[games_access] Game Accessibility Info Package - Our Definition of Game Accessibility

Sandra Uhling sandra_uhling at web.de
Tue Jul 27 17:15:02 EDT 2010


Hi Thomas,

thanks for the suggestion.
Unfortunately this description "anyone can be disabled or abled" will be
very bad in Germany.
I used a similar description and the people were very angry. So would like
to avoid this.

Best regards,
Sandra

-----Ursprüngliche Nachricht-----
Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
Auftrag von thomas at pininteractive.com
Gesendet: Dienstag, 27. Juli 2010 20:31
An: IGDA Games Accessibility SIG Mailing List
Betreff: Re: [games_access] Game Accessibility Info Package - Our Definition
of Game Accessibility

I would redefine this way; In certain contexts anyone can be disabled or
abled. Game accessibility is about adapting the environment to fit
individual needs, such as being able to see, hear, grasp, understand or in
other ways interact with a computer game.

Kind regards,
Thomas

(Sent from my mobile)

On 27 jul 2010, at 19:20, Sandra Uhling <sandra_uhling at web.de> wrote:


> Hello,

>

> It would be great, to update the "old" definition. I could do it myself.

> But I prefer to decide this with you all. I do prefer when we all use the

> same definition.

>

> # Old version:

> "Game Accessibility can be defined as the ability to play a game even when

> functioning under limiting conditions.

> Limiting conditions can be functional limitations, or disabilities - such

as

> blindness, deafness, or mobility limitations." IGDA GA-SIG

>

> # added cognitive

> "Game Accessibility can be defined as the ability to play a game even when

> functioning under limiting conditions.

> Limiting conditions can be functional limitations, or disabilities - such

as

> blindness, deafness, mobility or cognitive limitations." IGDA GA-SIG

>

> Depending on the categories, we maybe have to change this. But I do not

know

> how to add "speech" and silver gaming.

>

>

>

> # Some possible adds: [description is still very bad]

> [I would like to point out that non-disabled gamers can sometimes be

limited

> too.

> And that there are more "groups"/type of gamers who benefit of it: busy

> gamer, silver gamer, beginner.

> Additional I think it is important that it can enhance the usability and

> sometimes hardcore gamers benefit too.]

>

> This includes also non-disabled gamer, who can also sometimes be limited

to

> play a game.

>

> GA is for people with a disability, but with GA you support all gamers up

to

> hardcore gamers. Sometimes also hardcore gamers benefit of it.

>

> Best regards,

> Sandra

>

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> games_access at igda.org

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