[games_access] Query about font size for subtitles in games

Sandra Uhling sandra_uhling at web.de
Thu Apr 28 08:53:06 EDT 2011


Hi,

I am not sure, but maybe the WCAG has some information about sizes?

One big problem is that for TV there are lots of different rules.
I am wondering if there are some official rules?

Best regards,
Sandra

-----Ursprüngliche Nachricht-----
Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
Auftrag von Carme Mangiron
Gesendet: Donnerstag, 28. April 2011 14:45
An: IGDA Games Accessibility SIG Mailing List
Betreff: Re: [games_access] Query about font size for subtitles in games

Thanks a million, Sandra! I already have read the article, but it does 
not provide any detailed information, other than you should choose the 
right font size, but if possible I would like to have some more definite 
information.

Many thanks for your help!

carmen

On 28/04/2011 14:13, Sandra Uhling wrote:
> Hi Carme,
>
> Maybe this can help?
>
http://www.gamasutra.com/view/feature/3922/subtitles_increasing_game_.php?pr
> int=1
>
> Best regards,
> Sandra
>
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
Im
> Auftrag von Carme Mangiron
> Gesendet: Donnerstag, 28. April 2011 13:43
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: [games_access] Query about font size for subtitles in games
>
> Hello everybody,
>
> I'm currently doing some research on  game subtitling practices and
> accessibility related issues for deaf and hard of hearing players and I
> am trying to find information about the font size(s) that is/are more
> commonly used and also if there is any information about what font size
> would be recommended.
>
> I know that in some cases te font is usually too small and hard to read,
> especially on standard definition TV sets, but I would like to have some
> more concrete data. What would be a font size that is used and is
> difficult to read? What font size would be recommended? Those of you who
> design games, what font do you usually use for subtiles for cutscenes
> and in-game dialogue?
>
> Any information would be really helpful.
>
> Many thanks in advance,
>
> Carmen
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