[games_access] My Golf Game - released

Barrie Ellis oneswitch at gmail.com
Thu Sep 23 12:10:57 EDT 2010


That's fair enough, Steve! I do have a slightly different view of what is a
"fully accessible game" (i.e. - there isn't one in existence, and maybe
there never will be beyond life itself), but yes this looks like a fantastic
thing. Have also heard a rumour that it might be getting a tweak to make
those menus one-switch accessible down the line anyway.

Few more questions....

Can you run it in a window? Can you reconfigure the Xbox 360 controls? Do
you need to access a pointer-based menu system between shots? I.e. imagine
I'm using a one-switch interface, can I play 9 or 18 holes throughout, or
would I need someone to assist between holes?

Best wishes,

Barrie






--------------------------------------------------
From: "Steve Spohn" <steve at ablegamers.com>
Sent: Thursday, September 23, 2010 4:39 PM
To: "'Barrie Ellis'" <oneswitch at gmail.com>; "'IGDA Games Accessibility SIG
Mailing List'" <games_access at igda.org>
Subject: RE: [games_access] My Golf Game - released


> Hi Barrie and all,

>

> As far as AbleGamers criteria goes, my golf game is fully accessible. As

> I

> explained in the article at

> http://www.ablegamers.com/game-news/vtree-and-ernie-els-launches-first-fully

> -accessible-golf-game.html you can use the mouse, keyboard, Xbox 360

> controller, touch screen, and/or voice recognition technology - basically

> anything to play this game.

>

> The game play is near one switch, with the arrow slowly sweeping until you

> click (mouse, spacebar, X button) then the power goes up and down once you

> set the arrow and you click to stop it. The menus are not one switch but

> you can use the keyboard or voice recognition or mouse to jump right in

> and

> start playing.

>

> This game is absolutely the first and only mainstream golf title built

> from

> the ground up specifically to be played by disabled gamers. This is not

> an

> indie title or something run on an emulator, Vtree went out and convinced

> EA

> to publish a game specifically targeted to the people we fight for

> everyday.

> If that's not a win, I don't know what to call it.

>

> Perhaps our versions of "fully accessible" are slightly different but I

> don't know many disabilities that won't be able to play. Even those who

> could only literally use one of your big red buttons will be able to play

> this once someone clicks on start for them.

>

> And for the record, I have to have people put DVDs in my DVD-ROM to play

> but

> I don't count that against the accessibility. It would be nice to have

> the

> menus be completely one switch friendly, I agree with you, but in my

> opinion

> that's kind of like someone giving you a Ferrari and telling you that it's

> completely free but you have to pump your own gas.

>

> I'm just grateful for the Ferrari :)

>

> Steve Spohn

> Associate Editor

> The AbleGamers Foundation

>

> www.ablegamers.com

> www.ablegamers.org

>

> Find me on Skype! Username: Steve_Spohn

>

> -----Original Message-----

> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

> On Behalf Of Barrie Ellis

> Sent: Thursday, September 23, 2010 4:56 AM

> To: IGDA Games Accessibility SIG Mailing List

> Subject: Re: [games_access] My Golf Game - released

>

> Would have to play it first to say for sure. I would like to see a

> one-switch 3D golfing game where you can navigate the menus, and restart a

> game with the same interface. Don't know if it has or hasn't, but would

> like

>

> a easy quick-start menu system too.

>

> Not sure if you can reconfigure the Xbox 360 control set-up either. Guess

> I'll wait and see from a proper accessibility review via AbleGamers, the

> Accessible GameBase, Game FWD or Deaf Gamers.

>

> I did like the look of things from this video clip though:

> http://www.youtube.com/watch?v=4FL9gDtUkt8 - But can you play 9, 18 holes

> like that, or are you forced to use a point-and-click or Xbox 360

> controller

>

> interface? At this stage, I don't know. I'm hopeful.

>

> Barrie

>

>

> --------------------------------------------------

> From: "Sandra Uhling" <sandra_uhling at web.de>

> Sent: Thursday, September 23, 2010 8:33 AM

> To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>

> Subject: Re: [games_access] My Golf Game - released

>

>> Hi Barrie,

>>

>> well they are talking with other (great) guys about more features :-)

>> There is a vision and they are working to make great high quality

>> accessible

>> games!

>>

>> What would you change at the current games when you could?

>>

>> Best regards,

>> Sandra

>>

>> -----Ursprüngliche Nachricht-----

>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]

>> Im

>> Auftrag von Barrie Ellis

>> Gesendet: Donnerstag, 23. September 2010 09:02

>> An: games_access at igda.org

>> Betreff: [games_access] My Golf Game - released

>>

>> I'll let the links do the talking here. VTree's "My Golf Game"....

>>

>> VTree's web-site: http://www.vtreellc.com/

>>

>> AbleGamers run down + money off:

>>

> http://www.ablegamers.com/game-news/vtree-and-ernie-els-launches-first-fully

>> -accessible-golf-game.html

>>

>> IGDA GASIGS's 2007 Top 3 Accessibility Features for Golf Games:

>>

> http://gameaccessibility.blogspot.com/2007/12/top-3-accessibility-features-f

>> or-golf.html

>>

>> One-Switch take on Release:

>> http://switchgaming.blogspot.com/2010/09/my-golf-game.html

>>

>> It's not a fully accessible golf-game, but it is a highly-accessible

>> looking

>> golf-game. I'm looking forward to reading a good accessibility review

>> before

>> buying personally.

>>

>> Barrie

>>

>>

>>

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