[games_access] games_access Digest, Vol 107, Issue 2

Javier Mairena javier.mairena at gmail.com
Tue Dec 4 16:59:26 EST 2012


Hi!
I'm glad you like it :)
For who don't know what is Ian talking about:
http://t.co/4tWbVerZ

The article is based on our last experience in a game for Autism.
The game is also in English:
https://itunes.apple.com/us/app/isequences/id506624913?mt=8
And French: https://itunes.apple.com/fr/app/isequences/id506624913?mt=8

And have a Lite versión.

We can chat via Skype if you want. Add my skype nick: "unmigo".

On 4 December 2012 20:26, Ian Hamilton <i_h at hotmail.com> wrote:

>
> Hello!
>
> I was very interested to read your blog post about games for autistic
> children, I've done a few myself.
>
> Would you like to meet up for a chat some time?
>
> Ian
>
> ----- Reply message -----
> From: games_access-request at igda.org
> To: <games_access at igda.org>
> Subject: games_access Digest, Vol 107, Issue 2
> Date: Tue, Dec 4, 2012 6:23 PM
>
>
>
>
> Send games_access mailing list submissions to
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>
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> than "Re: Contents of games_access digest..."
>
>
> Today's Topics:
>
>    1. Re: Kickstarter game project will add Closed Captions and
>       Dyslexic friendly font (Ian Hamilton)
>    2. Re: Kickstarter game project will add Closed Captions and
>       Dyslexic friendly font (Javier Mairena)
>    3. Re: Kickstarter game project will add Closed Captions and
>       Dyslexic friendly font (Javier Mairena)
>    4. Steam on TV? (Sandra Uhling)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 4 Dec 2012 15:49:45 +0000
> From: Ian Hamilton <i_h at hotmail.com>
> Subject: Re: [games_access] Kickstarter game project will add Closed
>         Captions and Dyslexic friendly font
> To: "games_access at igda.org" <games_access at igda.org>
> Message-ID: <DUB002-W100103336B035C1F887604991470 at phx.gbl>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I'd really strongly recommend against using OpenDyslexic until its
> designer gets some of the dyslexia-unfriendly  typographical issues (such
> as mirrored b/d) sorted out.
> He knows about the problems, but until he fixes them, there are far better
> dyslexic-friendly fonts out there.
> You have to pay for the better fonts, but you could add that in as a
> stretch goal.. ie. if you reach a certain level above your kickstarter
> goal, use that to pay for a licence to use a better font.
> There are some games which already use dyslexia friendly fonts.
> OpenDyslexic is used in this one: http://jpsierens.wordpress.com/projects/.
> Sassoon Infant is sometimes used in kids' games, in the UK at least. Having
> said that though games that use dyslexia-friendly fonts are very rare, so
> it'll still be really innovative.
> Offering a choice of different text colours would be another really easy
> way to innovate for dyslexic gamers, simulating Irlen overlays. I have the
> hex values of the the two most successful colours used in them, if that
> would help.
> I've backed and given a mention on twitter.
> Ian
> >
> > Message: 2
> > Date: Mon, 3 Dec 2012 22:24:15 +0100
> > From: Javier Mairena <javier.mairena at gmail.com>
> > Subject: [games_access] Kickstarter game project will add Closed
> >       Captions and Dyslexic friendly font
> > To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> > Message-ID:
> >       <CAO1r=jiLS+7iYvfo0G=-n4Cak=
> dLAiBEjGw5YN-NTHrtarkL_w at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Hi!
> >
> > We plan to use OpenDyslexic font on a video game for wich we have
> launched
> > a Kickstarter campaign.
> >
> > We talk about accessibility on this campaign update:
> >
> http://www.kickstarter.com/projects/1042570429/the-last-door-episodic-horror-adventure/posts/361540
> >
> > As discussed earlier in this mailing list, we wondered if this would be
> the
> > first video game to use a dyslexic friendly font.
> > Do you know any other game that has used some dyslexic font before?
> >
> > Also, we would greatly appreciate if you spread about our project, surely
> > many people that you know would be interested in what we are going to do;
> > and we can only do that if Kickstarter campaign reach its goal.
> >
> > Thanks!!
> >
> > --
> > --
> > _____
>
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> ------------------------------
>
> Message: 2
> Date: Tue, 4 Dec 2012 17:50:13 +0100
> From: Javier Mairena <javier.mairena at gmail.com>
> Subject: Re: [games_access] Kickstarter game project will add Closed
>         Captions and Dyslexic friendly font
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
>         <CAO1r=jjkrMhbL6UNesGhJA9qPMAT+itWiH6KLyg962r=
> iJi0sQ at mail.gmail.com>
> Content-Type: text/plain; charset="windows-1252"
>
> Thank you very much for your comment. I already know FsMe and Dyslexie
> fonts, but we need more money that current goal to buy some of these fonts.
>
> Is a really good idea to have streach goals to use one of these expensive
> fonts. I like a lot Dyslexie, but business license is about 455?.
>
> Also, I hope OpenDyslexic creator fix the problems soon.
> I'll show you the first tests with a dyslexic font, and to anyone
> interested on it. As we said in campaign Update 4.
>
> Thanks!! :)
>
> On 4 December 2012 16:49, Ian Hamilton <i_h at hotmail.com> wrote:
>
> > I'd really strongly recommend against using OpenDyslexic until its
> > designer gets some of the dyslexia-unfriendly  typographical issues (such
> > as mirrored b/d) sorted out.
> >
> > He knows about the problems, but until he fixes them, there are far
> better
> > dyslexic-friendly fonts out there.
> >
> > You have to pay for the better fonts, but you could add that in as a
> > stretch goal.. ie. if you reach a certain level above your kickstarter
> > goal, use that to pay for a licence to use a better font.
> >
> > There are some games which already use dyslexia friendly fonts.
> > OpenDyslexic is used in this one:
> http://jpsierens.wordpress.com/projects/.
> > Sassoon Infant is sometimes used in kids' games, in the UK at least.
> Having
> > said that though games that use dyslexia-friendly fonts are very rare, so
> > it'll still be really innovative.
> >
> > Offering a choice of different text colours would be another really easy
> > way to innovate for dyslexic gamers, simulating Irlen overlays. I have
> the
> > hex values of the the two most successful colours used in them, if that
> > would help.
> >
> > I've backed and given a mention on twitter.
> >
> > Ian
> >
> > >
> > > Message: 2
> > > Date: Mon, 3 Dec 2012 22:24:15 +0100
> > > From: Javier Mairena <javier.mairena at gmail.com>
> > > Subject: [games_access] Kickstarter game project will add Closed
> > > Captions and Dyslexic friendly font
> > > To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> > > Message-ID:
> > > <CAO1r=jiLS+7iYvfo0G=-n4Cak=dLAiBEjGw5YN-NTHrtarkL_w at mail.gmail.com>
> > > Content-Type: text/plain; charset="iso-8859-1"
> >
> > >
> > > Hi!
> > >
> > > We plan to use OpenDyslexic font on a video game for wich we have
> > launched
> > > a Kickstarter campaign.
> > >
> > > We talk about accessibility on this campaign update:
> > >
> >
> http://www.kickstarter.com/projects/1042570429/the-last-door-episodic-horror-adventure/posts/361540
> > >
> > > As discussed earlier in this mailing list, we wondered if this would be
> > the
> > > first video game to use a dyslexic friendly font.
> > > Do you know any other game that has used some dyslexic font before?
> > >
> > > Also, we would greatly appreciate if you spread about our project,
> surely
> > > many people that you know would be interested in what we are going to
> do;
> > > and we can only do that if Kickstarter campaign reach its goal.
> > >
> > > Thanks!!
> > >
> > > --
> > > --
> > > _____
> >
> > _______________________________________________
> > games_access mailing list
> > games_access at igda.org
> > http://seven.pairlist.net/mailman/listinfo/games_access
> > The main SIG website page is http://igda-gasig.org
> >
> >
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>
> ------------------------------
>
> Message: 3
> Date: Tue, 4 Dec 2012 18:07:22 +0100
> From: Javier Mairena <javier.mairena at gmail.com>
> Subject: Re: [games_access] Kickstarter game project will add Closed
>         Captions and Dyslexic friendly font
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
>         <CAO1r=jgbYaVonqSNPMKuYLRjMFJhk_ED4-y7own=7=3V=
> Rwy9Q at mail.gmail.com>
> Content-Type: text/plain; charset="windows-1252"
>
> hey, OpenDyslexic creator (Abbie Gonzalez) have just told me that he has
> already fix some problems, like with b/d.
> Perhaps he did it recently.
>
> On 4 December 2012 17:50, Javier Mairena <javier.mairena at gmail.com> wrote:
>
> >
> > Thank you very much for your comment. I already know FsMe and Dyslexie
> > fonts, but we need more money that current goal to buy some of these
> fonts.
> >
> > Is a really good idea to have streach goals to use one of these expensive
> > fonts. I like a lot Dyslexie, but business license is about 455?.
> >
> > Also, I hope OpenDyslexic creator fix the problems soon.
> > I'll show you the first tests with a dyslexic font, and to anyone
> > interested on it. As we said in campaign Update 4.
> >
> > Thanks!! :)
> >
> > On 4 December 2012 16:49, Ian Hamilton <i_h at hotmail.com> wrote:
> >
> >> I'd really strongly recommend against using OpenDyslexic until its
> >> designer gets some of the dyslexia-unfriendly  typographical issues
> (such
> >> as mirrored b/d) sorted out.
> >>
> >> He knows about the problems, but until he fixes them, there are far
> >> better dyslexic-friendly fonts out there.
> >>
> >> You have to pay for the better fonts, but you could add that in as a
> >> stretch goal.. ie. if you reach a certain level above your kickstarter
> >> goal, use that to pay for a licence to use a better font.
> >>
> >> There are some games which already use dyslexia friendly fonts.
> >> OpenDyslexic is used in this one:
> >> http://jpsierens.wordpress.com/projects/. Sassoon Infant is sometimes
> >> used in kids' games, in the UK at least. Having said that though games
> that
> >> use dyslexia-friendly fonts are very rare, so it'll still be really
> >> innovative.
> >>
> >> Offering a choice of different text colours would be another really easy
> >> way to innovate for dyslexic gamers, simulating Irlen overlays. I have
> the
> >> hex values of the the two most successful colours used in them, if that
> >> would help.
> >>
> >> I've backed and given a mention on twitter.
> >>
> >> Ian
> >>
> >> >
> >> > Message: 2
> >> > Date: Mon, 3 Dec 2012 22:24:15 +0100
> >> > From: Javier Mairena <javier.mairena at gmail.com>
> >> > Subject: [games_access] Kickstarter game project will add Closed
> >> > Captions and Dyslexic friendly font
> >> > To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> >> > Message-ID:
> >> > <CAO1r=jiLS+7iYvfo0G=-n4Cak=dLAiBEjGw5YN-NTHrtarkL_w at mail.gmail.com>
> >> > Content-Type: text/plain; charset="iso-8859-1"
> >>
> >> >
> >> > Hi!
> >> >
> >> > We plan to use OpenDyslexic font on a video game for wich we have
> >> launched
> >> > a Kickstarter campaign.
> >> >
> >> > We talk about accessibility on this campaign update:
> >> >
> >>
> http://www.kickstarter.com/projects/1042570429/the-last-door-episodic-horror-adventure/posts/361540
> >> >
> >> > As discussed earlier in this mailing list, we wondered if this would
> be
> >> the
> >> > first video game to use a dyslexic friendly font.
> >> > Do you know any other game that has used some dyslexic font before?
> >> >
> >> > Also, we would greatly appreciate if you spread about our project,
> >> surely
> >> > many people that you know would be interested in what we are going to
> >> do;
> >> > and we can only do that if Kickstarter campaign reach its goal.
> >> >
> >> > Thanks!!
> >> >
> >> > --
> >> > --
> >> > _____
> >>
> >> _______________________________________________
> >> games_access mailing list
> >> games_access at igda.org
> >> http://seven.pairlist.net/mailman/listinfo/games_access
> >> The main SIG website page is http://igda-gasig.org
> >>
> >>
> >
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> ------------------------------
>
> Message: 4
> Date: Tue, 4 Dec 2012 19:23:21 +0100
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Subject: [games_access] Steam on TV?
> To: "'IGDA Games Accessibility SIG Mailing List'"
>         <games_access at igda.org>
> Message-ID: <000001cdd24c$7215ef40$5641cdc0$@de>
> Content-Type: text/plain;       charset="us-ascii"
>
> Hi,
>
> http://store.steampowered.com/bigpicture/
>
> Nice to see:
> Control for gamepad: browser, games, ...
>
>
>
> ------------------------------
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
>
> End of games_access Digest, Vol 107, Issue 2
> ********************************************
>
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