[games_access] 1. What is this SIG? (Sandra Uhling)

Ian Hamilton i_h at hotmail.com
Sun Jul 8 06:56:24 EDT 2012




I assume that the goals etc. from the GASIG homepage still apply:
http://igda-gasig.org/

There have obviously been a few SIG things happening recently which support the education/industry side of it, ie. the work with Film Victoria, the global game jam challenge that educated over 400 students and developers, and contributing to the policy briefing document at Enabled Play.
However the chat is also extremely important. While there are other groups such as AbleGamers and SpecialEffect who are working towards most of the same education / advocacy goals on the GASIG homepage (and certainly most of us here are individually), there isn't anywhere else where so many of the interested parties can come together for sharing knowledge / experiences / news, debating new/potential developments, etc.
I'm sure that everyone here (active members and lurkers alike) has learned some great stuff from the other members and made some really valuable contacts.. I certainly have.
As that's not something that is available anywhere else, that for me is the most valuable role of the SIG. Even when we're working individually it's still an overall collective effort with the same goal, so having decent contacts and knowledge sharing directly supports that.
Ian

>

> Message: 1

> Date: Sat, 7 Jul 2012 15:10:37 +0200

> From: "Sandra Uhling" <sandra_uhling at web.de>

> Subject: [games_access] What is this SIG?

>

> Hello,

>

> I would like to know:

> What does this SIG want?

> How do we want to reach it?

>

> What kind of role does this SIG have?

> What kind of responsibility does it have?

>

>

> My opionion:

> This is the Game Accessibility Interest Group of the IGDA.

> As a central group, with lots of international members,

> this SIG has a responsibility.

>

> The responsibility for the games indurstry,

> that they will get not hurt (Section 508, CRPD).

> And it is this SIG job to enable the industry

> to avoid barriers.

>

> It is also the responsibility to make sure that

> people understand games, and that Game Accessibility

> is very difficult and games cannot be barrier free.

> Create Standards that we need.

>

>

> BUT:

> At the moment we are only a chit-chat group drinking coffee.

> But that is all I see. I do not see responsibility and care

> for the games industry.

>

>

> So I would like to know what it this SIG?

> Do we only chat or can we work together and

> take responsibility for this topic?

>

>

> Best regards,

> Sandra

>

>

>

>

>

>

> ------------------------------

>

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> The main SIG website page is http://igda-gasig.org

>

> End of games_access Digest, Vol 102, Issue 3

> ********************************************


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