[games_access] Demo Stations for Training Event

Michelle Hinn hinn at uiuc.edu
Wed Jan 12 17:57:41 EST 2011

Hey Brannon!

Thank you so much for this -- I'm sure that many people on the list will appreciate this, even if they aren't running an event. They are also things that can be demonstrated at talks and for those of us who do a lot of work giving lectures to game design students. The more we know about what is accessible, the better our recommendations can be when people ask us for them!!

Good luck with all the changes going on at work -- sounds like you have more than a full plate!


On Jan 12, 2011, at 4:27 PM, Brannon Zahand wrote:

> Hey all,


> Sorry for being so quiet for so long. I’ve been busy at work dealing with our Kinect launch, a huge reorganization and a new role.


> Anyway, awhile back I asked for information on various games that demonstrated accessibility scenarios. I had been asked to help put together a number of demo stations for an internal MS event we are holding for our game platform developers. Based on your feedback, I came up with the following stations and thought I’d share the results (in case anyone else plans on doing something similar in the future).


> One note: The last station has some custom software written for me that causes onscreen and audio distractions on a PC. Unfortunately, I am prevented from sharing it with the group at this time. However, anyone with a basic programming knowledge can whip something up like it in a few minutes… it’s pretty simple and straight forward.


> Thanks again,

> Brannon



> Station Type

> Software

> Hardware

> Mobility Impairment (One Button Gaming)

> Shoot1Up (Downloaded from Xbox 360 LIVE Indie Games)

> Xbox 360, TV, One Switch Adapter

> Mobility Impairment (Physical Restriction w/ Motion Gaming)

> Kinect Adventures (Xbox 360 Disc)

> Xbox 360, Kinect, TV, Wheelchair, Cast/Sling

> Visual Impairment (Complete Blindness)

> Terraformers (Downloaded from http://www.terraformers.nu/index.php?option=com_content&task=blogsection&id=6&Itemid=28)

> PC, Monitor, USB Surround Sound Headphones

> Visual Impairment (Low Vision)

> Halo Reach (Xbox 360 Disc)

> Xbox 360, Large HDTV, Pinhole Vision Glasses

> Visual Impairment (Color Blind)

> AstroPop (Downloaded from http://games.yahoo.com/game/astropop), Digital Lens Software (Downloaded from http://ilabs.microsoft.com/Project/Pages/Project.aspx?ProjectId=5)

> PC, Monitor

> Hearing Impairment (Deafness)

> You're In The Movies (Xbox 360 Disc)

> Xbox 360, HDTV

> Mobility Impairment (Physical Restriction w/ Motion Gaming)

> Kinect Sports (Xbox 360 Disc)

> Xbox 360, Kinect, TV, Wheelchair, Cast/Sling

> Demo of Common PC Accessibility Tools in Windows 7

> Windows 7

> PC, Monitor, Vision Glasses

> Speech Impairment (Speech Impediments)

> Tom Clancy's End War (Xbox 360 Disc), MorphVOX Software (Downloaded fromhttp://www.screamingbee.com/product/MorphVOX.aspx)

> PC, Xbox 360 , Monitors, Audio Patch Cables, Headset

> Cognitive Impairment (Inability to Focus)

> Bookworm (Downloaded from http://zone.msn.com/en/root/deluxe.htm?code=110119950&RefID=25), Access Distract (Distraction Program Written by Brannon)

> PC, Monitor


> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/mailman/private/games_access/attachments/20110112/e28c6f83/attachment-0001.html>

More information about the games_access mailing list