?m > disabled. I?m not ?defining? myself, I?m being factual. I will always be > disabled, ergo, I?m a disabled . So, for once, I am very much > on Barrie?s side: life made me disabled, it?s not an accessory like a hat. > Take away what stops me from a given activity and I?m not disabled ? well > other than that whole wheelchair & ventilator thing. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn >>> Sent: Saturday, December 04, 2010 7:05 PM >>> To: IGDA Games Accessibility SIG Mailing List >>> Subject: Re: [games_access] Terminology >>> >>> A K-12 student is a student who is pre-university and/or still in > government required schooling. >>> >>> The "K" is for Kindergarten, from the German word "Children's Garden." :) > It's an early childhood education term for a "pre-school" like setting. The > term is used mostly in North America. >>> >>> As far as a black/white list goes, I'm not sure it's possible to come up > with a list that is, well, black/white. I think we could come closer to > creating a list of terms that are regionally considered offensive than we > could come up with a regional list that is "ok." However, as we've seen from > the discussion, it is often up to the individual as to what they themselves > use to describe themselves (ie, "handicapped" versus "disabled") and how > they choose to describe themselves (ie, as "disabled" or as a "person with a > disability"). >>> >>> There are no easy solutions. The same can be said for other issues such > as terms, particularly slang terms, for race, sexuality, gender, etc. >>> >>> Michelle >>> >>> On Dec 4, 2010, at 5:31 PM, Sandra Uhling wrote: >>> >>> >>> >>> >>> Hi, >>> >>> so when we would make a black and white list, we should make separate > ones for different regions? >>> >>> What is a K-12 student? >>> >>> Best regards, >>> Sandra >>> >>> >>> ________________________________ >>> >>> >>> Von: "Michelle Hinn" >>> Gesendet: 05.12.2010 00:11:46 >>> An: "IGDA Games Accessibility SIG Mailing List" >>> Betreff: Re: [games_access] Terminology >>> >>> True, Lynsey -- Handicapped as "Cap in Hand" is more of a UK concern > (correct, Barrie?) than it is a US concern. >>> I'm not sure I understand how Hasbro got away with a Transformer game > called "spastic" even in the US -- that's a term used as an insult by many a > K-12 student (and above sometimes!). Perhaps it's losing it's luster as an > insult!?! >>> Michelle >>> >>> On Dec 4, 2010, at 8:02 AM, Lynsey Graham wrote: >>> >>> >>> I think one of the things that makes it more awkward is that the way > words are percieved varies so much from region to region, even in the same > language - never mind when you start translating to many languages. For > example, while still unpleasant, 'spastic' and 'spazz' doesn't seem to be > regarded as offensive in the US as it is in the UK - I've heard it used in a > lot of US shows, including children's shows (hello Bratz). I know Nintendo > managed to get two games pulled from the shelves in the UK that featured the > word (including Mario Party 8), and Hasbro recently launched a Transformer > called Spastic (which won't be released in the UK). Obviously that's a > slightly more exteme example, but we really don't want to unintentionally > offend anyone. >>> >>> It's quite a challenge when you're working on a product that will be > released across many regions! >>> >>> >>> ________________________________ >>> >>> From: Steve Spohn [mailto:steve at ablegamers.com] >>> To: 'BlazeEagle' [mailto:blazeeagle at suddenlink.net], 'IGDA Games > Accessibility SIG Mailing List' [mailto:games_access at igda.org] >>> Sent: Sat, 04 Dec 2010 00:43:09 +0000 >>> Subject: Re: [games_access] Terminology >>> >>> Exactly, Aaron. According to those who have scolded AG it should be "X >>> challenged" "persons with disabilities" and "persons with limitations" - > I >>> say Disabled gamer a lot as it's what I am. Barrie is correct in the >>> "people first" is awkward and attaches negativity. Everyone has a >>> sensitivity to certain words but most of the disabled individuals I've > met >>> despise "cripple" and some hate "gimp." >>> >>> I've never had someone object to disabled and only a few on handicapped. >>> >>> Steve Spohn >>> Associate Editor >>> The AbleGamers Foundation >>> >>> www.ablegamers.com >>> www.ablegamers.org >>> >>> Find me on Skype! Username: Steve_Spohn >>> >>> >>> -----Original Message----- >>> From: games_access-bounces at igda.org > [mailto:games_access-bounces at igda.org] >>> On Behalf Of BlazeEagle >>> Sent: Friday, December 03, 2010 4:55 PM >>> To: games_access at igda.org >>> Subject: Re: [games_access] Terminology >>> >>> I personally don't find it that offensive but each person has their own >>> preference. For physical disability, is "physically challenged" more > "P.C."? >>> >>> For visual disabilities, How about "visually challenged" for visual >>> disabilities? >>> >>> It really just boils down to semantics & how sensitive one is. >>> >>> Aaron >>> >>> -------------------------------------------------- >>> From: >>> Sent: Friday, December 03, 2010 12:11 PM >>> To: >>> Subject: games_access Digest, Vol 81, Issue 4 >>> >>>> Send games_access mailing list submissions to >>>> games_access at igda.org >>>> >>>> To subscribe or unsubscribe via the World Wide Web, visit >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> or, via email, send a message with subject or body 'help' to >>>> games_access-request at igda.org >>>> >>>> You can reach the person managing the list at >>>> games_access-owner at igda.org >>>> >>>> When replying, please edit your Subject line so it is more specific >>>> than "Re: Contents of games_access digest..." >>>> >>>> >>>> Today's Topics: >>>> >>>> 1. Terminology (Lynsey Graham) >>>> 2. Re: Terminology (Sandra Uhling) >>>> 3. Re: Terminology (Lynsey Graham) >>>> 4. Re: Terminology (Barrie Ellis) >>>> >>>> >>>> ---------------------------------------------------------------------- >>>> >>>> Message: 1 >>>> Date: Fri, 3 Dec 2010 16:25:14 -0000 >>>> From: "Lynsey Graham" >>>> Subject: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> <7388601b-854b-41ec-8428-9794278692e2 at blitzgamesstudios.com> >>>> Content-Type: text/plain; charset="us-ascii" >>>> >>>> Hello all, >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, and noticed that one of the lines of dialogue refers to >>>> 'handicapped people'. From what I've gathered, quite a few people find >>>> this term offensive - is this generally the case? We're trying to > decide >>>> whether to cut the line, or whether to keep it (as some people on the > > team >>> >>>> have never heard that it's offensive). >>>> >>>> Any feedback would be much appreciated! >>>> >>>> Cheers, >>>> >>>> Lynsey >>>> >>>> Lynsey Graham >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. > You >>>> are advised to take all reasonable precautions to minimise this risk > and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> -------------- next part -------------- >>>> An HTML attachment was scrubbed... >>>> URL: >>>> >>> > >> /13f319e7/attachment.html> >>>> >>>> ------------------------------ >>>> >>>> Message: 2 >>>> Date: Fri, 3 Dec 2010 17:44:14 +0100 >>>> From: "Sandra Uhling" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: <004601cb9309$52353ac0$f69fb040$@de> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short > PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I?ve just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to ?handicapped >>>> people?. From what I?ve gathered, quite a few people find this term >>>> offensive ? is this generally the case? We?re trying to decide whether >> to >>>> cut the line, or whether to keep it (as some people on the team have > > never >>>> heard that it?s offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. > You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 3 >>>> Date: Fri, 3 Dec 2010 17:06:52 -0000 >>>> From: "Lynsey Graham" >>>> Subject: Re: [games_access] Terminology >>>> To: "'IGDA Games Accessibility SIG Mailing List'" >>>> >>>> Message-ID: >>>> >>>> Content-Type: text/plain; charset="iso-8859-1" >>>> >>>> The line in question is: >>>> >>>> "Dogs are kept as pets but many also work for a living. They help out > in >>>> all sorts of ways from pulling sleds, herding, helping the handicapped, >>>> guarding and hunting" >>>> >>>> It just strikes me as possibly being a bit awkwardly worded with the >>>> potential to offend. Strangely, the German translation seems to just >>>> refer to "f?hren Blinde", which I'm assuming is just referring to >>>> blindness? >>>> >>>> -----Original Message----- >>>> From: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] >>> >>>> On Behalf Of Sandra Uhling >>>> Sent: 03 December 2010 16:44 >>>> To: 'IGDA Games Accessibility SIG Mailing List' >>>> Subject: Re: [games_access] Terminology >>>> >>>> Hi Lynsey, >>>> >>>> I think this video will help you. >>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>> >>>> Maybe you can describe the situation and what kind of disability the >>>> referred people have? >>>> >>>> A good description in general is: Persons with Disabilities, short > PwDs. >>>> >>>> Best regards, >>>> Sandra >>>> >>>> >>>> -----Urspr?ngliche Nachricht----- >>>> Von: games_access-bounces at igda.org > > [mailto:games_access-bounces at igda.org] >>>> Im >>>> Auftrag von Lynsey Graham >>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>> Betreff: [games_access] Terminology >>>> >>>> Hello all, >>>> >>>> >>>> I was wondering if I could ask for advice. I've just moved onto a >>>> project, >>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>> people'. From what I've gathered, quite a few people find this term >>>> offensive - is this generally the case? We're trying to decide whether >> to >>>> cut the line, or whether to keep it (as some people on the team have > > never >>>> heard that it's offensive). >>>> >>>> >>>> >>>> Any feedback would be much appreciated! >>>> >>>> >>>> Cheers, >>>> >>>> >>>> Lynsey >>>> >>>> >>>> >>>> Lynsey Graham >>>> >>>> Designer | Blitz Games >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ________________________________ >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited >>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>> TruSim >>>> & BlitzTech) is intended for the use of the addressee only and may > > contain >>>> confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > > notify >>>> us >>>> immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. > You >>>> are >>>> advised to take all reasonable precautions to minimise this risk and to >>>> carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > > terms >>>> & >>>> conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and >>>> do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). >>>> Its registered address is Regent Square House, The Parade, Leamington > > Spa, >>>> Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> -- > >>>> IMPORTANT INFORMATION >>>> >>>> Information and any attached documentation from Blitz Games Studios >>>> Limited (including its divisions: Blitz Games, Volatile Games, Blitz >>>> Arcade, TruSim & BlitzTech) is intended for the use of the addressee > > only >>>> and may contain confidential information. >>>> >>>> If you are not the intended recipient please delete this email and > > notify >>>> us immediately. >>>> >>>> Please note that without the prior written consent of Blitz Games > > Studios >>>> Limited any form of distribution, copying or use of this email or the >>>> information in it is strictly prohibited and may be unlawful. >>>> >>>> Attachments to this email may accidentally contain software viruses. > You >>>> are advised to take all reasonable precautions to minimise this risk > and >>>> to carry out a virus check on any attachments before they are opened. >>>> >>>> Any formal offer contained in this email is subject to the standard > > terms >>>> & conditions of Blitz Games Studios Limited and must be signed by both >>>> parties. Any views or opinions expressed are solely those of the author >>>> and do not necessarily represent those of Blitz Games Studios Limited. >>>> >>>> Blitz Games Studios Limited is registered in England (company no: >>>> 2482913). Its registered address is Regent Square House, The Parade, >>>> Leamington Spa, Warwickshire, CV32 4NL, UK >>>> >>>> *********** >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 4 >>>> Date: Fri, 3 Dec 2010 17:11:45 -0000 >>>> From: "Barrie Ellis" >>>> Subject: Re: [games_access] Terminology >>>> To: "IGDA Games Accessibility SIG Mailing List" >>>> >>>> Message-ID: >>>> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; >>>> reply-type=original >>>> >>>> I much prefer the term Disabled Person/People, in the context that a >>>> person >>>> is disabled by something in their environment that poses a barrier to >>>> them. >>>> If a person can't get into a shop because they need to use a > wheelchair, >>>> then you might consider them a disabled person. If there's a ramp in >>>> place, >>>> that they can use, then they are no longer disabled in that particular >>>> context. The same with video games. >>>> >>>> Saying "Person with disability", attaches the disability to them, and >>>> always >>>> feels like a more medical way of describing someone to me. You'll hear >>>> people use the "people first" argument, but I prefer to describe people >> as >>>> people first. Then if there's something disabling them from doing what >>>> they >>>> need/want to do, I would describe the person as a disabled person. >>>> >>>> Barrie >>>> >>>> >>>> >>>> >>>> >>>> -------------------------------------------------- >>>> From: "Sandra Uhling" >>>> Sent: Friday, December 03, 2010 4:44 PM >>>> To: "'IGDA Games Accessibility SIG Mailing List'" > > >>>> Subject: Re: [games_access] Terminology >>>> >>>>> Hi Lynsey, >>>>> >>>>> I think this video will help you. >>>>> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded >>>>> >>>>> Maybe you can describe the situation and what kind of disability the >>>>> referred people have? >>>>> >>>>> A good description in general is: Persons with Disabilities, short >> > PwDs. >>>>> >>>>> Best regards, >>>>> Sandra >>>>> >>>>> >>>>> -----Urspr?ngliche Nachricht----- >>>>> Von: games_access-bounces at igda.org >> > [mailto:games_access-bounces at igda.org] >>>>> Im >>>>> Auftrag von Lynsey Graham >>>>> Gesendet: Freitag, 3. Dezember 2010 17:25 >>>>> An: 'IGDA Games Accessibility SIG Mailing List' >>>>> Betreff: [games_access] Terminology >>>>> >>>>> Hello all, >>>>> >>>>> >>>>> I was wondering if I could ask for advice. I've just moved onto a >>>>> project, >>>>> and noticed that one of the lines of dialogue refers to 'handicapped >>>>> people'. From what I've gathered, quite a few people find this term >>>>> offensive - is this generally the case? We're trying to decide whether >>>>> to >>>>> cut the line, or whether to keep it (as some people on the team have >>>>> never >>>>> heard that it's offensive). >>>>> >>>>> >>>>> >>>>> Any feedback would be much appreciated! >>>>> >>>>> >>>>> Cheers, >>>>> >>>>> >>>>> Lynsey >>>>> >>>>> >>>>> >>>>> Lynsey Graham >>>>> >>>>> Designer | Blitz Games >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> ________________________________ >>>>> >>>>> -- >> >>>>> IMPORTANT INFORMATION >>>>> >>>>> Information and any attached documentation from Blitz Games Studios >>>>> Limited >>>>> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, >>>>> TruSim >>>>> & BlitzTech) is intended for the use of the addressee only and may >>>>> contain >>>>> confidential information. >>>>> >>>>> If you are not the intended recipient please delete this email and >> > notify >>>>> us >>>>> immediately. >>>>> >>>>> Please note that without the prior written consent of Blitz Games >> > Studios >>>>> Limited any form of distribution, copying or use of this email or the >>>>> information in it is strictly prohibited and may be unlawful. >>>>> >>>>> Attachments to this email may accidentally contain software viruses. >>> You >>>>> are >>>>> advised to take all reasonable precautions to minimise this risk and > to >>>>> carry out a virus check on any attachments before they are opened. >>>>> >>>>> Any formal offer contained in this email is subject to the standard >> > terms >>>>> & >>>>> conditions of Blitz Games Studios Limited and must be signed by both >>>>> parties. Any views or opinions expressed are solely those of the > author >>>>> and >>>>> do not necessarily represent those of Blitz Games Studios Limited. >>>>> >>>>> Blitz Games Studios Limited is registered in England (company no: >>>>> 2482913). >>>>> Its registered address is Regent Square House, The Parade, Leamington >>>>> Spa, >>>>> Warwickshire, CV32 4NL, UK >>>>> >>>>> *********** >>>>> >>>>> >>>>> _______________________________________________ >>>>> games_access mailing list >>>>> games_access at igda.org >>>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> >>>> ------------------------------ >>>> >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>>> >>>> >>>> End of games_access Digest, Vol 81, Issue 4 >>>> ******************************************* >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3293 - Release Date: 12/03/10 >>> 02:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> ________________________________ >>> >>> -- >>> >>> IMPORTANT INFORMATION >>> >>> Information and any attached documentation from Blitz Games Studios > Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, > TruSim & BlitzTech) is intended for the use of the addressee only and may > contain confidential information. > >>> >>> >>> If you are not the intended recipient please delete this email and notify > us immediately. >>> >>> Please note that without the prior written consent of Blitz Games Studios > Limited any form of distribution, copying or use of this email or the > information in it is strictly prohibited and may be unlawful. >>> >>> Attachments to this email may accidentally contain software viruses. You > are advised to take all reasonable precautions to minimise this risk and to > carry out a virus check on any attachments before they are opened. >>> >>> Any formal offer contained in this email is subject to the standard terms > & conditions of Blitz Games Studios Limited and must be signed by both > parties. Any views or opinions expressed are solely those of the author and > do not necessarily represent those of Blitz Games Studios Limited. >>> >>> Blitz Games Studios Limited is registered in England (company no: > 2482913). Its registered address is Regent Square House, The Parade, > Leamington Spa, Warwickshire, CV32 4NL, UK >>> >>> *********** >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> >>> WEB.DE DSL Doppel-Flat ab 19,99 ?/mtl.! Jetzt auch mit >>> gratis Notebook-Flat! http://produkte.web.de/go/DSL_Doppel_Flatrate/2 > >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 > 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3295 - Release Date: 12/04/10 > 14:34:00 >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> >>> Ryan Arndt >>> Acting Community Manager >>> International Game Developers Association >>> Website: http://www.igda.org >>> Email: ryan at igda.org >>> >>> LinkedIn: http://j.mp/IGDAli >>> Facebook: http://j.mp/IGDAfb >>> Twitter: @igda/@certainlysocial >>> http://facebook.com/ryan80e >>> Skype: ryanarndt >>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 9.0.872 / Virus Database: 271.1.1/3309 - Release Date: 12/11/10 > 02:34:00 >>> >>> >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> End of games_access Digest, Vol 81, Issue 31 >>> ******************************************** >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 9.0.872 / Virus Database: 271.1.1/3311 - Release Date: 12/12/10 > 02:35:00 > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access From hinn at uiuc.edu Mon Dec 13 14:42:25 2010 From: hinn at uiuc.edu (Michelle Hinn) Date: Mon, 13 Dec 2010 13:42:25 -0600 Subject: [games_access] Game Controller Brain Storming In-Reply-To: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> References: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> Message-ID: Barrie used to carry one but I'll let him reply to that! :) Am running out the door and will have limited access to email for the next few days due to a family emergency. Michelle On Dec 13, 2010, at 11:05 AM, BlazeEagle wrote: > -- I can't remember if I asked this before on this list, so please kindly excuse me if I have. -- > > Anyway, How many physically disabled games would benefit from a Playstation 2 style controller split into two equal sections? > > I would because while I can use a trackball & a on-screen keyboard, I can't hold my arms together to use a stock Playstation 2 controller. > > Via Google searching, I found a few with a similar configuration but these have awkward to bad button placement. > > Is there a list online somewhere that has a round up of the most accessible controllers currently available that I could compare my ideas with? > > Thanks, > > Aaron aka BlazeEagle > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Mon Dec 13 14:53:25 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Mon, 13 Dec 2010 19:53:25 -0000 Subject: [games_access] January Issue of IGDA Perspectives Newsletter In-Reply-To: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> Message-ID: <8A66D1BC028A4E67AEEED757FAA87DD7@OneSwitchPC> Will do. Will get a short-bit on the work SpecialEffect and the Accessible GameBase have been doing, plus some of their fledgling tie ups with other members on the list. Try and get it to you Wednesday. All the best, Barrie From: Michelle Hinn Sent: Saturday, December 11, 2010 8:48 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] January Issue of IGDA Perspectives Newsletter It would be great to see a nice collection of short articles describing what the different groups that people in the SIG belong to like a summary of key activities from last year and what's coming up next for the groups. It would also be great to see a summary of the Spain conference that just happened! Think of this as an nice way to let IGDA members know about all the different groups that are represented in the SIG! :) Michelle On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: Attention all SIG Members! The IGDA Perspectives Newsletter needs content for its January issue on Game Accessibility. Through this issue we hope to help bridge the knowledge gap about how to increase the accessibility of games that exists between disability groups and game developers and publishers. We are looking for pieces of any length including, but not limited to, the following topics: - Gamers with Disabilities - Relevant tools. - Benefits of using game accessibility features. - Implementing game accessibility features. - Closed captioning in games. - Blind/vision impaired technologies in games. - Quality of life for disabled game developers. - Strategies for working with game accessibility. - Game success stories. Please send article pitches to Editor-in-Chief Beth Aileen Lameman (beth at bethaileen.com) by December 20th. Final articles are due by January 1st. _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From cmangiron at gmail.com Mon Dec 13 14:57:17 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Mon, 13 Dec 2010 20:57:17 +0100 Subject: [games_access] Conference in Barcelona In-Reply-To: <063B2512-02CD-49B4-9B93-028566305162@uiuc.edu> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> <063B2512-02CD-49B4-9B93-028566305162@uiuc.edu> Message-ID: <4D067A9D.4050409@gmail.com> Hi Michelle, Thanks for this! I will very happily do it. When would you need it for? Also, sorry for the emergency, just read your other message. Hope all goes well! Carme On 13/12/2010 15:37, Michelle Hinn wrote: > Hi Carme -- > > Would you be willing to write a couple paragraph summary of the > conference for the IGDA Perspectives Newsletter? > > Thanks! > Michelle > > On Dec 12, 2010, at 4:46 AM, Carme Mangiron wrote: > >> Hi Michelle and everybody, >> >> I am enclosing the booklet of abstracts for the conference in >> Barcelona, so that you can see what papers were presented on the game >> / virtual worlds accessibility strand and their approach. I also hope >> to have links to most full presentations by mid-next week, and I will >> also forward them to the list. >> >> On the meantime I am also enclosing a link to the presentation I >> delivered explaining a pilot study about the reception of captions in >> game subtitling that I will be carrying out in the new year, in case >> it may be of interest. >> >> http://dl.dropbox.com/u/3277891/VG.VW.%20Conference/Accessibility_DHH_Pilot_Study_cmangiron_final.pdf >> >> Kind regards, >> >> Carme >> >> >> On 11/12/2010 21:48, Michelle Hinn wrote: >>> It would be great to see a nice collection of short articles >>> describing what the different groups that people in the SIG belong >>> to like a summary of key activities from last year and what's coming >>> up next for the groups. It would also be great to see a summary of >>> the Spain conference that just happened! Think of this as an nice >>> way to let IGDA members know about all the different groups that are >>> represented in the SIG! :) >>> >>> Michelle >>> >>> On Dec 11, 2010, at 12:05 PM, Michelle Hinn wrote: >>> >>>> Attention all SIG Members! >>>> >>>> The IGDA Perspectives Newsletter needs content for its January >>>> issue on Game Accessibility. Through this issue we hope to help >>>> bridge the knowledge gap about how to increase the accessibility of >>>> games that exists between disability groups and game developers and >>>> publishers. We are looking for pieces of any length including, but >>>> not limited to, the following topics: >>>> >>>> - Gamers with Disabilities >>>> - Relevant tools. >>>> - Benefits of using game accessibility features. >>>> - Implementing game accessibility features. >>>> - Closed captioning in games. >>>> - Blind/vision impaired technologies in games. >>>> - Quality of life for disabled game developers. >>>> - Strategies for working with game accessibility. >>>> - Game success stories. >>>> >>>> Please send article pitches to Editor-in-Chief Beth Aileen Lameman >>>> (beth at bethaileen.com ) by December >>>> 20th. Final articles are due by January 1st. >>>> _______________________________________________ >>>> games_access mailing list >>>> games_access at igda.org >>>> http://seven.pairlist.net/mailman/listinfo/games_access >>> >>> >>> _______________________________________________ >>> games_access mailing list >>> games_access at igda.org >>> http://seven.pairlist.net/mailman/listinfo/games_access >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From cmangiron at gmail.com Mon Dec 13 14:59:07 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Mon, 13 Dec 2010 20:59:07 +0100 Subject: [games_access] Newsletter In-Reply-To: References: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> Message-ID: <4D067B0B.1080802@gmail.com> Hi Michelle, Just saw the deadline and the name of the editor, so I will send the info to him, cc to you. Best regards, Carme On 13/12/2010 20:42, Michelle Hinn wrote: > Barrie used to carry one but I'll let him reply to that! :) Am running > out the door and will have limited access to email for the next few > days due to a family emergency. > > Michelle > > On Dec 13, 2010, at 11:05 AM, BlazeEagle wrote: > >> -- I can't remember if I asked this before on this list, so please >> kindly excuse me if I have. -- >> Anyway, How many physically disabled games would benefit from a >> Playstation 2 style controller split into two equal sections? >> I would because while I can use a trackball & a on-screen >> keyboard, I can't hold my arms together to use a stock Playstation 2 >> controller. >> Via Google searching, I found a few with a similar configuration but >> these have awkward to bad button placement. >> Is there a list online somewhere that has a round up of the most >> accessible controllers currently available that I could compare my >> ideas with? >> Thanks, >> Aaron aka BlazeEagle >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Mon Dec 13 15:54:53 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Mon, 13 Dec 2010 20:54:53 -0000 Subject: [games_access] Game Controller Brain Storming In-Reply-To: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> References: <15D42B211CE6470A8F7C44CDACC12F1B@aarons> Message-ID: <92CF723D905D474A981E17DCCE3D9325@OneSwitchPC> Hi Aaron, Definitely the split controller is of benefit to a number of people who can't bring their hands together closely (see this guy in Japan who uses his on PS2, PS3 and PC - http://uetora.blog112.fc2.com/blog-entry-95.html). Some people find using sticky pads helps to make the D-pad more accessible, or use thumb-stick extensions/adaptations: http://www.kontrolfreek.com/ Those HORI Separate controllers are currently exceptionally rare. However, SplitFish have some alternatives (PS3/PC/Mac) here: http://www.splitfish.com/ It's not perfect for making comparisons, but the Accessible Gaming Shop here: http://www.oneswitch.org.uk/1/AGS.htm - has a good list of many accessible controllers. Cheers, Barrie www.OneSwitch.org.uk From: BlazeEagle Sent: Monday, December 13, 2010 5:05 PM To: games_access at igda.org Subject: [games_access] Game Controller Brain Storming -- I can't remember if I asked this before on this list, so please kindly excuse me if I have. -- Anyway, How many physically disabled games would benefit from a Playstation 2 style controller split into two equal sections? I would because while I can use a trackball & a on-screen keyboard, I can't hold my arms together to use a stock Playstation 2 controller. Via Google searching, I found a few with a similar configuration but these have awkward to bad button placement. Is there a list online somewhere that has a round up of the most accessible controllers currently available that I could compare my ideas with? Thanks, Aaron aka BlazeEagle -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Mon Dec 13 15:57:13 2010 From: oneswitch at gmail.com (Barrie Ellis) Date: Mon, 13 Dec 2010 20:57:13 -0000 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu><4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de><4D065B96.5000201@7128.com> <001b01cb9ade$20d8fde0$628af9a0$@de> Message-ID: <6923E182726047D19586C092AEB9D91D@OneSwitchPC> Re. sound alternatives - Richard wrote a superb article here: http://www.accessibility.nl/games/index.php?pagefile=soundalternative Barrie From: Tara Tefertiller Sent: Monday, December 13, 2010 6:20 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] [CC] - was Conference in Barcelona Sandra, Many games other representations of important sounds in game. For example: In Silent Hill: Homecoming plays a static radio sound that gets louder as you get closer to enemies, but also has a visual representation by adding a film grain to the screen. The closer to the enemy you get, the more "old time movie" the screen begins to look. The challenge for designers it to identify what is important or adds significant elements to gameplay and then the best way to represent them on screen with out cluttering the screen or taking away from the feeling of the game. However, for many games titles, it's considered a victory for gamers who are deaf or having other hearing difficulties to see they have implemented some sort of system that identifies all important sounds, such as text only closed captioning. Tara On Mon, Dec 13, 2010 at 10:55 AM, Sandra Uhling wrote: The question is not if they include all sounds, The question is does it included all alternative presentations? I personally do not like to use only "text" as presentations. There is more, and the game designer should not what they can use And decide themselves what they want to use. -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Eleanor Robinson Gesendet: Montag, 13. Dezember 2010 18:45 An: games_access at igda.org Betreff: Re: [games_access] [CC] - was Conference in Barcelona On 12/12/2010 2:24 PM, Sandra Uhling wrote: > Hello, > > I would like to know what is the best term? > > Is Closed Captioning only for optional text or does it include also other > alternative presentation of sound? (inclusive force feedback?) > > When not, maybe the term "Sound Alternative" is better? > Sound Alternative includes [CC], icons, graphics and force feedback, ... ? > > Best regards, > Sandra As far as I know the term closed captioning includes information about all pertinent sounds that are present in the movie or game. For example, if there were sounds from the underbrush on the right, the caption bar would indicate what the sounds are and where from. Sub-titles on the other hand only include reproducing speech components. Eleanor Robinson 7-128 Software _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Mon Dec 13 16:14:31 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Mon, 13 Dec 2010 22:14:31 +0100 Subject: [games_access] [CC] - was Conference in Barcelona In-Reply-To: <6923E182726047D19586C092AEB9D91D@OneSwitchPC> References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu><4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de><4D065B96.5000201@7128.com> <001b01cb9ade$20d8fde0$628af9a0$@de> <6923E182726047D19586C092AEB9D91D@OneSwitchPC> Message-ID: <007501cb9b0a$bc4b49a0$34e1dce0$@de> I loooove it!! @Richard I also love the last pdf document, it is amazing! -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Barrie Ellis Gesendet: Montag, 13. Dezember 2010 21:57 An: IGDA Games Accessibility SIG Mailing List Betreff: Re: [games_access] [CC] - was Conference in Barcelona Re. sound alternatives - Richard wrote a superb article here: http://www.accessibility.nl/games/index.php?pagefile=soundalternative Barrie From: Tara Tefertiller Sent: Monday, December 13, 2010 6:20 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] [CC] - was Conference in Barcelona Sandra, Many games other representations of important sounds in game. For example: In Silent Hill: Homecoming plays a static radio sound that gets louder as you get closer to enemies, but also has a visual representation by adding a film grain to the screen. The closer to the enemy you get, the more "old time movie" the screen begins to look. The challenge for designers it to identify what is important or adds significant elements to gameplay and then the best way to represent them on screen with out cluttering the screen or taking away from the feeling of the game. However, for many games titles, it's considered a victory for gamers who are deaf or having other hearing difficulties to see they have implemented some sort of system that identifies all important sounds, such as text only closed captioning. Tara On Mon, Dec 13, 2010 at 10:55 AM, Sandra Uhling wrote: The question is not if they include all sounds, The question is does it included all alternative presentations? I personally do not like to use only "text" as presentations. There is more, and the game designer should not what they can use And decide themselves what they want to use. -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Eleanor Robinson Gesendet: Montag, 13. Dezember 2010 18:45 An: games_access at igda.org Betreff: Re: [games_access] [CC] - was Conference in Barcelona On 12/12/2010 2:24 PM, Sandra Uhling wrote: > Hello, > > I would like to know what is the best term? > > Is Closed Captioning only for optional text or does it include also other > alternative presentation of sound? (inclusive force feedback?) > > When not, maybe the term "Sound Alternative" is better? > Sound Alternative includes [CC], icons, graphics and force feedback, ... ? > > Best regards, > Sandra As far as I know the term closed captioning includes information about all pertinent sounds that are present in the movie or game. For example, if there were sounds from the underbrush on the right, the caption bar would indicate what the sounds are and where from. Sub-titles on the other hand only include reproducing speech components. Eleanor Robinson 7-128 Software _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access ________________________________ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From sandra_uhling at web.de Tue Dec 14 17:12:45 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Tue, 14 Dec 2010 23:12:45 +0100 Subject: [games_access] Kinect support of speech recognition :-( :-( :-( Message-ID: <000901cb9bdc$09678240$1c3686c0$@de> Hi, I am very unlucky to live in a region where the speech recognition is not supported. Ok, hey I can speak English. --- does not work :-( Then the next bad thing: The manual (Kinectimals) There is the information that the game support speech recognition also for my language. There are all the commands in german. -- but of course does not work :-( Like subtitle and audio language, it should be possible to select a separate speech recognition language!!!!! Do never write about something that is not(!) supported in the game. Best regards, Sandra From lgraham at blitzgamesstudios.com Wed Dec 15 04:25:12 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Wed, 15 Dec 2010 09:25:12 -0000 Subject: [games_access] Kinect support of speech recognition :-( :-( :-( In-Reply-To: <000901cb9bdc$09678240$1c3686c0$@de> References: <000901cb9bdc$09678240$1c3686c0$@de> Message-ID: <2b3fef0f-5266-44a7-b123-dbd269231123@blitzgamesstudios.com> Kinect speech recognition was always a bit awkward because as developers we weren't sure if it was going to be included at launch or not - as it turned out it was, but only for certain languages. As a result I think everyone made sure that there were no 'game critical' mechanics reliant on voice recognition (ie you can play/complete the game without using voice recognition). >From the sounds of it with Kinectimals, they've done a straight translation of the manual without considering regional differences in functionality. Quite a major oversight really, going to double check with my manager that we've not done the same! :o -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 14 December 2010 22:13 To: IGDA GA-SIG Emailliste Subject: [games_access] Kinect support of speech recognition :-( :-( :-( Hi, I am very unlucky to live in a region where the speech recognition is not supported. Ok, hey I can speak English. --- does not work :-( Then the next bad thing: The manual (Kinectimals) There is the information that the game support speech recognition also for my language. There are all the commands in german. -- but of course does not work :-( Like subtitle and audio language, it should be possible to select a separate speech recognition language!!!!! Do never write about something that is not(!) supported in the game. Best regards, Sandra _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** From sandra_uhling at web.de Wed Dec 15 05:49:17 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Wed, 15 Dec 2010 11:49:17 +0100 Subject: [games_access] Kinect support of speech recognition :-( :-( :-( In-Reply-To: <2b3fef0f-5266-44a7-b123-dbd269231123@blitzgamesstudios.com> References: <000901cb9bdc$09678240$1c3686c0$@de> <2b3fef0f-5266-44a7-b123-dbd269231123@blitzgamesstudios.com> Message-ID: <001201cb9c45$b955b730$2c012590$@de> Hi, Of course producing games will always be difficult. And we should try to find out more about Kinect and Accessibility. There are three types of "voice/sound recognitions": * sound that is recorded and played back e.g. the dance in adventures * sound that is recorded and used for recognition e.g. tiger name I am not able to use these both functions :-( I cannot give the tiger a name :-(, It would be great when gamer with speech impairment could also use e.g. clapping. Of course they can do this, but maybe there should be the information, hey you can also clap with your hands. * sound that is prerecorded (or whatever) and used for recognition e.g. commands Is it possible that the user "remap" the default commands? Imagine there are 5 commands that can be used. One command is "start". But the gamer can only say "ssstart" or "zstart", ... It would be great when the gamer can record his pronunciation and us it. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Mittwoch, 15. Dezember 2010 10:25 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: Re: [games_access] Kinect support of speech recognition :-( :-( :-( Kinect speech recognition was always a bit awkward because as developers we weren't sure if it was going to be included at launch or not - as it turned out it was, but only for certain languages. As a result I think everyone made sure that there were no 'game critical' mechanics reliant on voice recognition (ie you can play/complete the game without using voice recognition). >From the sounds of it with Kinectimals, they've done a straight translation of the manual without considering regional differences in functionality. Quite a major oversight really, going to double check with my manager that we've not done the same! :o -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 14 December 2010 22:13 To: IGDA GA-SIG Emailliste Subject: [games_access] Kinect support of speech recognition :-( :-( :-( Hi, I am very unlucky to live in a region where the speech recognition is not supported. Ok, hey I can speak English. --- does not work :-( Then the next bad thing: The manual (Kinectimals) There is the information that the game support speech recognition also for my language. There are all the commands in german. -- but of course does not work :-( Like subtitle and audio language, it should be possible to select a separate speech recognition language!!!!! Do never write about something that is not(!) supported in the game. Best regards, Sandra _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access From lgraham at blitzgamesstudios.com Wed Dec 15 06:28:11 2010 From: lgraham at blitzgamesstudios.com (Lynsey Graham) Date: Wed, 15 Dec 2010 11:28:11 -0000 Subject: [games_access] Kinect support of speech recognition :-( :-( :-( In-Reply-To: <001201cb9c45$b955b730$2c012590$@de> References: <000901cb9bdc$09678240$1c3686c0$@de><2b3fef0f-5266-44a7-b123-dbd269231123@blitzgamesstudios.com> <001201cb9c45$b955b730$2c012590$@de> Message-ID: "Is it possible that the user "remap" the default commands? Imagine there are 5 commands that can be used. One command is "start". But the gamer can only say "ssstart" or "zstart"" I'm sure it's theoretically possible - in Nintendogs on the DS, you can 'teach' your dog commands with a word of your choice. For example, it always confused my 'sit' and 'spin' commands, so I knew that next pet I 'adopted' should be trained to obey radically different words that couldn't be confused. Not sure if anyone's implemented it with Kinect though, or if there's any technical restrictions to that - I wouldn't have thought so though. It's more likely a design decision - for example, in Kinectimals I think the idea is that you already have all of these commands instantly available, and you don't have to go through the 'hassle' of teaching your pet to recognise them. Which is fine... if your language is supported and/or it can decipher your accent. Being able to choose your own voice commands is likely to be implemented in future Kinect titles though - as developers get to grips with its capabilities and become more aware of usability issues, this'll hopefully translate to games where all of the mechanics are available to a much wider audience. I know Microsoft are also planning to increase the number of languages supported, so hopefully all of the major languages will be available soon - I think German, Italian, French, Canadian French and Spanish are planned for Spring 2011. At the moment (as far as I'm aware, not sure if there's been any more added) it's just British English, American English and Mexican Spanish. -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 15 December 2010 10:49 To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Kinect support of speech recognition :-( :-( :-( Hi, Of course producing games will always be difficult. And we should try to find out more about Kinect and Accessibility. There are three types of "voice/sound recognitions": * sound that is recorded and played back e.g. the dance in adventures * sound that is recorded and used for recognition e.g. tiger name I am not able to use these both functions :-( I cannot give the tiger a name :-(, It would be great when gamer with speech impairment could also use e.g. clapping. Of course they can do this, but maybe there should be the information, hey you can also clap with your hands. * sound that is prerecorded (or whatever) and used for recognition e.g. commands Is it possible that the user "remap" the default commands? Imagine there are 5 commands that can be used. One command is "start". But the gamer can only say "ssstart" or "zstart", ... It would be great when the gamer can record his pronunciation and us it. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Lynsey Graham Gesendet: Mittwoch, 15. Dezember 2010 10:25 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: Re: [games_access] Kinect support of speech recognition :-( :-( :-( Kinect speech recognition was always a bit awkward because as developers we weren't sure if it was going to be included at launch or not - as it turned out it was, but only for certain languages. As a result I think everyone made sure that there were no 'game critical' mechanics reliant on voice recognition (ie you can play/complete the game without using voice recognition). >From the sounds of it with Kinectimals, they've done a straight translation of the manual without considering regional differences in functionality. Quite a major oversight really, going to double check with my manager that we've not done the same! :o -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: 14 December 2010 22:13 To: IGDA GA-SIG Emailliste Subject: [games_access] Kinect support of speech recognition :-( :-( :-( Hi, I am very unlucky to live in a region where the speech recognition is not supported. Ok, hey I can speak English. --- does not work :-( Then the next bad thing: The manual (Kinectimals) There is the information that the game support speech recognition also for my language. There are all the commands in german. -- but of course does not work :-( Like subtitle and audio language, it should be possible to select a separate speech recognition language!!!!! Do never write about something that is not(!) supported in the game. Best regards, Sandra _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -- IMPORTANT INFORMATION Information and any attached documentation from Blitz Games Studios Limited (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, TruSim & BlitzTech) is intended for the use of the addressee only and may contain confidential information. If you are not the intended recipient please delete this email and notify us immediately. Please note that without the prior written consent of Blitz Games Studios Limited any form of distribution, copying or use of this email or the information in it is strictly prohibited and may be unlawful. Attachments to this email may accidentally contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any attachments before they are opened. Any formal offer contained in this email is subject to the standard terms & conditions of Blitz Games Studios Limited and must be signed by both parties. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Blitz Games Studios Limited. Blitz Games Studios Limited is registered in England (company no: 2482913). Its registered address is Regent Square House, The Parade, Leamington Spa, Warwickshire, CV32 4NL, UK *********** From richard at audiogames.net Wed Dec 15 06:38:51 2010 From: richard at audiogames.net (Richard @ AudioGames) Date: Wed, 15 Dec 2010 12:38:51 +0100 Subject: [games_access] [CC] - was Conference in Barcelona References: <030506DB-9C50-41F2-9D7B-725E250AB363@uiuc.edu> <4D04A81D.4000302@gmail.com> <003601cb9a4b$6075f900$2161eb00$@de><4D065B96.5000201@7128.com> <001b01cb9ade$20d8fde0$628af9a0$@de> Message-ID: <6DFEDA62C11A44E98C08F9632065804D@PC10815> Hi guys, @Sandra... Since you quite often post questions concerning the naming of certain concepts, the following might interest you and bring you a bit further: http://creativehero.es/download/files/adaptingmedia_richardvantol.jpg This is a schematic I made a couple of years ago, as an exercise just to get an overview of different adaptations of media into other media.I don't find it really accurate anymore and I've been meaning to make an improved one but life has gotten in the way so far ;) As it might be a bit overwhelming, I'll explain what's depicted in the illustration: Up above I've picked the 4 most generally used media in games: video, audio, text and force feedback. I could have picked more, like scent or something, but as this was just meant as a sketch, I didn't want to make it too big. (As you may notice, there is already a discrepancy here: "text" is not really a medium, but really a sign language. This is one of the things I'd like to improve ;) ) Then there are three 'transformers': "text descriptor" - basically something that transforms a medium into a textual description of that medium, "visualizer" - basically something that transforms a medium into something that you can see and "sonifyer" - basically something that transforms a medium into something that you can hear. (Another discrepancy: you may notice that I didn't include a "vibrator" (or some other name ;) - basically something that would transform a medium into something that you can feel - I could have but I didn't for the sake of this sketch) Then what comes out of these transformers is then outputted to three different devices: audio devices (speakers, headphones), video devices (screen), and text devices (speech synth, braille reader). (Discrepency number 3: speech synth should really be linked to an audio device, and the braille reader is something tactile) The point of this sketch was to get an overview of the possibilities of adapting media into other media. As you can see, there are many different types and also some interesting relationships (such as audio > audio description text > audio captions) Concerning the naming of accessibility concepts and methods: as you can see there are many types, even yet-undiscovered (at least for me) types, such as Force Feedback Captions (text on screen describing tactile feedback as an alternative). What I would suggest, when searching for a usuable terminology for types of alternatives, is to first get the big picture (something like this illustration) and try and find the simularities between the types of alternatives and base your namegiving on that. Does that make sense? Guys? Greets, Richard ----- Original Message ----- From: "Sandra Uhling" To: "'IGDA Games Accessibility SIG Mailing List'" Sent: Monday, December 13, 2010 4:55 PM Subject: Re: [games_access] [CC] - was Conference in Barcelona The question is not if they include all sounds, The question is does it included all alternative presentations? I personally do not like to use only "text" as presentations. There is more, and the game designer should not what they can use And decide themselves what they want to use. -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Eleanor Robinson Gesendet: Montag, 13. Dezember 2010 18:45 An: games_access at igda.org Betreff: Re: [games_access] [CC] - was Conference in Barcelona On 12/12/2010 2:24 PM, Sandra Uhling wrote: > Hello, > > I would like to know what is the best term? > > Is Closed Captioning only for optional text or does it include also other > alternative presentation of sound? (inclusive force feedback?) > > When not, maybe the term "Sound Alternative" is better? > Sound Alternative includes [CC], icons, graphics and force feedback, ... ? > > Best regards, > Sandra As far as I know the term closed captioning includes information about all pertinent sounds that are present in the movie or game. For example, if there were sounds from the underbrush on the right, the caption bar would indicate what the sounds are and where from. Sub-titles on the other hand only include reproducing speech components. Eleanor Robinson 7-128 Software _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access -------------- next part -------------- An HTML attachment was scrubbed... URL: From javier.mairena at gmail.com Thu Dec 16 03:42:01 2010 From: javier.mairena at gmail.com (Javier Mairena) Date: Thu, 16 Dec 2010 09:42:01 +0100 Subject: [games_access] Official OpenSource Drivers For Kinect Released Message-ID: The company behind the 3D technology in Microsoft?s Kinect, has released software drivers for the Kinect !!! And there is PrimeSense?s NITE Middleware lincense key for free, which allows a vector skeleton to be overlaid on filmed persons, enabling real-time motion capture. We can use entire kinect now on PC!! http://kinecthacks.net/official-kinect-drivers/ -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Thu Dec 16 05:56:24 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 16 Dec 2010 11:56:24 +0100 Subject: [games_access] Kinect, Wipe Menu Message-ID: <000001cb9d0f$e235ad70$a6a10850$@de> Hi, I hope "wipe" is correct. The menu where you have to wave your hand To get something moved from left to right, or right to left. Horizontal: When it is a circle, it would be possible to use only one hand. But it is important that the user notice where the start is. E.g. "|Option 1 Option 2 Option 3" The | marks the start Vertical: (e.g. Dance Central) Here it is important that the whole menu can be mirrored. So the people can decide if they want to use the left or the right arm. In dance games a circle menu is used very often. Also we could move some steps back when we moved to far, We often just move the whole menu again to select a song :-) What do you think? Best regards, Sandra From sandra_uhling at web.de Thu Dec 16 05:56:24 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 16 Dec 2010 11:56:24 +0100 Subject: [games_access] Language Overview Message-ID: <000401cb9d0f$e2779870$a766c950$@de> Hi, It would be great to have an overview: 1. Language of the Menu 2. Region (but for what purpose is this? Age rating, ...?) 3. Language of the Game a) Audio Language b) Sound Alternative Language (e.g. subtitle) 4. Speech Recognition a) only recorded and play black (no special language needed) b) Player can record the command (e.g. Tiger name) (no special language needed) c) predefined commands (one or more predefined languages) It should be possible to select each language independent of the others (Of course only when it is available) Xbox360: It looks like that 4.c is matched to 2. I am Region Germany, so no Speech Recognition is available, also when I could use the English one? It looks like that 1 and 2 are already independent. But I do not know what purpose 2 has. And at the end: all settings should be checked and compared with the manual information :-) Note: Subtitle Settings Maybe a setting subtitle on or off as console setting could be useful? At the moment the gamer has to watch the great introduction and then in the menu activate subtitles. That is not very nice. (Of course it should be possible to change it in a game, and ignore the console settings) From sandra_uhling at web.de Thu Dec 16 10:53:07 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 16 Dec 2010 16:53:07 +0100 Subject: [games_access] Touchscreens and Blind user Message-ID: <001201cb9d39$5537fb60$ffa7f220$@de> Hi, I read a very very intersting article about Touchscreens and blind user. Apple has a VoiceOver program. When you move your finger about the touchscreen it reads the name of the buttons and textfields. When you tip a second time it is started. Photo and Twitter: When he there is a barrier he can make pictures and ask other people in the internet what this is. They give him the information. Facetime: This helps him when he does not know where to go. He calls his friend and show the environment to him. Imagine a point&click game that is played without graphic :-) With finger movement about the screen. http://translate.google.de/translate?js=n&prev=_t&hl=de&ie=UTF-8&layout=2&eo tf=1&sl=de&tl=en&u=http%3A%2F%2Fwww.spiegel.de%2Fnetzwelt%2Fgadgets%2F0%2C15 18%2C722400%2C00.html Best regards, Sandra From eleanor at 7128.com Sat Dec 18 11:52:27 2010 From: eleanor at 7128.com (Eleanor Robinson) Date: Sat, 18 Dec 2010 11:52:27 -0500 Subject: [games_access] Interesting Android App Message-ID: <4D0CE6CB.6080708@7128.com> This article and application talks about an android application to help color blind folks play games. http://dankaminsky.com/2010/12/15/dankam/ Eleanor Robinson 7-128 Software -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sat Dec 18 12:33:13 2010 From: sandra_uhling at web.de (Sandra Uhling) Date: Sat, 18 Dec 2010 18:33:13 +0100 Subject: [games_access] Interesting Android App In-Reply-To: <4D0CE6CB.6080708@7128.com> References: <4D0CE6CB.6080708@7128.com> Message-ID: <000c01cb9ed9$a5f7bf80$f1e73e80$@de> Hi, so does this mean the color of the game stay the same (without care for accessibility) but there is a tool that "corrects" the color for gamer with colorblindness? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Eleanor Robinson Gesendet: Samstag, 18. Dezember 2010 17:52 An: games_access at igda.org Betreff: [games_access] Interesting Android App This article and application talks about an android application to help color blind folks play games. http://dankaminsky.com/2010/12/15/dankam/ Eleanor Robinson 7-128 Software From eleanor at 7128.com Sun Dec 19 15:21:16 2010 From: eleanor at 7128.com (Eleanor Robinson) Date: Sun, 19 Dec 2010 15:21:16 -0500 Subject: [games_access] Interesting Android App In-Reply-To: <000c01cb9ed9$a5f7bf80$f1e73e80$@de> References: <4D0CE6CB.6080708@7128.com> <000c01cb9ed9$a5f7bf80$f1e73e80$@de> Message-ID: <4D0E693C.40702@7128.com> On 12/18/2010 12:33 PM, Sandra Uhling wrote: > Hi, > > so does this mean the color of the game stay the same > (without care for accessibility) but there is a tool that > "corrects" the color for gamer with colorblindness? > > Best regards, > Sandra Sandra, As far as I could tell from the writeup, if someone has that app on their 4g phone, it will make colors that are otherwise not distinguishable to a color blind gamer able to be separated into two different colors. But I must admit I haven't done any more research on it. If so, maybe a developer could use the technique to make their applications more visible, and that would be great!! At the least maybe a color blind person could play an otherwise not accessible game. For any developers out there who are interested, we have a chart of RGB values that are distinguishable by many color blind people listed on our website under Resources - Tools at www.7128.com Eleanor Robinson 7-128.com From eleanor at 7128.com Thu Dec 23 14:09:26 2010 From: eleanor at 7128.com (Eleanor Robinson) Date: Thu, 23 Dec 2010 14:09:26 -0500 Subject: [games_access] Article on Accessibility Message-ID: <4D139E66.1070502@7128.com> I thought the SIG might be interested in Dennis Scimeca's Gamasutra article. http://www.gamasutra.com/view/feature/6239/resetting_accessibility_in_games.php Eleanor Robinson 7-128 Software From cmangiron at gmail.com Mon Dec 13 15:53:40 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Mon, 13 Dec 2010 20:53:40 -0000 Subject: [games_access] Call for papers: Fun for All: Translation and Accessibility Practices in Video Games and Virtual Worlds Message-ID: <4D0687BB.2050606@gmail.com> Dear all, Attached please find a call for papers for a forthcoming book on Translation/Localization and Accessibility on Video Games and Virtual Worlds, following the conference on that theme that was held in Barcelona earlier this month. Please notice that the call is open to all contributors, including those who presented papers at the conference and those who did not but are researching/working on these topics. Potential contributors should send their full papers in English (extension between 5000-7000 words) to ** *VG.VW.translation.accessibility at gmail.com * by March 31st 2011. All papers will be peer reviewed. Kind regards and we look forward to receiving your contributions for this exciting and pioneering book, Carme Mangiron On behalf of the editorial team ** -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: Call for Papers - VGVW_Translation & Accessibility.doc Type: application/msword Size: 64512 bytes Desc: not available URL: From cmangiron at gmail.com Mon Dec 13 16:03:46 2010 From: cmangiron at gmail.com (Carme Mangiron) Date: Mon, 13 Dec 2010 21:03:46 -0000 Subject: [games_access] Fwd: Call for papers: Fun for All: Translation and Accessibility Practices in Video Games and Virtual Worlds Message-ID: <4D068A23.9060504@gmail.com> Dear all, Attached please find a call for papers for a forthcoming book on Translation/Localization and Accessibility on Video Games and Virtual Worlds, following the conference on that theme that was held in Barcelona earlier this month. Please notice that the call is open to all contributors, including those who presented papers at the conference and those who did not but are researching/working on these topics. Potential contributors should send their full papers in English (extension between 5000-7000 words) to ** *VG.VW.translation.accessibility at gmail.com * by March 31st 2011. All papers will be peer reviewed. Kind regards and we look forward to receiving your contributions for this exciting and pioneering book, Carme Mangiron On behalf of the editorial team ** -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: Call for Papers - VGVW_Translation & Accessibility.pdf Type: application/pdf Size: 136628 bytes Desc: not available URL: