[games_access] Terminology

Barrie Ellis oneswitch at gmail.com
Fri Dec 3 12:11:45 EST 2010


I much prefer the term Disabled Person/People, in the context that a person
is disabled by something in their environment that poses a barrier to them.
If a person can't get into a shop because they need to use a wheelchair,
then you might consider them a disabled person. If there's a ramp in place,
that they can use, then they are no longer disabled in that particular
context. The same with video games.

Saying "Person with disability", attaches the disability to them, and always
feels like a more medical way of describing someone to me. You'll hear
people use the "people first" argument, but I prefer to describe people as
people first. Then if there's something disabling them from doing what they
need/want to do, I would describe the person as a disabled person.

Barrie





--------------------------------------------------
From: "Sandra Uhling" <sandra_uhling at web.de>
Sent: Friday, December 03, 2010 4:44 PM
To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
Subject: Re: [games_access] Terminology


> Hi Lynsey,

>

> I think this video will help you.

> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded

>

> Maybe you can describe the situation and what kind of disability the

> referred people have?

>

> A good description in general is: Persons with Disabilities, short PwDs.

>

> Best regards,

> Sandra

>

>

> -----Ursprüngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> Im

> Auftrag von Lynsey Graham

> Gesendet: Freitag, 3. Dezember 2010 17:25

> An: 'IGDA Games Accessibility SIG Mailing List'

> Betreff: [games_access] Terminology

>

> Hello all,

>

>

> I was wondering if I could ask for advice. I've just moved onto a

> project,

> and noticed that one of the lines of dialogue refers to 'handicapped

> people'. From what I've gathered, quite a few people find this term

> offensive - is this generally the case? We're trying to decide whether to

> cut the line, or whether to keep it (as some people on the team have never

> heard that it's offensive).

>

>

>

> Any feedback would be much appreciated!

>

>

> Cheers,

>

>

> Lynsey

>

>

>

> Lynsey Graham

>

> Designer | Blitz Games

>

>

>

>

>

>

>

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