[games_access] Introducing Ananse Productions

Barrie Ellis oneswitch at gmail.com
Sun Jan 30 16:25:25 EST 2011

Hi Kwasi,

Very good post, and good points. Have just reblogged about it here: http://gameaccessibility.blogspot.com/2011/01/angry-birds-suggestions-for.html.

I would recommend taking a peak through the links here: http://gameaccessibility.blogspot.com/2010/11/gasig-top-10-ways-to-improve-game.html

Certainly, it's something that needs pulling together. It's a big and somewhat daunting job to bring together full standards for accessible game design, but there's such strong foundations, it's certainly not an impossibility to cover a lot of what is important.


From: Kwasi Mensah
Sent: Friday, January 28, 2011 7:56 PM
To: games_access at igda.org
Subject: Re: [games_access] Introducing Ananse Productions

Apparently I tried to send this before I was officially on the list!


My name's Kwasi Menah and I started Ananse Productions ( http://www.ananseproductions.com ), a company working on games for people outside of the normal "gamer" demographic. I wrote a post on Angry Birds and Accessibility ( http://www.ananseproductions.com/angry-birds-and-accessibility-standards/ ) which I also cross posted on Gamasutra (it's currently a featured blog post!). Sandra Uhling's comment in the Gamasutra post pointed me to this SIG.

I'm definitely excited to help out where possible. I'm currently heads down on my first game, a blind accessible puzzle game for iDevices. But I'll poke back in when its out the door.


On Thu, Jan 27, 2011 at 12:56 PM, Kwasi Mensah <kwasi.mensah at ananseproductions.com> wrote:

Founder, Ananse Productions
"Games for the Rest of US"

Founder, Ananse Productions
"Games for the Rest of US"


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