[games_access] Kickstarter game project will add Closed Captions and Dyslexic friendly font
Thomas Westin
thomas at pininteractive.com
Tue Dec 4 16:43:51 EST 2012
Hey Javier,
congratulations on the Kickstarter success, and with the progress of your accessibility features
I can see some cognition-friendly features which I think is especially interesting given what can seen in previous research
Best wishes,
Thomas
--Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")
On 4Dec 2012, at 6:07 PM, Javier Mairena wrote:
> hey, OpenDyslexic creator (Abbie Gonzalez) have just told me that he has already fix some problems, like with b/d.
> Perhaps he did it recently.
>
> On 4 December 2012 17:50, Javier Mairena <javier.mairena at gmail.com> wrote:
>
> Thank you very much for your comment. I already know FsMe and Dyslexie fonts, but we need more money that current goal to buy some of these fonts.
>
> Is a really good idea to have streach goals to use one of these expensive fonts. I like a lot Dyslexie, but business license is about 455€.
>
> Also, I hope OpenDyslexic creator fix the problems soon.
> I'll show you the first tests with a dyslexic font, and to anyone interested on it. As we said in campaign Update 4.
>
> Thanks!! :)
>
> On 4 December 2012 16:49, Ian Hamilton <i_h at hotmail.com> wrote:
> I'd really strongly recommend against using OpenDyslexic until its designer gets some of the dyslexia-unfriendly typographical issues (such as mirrored b/d) sorted out.
>
> He knows about the problems, but until he fixes them, there are far better dyslexic-friendly fonts out there.
>
> You have to pay for the better fonts, but you could add that in as a stretch goal.. ie. if you reach a certain level above your kickstarter goal, use that to pay for a licence to use a better font.
>
> There are some games which already use dyslexia friendly fonts. OpenDyslexic is used in this one: http://jpsierens.wordpress.com/projects/. Sassoon Infant is sometimes used in kids' games, in the UK at least. Having said that though games that use dyslexia-friendly fonts are very rare, so it'll still be really innovative.
>
> Offering a choice of different text colours would be another really easy way to innovate for dyslexic gamers, simulating Irlen overlays. I have the hex values of the the two most successful colours used in them, if that would help.
>
> I've backed and given a mention on twitter.
>
> Ian
>
> >
> > Message: 2
> > Date: Mon, 3 Dec 2012 22:24:15 +0100
> > From: Javier Mairena <javier.mairena at gmail.com>
> > Subject: [games_access] Kickstarter game project will add Closed
> > Captions and Dyslexic friendly font
> > To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> > Message-ID:
> > <CAO1r=jiLS+7iYvfo0G=-n4Cak=dLAiBEjGw5YN-NTHrtarkL_w at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
>
> >
> > Hi!
> >
> > We plan to use OpenDyslexic font on a video game for wich we have launched
> > a Kickstarter campaign.
> >
> > We talk about accessibility on this campaign update:
> > http://www.kickstarter.com/projects/1042570429/the-last-door-episodic-horror-adventure/posts/361540
> >
> > As discussed earlier in this mailing list, we wondered if this would be the
> > first video game to use a dyslexic friendly font.
> > Do you know any other game that has used some dyslexic font before?
> >
> > Also, we would greatly appreciate if you spread about our project, surely
> > many people that you know would be interested in what we are going to do;
> > and we can only do that if Kickstarter campaign reach its goal.
> >
> > Thanks!!
> >
> > --
> > --
> > _____
>
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