[games_access] Silver Gaming, new chance with better market numbers?
dennis.asher at gmail.com
Tue Feb 9 17:19:46 EST 2010
I remember seeing some stats last year that showed growth in the younger
gaming markets had stabilised and the new growth was in the older markets.
They were talking about 30+ but there is a lot of growth in the 50+ market
as well. If developers can get the message that catering for the rapidly
growing older market (silver gaming) means improving accessibility then the
features will be included as standard. It makes very good business sense. A
rapidly growing market offers many opportunities.
On Wed, Feb 10, 2010 at 10:53 AM, Javier <javier.mairena at gmail.com> wrote:
> that is why accessibility will come for sure in the future.
> We are working now to make accessibility today, but in future, when the
> people who has grown with videogames gets old... they (and me) will still
> want to play.
> 2010/2/9 Sandra Uhling <sandra_uhling at web.de>
>> do we have now a better chance with game accessibility, when we use
>> numbers for silver gaming?
>> There are lots of seniors and everyone gets old. Here we have more numbers
>> and most of seniors
>> need game accessibility features. Also the impairments have a wide range
>> and most of the disabilities are affected.
>> I hope it is understandable. When not write back.
>> Best regards,
>> NEU: Mit WEB.DE DSL über 1000,- ¿ sparen!
>> games_access mailing list
>> games_access at igda.org
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> games_access at igda.org
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