[games_access] PC Gamer accessibility article

Barrie Ellis oneswitch at gmail.com
Sun Mar 11 04:29:50 EDT 2012


Agreed! I think we've come a long way since the likes of this: http://kotaku.com/177926/retro-remakes-big-2006-retro-remaking-contest. It seems that we're winning over the press from the myriad of articles I've seen across the years. The indie community have always been receptive. Some progress with the mainstream. It's heading in the right direction...

The break-through that's yet to come is getting hardware manufacturers on board. I grimace at every new Apple, Sony, Microsoft and Nintendo launch. None of them seem to give game accessibility a thought at more than a cursory level. Wish we could get them to listen. Wish there were more standard ways of interfacing controllers...

I know there's things moving in the background, but it's still too slow!

Barrie

--------------------------------------------------
From: "Sandra Uhling" <sandra_uhling at web.de>
Sent: Saturday, March 10, 2012 6:25 PM
To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
Subject: Re: [games_access] PC Gamer accessibility article

> Hi Ian,
> 
> the article is amazing. It is a great start for beginners.
> Easy to read and understand.
> 
> Best regards,
> Sandra
> 
> 
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
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