[games_access] Checklist for GA reviews, austrian ministry

Sandra Uhling sandra_uhling at web.de
Wed Nov 24 10:56:22 EST 2010


Hi Tara,

the Top Ten list has to be updated and it really needs a description.
Of course it is very easy to understand, when you know what is behind it.
But for people who read it, they do not know what is behind it.

Best regards,
Sandra

-----Ursprüngliche Nachricht-----
Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
Auftrag von Tara Tefertiller
Gesendet: Mittwoch, 24. November 2010 16:49
An: IGDA Games Accessibility SIG Mailing List
Betreff: Re: [games_access] Checklist for GA reviews, austrian ministry

Sandra,

The problem with having an all encompassing checklist for checking  
game accessibility is that one list can't accurately cover everything  
in all games, because so many games are so different, with out just  
being something generic like our top ten list.  I think the top ten  
list is something that is easy to understand and can be tested with  
little accessibility training- which I feel is the case with the  
Austrian ministry.

I feel they wouldn't do the type of testing you're speaking of. I  
think the amount of time and knowledge that would be required to do  
full game testing on every title would make it unlikely to be adopted  
by any organization that plans on doing ratings.

Also, since accessibility would be new to any rating system, I think  
started simpler with something that is easier to check and then  
making it more efficient and complex over time as people learn about  
accessibility would be the most useful, and make it more likely to be  
implemented in the first place.

-Tara


On Nov 24, 2010, at 9:28 AM, Thomas Westin wrote:

> yes I realize that checking the settings is not a complete way of  
> evaluating accessibility, but at least it provides the buyer with  
> information that there are such settings or not, which is better  
> than no info at all. If the features are well done is of course  
> another level, but I doubt that there are resources to check every  
> game on that level.
>
> Best wishes,
> Thomas
>
> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")
>
>
>
>
>
> On 24Nov 2010, at 2:50 PM, Sandra Uhling wrote:
>
>> Hi Thomas,
>>
>> my experience is that you have to test the whole game.
>> Or you are lucky and the publisher knows it very well.
>>
>> Sometimes there is a sound-only or a color-only puzzle.
>> Or a very hard time based puzzle. But very often you do not
>> notice these difficulties.
>>
>> Also there is the information: subtitle, the quality can be very bad.
>> (You see lots of B ratings, but very seldom A rating at  
>> deafgamers.com)
>>
>>
>> I put the update of the Top Ten list with an "easy to understand"
>> description on my todo list.
>>
>> Best regards,
>> Sandra
>>
>>
>> -----Ursprüngliche Nachricht-----
>> Von: games_access-bounces at igda.org [mailto:games_access- 
>> bounces at igda.org] Im
>> Auftrag von Thomas Westin
>> Gesendet: Dienstag, 23. November 2010 23:07
>> An: IGDA Games Accessibility SIG Mailing List
>> Betreff: Re: [games_access] Checklist for GA reviews, austrian  
>> ministry
>>
>> Hi Sandra,
>>
>> the top ten list we made years ago could work, it is generic  
>> enough, so you
>> would just need to check the settings of the game to see what  
>> options are
>> available to rate it,
>> - except for #8 audio tags, which needs some in-game checking but  
>> could be
>> enough to check at some random places of the game, not the entire  
>> game
>>
>> http://tim.thechases.com/top10_2.pdf
>>
>> Best wishes,
>> Thomas
>>
>> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")
>>
>>
>>
>>
>>
>> On 23Nov 2010, at 4:13 PM, Sandra Uhling wrote:
>>
>>> Hello,
>>>
>>> one Austrian ministry rates games. They would like to add Game
>> Accessibility
>>> to this rating. Do we have information? Is there a checklist  
>>> available?
>>>
>>> I do not have any information about this.
>>> I think it is very difficult and lot of work to test a game.
>>>
>>> E.g. you need to know if there is a sound that is important.
>>> So usually you have to play the whole game.
>>> And you have to care for lots of different things.
>>>
>>> Best regards,
>>> Sandra
>>>
>>> _______________________________________________
>>> games_access mailing list
>>> games_access at igda.org
>>> http://seven.pairlist.net/mailman/listinfo/games_access
>>
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