From oneswitch at gmail.com Wed Jun 1 11:01:55 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 1 Jun 2011 16:01:55 +0100 Subject: [games_access] GA SIG Meeting - Chat In-Reply-To: References: Message-ID: Sounds good if next week or later. Cheers, Barrie From: Tara Voelker (Tefertiller) Sent: Tuesday, May 31, 2011 4:07 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] GA SIG Meeting - Chat Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From rdghayden at gmail.com Wed Jun 1 11:50:06 2011 From: rdghayden at gmail.com (David Hayden) Date: Wed, 1 Jun 2011 11:50:06 -0400 Subject: [games_access] GA SIG Meeting - Chat In-Reply-To: References: Message-ID: I just ordered 100 microswitches and am about to make (another) prototype for a new gaming chair. So excited. Maybe i will have it done and can show you the results. 10 years i have been working to alter qwerty keyboards and game controllers! Just now making solid headway! On Tue, May 31, 2011 at 11:07 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From blazeeagle at suddenlink.net Wed Jun 1 12:27:41 2011 From: blazeeagle at suddenlink.net (blazeeagle at suddenlink.net) Date: Wed, 1 Jun 2011 12:27:41 -0400 Subject: [games_access] games_access Digest, Vol 88, Issue 1 In-Reply-To: References: Message-ID: <922D0664B52841A8A3ABB98370A8424C@Aarons> I'd be interested in being involved. I'm on a ventilator but I still can talk fine, I just might cough a little during it. Do I need to be a GA SIG member? -----Original Message----- From: games_access-request at igda.org Sent: Wednesday, June 01, 2011 10:00 AM To: games_access at igda.org Subject: games_access Digest, Vol 88, Issue 1 Send games_access mailing list submissions to games_access at igda.org To subscribe or unsubscribe via the World Wide Web, visit http://seven.pairlist.net/mailman/listinfo/games_access or, via email, send a message with subject or body 'help' to games_access-request at igda.org You can reach the person managing the list at games_access-owner at igda.org When replying, please edit your Subject line so it is more specific than "Re: Contents of games_access digest..." Today's Topics: 1. GA SIG Meeting - Chat (Tara Voelker (Tefertiller)) 2. Re: GA SIG Meeting - Chat (Sandra Uhling) ---------------------------------------------------------------------- Message: 1 Date: Tue, 31 May 2011 11:07:41 -0400 From: "Tara Voelker (Tefertiller)" Subject: [games_access] GA SIG Meeting - Chat To: IGDA Games Accessibility SIG Mailing List Message-ID: Content-Type: text/plain; charset="iso-8859-1" Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Message: 2 Date: Tue, 31 May 2011 17:32:06 +0200 From: "Sandra Uhling" Subject: Re: [games_access] GA SIG Meeting - Chat To: "'IGDA Games Accessibility SIG Mailing List'" Message-ID: <000901cc1fa7$e6423580$b2c6a080$@de> Content-Type: text/plain; charset="iso-8859-1" Hi Tara, it looks like we have / will have some new members. Maybe it would be nice to say hello to each other? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Tara Voelker (Tefertiller) Gesendet: Dienstag, 31. Mai 2011 17:08 An: IGDA Games Accessibility SIG Mailing List Betreff: [games_access] GA SIG Meeting - Chat Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ ------------------------------ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org End of games_access Digest, Vol 88, Issue 1 ******************************************* From sherylflynn at yahoo.com Wed Jun 1 13:01:54 2011 From: sherylflynn at yahoo.com (sheryl Flynn) Date: Wed, 1 Jun 2011 10:01:54 -0700 (PDT) Subject: [games_access] study participants needed for Product development In-Reply-To: <922D0664B52841A8A3ABB98370A8424C@Aarons> References: <922D0664B52841A8A3ABB98370A8424C@Aarons> Message-ID: <711530.84535.qm@web38404.mail.mud.yahoo.com> Dear Group, Our team is conducting research on video game design and development for?rehabilitation.? We are looking for folks who might be interested in?participating in focus groups, product testing, and?usability testing.? If you?are in the Los Angeles or Southern California area, and would like to?participate, please contact us (see IRB approved web posting below). IRB Study # A-16123i,ii,iii, ?15594i,ii,iii 16595i, ii, iii? PI: Sheryl Flynn PT, PhD ?Description:? The purpose of this research study is to learn more about how to?design and develop video games for rehabilitation. The reason for collecting ?this information is to find ways to improve rehabilitation outcomes for specific?groups of patients and their families. Information from focus groups (small?group discussions?about games), usability trials of games, and product testing?will be used to develop better video games that can be used for rehabilitation?purposes.? Approximately 300 participants will be enrolled in this project. ?Contact: Sheryl Flynn PT, PhD at?310-913-5707,?sheryl at bluemarblegameco.com?OR ?Bonnie Kennedy PhD, OTR/L at?626-607-7391,?bonnielk at bluemarblegameco.com ?Requirements:? We are looking for 4 specific groups of people:? 1) people with ?disability who are undergoing rehabilitation, 2) people with disability who have ?received rehabilitation in the past, 3) rehabilitation specialists (PTs, OTs, ?Speech, Psych, Physicians) and 4) family/caregivers, friends of?people with ?disabilities ?The discussion in the focus group will be in English ?Time Commitment:? approximately 2 hours ?Compensation:? Each participant will receive $50.00 for their participation ?Thank you very much for your consideration. ? ~Sheryl Flynn PT, PhD www.bluemarblegameco.com www.games4rehab.org CONFIDENTIALITY NOTICE: This e-mail communication and any attachments may contain confidential and privileged information for the use of the designated recipients. If you are not the intended recipient, (or authorized to receive for the recipient) you are hereby notified that you have received this communication in error and that any review,disclosure, dissemination,distribution or copying of it or its contents is prohibited. If you have received this communication in error, please destroy all copies of this communication and any attachments and contact the sender by reply e-mail or telephone 310.913.5707. > -------------- next part -------------- An HTML attachment was scrubbed... URL: From kjbics at rit.edu Thu Jun 2 10:30:15 2011 From: kjbics at rit.edu (Kevin Bierre) Date: Thu, 02 Jun 2011 10:30:15 -0400 Subject: [games_access] games_access Digest, Vol 88, Issue 2 In-Reply-To: References: Message-ID: <70EFCDD908F9264785FA08EC3A47132022664FEA02@ex02mail01.ad.rit.edu> Unfortunately, I'm out of town and will have only sporadic internet access until June 16th. Prof. Kevin Bierre Interactive Games and Media Department 152 Lomb Memorial Dr Rochester, NY 14623 ________________________________________ From: games_access-bounces at igda.org [games_access-bounces at igda.org] On Behalf Of games_access-request at igda.org [games_access-request at igda.org] Sent: Thursday, June 02, 2011 10:00 AM To: games_access at igda.org Subject: games_access Digest, Vol 88, Issue 2 Send games_access mailing list submissions to games_access at igda.org To subscribe or unsubscribe via the World Wide Web, visit http://seven.pairlist.net/mailman/listinfo/games_access or, via email, send a message with subject or body 'help' to games_access-request at igda.org You can reach the person managing the list at games_access-owner at igda.org When replying, please edit your Subject line so it is more specific than "Re: Contents of games_access digest..." Today's Topics: 1. Re: GA SIG Meeting - Chat (Barrie Ellis) 2. Re: GA SIG Meeting - Chat (David Hayden) 3. Re: games_access Digest, Vol 88, Issue 1 (blazeeagle at suddenlink.net) 4. study participants needed for Product development (sheryl Flynn) ---------------------------------------------------------------------- Message: 1 Date: Wed, 1 Jun 2011 16:01:55 +0100 From: "Barrie Ellis" Subject: Re: [games_access] GA SIG Meeting - Chat To: "IGDA Games Accessibility SIG Mailing List" Message-ID: Content-Type: text/plain; charset="iso-8859-1" Sounds good if next week or later. Cheers, Barrie From: Tara Voelker (Tefertiller) Sent: Tuesday, May 31, 2011 4:07 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] GA SIG Meeting - Chat Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Message: 2 Date: Wed, 1 Jun 2011 11:50:06 -0400 From: David Hayden Subject: Re: [games_access] GA SIG Meeting - Chat To: IGDA Games Accessibility SIG Mailing List Message-ID: Content-Type: text/plain; charset="iso-8859-1" I just ordered 100 microswitches and am about to make (another) prototype for a new gaming chair. So excited. Maybe i will have it done and can show you the results. 10 years i have been working to alter qwerty keyboards and game controllers! Just now making solid headway! On Tue, May 31, 2011 at 11:07 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Message: 3 Date: Wed, 1 Jun 2011 12:27:41 -0400 From: Subject: Re: [games_access] games_access Digest, Vol 88, Issue 1 To: Message-ID: <922D0664B52841A8A3ABB98370A8424C at Aarons> Content-Type: text/plain; format=flowed; charset="iso-8859-1"; reply-type=original I'd be interested in being involved. I'm on a ventilator but I still can talk fine, I just might cough a little during it. Do I need to be a GA SIG member? -----Original Message----- From: games_access-request at igda.org Sent: Wednesday, June 01, 2011 10:00 AM To: games_access at igda.org Subject: games_access Digest, Vol 88, Issue 1 Send games_access mailing list submissions to games_access at igda.org To subscribe or unsubscribe via the World Wide Web, visit http://seven.pairlist.net/mailman/listinfo/games_access or, via email, send a message with subject or body 'help' to games_access-request at igda.org You can reach the person managing the list at games_access-owner at igda.org When replying, please edit your Subject line so it is more specific than "Re: Contents of games_access digest..." Today's Topics: 1. GA SIG Meeting - Chat (Tara Voelker (Tefertiller)) 2. Re: GA SIG Meeting - Chat (Sandra Uhling) ---------------------------------------------------------------------- Message: 1 Date: Tue, 31 May 2011 11:07:41 -0400 From: "Tara Voelker (Tefertiller)" Subject: [games_access] GA SIG Meeting - Chat To: IGDA Games Accessibility SIG Mailing List Message-ID: Content-Type: text/plain; charset="iso-8859-1" Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Message: 2 Date: Tue, 31 May 2011 17:32:06 +0200 From: "Sandra Uhling" Subject: Re: [games_access] GA SIG Meeting - Chat To: "'IGDA Games Accessibility SIG Mailing List'" Message-ID: <000901cc1fa7$e6423580$b2c6a080$@de> Content-Type: text/plain; charset="iso-8859-1" Hi Tara, it looks like we have / will have some new members. Maybe it would be nice to say hello to each other? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Tara Voelker (Tefertiller) Gesendet: Dienstag, 31. Mai 2011 17:08 An: IGDA Games Accessibility SIG Mailing List Betreff: [games_access] GA SIG Meeting - Chat Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ ------------------------------ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org End of games_access Digest, Vol 88, Issue 1 ******************************************* ------------------------------ Message: 4 Date: Wed, 1 Jun 2011 10:01:54 -0700 (PDT) From: sheryl Flynn Subject: [games_access] study participants needed for Product development To: IGDA Games Accessibility SIG Mailing List Message-ID: <711530.84535.qm at web38404.mail.mud.yahoo.com> Content-Type: text/plain; charset="iso-8859-1" Dear Group, Our team is conducting research on video game design and development for?rehabilitation.? We are looking for folks who might be interested in?participating in focus groups, product testing, and?usability testing.? If you?are in the Los Angeles or Southern California area, and would like to?participate, please contact us (see IRB approved web posting below). IRB Study # A-16123i,ii,iii, ?15594i,ii,iii 16595i, ii, iii? PI: Sheryl Flynn PT, PhD ?Description:? The purpose of this research study is to learn more about how to?design and develop video games for rehabilitation. The reason for collecting ?this information is to find ways to improve rehabilitation outcomes for specific?groups of patients and their families. Information from focus groups (small?group discussions?about games), usability trials of games, and product testing?will be used to develop better video games that can be used for rehabilitation?purposes.? Approximately 300 participants will be enrolled in this project. ?Contact: Sheryl Flynn PT, PhD at?310-913-5707,?sheryl at bluemarblegameco.com?OR ?Bonnie Kennedy PhD, OTR/L at?626-607-7391,?bonnielk at bluemarblegameco.com ?Requirements:? We are looking for 4 specific groups of people:? 1) people with ?disability who are undergoing rehabilitation, 2) people with disability who have ?received rehabilitation in the past, 3) rehabilitation specialists (PTs, OTs, ?Speech, Psych, Physicians) and 4) family/caregivers, friends of?people with ?disabilities ?The discussion in the focus group will be in English ?Time Commitment:? approximately 2 hours ?Compensation:? Each participant will receive $50.00 for their participation ?Thank you very much for your consideration. ? ~Sheryl Flynn PT, PhD www.bluemarblegameco.com www.games4rehab.org CONFIDENTIALITY NOTICE: This e-mail communication and any attachments may contain confidential and privileged information for the use of the designated recipients. If you are not the intended recipient, (or authorized to receive for the recipient) you are hereby notified that you have received this communication in error and that any review,disclosure, dissemination,distribution or copying of it or its contents is prohibited. If you have received this communication in error, please destroy all copies of this communication and any attachments and contact the sender by reply e-mail or telephone 310.913.5707. > -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org End of games_access Digest, Vol 88, Issue 2 ******************************************* From rkoman at fullsail.com Thu Jun 2 11:02:33 2011 From: rkoman at fullsail.com (Robin Koman) Date: Thu, 02 Jun 2011 11:02:33 -0400 Subject: [games_access] Skype and Usability In-Reply-To: Message-ID: Hey all, I'd definitely be interested in a skype next week (robin.koman). Also, in regards to the testing, the masters students I work with go through a training on a variety of usability testing methodologies, but they're located in Orlando. If there's anything that could be done over a distance, I'm sure I could drum up some folks to participate. Cheers, Robin N. Koman | Department Chair | Game Design Masters T 407.679.0100 x8921 | F 407.673.5306 ?We must let go of the life we have planned, so as to accept the one that is waiting for us.? --Joseph Campbell > From: > Reply-To: > Date: Thu, 02 Jun 2011 10:00:05 -0400 > To: > Subject: games_access Digest, Vol 88, Issue 2 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Re: GA SIG Meeting - Chat (Barrie Ellis) > 2. Re: GA SIG Meeting - Chat (David Hayden) > 3. Re: games_access Digest, Vol 88, Issue 1 > (blazeeagle at suddenlink.net) > 4. study participants needed for Product development (sheryl Flynn) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 1 Jun 2011 16:01:55 +0100 > From: "Barrie Ellis" > Subject: Re: [games_access] GA SIG Meeting - Chat > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > Sounds good if next week or later. > > Cheers, > > Barrie > > > > From: Tara Voelker (Tefertiller) > Sent: Tuesday, May 31, 2011 4:07 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: [games_access] GA SIG Meeting - Chat > > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > > > ------------------------------------------------------------------------------ > -- > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > 0/attachment.html> > > ------------------------------ > > Message: 2 > Date: Wed, 1 Jun 2011 11:50:06 -0400 > From: David Hayden > Subject: Re: [games_access] GA SIG Meeting - Chat > To: IGDA Games Accessibility SIG Mailing List > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > I just ordered 100 microswitches and am about to make (another) prototype > for a new gaming chair. So excited. Maybe i will have it done and can show > you the results. 10 years i have been working to alter qwerty keyboards and > game controllers! Just now making solid headway! > > On Tue, May 31, 2011 at 11:07 AM, Tara Voelker (Tefertiller) < > ttefertiller at igda-gasig.org> wrote: > >> Hello all! >> >> It's been a couple months since we have had a meeting over skype. Is anyone >> interested in having another? If enough interest is shown I will set up a >> date, time, etc. >> >> Thanks! >> >> -- >> Tara (Tefertiller) Voelker - Chairperson >> IGDA Game Accessibility SIG >> >> igda-gasig.org >> http://gameaccesssig.forumotion.com/ >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org >> >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > 0/attachment-0001.htm> > > ------------------------------ > > Message: 3 > Date: Wed, 1 Jun 2011 12:27:41 -0400 > From: > Subject: Re: [games_access] games_access Digest, Vol 88, Issue 1 > To: > Message-ID: <922D0664B52841A8A3ABB98370A8424C at Aarons> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I'd be interested in being involved. I'm on a ventilator but I still can > talk fine, I just might cough a little during it. Do I need to be a GA SIG > member? > > -----Original Message----- > From: games_access-request at igda.org > Sent: Wednesday, June 01, 2011 10:00 AM > To: games_access at igda.org > Subject: games_access Digest, Vol 88, Issue 1 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. GA SIG Meeting - Chat (Tara Voelker (Tefertiller)) > 2. Re: GA SIG Meeting - Chat (Sandra Uhling) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 31 May 2011 11:07:41 -0400 > From: "Tara Voelker (Tefertiller)" > Subject: [games_access] GA SIG Meeting - Chat > To: IGDA Games Accessibility SIG Mailing List > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > e/attachment-0001.htm> > > ------------------------------ > > Message: 2 > Date: Tue, 31 May 2011 17:32:06 +0200 > From: "Sandra Uhling" > Subject: Re: [games_access] GA SIG Meeting - Chat > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <000901cc1fa7$e6423580$b2c6a080$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Tara, > > it looks like we have / will have some new members. > Maybe it would be nice to say hello to each other? > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Tara Voelker (Tefertiller) > Gesendet: Dienstag, 31. Mai 2011 17:08 > An: IGDA Games Accessibility SIG Mailing List > Betreff: [games_access] GA SIG Meeting - Chat > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG > > igda-gasig.org http://gameaccesssig.forumotion.com/ > > > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 88, Issue 1 > ******************************************* > > > > ------------------------------ > > Message: 4 > Date: Wed, 1 Jun 2011 10:01:54 -0700 (PDT) > From: sheryl Flynn > Subject: [games_access] study participants needed for Product > development > To: IGDA Games Accessibility SIG Mailing List > Message-ID: <711530.84535.qm at web38404.mail.mud.yahoo.com> > Content-Type: text/plain; charset="iso-8859-1" > > Dear Group, > > Our team is conducting research on video game design and development > for?rehabilitation.? We are looking for folks who might be interested > in?participating in focus groups, product testing, and?usability testing.? If > you?are in the Los Angeles or Southern California area, and would like > to?participate, please contact us (see IRB approved web posting below). > > IRB Study # A-16123i,ii,iii, ?15594i,ii,iii 16595i, ii, iii? > > PI: Sheryl Flynn PT, PhD > > ?Description:? The purpose of this research study is to learn more about how > to?design and develop video games for rehabilitation. The reason for > collecting > ?this information is to find ways to improve rehabilitation outcomes for > specific?groups of patients and their families. Information from focus groups > (small?group discussions?about games), usability trials of games, and product > testing?will be used to develop better video games that can be used for > rehabilitation?purposes.? Approximately 300 participants will be enrolled in > this project. > > ?Contact: Sheryl Flynn PT, PhD at?310-913-5707,?sheryl at bluemarblegameco.com?OR > ?Bonnie Kennedy PhD, OTR/L at?626-607-7391,?bonnielk at bluemarblegameco.com > > ?Requirements:? We are looking for 4 specific groups of people:? 1) people > with > ?disability who are undergoing rehabilitation, 2) people with disability who > have > ?received rehabilitation in the past, 3) rehabilitation specialists (PTs, OTs, > ?Speech, Psych, Physicians) and 4) family/caregivers, friends of?people with > ?disabilities > > ?The discussion in the focus group will be in English > > ?Time Commitment:? approximately 2 hours > > ?Compensation:? Each participant will receive $50.00 for their participation > > ?Thank you very much for your consideration. > > ? > ~Sheryl Flynn PT, PhD > www.bluemarblegameco.com > www.games4rehab.org > > > > > > > CONFIDENTIALITY NOTICE: > > > This e-mail communication and any attachments may contain confidential and > privileged information for the use of the designated recipients. If you are > not the intended recipient, (or authorized to receive for the recipient) you > are hereby notified that you have received this communication in error and > that any review,disclosure, dissemination,distribution or copying of it or its > contents is prohibited. If you have received this communication in error, > please destroy all copies of this communication and any attachments and > contact the sender by reply e-mail or telephone 310.913.5707. > > >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > 3/attachment-0001.html> > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 88, Issue 2 > ******************************************* From thomas at pininteractive.com Fri Jun 3 16:49:19 2011 From: thomas at pininteractive.com (Thomas Westin) Date: Fri, 3 Jun 2011 22:49:19 +0200 Subject: [games_access] games_access Digest, Vol 88, Issue 2 In-Reply-To: <70EFCDD908F9264785FA08EC3A47132022664FEA02@ex02mail01.ad.rit.edu> References: <70EFCDD908F9264785FA08EC3A47132022664FEA02@ex02mail01.ad.rit.edu> Message-ID: Hi all, It's been a long time since I posted anything, but I've been focusing on research and courses at the uni Finally I took some time to update the research page with a little more info about research efforts, with a link to CiteULike, sorry it took months to write a few lines Meeting next week is very hard for me to attend I'm afraid. I'm going to HCI International in Florida, anyone else going there? I'll be there July 11-14 to present a paper I wrote together with Michelle, Kevin and Dimitris. Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") On 2Jun 2011, at 4:30 PM, Kevin Bierre wrote: > Unfortunately, I'm out of town and will have only sporadic internet access until June 16th. > > Prof. Kevin Bierre > Interactive Games and Media Department > 152 Lomb Memorial Dr > Rochester, NY 14623 > ________________________________________ > From: games_access-bounces at igda.org [games_access-bounces at igda.org] On Behalf Of games_access-request at igda.org [games_access-request at igda.org] > Sent: Thursday, June 02, 2011 10:00 AM > To: games_access at igda.org > Subject: games_access Digest, Vol 88, Issue 2 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Re: GA SIG Meeting - Chat (Barrie Ellis) > 2. Re: GA SIG Meeting - Chat (David Hayden) > 3. Re: games_access Digest, Vol 88, Issue 1 > (blazeeagle at suddenlink.net) > 4. study participants needed for Product development (sheryl Flynn) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 1 Jun 2011 16:01:55 +0100 > From: "Barrie Ellis" > Subject: Re: [games_access] GA SIG Meeting - Chat > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > Sounds good if next week or later. > > Cheers, > > Barrie > > > > From: Tara Voelker (Tefertiller) > Sent: Tuesday, May 31, 2011 4:07 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: [games_access] GA SIG Meeting - Chat > > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > > > -------------------------------------------------------------------------------- > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > Message: 2 > Date: Wed, 1 Jun 2011 11:50:06 -0400 > From: David Hayden > Subject: Re: [games_access] GA SIG Meeting - Chat > To: IGDA Games Accessibility SIG Mailing List > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > I just ordered 100 microswitches and am about to make (another) prototype > for a new gaming chair. So excited. Maybe i will have it done and can show > you the results. 10 years i have been working to alter qwerty keyboards and > game controllers! Just now making solid headway! > > On Tue, May 31, 2011 at 11:07 AM, Tara Voelker (Tefertiller) < > ttefertiller at igda-gasig.org> wrote: > >> Hello all! >> >> It's been a couple months since we have had a meeting over skype. Is anyone >> interested in having another? If enough interest is shown I will set up a >> date, time, etc. >> >> Thanks! >> >> -- >> Tara (Tefertiller) Voelker - Chairperson >> IGDA Game Accessibility SIG >> >> igda-gasig.org >> http://gameaccesssig.forumotion.com/ >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org >> >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > Message: 3 > Date: Wed, 1 Jun 2011 12:27:41 -0400 > From: > Subject: Re: [games_access] games_access Digest, Vol 88, Issue 1 > To: > Message-ID: <922D0664B52841A8A3ABB98370A8424C at Aarons> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > I'd be interested in being involved. I'm on a ventilator but I still can > talk fine, I just might cough a little during it. Do I need to be a GA SIG > member? > > -----Original Message----- > From: games_access-request at igda.org > Sent: Wednesday, June 01, 2011 10:00 AM > To: games_access at igda.org > Subject: games_access Digest, Vol 88, Issue 1 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. GA SIG Meeting - Chat (Tara Voelker (Tefertiller)) > 2. Re: GA SIG Meeting - Chat (Sandra Uhling) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 31 May 2011 11:07:41 -0400 > From: "Tara Voelker (Tefertiller)" > Subject: [games_access] GA SIG Meeting - Chat > To: IGDA Games Accessibility SIG Mailing List > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > > ------------------------------ > > Message: 2 > Date: Tue, 31 May 2011 17:32:06 +0200 > From: "Sandra Uhling" > Subject: Re: [games_access] GA SIG Meeting - Chat > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <000901cc1fa7$e6423580$b2c6a080$@de> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Tara, > > it looks like we have / will have some new members. > Maybe it would be nice to say hello to each other? > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Tara Voelker (Tefertiller) > Gesendet: Dienstag, 31. Mai 2011 17:08 > An: IGDA Games Accessibility SIG Mailing List > Betreff: [games_access] GA SIG Meeting - Chat > > Hello all! > > It's been a couple months since we have had a meeting over skype. Is anyone > interested in having another? If enough interest is shown I will set up a > date, time, etc. > > Thanks! > > -- > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG > > igda-gasig.org http://gameaccesssig.forumotion.com/ > > > > > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 88, Issue 1 > ******************************************* > > > > ------------------------------ > > Message: 4 > Date: Wed, 1 Jun 2011 10:01:54 -0700 (PDT) > From: sheryl Flynn > Subject: [games_access] study participants needed for Product > development > To: IGDA Games Accessibility SIG Mailing List > Message-ID: <711530.84535.qm at web38404.mail.mud.yahoo.com> > Content-Type: text/plain; charset="iso-8859-1" > > Dear Group, > > Our team is conducting research on video game design and development for?rehabilitation.? We are looking for folks who might be interested in?participating in focus groups, product testing, and?usability testing.? If you?are in the Los Angeles or Southern California area, and would like to?participate, please contact us (see IRB approved web posting below). > > IRB Study # A-16123i,ii,iii, ?15594i,ii,iii 16595i, ii, iii? > > PI: Sheryl Flynn PT, PhD > > ?Description:? The purpose of this research study is to learn more about how to?design and develop video games for rehabilitation. The reason for collecting > ?this information is to find ways to improve rehabilitation outcomes for specific?groups of patients and their families. Information from focus groups (small?group discussions?about games), usability trials of games, and product testing?will be used to develop better video games that can be used for rehabilitation?purposes.? Approximately 300 participants will be enrolled in this project. > > ?Contact: Sheryl Flynn PT, PhD at?310-913-5707,?sheryl at bluemarblegameco.com?OR > ?Bonnie Kennedy PhD, OTR/L at?626-607-7391,?bonnielk at bluemarblegameco.com > > ?Requirements:? We are looking for 4 specific groups of people:? 1) people with > ?disability who are undergoing rehabilitation, 2) people with disability who have > ?received rehabilitation in the past, 3) rehabilitation specialists (PTs, OTs, > ?Speech, Psych, Physicians) and 4) family/caregivers, friends of?people with > ?disabilities > > ?The discussion in the focus group will be in English > > ?Time Commitment:? approximately 2 hours > > ?Compensation:? Each participant will receive $50.00 for their participation > > ?Thank you very much for your consideration. > > ? > ~Sheryl Flynn PT, PhD > www.bluemarblegameco.com > www.games4rehab.org > > > > > > > CONFIDENTIALITY NOTICE: > > > This e-mail communication and any attachments may contain confidential and privileged information for the use of the designated recipients. If you are not the intended recipient, (or authorized to receive for the recipient) you are hereby notified that you have received this communication in error and that any review,disclosure, dissemination,distribution or copying of it or its contents is prohibited. If you have received this communication in error, please destroy all copies of this communication and any attachments and contact the sender by reply e-mail or telephone 310.913.5707. > > >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 88, Issue 2 > ******************************************* > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org From oneswitch at gmail.com Sat Jun 4 06:31:56 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Sat, 4 Jun 2011 11:31:56 +0100 Subject: [games_access] GA SIG Meeting - Chat In-Reply-To: References: Message-ID: <66C3F76A14294D38A15A24414F3D5025@OneSwitchPC> Sounds very interesting, David. Keep us posted, please. Barrie From: David Hayden Sent: Wednesday, June 01, 2011 4:50 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] GA SIG Meeting - Chat I just ordered 100 microswitches and am about to make (another) prototype for a new gaming chair. So excited. Maybe i will have it done and can show you the results. 10 years i have been working to alter qwerty keyboards and game controllers! Just now making solid headway! On Tue, May 31, 2011 at 11:07 AM, Tara Voelker (Tefertiller) wrote: Hello all! It's been a couple months since we have had a meeting over skype. Is anyone interested in having another? If enough interest is shown I will set up a date, time, etc. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Wed Jun 8 04:41:32 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Wed, 8 Jun 2011 10:41:32 +0200 Subject: [games_access] Conference on Interactive Technologies and Games, October Nottingham Message-ID: <001101cc25b7$dfacabe0$9f0603a0$@de> Hello, FYI: There is a conference in October in the University of Nottingham. This conference will show some new technologies to assist people with disabilities. For example, when they are at school or in hospital. http://www.e-include.eu/en/events/846-conference-on-interactive-technologies -and-games-brussels-25-26-october-2011 Best regards, Sandra From oneswitch at gmail.com Wed Jun 8 12:06:17 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 8 Jun 2011 17:06:17 +0100 Subject: [games_access] Recent Game Accessibility Articles Message-ID: <48D8586DC79B4532944D2D2E29288B83@OneSwitchPC> You may have seen all of these, but they're a great bunch of game accessibility articles: http://www.gamebase.info/magazine/read/reading-matter_569.html Cheers all, Barrie -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Wed Jun 8 15:05:45 2011 From: steve at ablegamers.com (Steve Spohn) Date: Wed, 8 Jun 2011 15:05:45 -0400 Subject: [games_access] AbleGamers live media at E3 Message-ID: <016f01cc260f$1329e760$397db620$@ablegamers.com> I hope you've all been following our E3 coverage. If not, it's not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It's a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Wed Jun 8 15:27:56 2011 From: hinn at uiuc.edu (Michelle Hinn) Date: Wed, 8 Jun 2011 14:27:56 -0500 Subject: [games_access] AbleGamers live media at E3 In-Reply-To: <016f01cc260f$1329e760$397db620$@ablegamers.com> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> Message-ID: <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: > I hope you?ve all been following our E3 coverage. If not, it?s not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. > > It?s a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. > > Steve Spohn > Editor-In-Chief > The AbleGamers Foundation > > www.ablegamers.com ? community site > www.ablegamers.org ? foundation website > www.gameaccessibility.com ? learn the basics of game accessibility > > Skype ID Steve_Spohn > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Wed Jun 8 15:39:31 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 8 Jun 2011 20:39:31 +0100 Subject: [games_access] AbleGamers live media at E3 In-Reply-To: <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> Message-ID: <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you?ve all been following our E3 coverage. If not, it?s not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It?s a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Wed Jun 8 17:03:30 2011 From: hinn at uiuc.edu (Michelle Hinn) Date: Wed, 8 Jun 2011 16:03:30 -0500 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> Message-ID: No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: > Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... > > Barrie > > From: Michelle Hinn > Sent: Wednesday, June 08, 2011 8:27 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] AbleGamers live media at E3 > > Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. > > Keep up the good work with the coverage! > > Michelle > > On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: > >> I hope you?ve all been following our E3 coverage. If not, it?s not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. >> >> It?s a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. >> >> Steve Spohn >> Editor-In-Chief >> The AbleGamers Foundation >> >> www.ablegamers.com ? community site >> www.ablegamers.org ? foundation website >> www.gameaccessibility.com ? learn the basics of game accessibility >> >> Skype ID Steve_Spohn >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Wed Jun 8 17:06:11 2011 From: steve at ablegamers.com (Steve Spohn) Date: Wed, 8 Jun 2011 17:06:11 -0400 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> Message-ID: <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> Direct links: http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite- wii-2-and-more-e3.html http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Wednesday, June 08, 2011 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Wii U (was AbleGamers live media at E3) No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you've all been following our E3 coverage. If not, it's not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It's a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _____ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _____ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Wed Jun 8 17:17:22 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 8 Jun 2011 22:17:22 +0100 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> Message-ID: <070A9B6553CE43D696BED9890D973084@OneSwitchPC> What are your personal thoughts, Steve? From: Steve Spohn Sent: Wednesday, June 08, 2011 10:06 PM To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Wii U (was AbleGamers live media at E3) Direct links: http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite-wii-2-and-more-e3.html http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Wednesday, June 08, 2011 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Wii U (was AbleGamers live media at E3) No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you've all been following our E3 coverage. If not, it's not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It's a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------------------------------------------------------------------------- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Wed Jun 8 17:25:15 2011 From: steve at ablegamers.com (Steve Spohn) Date: Wed, 8 Jun 2011 17:25:15 -0400 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <070A9B6553CE43D696BED9890D973084@OneSwitchPC> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> <070A9B6553CE43D696BED9890D973084@OneSwitchPC> Message-ID: <01b501cc2622$8ff0ac80$afd20580$@ablegamers.com> HD Mario and Zelda may look cool, but at the cost of accessibility. The Wii hacks we have now will work on Wii U - therefore AG and SE will be able to hack gaming rigs for determined disabled gamers. But at what time/monetary cost? Best case scenario is a xbox gaming rig converted via adaptor to Wii 2. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Barrie Ellis Sent: Wednesday, June 08, 2011 5:17 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Wii U (was AbleGamers live media at E3) What are your personal thoughts, Steve? From: Steve Spohn Sent: Wednesday, June 08, 2011 10:06 PM To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Wii U (was AbleGamers live media at E3) Direct links: http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite- wii-2-and-more-e3.html http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Wednesday, June 08, 2011 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Wii U (was AbleGamers live media at E3) No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you've all been following our E3 coverage. If not, it's not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It's a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.com - learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _____ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _____ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 _____ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _____ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Wed Jun 8 17:45:14 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Wed, 8 Jun 2011 23:45:14 +0200 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> Message-ID: <002b01cc2625$59e30f40$0da92dc0$@de> Hi, I would really like to know what will happen when you play Dance Central 2 with a wheelchair. Did you try it? Do you know Kung Fu Live? It was not built with accessibility in mind. But it is really possible to play the game sitting in a wheelchair. I loooove it. I am not sure about Dance Central 2 (I am too busy with Zumba). But it would be nice when the developers try it out (sitting on a chair) and maybe they will have a really nice cool idea???? When I play Zumba, I do not really have to fit the person. Ok Zumba is not a game at all. With Zumba everyone can move like he want. You can do also stupid stuff. That is ok. It is Zumba. Maybe Dance Central 2 can also be fun, also when someone plays it in another way? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Steve Spohn Gesendet: Mittwoch, 8. Juni 2011 23:06 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: Re: [games_access] Wii U (was AbleGamers live media at E3) Direct links: http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite- wii-2-and-more-e3.html http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Wednesday, June 08, 2011 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Wii U (was AbleGamers live media at E3) No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you?ve all been following our E3 coverage. If not, it?s not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It?s a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ________________________________ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ________________________________ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 From steve at ablegamers.com Wed Jun 8 17:46:46 2011 From: steve at ablegamers.com (Steve Spohn) Date: Wed, 8 Jun 2011 17:46:46 -0400 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <002b01cc2625$59e30f40$0da92dc0$@de> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> <002b01cc2625$59e30f40$0da92dc0$@de> Message-ID: <01c001cc2625$91b9f370$b52dda50$@ablegamers.com> DC and DC2 are not accessible. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: Wednesday, June 08, 2011 5:45 PM To: 'IGDA Games Accessibility SIG Mailing List' Subject: Re: [games_access] Wii U (was AbleGamers live media at E3) Hi, I would really like to know what will happen when you play Dance Central 2 with a wheelchair. Did you try it? Do you know Kung Fu Live? It was not built with accessibility in mind. But it is really possible to play the game sitting in a wheelchair. I loooove it. I am not sure about Dance Central 2 (I am too busy with Zumba). But it would be nice when the developers try it out (sitting on a chair) and maybe they will have a really nice cool idea???? When I play Zumba, I do not really have to fit the person. Ok Zumba is not a game at all. With Zumba everyone can move like he want. You can do also stupid stuff. That is ok. It is Zumba. Maybe Dance Central 2 can also be fun, also when someone plays it in another way? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Steve Spohn Gesendet: Mittwoch, 8. Juni 2011 23:06 An: 'IGDA Games Accessibility SIG Mailing List' Betreff: Re: [games_access] Wii U (was AbleGamers live media at E3) Direct links: http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite- wii-2-and-more-e3.html http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Michelle Hinn Sent: Wednesday, June 08, 2011 5:04 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Wii U (was AbleGamers live media at E3) No, I think Nintendo's out of touch!!! A very bizarre design direction for them to take. I read that there's a way to sync it to your TV but you still need to use the stupid screened console meets controller as controller #1. Apparently additional players will need to use (lucky them though) other controllers like the wii-mote and perhaps (not sure) a classic controller. Michelle On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: Agreed all round. The Wii U looks like a nightmare for broad accessibility. Some of those games demoed look impossible to make accessible for a huge range of people. Am I out of touch? I just looked at it and groaned... Barrie From: Michelle Hinn Sent: Wednesday, June 08, 2011 8:27 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] AbleGamers live media at E3 Thanks, Steve. I read one of the articles yesterday on the Wii U and it was a very moving (and angering!) account about how Nintendo has taken the direction that they have and all of the ways that it threatens to close yet another avenue of gaming for the disabled. Keep up the good work with the coverage! Michelle On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: I hope you?ve all been following our E3 coverage. If not, it?s not too late. Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to keep up with our tweets, posts, video and live blogging from the E3 floor. It?s a great time for game accessibility. This is, to my knowledge, the first time E3 has had representation for disabled gamers live. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ________________________________ _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ________________________________ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ----- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 From hinn at uiuc.edu Wed Jun 8 17:59:20 2011 From: hinn at uiuc.edu (Michelle Hinn) Date: Wed, 8 Jun 2011 16:59:20 -0500 Subject: [games_access] Wii U (was AbleGamers live media at E3) In-Reply-To: <002b01cc2625$59e30f40$0da92dc0$@de> References: <016f01cc260f$1329e760$397db620$@ablegamers.com> <2D18D651-CF78-4BAC-B5CD-28B058462BB5@uiuc.edu> <0F5B2FEBD8FF43C5BEE5AE1000E179F9@OneSwitchPC> <01aa01cc261f$e5c582f0$b15088d0$@ablegamers.com> <002b01cc2625$59e30f40$0da92dc0$@de> Message-ID: <4D4174D3-7662-4D73-808F-84244F67C3F9@uiuc.edu> I love your comment, Sandra: > "When I play Zumba, I do not really have to fit the person. > Ok Zumba is not a game at all. With Zumba everyone can move like he want. > You can do also stupid stuff. That is ok. It is Zumba." Yep, that pretty much describes Zumba -- just as long as you just keep going crazy, it's all good. :) Michelle On Jun 8, 2011, at 4:45 PM, Sandra Uhling wrote: > Hi, > > I would really like to know what will happen when you play > Dance Central 2 with a wheelchair. Did you try it? > > Do you know Kung Fu Live? It was not built with accessibility in mind. > But it is really possible to play the game sitting in a wheelchair. > I loooove it. > > I am not sure about Dance Central 2 (I am too busy with Zumba). > But it would be nice when the developers try it out (sitting on a chair) > and maybe they will have a really nice cool idea???? > > > When I play Zumba, I do not really have to fit the person. > Ok Zumba is not a game at all. With Zumba everyone can move like he want. > You can do also stupid stuff. That is ok. It is Zumba. > > Maybe Dance Central 2 can also be fun, also when someone plays it in > another way? > > Best regards, > Sandra > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Steve Spohn > Gesendet: Mittwoch, 8. Juni 2011 23:06 > An: 'IGDA Games Accessibility SIG Mailing List' > Betreff: Re: [games_access] Wii U (was AbleGamers live media at E3) > > Direct links: > > > > http://www.ablegamers.com/playstation-3-news/opinion-vita-bioshock-infinite- > wii-2-and-more-e3.html > > > > http://www.ablegamers.com/hardware-news/thw-wii-u-and-you.html > > > > Steve Spohn > > Editor-In-Chief > > The AbleGamers Foundation > > > > www.ablegamers.com ? community site > > www.ablegamers.org ? foundation website > > www.gameaccessibility.com ? learn the > basics of game accessibility > > > > Skype ID Steve_Spohn > > > > From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > On Behalf Of Michelle Hinn > Sent: Wednesday, June 08, 2011 5:04 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: [games_access] Wii U (was AbleGamers live media at E3) > > > > No, I think Nintendo's out of touch!!! A very bizarre design direction for > them to take. > > > > I read that there's a way to sync it to your TV but you still need to use > the stupid screened console meets controller as controller #1. Apparently > additional players will need to use (lucky them though) other controllers > like the wii-mote and perhaps (not sure) a classic controller. > > > > Michelle > > > > On Jun 8, 2011, at 2:39 PM, Barrie Ellis wrote: > > > > > > Agreed all round. The Wii U looks like a nightmare for broad accessibility. > Some of those games demoed look impossible to make accessible for a huge > range of people. Am I out of touch? I just looked at it and groaned... > > > > Barrie > > > > From: Michelle Hinn > > Sent: Wednesday, June 08, 2011 8:27 PM > > To: IGDA Games Accessibility SIG Mailing List > > > Subject: Re: [games_access] AbleGamers live media at E3 > > > > Thanks, Steve. I read one of the articles yesterday on the Wii U and it was > a very moving (and angering!) account about how Nintendo has taken the > direction that they have and all of the ways that it threatens to close yet > another avenue of gaming for the disabled. > > > > Keep up the good work with the coverage! > > > > Michelle > > > > On Jun 8, 2011, at 2:05 PM, Steve Spohn wrote: > > > > > > I hope you?ve all been following our E3 coverage. If not, it?s not too late. > Check out http://www.ablegamers.com/e3-2011/ablegamers-live-e3-2011.html to > keep up with our tweets, posts, video and live blogging from the E3 floor. > > > > It?s a great time for game accessibility. This is, to my knowledge, the > first time E3 has had representation for disabled gamers live. > > > > Steve Spohn > > Editor-In-Chief > > The AbleGamers Foundation > > > > www.ablegamers.com ? community site > > www.ablegamers.org ? foundation website > > www.gameaccessibility.com ? learn the > basics of game accessibility > > > > Skype ID Steve_Spohn > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > > > > > ________________________________ > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > > > ________________________________ > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 10.0.1382 / Virus Database: 1511/3688 - Release Date: 06/08/11 > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org From sandra_uhling at web.de Wed Jun 8 18:21:43 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 9 Jun 2011 00:21:43 +0200 Subject: [games_access] Wii U tech specs Message-ID: <003901cc262a$72eabc90$58c035b0$@de> Hi, Wii U: Other controls: Up to four separate Wii remotes, including the Nunchuk, Classic Controller, Classic Controller Pro and Wii Balance Board, can be connected. Source and more information: http://www.develop-online.net/news/37936/Tech-specs-Wii-U From sandra_uhling at web.de Wed Jun 8 18:50:09 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 9 Jun 2011 00:50:09 +0200 Subject: [games_access] Kinect Voice control Message-ID: <004001cc262e$6b60f850$4222e8f0$@de> Hi, I sent a concept how to improve usability and accessibility to Microsoft long time ago. But they never write back, no thanks, no comments, no questions .... It looks like they ignore it. When someone is interested into this concept, I can sent it. Best regards, Sandra From blazeeagle at suddenlink.net Thu Jun 9 11:38:55 2011 From: blazeeagle at suddenlink.net (blazeeagle at suddenlink.net) Date: Thu, 9 Jun 2011 11:38:55 -0400 Subject: [games_access] Possible accessible controller Message-ID: <09EBF7BA1F6942E7890F35D34C0E9B4D@Aarons> ? disclaimer - I DO NOT work for them nor endorse their product. ? disclaimer - With that disclaimer done, check out the Zeemote at - http://www.zeemote.com/uk/controllers/ It?s for cell phones but they offer a Windows driver for it as well. It?s a Bluetooth controller that has a thumbstick similar to a Playstatiion 2?s & a trigger button. It?s for one hand only but this might help certain disabled gamers. Regards, BlazeEagle -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Thu Jun 9 15:22:38 2011 From: steve at ablegamers.com (Steve Spohn) Date: Thu, 9 Jun 2011 15:22:38 -0400 Subject: [games_access] Possible accessible controller In-Reply-To: <09EBF7BA1F6942E7890F35D34C0E9B4D@Aarons> References: <09EBF7BA1F6942E7890F35D34C0E9B4D@Aarons> Message-ID: <005601cc26da$998ccf90$cca66eb0$@ablegamers.com> AG interviewed them a few years ago, good people. http://www.ablegamers.com/hardware-news/beth-marcus-ceo-of-zeemote-on-the-js1.html Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com ? community site www.ablegamers.org ? foundation website www.gameaccessibility.com ? learn the basics of game accessibility Skype ID Steve_Spohn From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of blazeeagle at suddenlink.net Sent: Thursday, June 09, 2011 11:39 AM To: games_access at igda.org Subject: [games_access] Possible accessible controller ? disclaimer - I DO NOT work for them nor endorse their product. ? disclaimer - With that disclaimer done, check out the Zeemote at - http://www.zeemote.com/uk/controllers/ It?s for cell phones but they offer a Windows driver for it as well. It?s a Bluetooth controller that has a thumbstick similar to a Playstatiion 2?s & a trigger button. It?s for one hand only but this might help certain disabled gamers. Regards, BlazeEagle _____ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1382 / Virus Database: 1511/3689 - Release Date: 06/08/11 -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Thu Jun 9 16:04:01 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 9 Jun 2011 22:04:01 +0200 Subject: [games_access] WHO - First "World report on disability" Message-ID: <000401cc26e0$616b6620$24423260$@de> Hello, the WHO has a new "World report on disability". http://www.who.int/disabilities/world_report/2011/en/index.html Best regards, Sandra From brannonz at microsoft.com Thu Jun 9 19:27:08 2011 From: brannonz at microsoft.com (Brannon Zahand) Date: Thu, 9 Jun 2011 23:27:08 +0000 Subject: [games_access] Kinect Voice control In-Reply-To: <004001cc262e$6b60f850$4222e8f0$@de> References: <004001cc262e$6b60f850$4222e8f0$@de> Message-ID: Sandra, who did you send it to? I looked through my mail and didn't find it so I'm assuming you sent it to another person or alias? Thanks, Brannon -----Original Message----- From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Sandra Uhling Sent: Wednesday, June 08, 2011 3:50 PM To: 'IGDA Games Accessibility SIG Mailing List' Subject: [games_access] Kinect Voice control Hi, I sent a concept how to improve usability and accessibility to Microsoft long time ago. But they never write back, no thanks, no comments, no questions .... It looks like they ignore it. When someone is interested into this concept, I can sent it. Best regards, Sandra _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org From oneswitch at gmail.com Wed Jun 15 06:00:45 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 15 Jun 2011 11:00:45 +0100 Subject: [games_access] Ken Yankelevitz - 30 Years celebration Message-ID: <2ADEE458C85A4684AA4E03D078938C7A@OneSwitchPC> Great to see Ken getting some internet coverage for his 30 years service to accessible gaming. I've blogged a bit too, and copied below an interview from a 1984 Peter A McWilliams book, "Personal Computers and the Disabled": http://switchgaming.blogspot.com/2011/06/ken-yankelevitz-30-years-of-enabling.html Ken Yankelevitz is a flight simulation engineer for McDonnell Douglas. In his spare time he makes joysticks for the disabled. But aren't joysticks for playing games? Do disabled people want to use computers to play games? As Ken explains, "Disabled people are just like everybody else - especially kids." And kids seem to be Ken's speciality. Although disabled adults appreciate the opportunity to play Pac Man or chess or Decathlon, Ken seems to take special delight in helping disabled children control the hopping Qbert, or walking with Big Bird down Sesame Street. Ken works regularly with the younger members of the Rancho Las Amigos rehabilitation center in Downey, California. "Some of them use the same type device as the game controller to operate their wheelchairs," Ken explains. "Playing games teaches them accuracy and coordination, which they can use in steering the chairs. It can also be good exercise." So, there are practical benefits to game playing. "Sure," say Ken, "but mostly it's just fun." It's also fun to watch disabled youngsters trounce able-bodied friends at video games. Ken's controllers are designed for use with movements of either the hand, head, mouth, foot or tongue. They attache to Atari, Sears, and ColecoVision video games, and to Atari 400/800 and Commodore VIC-20 computers. Trying to get game controller devices for his quadriplegic friends proved impossible, so Ken invented some. He demonstrated them to Atari. They were not interested in marketing them, but anytime a disabled person called Atari looking for a special joystick, Atari gave them Ken's name. He formed KY (Ken Yankelevitz) Enterprises in Long Beach, California. Yet to show a profit (Ken's special controllers are generally less expensive than regular mass-produced joysticks), Ken refers to the entire activity as, "An expensive hobby." His wife, Diane, takes part in the family hobby, too. The controllers can, of course, be used for more than playing games. ("More" implies that game playing is lowly and other computer activities are not. This is not my intent. Recreation, it seems to me, is as valuable as creation. Let's say that controllers can be used for purposes other than playing games.) Many educational programs use the joystick as an interactive device - selecting letters, numbers, pictures and so on. The controller can be used as a cursor movement device. The keyboard can be used - perhaps with a mouth stick - to enter information, and the mouth-activated controller for zipping about the file while editing. The controller becomes a sort of mouth mouse. One of the exciting things about the mouth controllers is how inexpensively an education/communication/game system can be assembled for a disabled person. Video games or VIC-20 computers cost about $100, and the less expensive Atari runs $200 or so. Add one of Ken's controllers ($20 to $65), buy a few cartridges, hook it up to any television, and it's set to go. $120 to $265 may seem like a lot to some budgets - especially considering the other financial obligations disabilities bring - but such a configuration offers a great deal of fun and learning for a price lower than most people think a computer especially adapted for a disabled person might cost. Were I writing this as a feature piece for a local newscast, I might end it with something syrupy like: "Ken Yankelevitz helps simulate flight for grown-ups during the day, so that he can stimulate flights of fancy for young people at night." Fortunately for us all, this is not a TV new features. I can close this piece by simply saying, Good work, Ken. Film at eleven. From tim.m.holt at gmail.com Wed Jun 15 12:12:20 2011 From: tim.m.holt at gmail.com (Tim Holt) Date: Wed, 15 Jun 2011 09:12:20 -0700 Subject: [games_access] Ken Yankelevitz - 30 Years celebration In-Reply-To: <2ADEE458C85A4684AA4E03D078938C7A@OneSwitchPC> References: <2ADEE458C85A4684AA4E03D078938C7A@OneSwitchPC> Message-ID: What a great writeup Barrie, thanks. Tim On Wed, Jun 15, 2011 at 3:00 AM, Barrie Ellis wrote: > Great to see Ken getting some internet coverage for his 30 years service to > accessible gaming. I've blogged a bit too, and copied below an interview > from a 1984 Peter A McWilliams book, "Personal Computers and the Disabled": > > > http://switchgaming.blogspot.com/2011/06/ken-yankelevitz-30-years-of-enabling.html > > > Ken Yankelevitz is a flight simulation engineer for McDonnell Douglas. In > his spare time he makes joysticks for the disabled. But aren't joysticks for > playing games? Do disabled people want to use computers to play games? As > Ken explains, "Disabled people are just like everybody else - especially > kids." > > And kids seem to be Ken's speciality. Although disabled adults appreciate > the opportunity to play Pac Man or chess or Decathlon, Ken seems to take > special delight in helping disabled children control the hopping Qbert, or > walking with Big Bird down Sesame Street. > > Ken works regularly with the younger members of the Rancho Las Amigos > rehabilitation center in Downey, California. "Some of them use the same type > device as the game controller to operate their wheelchairs," Ken explains. > "Playing games teaches them accuracy and coordination, which they can use in > steering the chairs. It can also be good exercise." So, there are practical > benefits to game playing. "Sure," say Ken, "but mostly it's just fun." It's > also fun to watch disabled youngsters trounce able-bodied friends at video > games. > > Ken's controllers are designed for use with movements of either the hand, > head, mouth, foot or tongue. They attache to Atari, Sears, and ColecoVision > video games, and to Atari 400/800 and Commodore VIC-20 computers. > > Trying to get game controller devices for his quadriplegic friends proved > impossible, so Ken invented some. He demonstrated them to Atari. They were > not interested in marketing them, but anytime a disabled person called Atari > looking for a special joystick, Atari gave them Ken's name. > > He formed KY (Ken Yankelevitz) Enterprises in Long Beach, California. Yet > to show a profit (Ken's special controllers are generally less expensive > than regular mass-produced joysticks), Ken refers to the entire activity as, > "An expensive hobby." His wife, Diane, takes part in the family hobby, too. > > The controllers can, of course, be used for more than playing games. > ("More" implies that game playing is lowly and other computer activities are > not. This is not my intent. Recreation, it seems to me, is as valuable as > creation. Let's say that controllers can be used for purposes other than > playing games.) > > Many educational programs use the joystick as an interactive device - > selecting letters, numbers, pictures and so on. The controller can be used > as a cursor movement device. The keyboard can be used - perhaps with a mouth > stick - to enter information, and the mouth-activated controller for zipping > about the file while editing. The controller becomes a sort of mouth mouse. > > One of the exciting things about the mouth controllers is how inexpensively > an education/communication/game system can be assembled for a disabled > person. Video games or VIC-20 computers cost about $100, and the less > expensive Atari runs $200 or so. Add one of Ken's controllers ($20 to $65), > buy a few cartridges, hook it up to any television, and it's set to go. $120 > to $265 may seem like a lot to some budgets - especially considering the > other financial obligations disabilities bring - but such a configuration > offers a great deal of fun and learning for a price lower than most people > think a computer especially adapted for a disabled person might cost. > > Were I writing this as a feature piece for a local newscast, I might end it > with something syrupy like: "Ken Yankelevitz helps simulate flight for > grown-ups during the day, so that he can stimulate flights of fancy for > young people at night." > > Fortunately for us all, this is not a TV new features. I can close this > piece by simply saying, Good work, Ken. Film at eleven. > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- An HTML attachment was scrubbed... URL: From arthit73 at cablespeed.com Wed Jun 15 15:16:18 2011 From: arthit73 at cablespeed.com (UBALBO FLORIO) Date: Wed, 15 Jun 2011 15:16:18 -0400 Subject: [games_access] Ken Yankelevitz - 30 Years celebration In-Reply-To: <2ADEE458C85A4684AA4E03D078938C7A@OneSwitchPC> References: <2ADEE458C85A4684AA4E03D078938C7A@OneSwitchPC> Message-ID: the controler is awesome! for a quadriplegic but technology is far advanced it needs to be redesigned. it is too harsh on the lips. if some one could do it better the cost would be worth it. its still great it could be better. i talk a lot about it in my autobiography www.robertflorio.com/LIFE robert On Wed, Jun 15, 2011 at 6:00 AM, Barrie Ellis wrote: > Great to see Ken getting some internet coverage for his 30 years service to > accessible gaming. I've blogged a bit too, and copied below an interview > from a 1984 Peter A McWilliams book, "Personal Computers and the Disabled": > > http://switchgaming.blogspot.com/2011/06/ken-yankelevitz-30-years-of-enabling.html > > > Ken Yankelevitz is a flight simulation engineer for McDonnell Douglas. In > his spare time he makes joysticks for the disabled. But aren't joysticks for > playing games? Do disabled people want to use computers to play games? As > Ken explains, "Disabled people are just like everybody else - especially > kids." > > And kids seem to be Ken's speciality. Although disabled adults appreciate > the opportunity to play Pac Man or chess or Decathlon, Ken seems to take > special delight in helping disabled children control the hopping Qbert, or > walking with Big Bird down Sesame Street. > > Ken works regularly with the younger members of the Rancho Las Amigos > rehabilitation center in Downey, California. "Some of them use the same type > device as the game controller to operate their wheelchairs," Ken explains. > "Playing games teaches them accuracy and coordination, which they can use in > steering the chairs. It can also be good exercise." So, there are practical > benefits to game playing. "Sure," say Ken, "but mostly it's just fun." It's > also fun to watch disabled youngsters trounce able-bodied friends at video > games. > > Ken's controllers are designed for use with movements of either the hand, > head, mouth, foot or tongue. They attache to Atari, Sears, and ColecoVision > video games, and to Atari 400/800 and Commodore VIC-20 computers. > > Trying to get game controller devices for his quadriplegic friends proved > impossible, so Ken invented some. He demonstrated them to Atari. They were > not interested in marketing them, but anytime a disabled person called Atari > looking for a special joystick, Atari gave them Ken's name. > > He formed KY (Ken Yankelevitz) Enterprises in Long Beach, California. Yet to > show a profit (Ken's special controllers are generally less expensive than > regular mass-produced joysticks), Ken refers to the entire activity as, "An > expensive hobby." His wife, Diane, takes part in the family hobby, too. > > The controllers can, of course, be used for more than playing games. ("More" > implies that game playing is lowly and other computer activities are not. > This is not my intent. Recreation, it seems to me, is as valuable as > creation. Let's say that controllers can be used for purposes other than > playing games.) > > Many educational programs use the joystick as an interactive device - > selecting letters, numbers, pictures and so on. The controller can be used > as a cursor movement device. The keyboard can be used - perhaps with a mouth > stick - to enter information, and the mouth-activated controller for zipping > about the file while editing. ?The controller becomes a sort of mouth mouse. > > One of the exciting things about the mouth controllers is how inexpensively > an education/communication/game system can be assembled for a disabled > person. Video games or VIC-20 computers cost about $100, and the less > expensive Atari runs $200 or so. Add one of Ken's controllers ($20 to $65), > buy a few cartridges, hook it up to any television, and it's set to go. $120 > to $265 may seem like a lot to some budgets - especially considering the > other financial obligations disabilities bring - but such a configuration > offers a great deal of fun and learning for a price lower than most people > think a computer especially adapted for a disabled person might cost. > > Were I writing this as a feature piece for a local newscast, I might end it > with something syrupy like: "Ken Yankelevitz helps simulate flight for > grown-ups during the day, so that he can stimulate flights of fancy for > young people at night." > > Fortunately for us all, this is not a TV new features. I can close this > piece by simply saying, Good work, Ken. Film at eleven. > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > From ttefertiller at igda-gasig.org Tue Jun 21 11:52:13 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 21 Jun 2011 11:52:13 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th Message-ID: Hello All! Our SIG meeting is going to be a week from today on Tuesday, June 28th. It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM Eastern Time. This chat will be on skype and will be a text chat so that the transcript can be posted on the website. Looking forward to chatting then! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Tue Jun 21 11:53:25 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 21 Jun 2011 11:53:25 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Oh, and if you will like to participate, just im tara.tefertiller on Tuesday to be added. Thanks! On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Tue Jun 21 12:06:42 2011 From: sandra_uhling at web.de (Sandra Uhling) Date: Tue, 21 Jun 2011 18:06:42 +0200 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: <000d01cc302d$36c54020$a44fc060$@de> Hello, Is there some nice website where we can calculate it to our local time? Maybe additional information in UTC could help? Maybe that will be much easier to calculate? Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Tara Voelker (Tefertiller) Gesendet: Dienstag, 21. Juni 2011 17:52 An: IGDA Games Accessibility SIG Mailing List Betreff: [games_access] June Skype Meeting - Tuesday, June 28th Hello All! Our SIG meeting is going to be a week from today on Tuesday, June 28th. It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM Eastern Time. This chat will be on skype and will be a text chat so that the transcript can be posted on the website. Looking forward to chatting then! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ From ttefertiller at igda-gasig.org Tue Jun 21 12:27:52 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 21 Jun 2011 12:27:52 -0400 Subject: [games_access] IGDA Summit - Free Ticket! Message-ID: Hello! The GA SIG has a free ticket to the IGDA Summit! Interested? Let me know! Please respond ASAP if interested. Great if you're in the Seattle area! *The IGDA Summit (**http://igda.org/summit* *) is to be the home for all IGDA members and has some really great tracks including an Indie Boot Camp, Game User Research, Monetization, Entrepreneurship, Game Development Community & both Writing for Games and Writing about Games! * The summit is June 18-18th. Thanks! -- Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG igda-gasig.org http://gameaccesssig.forumotion.com/ -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Tue Jun 21 12:57:18 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Tue, 21 Jun 2011 17:57:18 +0100 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: <000d01cc302d$36c54020$a44fc060$@de> References: <000d01cc302d$36c54020$a44fc060$@de> Message-ID: <6B2D299F8C054EB7881BE80ACD213BFC@OneSwitchPC> http://www.timeanddate.com/ for working out times in your time. I only know GMT well (Greenwich Mean Time - Hour 0 from which all other times are set forward or back from). Best wishes, Barrie -------------------------------------------------- From: "Sandra Uhling" Sent: Tuesday, June 21, 2011 5:06 PM To: "'IGDA Games Accessibility SIG Mailing List'" Subject: Re: [games_access] June Skype Meeting - Tuesday, June 28th > Hello, > > Is there some nice website where we can calculate it to our local time? > Maybe additional information in UTC could help? Maybe that will be > much easier to calculate? > > Best regards, > Sandra > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > Auftrag von Tara Voelker (Tefertiller) > Gesendet: Dienstag, 21. Juni 2011 17:52 > An: IGDA Games Accessibility SIG Mailing List > Betreff: [games_access] June Skype Meeting - Tuesday, June 28th > > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org From thomas at pininteractive.com Tue Jun 21 17:49:30 2011 From: thomas at pininteractive.com (Thomas Westin) Date: Tue, 21 Jun 2011 23:49:30 +0200 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: <000d01cc302d$36c54020$a44fc060$@de> References: <000d01cc302d$36c54020$a44fc060$@de> Message-ID: <82C06C1D-5D21-4F0A-B256-7EC166379C26@pininteractive.com> Sandra, try http://www.timeanddate.com/worldclock/meeting.html Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") On 21Jun 2011, at 6:06 PM, Sandra Uhling wrote: > Hello, > > Is there some nice website where we can calculate it to our local time? > Maybe additional information in UTC could help? Maybe that will be > much easier to calculate? > > Best regards, > Sandra > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im > Auftrag von Tara Voelker (Tefertiller) > Gesendet: Dienstag, 21. Juni 2011 17:52 > An: IGDA Games Accessibility SIG Mailing List > Betreff: [games_access] June Skype Meeting - Tuesday, June 28th > > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG > > igda-gasig.org http://gameaccesssig.forumotion.com/ > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org From charlie at cataclysmicgames.com Tue Jun 21 20:25:40 2011 From: charlie at cataclysmicgames.com (Charlie Jackson) Date: Tue, 21 Jun 2011 20:25:40 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: <82C06C1D-5D21-4F0A-B256-7EC166379C26@pininteractive.com> References: <000d01cc302d$36c54020$a44fc060$@de> <82C06C1D-5D21-4F0A-B256-7EC166379C26@pininteractive.com> Message-ID: I'm looking forward to the text transcript, unless I can swap to get a Tuesday off at work :) ------------- Charlie Jackson, Developer Cataclysmic Games Keep up to date with everything going on, "Like" Cataclysmic Games on Facebook! http://www.facebook.com/pages/Cataclysmic-Games/220955634598897 Or just get the major updates, subscribe to the newsletter here and check out The Critterverse all at the same time: http://www.thecritterverse.com On Tue, Jun 21, 2011 at 5:49 PM, Thomas Westin wrote: > Sandra, try > http://www.timeanddate.com/worldclock/meeting.html > > Best wishes, > Thomas > > --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") > > > > > > On 21Jun 2011, at 6:06 PM, Sandra Uhling wrote: > > > Hello, > > > > Is there some nice website where we can calculate it to our local time? > > Maybe additional information in UTC could help? Maybe that will be > > much easier to calculate? > > > > Best regards, > > Sandra > > > > -----Urspr?ngliche Nachricht----- > > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] > Im > > Auftrag von Tara Voelker (Tefertiller) > > Gesendet: Dienstag, 21. Juni 2011 17:52 > > An: IGDA Games Accessibility SIG Mailing List > > Betreff: [games_access] June Skype Meeting - Tuesday, June 28th > > > > Hello All! > > > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > > Eastern Time. > > > > This chat will be on skype and will be a text chat so that the transcript > > can be posted on the website. > > > > Looking forward to chatting then! > > > > -- > > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG > > > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > > > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > The main SIG website page is http://igda-gasig.org > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- An HTML attachment was scrubbed... URL: From arthit73 at cablespeed.com Wed Jun 22 18:01:32 2011 From: arthit73 at cablespeed.com (UBALBO FLORIO) Date: Wed, 22 Jun 2011 18:01:32 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: <000d01cc302d$36c54020$a44fc060$@de> <82C06C1D-5D21-4F0A-B256-7EC166379C26@pininteractive.com> Message-ID: cool i'll work on the sketch logo for it. i want be available at night im doing open mic comedy On Tue, Jun 21, 2011 at 8:25 PM, Charlie Jackson wrote: > I'm looking forward to the text transcript, unless I can swap to get a > Tuesday off at work :) > ------------- > Charlie Jackson, Developer > Cataclysmic Games > Keep up to date with everything going on, "Like" Cataclysmic Games on > Facebook!?http://www.facebook.com/pages/Cataclysmic-Games/220955634598897 > > Or just get the major updates, subscribe to the newsletter here and check > out The Critterverse all at the same time:?http://www.thecritterverse.com > > > On Tue, Jun 21, 2011 at 5:49 PM, Thomas Westin > wrote: >> >> Sandra, try >> http://www.timeanddate.com/worldclock/meeting.html >> >> Best wishes, >> Thomas >> >> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") >> >> >> >> >> >> On 21Jun 2011, at 6:06 PM, Sandra Uhling wrote: >> >> > Hello, >> > >> > Is there some nice website where we can calculate it to our local time? >> > Maybe additional information in UTC could help? Maybe that will be >> > much easier to calculate? >> > >> > Best regards, >> > Sandra >> > >> > -----Urspr?ngliche Nachricht----- >> > Von: games_access-bounces at igda.org >> > [mailto:games_access-bounces at igda.org] Im >> > Auftrag von Tara Voelker (Tefertiller) >> > Gesendet: Dienstag, 21. Juni 2011 17:52 >> > An: IGDA Games Accessibility SIG Mailing List >> > Betreff: [games_access] June Skype Meeting - Tuesday, June 28th >> > >> > Hello All! >> > >> > Our SIG meeting is going to be a week from today on Tuesday, June 28th. >> > >> > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM >> > Eastern Time. >> > >> > This chat will be on skype and will be a text chat so that the >> > transcript >> > can be posted on the website. >> > >> > Looking forward to chatting then! >> > >> > -- >> > Tara (Tefertiller) Voelker - Chairperson IGDA Game Accessibility SIG >> > >> > igda-gasig.org >> > http://gameaccesssig.forumotion.com/ >> > >> > >> > >> > _______________________________________________ >> > games_access mailing list >> > games_access at igda.org >> > http://seven.pairlist.net/mailman/listinfo/games_access >> > The main SIG website page is http://igda-gasig.org >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > From thomas at pininteractive.com Fri Jun 24 11:46:57 2011 From: thomas at pininteractive.com (Thomas Westin) Date: Fri, 24 Jun 2011 17:46:57 +0200 Subject: [games_access] mainstream ping-pong game, accessible for blind? Message-ID: <2D41B8D2-BC50-47E5-ABCE-4F296288EEEE@pininteractive.com> Seems like a mainstream targeted, motion based game which should be fully accessible for bilnd http://www.engadget.com/2011/06/24/hyper-ping-pong-is-like-real-table-tennis-only-without-the-ball/ Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") From steve at ablegamers.com Fri Jun 24 13:30:52 2011 From: steve at ablegamers.com (Steve Spohn) Date: Fri, 24 Jun 2011 13:30:52 -0400 Subject: [games_access] New Controllers for the Disabled Debuts and Promises Change Message-ID: <010901cc3294$783130a0$689391e0$@ablegamers.com> As seen on Joystiq, http://www.joystiq.com/2011/06/24/adroit-controller-line-to-make-games-more- accessible or www.ablegamers.com/adroit to see video about this release. Here is the press release: New Controllers for the Disabled Debuts and Promises Change The Ablegamers Foundation and Evil Controllers Release Plans to Rock Assistive Technology Industry Harpers Ferry, WV -June 23, 2011- The Ablegamers Foundation and Evil Controllers have partnered together to bring a new line of videogame controllers to the disabled gaming community. Adroit controllers will offer greater accessibility than any special needs controller on the market today enabling gamers with disabilities to play the video games they love at a price they can afford. "The problem with equipment currently available to help the disabled community get into videogames is that it often costs way more than someone on disability can afford," said Steve Spohn, Editor-In-Chief of ablegamers.com. "These controllers will be higher quality with lower cost. What's not to love?" "Evil Controllers is on the cutting edge of controller modifications, so working with the AbleGamers Foundation to get more people gaming was a natural fit." says Adam Coe, CEO of Evil Controller. "I think you are going to like what you see in the next few weeks" "Evil Controllers already builds some of the most cutting-edge modded controllers for the Xbox 360 on the market today. This partnership is the perfect fit. Between the two organizations we've designed controllers to fit a wide range of disabilities and enable gamers with disabilities on a much larger scale," said Mark Barlet, President and Cofounder of the Ablegamers Foundation. The Adroit controller line will include all of the fan favorite features available on Evil Controllers mods with the focus on providing accessibility at low cost without sacrificing quality. The first controllers should be available in the early fall and the details on those controllers will be released within the next few weeks. For more information please visit www.ablegamers.com/adroit to see video about this release. About The AbleGamers Foundation The AbleGamers Foundation is a 501(c) (3) public charity that runs AbleGamers.com, which provides news and reviews on the accessibility of mainstream video game titles, as well as consultation on assistive technology. As an alternative to Serious Gaming, mainstream video games supply many disabled individuals and veterans with rehabilitation as well as social stimulation in situations where they may be otherwise shut out of society's idea of normal everyday life. About Evil Controllers Evil Controllers is one of the first controller modification companies to offer professional Rapid Fire and Fast Reload controller mods created to support the most popular franchises in the industry, covering a variety of genres. Based out of Tempe, Arizona, Evil Controllers is also popular for their cooperation with AbleGamers creating custom controllers for disabled gamers with button modification and relocation customizations. Evil Controllers works hard to ensure that every gamer can have fun doing what they love, playing games. Steve Spohn Editor-In-Chief The AbleGamers Foundation www.ablegamers.com - community site www.ablegamers.org - foundation website www.gameaccessibility.org - learn the basics of game accessibility Skype ID Steve_Spohn -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Tue Jun 28 09:53:26 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 28 Jun 2011 09:53:26 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Hello! This is just a reminder that our first meeting will be starting in just a few minutes! If you would like to join please ping tara.tefertiller ! On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Tue Jun 28 15:47:16 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 28 Jun 2011 15:47:16 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Hello! This is a reminder that our next meeting will start 3 hours from now! (7 PM Eastern!) Be sure to ping tara.tefertiller to join. In this meeting we will be covering the site redesign, updating the white paper, and game accessibility test cases! Hope to see you there! Tara On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Tue Jun 28 19:13:45 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Tue, 28 Jun 2011 19:13:45 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Round 2 is started now if you are interested! On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -- Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From charlie at cataclysmicgames.com Wed Jun 29 07:55:42 2011 From: charlie at cataclysmicgames.com (Charlie Jackson) Date: Wed, 29 Jun 2011 07:55:42 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Here's hoping it all went well :) On Jun 28, 2011 7:13 PM, "Tara Voelker (Tefertiller)" < ttefertiller at igda-gasig.org> wrote: > Round 2 is started now if you are interested! > > On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < > ttefertiller at igda-gasig.org> wrote: > >> Hello All! >> >> Our SIG meeting is going to be a week from today on Tuesday, June 28th. >> >> It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM >> Eastern Time. >> >> This chat will be on skype and will be a text chat so that the transcript >> can be posted on the website. >> >> Looking forward to chatting then! >> >> -- >> Tara (Tefertiller) Voelker - Chairperson >> IGDA Game Accessibility SIG >> >> igda-gasig.org >> http://gameaccesssig.forumotion.com/ >> >> > > > -- > Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Wed Jun 29 10:17:34 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Wed, 29 Jun 2011 10:17:34 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Hello! This meeting was a complete flop! No one showed up! So, because of that, this meeting has been rescheduled. So, the GA SIG meeting is now going to be Thursday July 7th. Same time.10 AM and 7 PM Eastern Time. Things that will be discussed in the meeting: 1. Website redesign feed back 2. White Paper Update 3. Success Cases 4. Additional News from members Alright, hope to *really* see you there next week. :) -- Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From charlie at cataclysmicgames.com Wed Jun 29 10:21:44 2011 From: charlie at cataclysmicgames.com (Charlie Jackson) Date: Wed, 29 Jun 2011 10:21:44 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: Oh oh oh!!! A Thursday!!! Usually a day off for me, schedule is being written as we speak so hopefully I will be able to attend this round if holiday (4th) doesn't change things. By no means am I an expert on the field but would love to soak up the knowledge :) On Jun 29, 2011 10:17 AM, "Tara Voelker (Tefertiller)" < ttefertiller at igda-gasig.org> wrote: > Hello! > > This meeting was a complete flop! No one showed up! > > So, because of that, this meeting has been rescheduled. So, the GA SIG > meeting is now going to be Thursday July 7th. Same time.10 AM and 7 PM > Eastern Time. > > Things that will be discussed in the meeting: > > 1. Website redesign feed back > 2. White Paper Update > 3. Success Cases > 4. Additional News from members > > Alright, hope to *really* see you there next week. :) > > -- > Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org > > > > > > > On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < > ttefertiller at igda-gasig.org> wrote: > >> Hello All! >> >> Our SIG meeting is going to be a week from today on Tuesday, June 28th. >> >> It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM >> Eastern Time. >> >> This chat will be on skype and will be a text chat so that the transcript >> can be posted on the website. >> >> Looking forward to chatting then! >> >> -- >> Tara (Tefertiller) Voelker - Chairperson >> IGDA Game Accessibility SIG >> >> igda-gasig.org >> http://gameaccesssig.forumotion.com/ >> >> -------------- next part -------------- An HTML attachment was scrubbed... URL: From ttefertiller at igda-gasig.org Wed Jun 29 11:32:58 2011 From: ttefertiller at igda-gasig.org (Tara Voelker (Tefertiller)) Date: Wed, 29 Jun 2011 11:32:58 -0400 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: I've had a couple people ask so I thought I should remind everyone, this is a *text* chat on Skype. This way the full transcript can be posted online when we're done. Thank you! -- Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) < ttefertiller at igda-gasig.org> wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM > Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript > can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From hinn at uiuc.edu Wed Jun 29 16:00:25 2011 From: hinn at uiuc.edu (Michelle Hinn) Date: Wed, 29 Jun 2011 15:00:25 -0500 Subject: [games_access] June Skype Meeting - Tuesday, June 28th In-Reply-To: References: Message-ID: <35D21A03-A90C-433A-AEE6-3232E7692510@uiuc.edu> I was completely swamping doing lab experiments all day yesterday and the day before so I haven't seen the light of day recently!! Thoughts -- Maybe you could you send around a reminder the day before versus right before the meeting starts? That might help. A week a head of time is good but it also tends to go out of people's thoughts without another reminder. And also add a URL to "world clock" so that people can quickly see what time those meetings are at if they aren't in that time zone. Summers have always hard for meetings -- SIG meetings are hard to hold when people are vacationing, etc. So we just held SIG discussions on the mailing list in the summer and held the meetings Fall, Winter, Spring. Doesn't mean that it can happen -- just that we've traditionally never had too much luck. Summer seems to attack brains when it comes to volunteer work! :) Sorry I couldn't be there either!! Michelle On Jun 29, 2011, at 9:17 AM, Tara Voelker (Tefertiller) wrote: > Hello! > > This meeting was a complete flop! No one showed up! > > So, because of that, this meeting has been rescheduled. So, the GA SIG meeting is now going to be Thursday July 7th. Same time.10 AM and 7 PM Eastern Time. > > Things that will be discussed in the meeting: > > 1. Website redesign feed back > 2. White Paper Update > 3. Success Cases > 4. Additional News from members > > Alright, hope to *really* see you there next week. :) > > -- > Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org > > > > > > > > On Tue, Jun 21, 2011 at 11:52 AM, Tara Voelker (Tefertiller) wrote: > Hello All! > > Our SIG meeting is going to be a week from today on Tuesday, June 28th. > > It will happen at 2 times- one at 10 AM Eastern Time and another at 7 PM Eastern Time. > > This chat will be on skype and will be a text chat so that the transcript can be posted on the website. > > Looking forward to chatting then! > > -- > Tara (Tefertiller) Voelker - Chairperson > IGDA Game Accessibility SIG > > igda-gasig.org > http://gameaccesssig.forumotion.com/ > > > > > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Thu Jun 30 13:27:27 2011 From: oneswitch at gmail.com (Barrie Ellis) Date: Thu, 30 Jun 2011 18:27:27 +0100 Subject: [games_access] mainstream ping-pong game, accessible for blind? In-Reply-To: <2D41B8D2-BC50-47E5-ABCE-4F296288EEEE@pininteractive.com> References: <2D41B8D2-BC50-47E5-ABCE-4F296288EEEE@pininteractive.com> Message-ID: Very VI Tennis! Great find, Thomas. -------------------------------------------------- From: "Thomas Westin" Sent: Friday, June 24, 2011 4:46 PM To: "IGDA Games Accessibility SIG Mailing List" Subject: [games_access] mainstream ping-pong game, accessible for blind? > Seems like a mainstream targeted, motion based game which should be fully > accessible for bilnd > http://www.engadget.com/2011/06/24/hyper-ping-pong-is-like-real-table-tennis-only-without-the-ball/ > > Best wishes, > Thomas > > --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") > > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org From thomas at pininteractive.com Thu Jun 30 17:18:49 2011 From: thomas at pininteractive.com (Thomas Westin) Date: Thu, 30 Jun 2011 23:18:49 +0200 Subject: [games_access] mainstream ping-pong game, accessible for blind? In-Reply-To: References: <2D41B8D2-BC50-47E5-ABCE-4F296288EEEE@pininteractive.com> Message-ID: yes, I'm just amazed (but not very surprised) they don't mention the potential for accessibility Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") On 30Jun 2011, at 7:27 PM, Barrie Ellis wrote: > Very VI Tennis! Great find, Thomas. > > -------------------------------------------------- > From: "Thomas Westin" > Sent: Friday, June 24, 2011 4:46 PM > To: "IGDA Games Accessibility SIG Mailing List" > Subject: [games_access] mainstream ping-pong game, accessible for blind? > >> Seems like a mainstream targeted, motion based game which should be fully >> accessible for bilnd >> http://www.engadget.com/2011/06/24/hyper-ping-pong-is-like-real-table-tennis-only-without-the-ball/ >> >> Best wishes, >> Thomas >> >> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") >> >> >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org