[games_access] Last posting

Thomas Westin thomas at pininteractive.com
Mon Mar 1 04:20:49 EST 2010


Hi Chuck

I think that is a great idea but it is hard to scale and maintain ; we all work with this mostly on our spare time; companies willing to do this are welcome to join this group and I'm happy to help out peer devs.

I have worked with this SIG activity for so long so I've changed strategy; instead of trying to convince people to join, I'm working on a political educational level to provide an "offer they can't refuse" to cite the mafia :)

/Thomas


On 1Mar 2010, at 6:55 AM, Chuck wrote:


>

> To Everyone:

>

>

> First i would like to say if I offended any of you with my postings this weekend I apologize. Secondly I want to thank everyone who responded to me either personally or in this forum.

>

>

> Lastly I would like to make a suggestion to this group. Your numbers maybe small but as the old saying goes "there's strength in numbers". Why can't this group do something as simple as (for lack of a better word) Adopt a small independent hardware or software developer every three months and collectively help this company with blog postings, emails to your contacts about them, make suggestions on how they could improve their web site, etc. Some of these companies have scrapped every nickel and dime they could get their hands on to develop their product and more often than not when they have a product they lack the funds to market it. This group collectively has the power to help some of these developers. Like it or not the facts are "the bottom line" is "the bottom line" and until some of these small independents can show the big game developers that they can make their products more accessible and also make their sharholders happy I don't see these big companies changing anytime soon.

>

> For the record I do speak with first hand experience in starting a company from my basement. I have a second small company that develops Virtual Reality software for children and adults with physical and cognitive difficulties. I certainly wish that when I started that company 13 years ago I had a group that I could have gone to for some help and guidance. I wish all of you a happy, long, and successful life.

>

> Sincerely,

> Chuck _______________________________________________

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> games_access at igda.org

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