[games_access] 1. Re: helpyouplay is back :-) ? (Eelke Folmer)

blazeeagle at suddenlink.net blazeeagle at suddenlink.net
Thu Jul 14 13:51:55 EDT 2011


That's quite a shame they did that with YOUR content! I hope those
responsible abide by your cease and desist letter. That obviously harms
your reputation. Good luck!

Aaron


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Today's Topics:

1. Re: helpyouplay is back :-) ? (Eelke Folmer)
2. Re: helpyouplay is back :-) ? (Sandra Uhling)
3. Re: helpyouplay is back :-) ? (Michelle Hinn)


----------------------------------------------------------------------

Message: 1
Date: Thu, 14 Jul 2011 09:02:45 -0700
From: Eelke Folmer <eelke.folmer at gmail.com>
Subject: Re: [games_access] helpyouplay is back :-) ?
To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
Message-ID:
<CANMzimHA2faOnrnRavErjgHKks_j-yBOJyZQdM52nriADMF_ww at mail.gmail.com>
Content-Type: text/plain; charset="windows-1252"

Hi,

I let this domain expire last year but someone else registered it and put my
copyrighted content mixed with a number of spam links. I sent a cease and
desist letter to the hosting company, so I hope the content will be taken
down soon.

Best Eelke




On Wed, Jul 13, 2011 at 8:35 AM, Eleanor Robinson <eleanor at 7128.com> wrote:


> **

> On 7/13/2011 5:47 AM, Sandra Uhling wrote:

>

> Hello,

>

> it looks like that http://www.helpyouplay.com/ is back.

> That is very nice :-)

>

>

> Best regards,

> Sandra

>

> _______________________________________________

> games_access mailing

> listgames_access at igda.orghttp://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

>

> This is what I get when I select that URL.

>

> Interaction Design Pattern Library for Games <http://www.helpyouplay.com/>

> Welcome

>

> Welcome to the Interaction Design Patterns for Games Library. With this

> collection we aim to provide game developers with proven solutions to

> frequent usability and accessibility problems in games. So like

> pokies<http://www.onlinepokiesaustralia.com.au>and slots

> online <http://www.bestslotsonline.ca> there are many gaming platforms

> that dont perform the the level they once did.

> What is a pattern?

>

> A pattern tells a designer *when*, *how* and *why* the solution can be

> applied. more.. <http://en.wikipedia.org/wiki/Interaction_design_pattern>.

> Recent patterns

>

>

> dynamic difficulty

> level<http://www.helpyouplay.com/patterns/dynamic_difficulty_adjustment.xml>

> Dynamically adjusting the difficulty to the performance of the user may

> prevent frustration skippable cutscenes

> <http://www.helpyouplay.com/patterns/skippable_cutscenes.xml>

> Nothing more annoying than having to see the same cutscene over and over

> again Visual saves

> <http://www.helpyouplay.com/visual_saves.xml>A screen shot next to a save

> game makes it easier to identify a savegame Four of the Biggest PC Games

> Reviewed

>

> While console gaming has become increasingly popular over the past decade,

> PC game has stayed constant with their release of online titles. Four very

> popular titles make up much of the online gaming world, all of them in

> very

> different genres. There?s still truly something for everyone in the PC

> gaming market.

>

> *League of Legends*, one of the most popular online games currently is one

> that is actually free-to-play (f2p). This new financial model is one that

> is

> currently becoming trendy in online PC gaming, with League of Legends as

> the

> current example of mainstream success. Released in late 2009, League of

> Legends (LoL) was inspired by a very successful predecessor, Defense of

> the

> Ancients (DotA), a Warcraft 3 custom game. Like many PC games at the time,

> LoL attempted to copy the general concept of Defense of the Ancients while

> putting their own style on the game. For those who once played Defense of

> the Ancients or Heroes of Newerth (another DotA clone), LoL will be very

> familiar.

>

> League of Legends is considered to be a part of the genre called Massive

> Online Battle Arena. This genre blends Real Time Strategy with control

> over

> a single aspect or unit. This is unlike other successful real time

> strategy

> games in which the player controls many different units. Controlling their

> one unit, players must work as a team to defeat their opponents, which are

> also controlled by other players. Matches can have up to ten players, five

> to a side. The sense of competition in these games might be the biggest

> pull

> for LoL, as nearly the entire game is based around defeating other

> players.

>

> Currently, there are over 70 unique units for each player to choose from.

> Each unit, or ?champion?, normally has four unique skills. Because there

> are

> so many unique abilities in the game, there is in fact a steep learning

> curve for those new to the genre. LoL has found ways to help these new

> players, with a dedicated leveling system that matches players with others

> of equal skill. This allows for competitive matches from day one, with

> growing challenges as the player improves. There is relatively little risk

> for new players to try the game, due to its f2p model. Those who do in

> fact

> decide to spend money on League receive no in-game benefits, but instead

> have an easier time unlocking new champions to play with. This only gives

> the player more options to work with, but doesn?t give a leg up so to

> speak

> over their opponents.

>

> With a dedicated ranking system, an extremely large fan base, an

> interesting business model, and a very active design team, League of

> Legends

> has catapulted itself to the front of online gaming. LoL is following in

> the

> footsteps of other popular online games with its growing popularity in the

> blocked

> drains

> sydney<http://www.sydneyemergencyplumbing.com.au/plumbing-services/blocked-drains>e-sport

> market. With over seventy thousand concurrent viewers watching a

> single game online during tournaments, it?s easy to see that League of

> Legends is here to stay as a popular online game.

>

> ___

>

> There is a lot more beside what I copied, but you get the message.

>

> Eleanor Robinson

> 7-128 Software

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

>

>



--
Best, Eelke

Eelke Folmer
Assistant Professor
Department of Computer Science and Engineering
University of Nevada, Reno
http://www.eelke.com
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Message: 2
Date: Thu, 14 Jul 2011 18:52:16 +0200 (CEST)
From: "Sandra Uhling" <sandra_uhling at web.de>
Subject: Re: [games_access] helpyouplay is back :-) ?
To: "IGDA Games Accessibility SIG Mailing List"
<games_access at igda.org>
Message-ID: <614540556.647315.1310662336204.JavaMail.fmail at mwmweb011>
Content-Type: text/plain; charset="us-ascii"

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Message: 3
Date: Thu, 14 Jul 2011 12:29:46 -0500
From: Michelle Hinn <hinn at uiuc.edu>
Subject: Re: [games_access] helpyouplay is back :-) ?
To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
Message-ID: <472D0B15-68C6-416B-9121-5F4119025180 at uiuc.edu>
Content-Type: text/plain; charset="windows-1252"

Ah, I was wondering what was up with the site because it had a lot of
incomplete stuff and weird links. Hope you get that resolved soon! Is there
another site where you have this content now?

Michelle

On Jul 14, 2011, at 11:02 AM, Eelke Folmer wrote:


> Hi,

>

> I let this domain expire last year but someone else registered it and put

> my copyrighted content mixed with a number of spam links. I sent a cease

> and desist letter to the hosting company, so I hope the content will be

> taken down soon.

>

> Best Eelke

>

>

>

>

> On Wed, Jul 13, 2011 at 8:35 AM, Eleanor Robinson <eleanor at 7128.com>

> wrote:

> On 7/13/2011 5:47 AM, Sandra Uhling wrote:

>>

>> Hello,

>>

>> it looks like that http://www.helpyouplay.com/ is back.

>> That is very nice :-)

>>

>>

>> Best regards,

>> Sandra

>>

>> _______________________________________________

>> games_access mailing list

>> games_access at igda.org

>> http://seven.pairlist.net/mailman/listinfo/games_access

>> The main SIG website page is http://igda-gasig.org

>>

> This is what I get when I select that URL.

>

> Interaction Design Pattern Library for Games

>

> Welcome

>

> Welcome to the Interaction Design Patterns for Games Library. With this

> collection we aim to provide game developers with proven solutions to

> frequent usability and accessibility problems in games. So like pokies and

> slots online there are many gaming platforms that dont perform the the

> level they once did.

>

> What is a pattern?

>

> A pattern tells a designer when, how and why the solution can be applied.

> more...

>

> Recent patterns

>

>

>

>

> dynamic difficulty level

> Dynamically adjusting the difficulty to the performance of the user may

> prevent frustration skippable cutscenes

> Nothing more annoying than having to see the same cutscene over and over

> again Visual saves

> A screen shot next to a save game makes it easier to identify a savegame

> Four of the Biggest PC Games Reviewed

>

> While console gaming has become increasingly popular over the past decade,

> PC game has stayed constant with their release of online titles. Four very

> popular titles make up much of the online gaming world, all of them in

> very different genres. There?s still truly something for everyone in the

> PC gaming market.

>

> League of Legends, one of the most popular online games currently is one

> that is actually free-to-play (f2p). This new financial model is one that

> is currently becoming trendy in online PC gaming, with League of Legends

> as the current example of mainstream success. Released in late 2009,

> League of Legends (LoL) was inspired by a very successful predecessor,

> Defense of the Ancients (DotA), a Warcraft 3 custom game. Like many PC

> games at the time, LoL attempted to copy the general concept of Defense of

> the Ancients while putting their own style on the game. For those who once

> played Defense of the Ancients or Heroes of Newerth (another DotA clone),

> LoL will be very familiar.

>

> League of Legends is considered to be a part of the genre called Massive

> Online Battle Arena. This genre blends Real Time Strategy with control

> over a single aspect or unit. This is unlike other successful real time

> strategy games in which the player controls many different units.

> Controlling their one unit, players must work as a team to defeat their

> opponents, which are also controlled by other players. Matches can have up

> to ten players, five to a side. The sense of competition in these games

> might be the biggest pull for LoL, as nearly the entire game is based

> around defeating other players.

>

> Currently, there are over 70 unique units for each player to choose from.

> Each unit, or ?champion?, normally has four unique skills. Because there

> are so many unique abilities in the game, there is in fact a steep

> learning curve for those new to the genre. LoL has found ways to help

> these new players, with a dedicated leveling system that matches players

> with others of equal skill. This allows for competitive matches from day

> one, with growing challenges as the player improves. There is relatively

> little risk for new players to try the game, due to its f2p model. Those

> who do in fact decide to spend money on League receive no in-game

> benefits, but instead have an easier time unlocking new champions to play

> with. This only gives the player more options to work with, but doesn?t

> give a leg up so to speak over their opponents.

>

> With a dedicated ranking system, an extremely large fan base, an

> interesting business model, and a very active design team, League of

> Legends has catapulted itself to the front of online gaming. LoL is

> following in the footsteps of other popular online games with its growing

> popularity in the blocked drains sydney e-sport market. With over seventy

> thousand concurrent viewers watching a single game online during

> tournaments, it?s easy to see that League of Legends is here to stay as a

> popular online game.

> ___

> There is a lot more beside what I copied, but you get the message.

> Eleanor Robinson

> 7-128 Software

>

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org

>

>

>

>

> --

> Best, Eelke

>

> Eelke Folmer

> Assistant Professor

> Department of Computer Science and Engineering

> University of Nevada, Reno

> http://www.eelke.com

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org


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