[games_access] Looking for a Game/Level Designer

UBALBO FLORIO arthit73 at cablespeed.com
Sat Jan 29 14:08:30 EST 2011


Hello Sheryl.
I'm very interested in this job position and if you would take a look at my
resume I believe I am just the person you are looking for. I've been
waiting for an opportunity like this and I'm very well-qualified, extremely
motivated, passionate about games especially games for rehabilitation.
I have work directly with and for David Perry designer and producer of the
Matrix games, Shiny Entertainment and recently project top-secret with
Acclaim.
I was one of 22 finalists out of 66,000 people volunteering to create a
game.
I am a quadriplegic and 28 years old and got my bachelor's degree from the
Art Institute of Pittsburgh online division in game art and design.
I hope we can work together very excited ready and prepared to be on your
team.
Is there an e-mail address I can send directly to you to receive my resume
and recommendation letter from David Perry?
I've completed a documentary all about game accessibility, created from
scratch on my own and recently completed my autobiography titled, LIFE! It
Must Be a Comedy. An autobiography by Robert Florio. You can find it on
Amazon and on my web site link.
I've been working very close with the special interest group.
I was trained in not only the art of videogames but also game design
responsibilities, implications in all aspects of working with a team to get
a project done. My work with David Perry put all my skills I learned to
the test and I'm very excited and ready. Thank you.
Robert Florio
*

www.RobertFlorio.com *


On Sat, Jan 29, 2011 at 8:34 AM, sheryl Flynn <sherylflynn at yahoo.com> wrote:


> Hi Group!

>

> Its been exciting reading the commentaries on this list serve. Thanks for

> letting me be a part of the group.

>

> I wanted to let you all know that I'm looking for a Game/Level Designer

> (immediately) and will be looking for many other team members over the next

> few months. If you know of anyone who would be interested in being a part

> of a dynamic team that is focused purely on developing video games for

> rehabilitation- please send them my way.

>

> Most urgently, we are looking for a Game Designer/Level Designer

>

> The game we are working on is nearly completed in terms of overall design

> (just needs a few tweaks here and there) but the levels need more work. The

> game is built using Unity and will play on a tablet. We are a small (but

> growing) team and want someone who is passionate about designing for folks

> with disabilities and/or undergoing rehabilitation.

>

> More specifically, the game is being developed for service members

> returning from the GWOT with mild traumatic brain injury.

>

> The position is full-time with benefits.

>

> This is the notice I've put together- feel free to forward to talented

> individuals

>

> Game Designer

>

>

>

> Does the word “Serious Games” or “Games for Health” intrigue you? Have you

> ever wondered how you could give back to the men and women who have given so

> much for our country? Are you interested in creating an innovative video

> game for service members with mild brain injury? Are you interested in

> working with a dynamic group of clinicians, neuroscientists, engineers and

> programmers who are motivated to make games that help people?

>

>

>

> Blue Marble Game Co is currently accepting applications for a very

> talented, experienced, passionate game designer. This person should be

> fun to work with, creative, organized, have excellent communication skills

> (verbal and written), and demonstrate the ability to think way outside the

> box.

>

>

>

> As the Designer, you will be responsible for completing the vision of the

> game, designing puzzles and other mini games, level design, gameflow,

> communicate with the team, receiving feedback input from the research team,

> participate in whole group meetings, ensure production remains timely,

>

>

>

> Qualifications

>

>

>

> Required: Passion for games, passion for serious games, passion for

> rehabilitation games, experience with Unity game engine, strong work ethic,

> creative problem solver, multitasker, working knowledge of game production

> pipeline. Bachelors degree or equivalent.

>

>

>

> Other qualifications we are looking for are:

>

> Experience educating team members in design/technical issues.

>

> Experience with serious game development.

>

> Experience with designing video games for rehabilitation.

>

> Thank you in advance for your help with this!

>

> ~Sheryl Flynn PT, PhD

> www.bluemarblegameco.com

> www.games4rehab.org

>

>

>

>

>

> CONFIDENTIALITY NOTICE:

>

>

> This e-mail communication and any attachments may contain confidential and

> privileged information for the use of the designated recipients. If you are

> not the intended recipient, (or authorized to receive for the recipient) you

> are hereby notified that you have received this communication in error and

> that any review,disclosure, dissemination,distribution or copying of it or

> its contents is prohibited. If you have received this communication in

> error, please destroy all copies of this communication and any attachments

> and contact the sender by reply e-mail or telephone 310.913.5707.

>

>

> ------------------------------

> *From:* Barrie Ellis <oneswitch at gmail.com>

> *To:* IGDA Games Accessibility SIG Mailing List <games_access at igda.org>

> *Sent:* Sat, January 29, 2011 4:00:24 AM

> *Subject:* Re: [games_access] Our First SIG Meeting

>

> Planning to attend the first of our Skype based meetings on Monday. Wanted

> to share these links via the superb Time and Date meeting planner tool:

> http://www.timeanddate.com/worldclock/meeting.html

>

> The times for the two meetings on Monday can be found here:

>

> http://tinyurl.com/GASIG31stJan2010 - Is the 1st meeting

>

> http://tinyurl.com/GASIG31stJan2010-2 - Is the 2nd meeting

>

> Be a good place to build our initial agenda and manageable steps forwards.

>

> Cheers all,

>

> Barrie

>

>

> *From:* Tara Tefertiller <ttefertiller at igda-gasig.org>

> *Sent:* Wednesday, January 26, 2011 1:27 AM

> *To:* IGDA Games Accessibility SIG Mailing List <games_access at igda.org>

> *Subject:* [games_access] Our First SIG Meeting

>

> Hey everyone,

>

> It's now time for the first - of many - monthly SIG meetings. During these

> meetings we can establish the short term SIG goals, discuss upcoming events

> to ensure they get posted on the website, do general updates, discuss any

> potential problems and discuss what topics we would like to see in the

> forums.

>

> Our meeting will be through a group Skype conversation. This will allow me

> to post a transcript on our website. Please add me on skype

> (tara.tefertiller) to ensure you get to be a part of the meeting. If you

> don't have skype, you can download it for free. If you have any questions

> please let me know.

>

> We will be occur in 2 portions to accommodate the different time zones.

> You're welcome to attend both, but showing up at just one would be great.

>

> Our first meeting is going to be

>

>

> *January 31st - at 1 PM Eastern (New York) and 7:30PM Eastern

> *

> This will allow for people in Europe and North America to participate in

> the evenings.

>

> I can't wait to see you there!

>

>

> --

> Tara Tefertiller - Chairperson

> IGDA Game Accessibility SIG

>

> igda-gasig.org

> http://gameaccesssig.forumotion.com/

>

> ------------------------------

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

>

>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/mailman/private/games_access/attachments/20110129/61cf3fe0/attachment.html>


More information about the games_access mailing list