[games_access] Terminology

Barrie Ellis oneswitch at gmail.com
Fri Dec 3 12:11:45 EST 2010


I much prefer the term Disabled Person/People, in the context that a person 
is disabled by something in their environment that poses a barrier to them. 
If a person can't get into a shop because they need to use a wheelchair, 
then you might consider them a disabled person. If there's a ramp in place, 
that they can use, then they are no longer disabled in that particular 
context. The same with video games.

Saying "Person with disability", attaches the disability to them, and always 
feels like a more medical way of describing someone to me. You'll hear 
people use the "people first" argument, but I prefer to describe people as 
people first. Then if there's something disabling them from doing what they 
need/want to do, I would describe the person as a disabled person.

Barrie





--------------------------------------------------
From: "Sandra Uhling" <sandra_uhling at web.de>
Sent: Friday, December 03, 2010 4:44 PM
To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
Subject: Re: [games_access] Terminology

> Hi Lynsey,
>
> I think this video will help you.
> http://www.youtube.com/watch?v=mVqz0LKphws&feature=player_embedded
>
> Maybe you can describe the situation and what kind of disability the
> referred people have?
>
> A good description in general is: Persons with Disabilities, short PwDs.
>
> Best regards,
> Sandra
>
>
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] 
> Im
> Auftrag von Lynsey Graham
> Gesendet: Freitag, 3. Dezember 2010 17:25
> An: 'IGDA Games Accessibility SIG Mailing List'
> Betreff: [games_access] Terminology
>
> Hello all,
>
>
> I was wondering if I could ask for advice.  I've just moved onto a 
> project,
> and noticed that one of the lines of dialogue refers to 'handicapped
> people'.  From what I've gathered, quite a few people find this term
> offensive - is this generally the case?  We're trying to decide whether to
> cut the line, or whether to keep it (as some people on the team have never
> heard that it's offensive).
>
>
>
> Any feedback would be much appreciated!
>
>
> Cheers,
>
>
> Lynsey
>
>
>
> Lynsey Graham
>
> Designer | Blitz Games
>
>
>
>
>
>
>
> ________________________________
>
> -- 
>
> IMPORTANT INFORMATION
>
> Information and any attached documentation from Blitz Games Studios 
> Limited
> (including its divisions: Blitz Games, Volatile Games, Blitz Arcade, 
> TruSim
> & BlitzTech) is intended for the use of the addressee only and may contain
> confidential information.
>
> If you are not the intended recipient please delete this email and notify 
> us
> immediately.
>
> Please note that without the prior written consent of Blitz Games Studios
> Limited any form of distribution, copying or use of this email or the
> information in it is strictly prohibited and may be unlawful.
>
> Attachments to this email may accidentally contain software viruses. You 
> are
> advised to take all reasonable precautions to minimise this risk and to
> carry out a virus check on any attachments before they are opened.
>
> Any formal offer contained in this email is subject to the standard terms 
> &
> conditions of Blitz Games Studios Limited and must be signed by both
> parties. Any views or opinions expressed are solely those of the author 
> and
> do not necessarily represent those of Blitz Games Studios Limited.
>
> Blitz Games Studios Limited is registered in England (company no: 
> 2482913).
> Its registered address is Regent Square House, The Parade, Leamington Spa,
> Warwickshire, CV32 4NL, UK
>
> ***********
>
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access 




More information about the games_access mailing list