[games_access] GamesCom 2010 (Germany)

Javier javier.mairena at gmail.com
Tue Mar 9 02:55:49 EST 2010


Last year, in a spanish videogame festival we put my free game AudioDisc (
http://www.javiermairena.net/audiodisc.html) that have images but is
accessible for blind people.

We put a 19'' screen and tow headset. I put on my eyes a blindfold and put a
sign that read: "I won you with my eyes closed.".

Is called much attention of people, and stoped there and wanted to play.
When the game end I explained why I made the game this way for blind people.

You have to call the attention of people in a game festival where there are
a lot of new videogames in a big big screens.


2010/3/8 Barrie Ellis <oneswitch at googlemail.com>


> Hi Sandra,

>

> A good stand would be one that touches upon the four different categories

> that we commonly talk about as regards disability: physical, sight, hearing

> and cognitive.

>

> Audio Games (Sight related disabilities): I'd recommend demonstrating the

> likes of WinPong (Kitchen's Inc.) or Space Invaders for Blind (

> http://www.audiogames.net/db.php?id=spaceinvadersfortheblind) which are

> quite easy to grasp. May be worth having an A4 sheet of paper perhaps

> mentioning Peggle's colour-blind option and the uniquely accessible "The

> Pyramid" (http://www.pugfuglygames.com/Game.php?game=9) which has an

> option to magnify game-play. Loads you could talk about.

>

> Closed Captioning (Hearing related disabilities):

> http://en.wikipedia.org/wiki/Closed_captioning - scroll down to Games

> section.

>

> Physical Disability: Could use a one-switch game. Could use a pure-mouse

> game using a dwell-clicker. Could use an emulated game with controls reduced

> using a utility such as 4Noah. Could use CPU Killer to slow a compatible

> game down. I'd recommend keeping it simple though. Whacka-Monty Mole has a

> one-switch, two-switch, mouse and click and mouse with auto-fire mode.

> Available http://www.ovinebydesign.com/index.php/2009/01/01/whack-a-mole/-

>

> Cognitive Disability: Maybe something like Penalty!

> http://www.priorywoods.middlesbrough.sch.uk/kidsonly/games/footy/footy.htm- to take into account learning disabilities. This is a broad field so it

> would be very tough to cover everything of course.

>

> This is a simplistic break-down and is not comprehensive - but hope it's of

> some help.

>

> So in short - your original thoughts are great - but these might flesh them

> out a bit more.

>

> Cheers,

>

> Barrie

>

>

>

>

>

>

> --------------------------------------------------

> From: "Sandra Uhling" <sandra_uhling at web.de>

> Sent: Sunday, March 07, 2010 7:46 PM

> To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>

> Subject: [games_access] GamesCom 2010 (Germany)

>

>

> Hi all,

>>

>> the VDVC tries to get a stand on the non-profit area.

>> This looks very good. Game Accessibility will be one topic.

>>

>> A stand for Game Accessibility alone did not work.

>> I was the only who would be there, so I decided to make one stand

>> together with the VDVC.

>>

>> Now I am looking for games that can be used to present Game Accessibility.

>> * Terrestrial Invaders

>> * GameOver!

>> * maybe "My Football Game"

>> * Some One Button Games

>> * Some Audiogames

>>

>> Best regards,

>> Sandra

>>

>> _______________________________________________

>> games_access mailing list

>> games_access at igda.org

>> http://seven.pairlist.net/mailman/listinfo/games_access

>>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/mailman/private/games_access/attachments/20100309/bf5d8470/attachment-0001.html>


More information about the games_access mailing list