[games_access] Updating the SIG White Paper

Jonathan Chetwynd j.chetwynd at btinternet.com
Mon May 9 14:02:45 EDT 2011


Thomas and I wrote a final section considering the future some years
though I'm not sure I received a credit in all versions,

recently my chapter on the future of open-web games built to web
titled: Browser-native games that use real-world xml data,
is being published soon in the book Business, Technological and Social
Dimensions of Computer Games,


Jonathan Chetwynd

On 9 May 2011, at 15:47, Tara Voelker (Tefertiller) wrote:

> Hello All!


> I am back from my honeymoon! It was great!


> Now, in one of the 65406546514657146 emails I got from the SIG while

> I was gone, Sandra in Michelle had talked in one of them about

> updating/re-doing the white paper.


> I am totally for this. I had actually been going through on my own

> and taking our white paper and adding in newer US census data

> (that's what the original white paper quotes, although by now I got

> probably get in even newer census data, since the 2010 numbers have

> been released now), adding in new information to deal with new

> consoles and peripherals like the Wii and Kinect, and adding in new

> games that have been developed that incorporated accessibility

> features. (If you remember a month or 2 ago, I sent out a request

> for games to include in the update- I may have been posted them in

> forums. I got a few responses.)


> Most of these changes can be seen in a google doc version of the

> white paper that Thomas Westin set up like... 6 months ago. That is

> with the exception of the updated games list, which I have in a

> separate document that I haven't copied pasted over yet. I would

> like to remind everyone that this google doc is in the "rough draft"

> stage, as there are all sort of different texts and text sizes and

> fonts... not to mention I haven't proofread it yet. Also, I never

> made it all the way through to finish the update as I became busy

> with the wedding and all, but now I have time to resume getting this

> done.


> Additionally, most of the information on our website was pulled from

> the updated version of the white paper, if you are interested in

> seeing about where it is at.


> I know Sandra has already had this document shared with her, and I

> just shared it with Michelle as well. There are a handful of other

> people as well, although I don't know who off the top of my head. If

> you would like to see where the draft is at, just let me know and I

> can share the document with you. I do ask that you do not go crazy

> and start deleting anything in the document until discussion with

> other SIG members. I have not deleted anything myself from the

> original white paper. Feel free to add in anything you feel like.

> Just be sure to do it in a new text color (like blue or green) so

> everyone can easily see what is newly added to the rough draft.

> Also, please be sure to site any references you use.


> Thank you!

> --

> Tara (Tefertiller) Voelker - Chairperson

> IGDA Game Accessibility SIG


> igda-gasig.org

> http://gameaccesssig.forumotion.com/


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