[games_access] Game Accessibility Info Package - Categories
sandra_uhling at web.de
Tue Jul 27 13:10:03 EDT 2010
2 1/2 weeks left to the GDC-Europe/GamesCom. It would be great
to have a Game Accessibility Info Package. This means I have
to check and update my notes. It would be great when you all
can help me. I am looking forward for your feedback!
It would be great to get also some help with my English.
I would like to have a list of two kinds of description/terms.
So when I write an article I will be more flexible.
How can someone be disabled: [viewpoint of designers]
* Cognitive / learning [is there a main category for this?]
* Speech / linguistic
* Elderly people (Silver Gamer)
The disability is called:
* Visual disability
* Hearing disability
* Physical disability [or mobil disability?]
* Cognitive/ learning disability
* speech impediment [? But this is a technical word?]
I decided to add two more categories:
Speech: Because voice recognition will be used more.
Communication is sometimes very important in Online/LAN Teamplay.
Deaf gamers often have trouble with this. This can also
Be very useful for the point of view of designers.
(Otherwise we would have to put it under mobility and cognitive??)
Silver Gaming: Often they have a mix of disabilities
and usually they have age related limitations.
A separate category shows that this is important
And that there is a huge group. Also it is more logical
to Designer. (You know your grandmother, grandfather)
It is something most of the people have little experience with.
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