[games_access] Update of the IGDA GA-SIG Top Ten?

Sandra Uhling sandra_uhling at web.de
Fri Jul 30 03:15:49 EDT 2010


Hi,

Maybe we should think about an update?

# Original
1. allow all controls (mouse, keyboard, gamepad) to be remapped
2. add closed-captioning for all dialog and important sound-effects
3. provide documentation in an accessible format (HTML or plain-text)
4. provide assist modes (auto-targeting, training options, etc)
5. provide a broad range of difficulty levels from incredibly simple to
difficult
6. make interface fonts scalable
7. allow for high-contrast color schemes
8. add audio tags to all significant elements (actors, doors, items,
resulting actions, etc) in true spatial 3D
9. allow for a varied range of control over play-speed
10. announce accessibility features on packaging


# My idea:
1. Allow all controls (mouse, keyboard, gamepad) to be remapped.
Provide at least one alternative Control.
2. Provide for all important sounds (dialogues, sounds) an Alternative
(subtitle, icons, symbols, maps, radar, speech ballons, visualization,
...)
3. Provide accessible documentation (easy to understand, HTML or
plain-text, ...)
4. Provide assist modes (auto-targeting, training options, etc)
5. Provide a broad range of difficulty levels from incredibly simple to
difficult
6. Provide a scalable visual interface (text, icons, elements)
7. Provide alternative color schemes, when necessary
(high-contrast, without red-green / blue-yellow color combinations)
8. Add an audio interface (audio menu, audio tags for all important
elements in true spatial 3D)
9. allow for a varied range of control over play-speed
10. announce accessibility features on packaging (e.g. subtitle,
closed-captioning)


# My reasons:
1. I think both it important and maybe it belongs together
2. There are more ways beside subtitles
3. The documentation needs also to be easy to understand.
In Germany "barrierefrei" includes this already.
6. The whole interface needs sometimes to be scalable
7. Red-Green / Blue-Yellow was missing
8. audio tags do not help, when the gamer cannot start the game
10. I added an example, because maybe the "subtitle" open some eyes, in DVD
this is standard


Best regards,
Sandra



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