[games_access] question about Point & Click Games
Tim Holt
tim.m.holt at gmail.com
Mon Apr 11 14:02:27 EDT 2011
I was just talking to some people at work about accessibility for graphical
adventure games and whether we could use a scanning switch setup. The only
problem we could think of is that you can't have "hidden" items in the game
with a scanning setup, since the scanning would reveal all the items.
They strike me as potentially a great kind of game for accessibility since
there often aren't any timing issues (e.g., player has to click fast).
On Mon, Apr 11, 2011 at 10:37 AM, Barrie Ellis <oneswitch at gmail.com> wrote:
> Eithers fine within the correct context. So if you're talking about a point
> and click "spot the difference" game for instance it's a point and click
> game. If it's a graphical adventure - then point and click adventure game is
> fine too. There's no hard and fast rules though.
>
> Barrie
>
>
> --------------------------------------------------
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Sent: Monday, April 11, 2011 2:36 PM
> To: "'IGDA GA-SIG Emailliste'" <games_access at igda.org>
> Subject: [games_access] question about Point & Click Games
>
>
> Hello,
>>
>> I do not know the right term. Is it
>>
>> Point & Click Games or
>> Point & Click Adventures ?
>>
>> I am looking for the main term.
>>
>> Best regards,
>> Sandra
>>
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>>
>
> _______________________________________________
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>
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