From j.chetwynd at btinternet.com Tue May 1 03:24:16 2012 From: j.chetwynd at btinternet.com (Jonathan Chetwynd) Date: Tue, 1 May 2012 08:24:16 +0100 Subject: [games_access] EIGA Award - Category "Game Accessibility"? (Sandra Uhling) In-Reply-To: <000601cd24b3$a4f862e0$eee928a0$@de> References: <000601cd24b3$a4f862e0$eee928a0$@de> Message-ID: Sandra, in part the difficulty is one of language, http://www.peepo.com hosts a highly innovative Go game, the innovation is partly the technology, which being HTML5 follows web accessibility guidelines. but also the graphical advice during play, comments, hints and maps such as monte-carlo risk analysis of territory are presented in real time, as an aid to learning. However the game of Go itself is 2500 years old, so is this what the organisers desire? kind regards Jonathan Chetwynd http://www.peepo.com On 27 Apr 2012, at 21:23, Sandra Uhling wrote: > Hi, > > looks like there is no one who is interested ... > That is bad ... > > Best regards, > Sandra > > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Ian Hamilton > Gesendet: Donnerstag, 26. April 2012 16:07 > An: games_access at igda.org > Betreff: Re: [games_access] EIGA Award - Category "Game > Accessibility"? > (Sandra Uhling) > > I'd also recommend speaking to organisations to get their support, > Ablegamers has obviosuly had some success with their GOTY award but > I assume > not them as they're US and this is a Euro award, but a sponsor for the > category would be very useful. > >> >> Today's Topics: >> >> 1. EIGA Award - Category "Game Accessibility"? (Sandra Uhling) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Thu, 26 Apr 2012 13:01:57 +0200 >> From: "Sandra Uhling" >> Subject: [games_access] EIGA Award - Category "Game Accessibility"? >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: <007d01cd239c$000af1c0$0020d540$@de> >> Content-Type: text/plain; charset="us-ascii" >> >> Hello, >> >> There are lots of accessible Games that are amazing. But it can be >> Difficult to take part without a special category for Game >> Accessibility. >> >> I would like to make a list with companies that would like to take >> part and wish for a special "Game Accessibility" category. >> www.innovative-games.eu >> >> >> Unfortunately the participation information are not available at the > moment. >> It is an award for European companies that developed a game >> innovation. >> They are open also for "exotic" games and ideas. >> The last years it was possible to send in a meaningful video. >> >> >> Best regards, >> Sandra >> > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org Jonathan Chetwynd jay at peepo.com From sandra_uhling at web.de Tue May 1 08:10:12 2012 From: sandra_uhling at web.de (Sandra Uhling) Date: Tue, 1 May 2012 14:10:12 +0200 Subject: [games_access] EIGA Award - Category "Game Accessibility"? (Sandra Uhling) In-Reply-To: References: <000601cd24b3$a4f862e0$eee928a0$@de> Message-ID: <002701cd2793$5d28e790$177ab6b0$@de> Hi It is about the digital game not the original board game. When the digital game is not older than two years. It maybe fits. Of course they need a very very good description what is special and innovative about this game. Best regards, Sandra -----Urspr?ngliche Nachricht----- Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Jonathan Chetwynd Gesendet: Dienstag, 1. Mai 2012 09:24 An: IGDA Games Accessibility SIG Mailing List Cc: Sandra Uhling Betreff: Re: [games_access] EIGA Award - Category "Game Accessibility"? (Sandra Uhling) Sandra, in part the difficulty is one of language, http://www.peepo.com hosts a highly innovative Go game, the innovation is partly the technology, which being HTML5 follows web accessibility guidelines. but also the graphical advice during play, comments, hints and maps such as monte-carlo risk analysis of territory are presented in real time, as an aid to learning. However the game of Go itself is 2500 years old, so is this what the organisers desire? kind regards Jonathan Chetwynd http://www.peepo.com On 27 Apr 2012, at 21:23, Sandra Uhling wrote: > Hi, > > looks like there is no one who is interested ... > That is bad ... > > Best regards, > Sandra > > > > -----Urspr?ngliche Nachricht----- > Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org > ] Im > Auftrag von Ian Hamilton > Gesendet: Donnerstag, 26. April 2012 16:07 > An: games_access at igda.org > Betreff: Re: [games_access] EIGA Award - Category "Game > Accessibility"? > (Sandra Uhling) > > I'd also recommend speaking to organisations to get their support, > Ablegamers has obviosuly had some success with their GOTY award but > I assume > not them as they're US and this is a Euro award, but a sponsor for the > category would be very useful. > >> >> Today's Topics: >> >> 1. EIGA Award - Category "Game Accessibility"? (Sandra Uhling) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Thu, 26 Apr 2012 13:01:57 +0200 >> From: "Sandra Uhling" >> Subject: [games_access] EIGA Award - Category "Game Accessibility"? >> To: "'IGDA Games Accessibility SIG Mailing List'" >> >> Message-ID: <007d01cd239c$000af1c0$0020d540$@de> >> Content-Type: text/plain; charset="us-ascii" >> >> Hello, >> >> There are lots of accessible Games that are amazing. But it can be >> Difficult to take part without a special category for Game >> Accessibility. >> >> I would like to make a list with companies that would like to take >> part and wish for a special "Game Accessibility" category. >> www.innovative-games.eu >> >> >> Unfortunately the participation information are not available at the > moment. >> It is an award for European companies that developed a game >> innovation. >> They are open also for "exotic" games and ideas. >> The last years it was possible to send in a meaningful video. >> >> >> Best regards, >> Sandra >> > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org Jonathan Chetwynd jay at peepo.com _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org From sandra_uhling at web.de Thu May 3 07:28:48 2012 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 3 May 2012 13:28:48 +0200 Subject: [games_access] Workshop: Computer aided Communication (Austria) Message-ID: <000f01cd291f$e92bf6f0$bb83e4d0$@de> Hi, there are still open places: Language: German http://www.lifetool.at/show_content.php?sid=684 Best regards, Sandra From tvoelker at igda-gasig.org Tue May 15 16:05:45 2012 From: tvoelker at igda-gasig.org (Tara Voelker) Date: Tue, 15 May 2012 16:05:45 -0400 Subject: [games_access] Games for Health- Tickets Available Message-ID: Hello Everyone! I am sending this email out to see if anyone has any interest in attending this year's Games for Health. On Tuesday June 12, in Boston, MA Games for Health will be hosting Enabled Play: The Fourth Annual Games Accessibility Day. For 2012, Enabled Play is dedicating itself to generating a "briefing book" on games accessibility which will be presented on June 13 and 14 to all attendees which includes a cross-section of industry, health, and professional leaders who are attending and speaking. This includes the conference keynotes: Microsoft's global lead on health, Bill Crounse, Reality is Broken author Jane McGonigal, and Constance Steinkeuhler Squire who is a Senior Policy Analyst at the White House Office of Science & Technology Policy focusing on federal activity and policies regarding the use of videogames to solve ongoing national challenges such as health, education, science, and national security. Eleanor and I are leading the charge here, but we are looking for others to help as well. *We currently have some tickets that we can offer to parties that are interested in attending the Game Accessibility Day. If you are interested in attending, please let me know! We'll see if we can get you a free ticket. * Travel and lodging aren't included. Hope to see you there! Thanks! -- Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From thomasw at dsv.su.se Thu May 17 03:29:12 2012 From: thomasw at dsv.su.se (Thomas Westin) Date: Thu, 17 May 2012 09:29:12 +0200 Subject: [games_access] Games for Health- Tickets Available In-Reply-To: References: Message-ID: that is great; I have to focus on writing and presenting research papers for my PhD, so I can't go I'm afraid. Hope someone else has the possibility to travel? Mvh / Best regards Thomas Westin Stockholm University :: dsv.su.se :: +46 8 161992 On 15May 2012, at 10:05 PM, Tara Voelker wrote: > Hello Everyone! > > I am sending this email out to see if anyone has any interest in attending this year's Games for Health. > > On Tuesday June 12, in Boston, MA Games for Health will be hosting Enabled Play: The Fourth Annual Games Accessibility Day. > > For 2012, Enabled Play is dedicating itself to generating a "briefing book" on games accessibility which will be presented on June 13 and 14 to all attendees which includes a cross-section of industry, health, and professional leaders who are attending and speaking. This includes the conference keynotes: Microsoft's global lead on health, Bill Crounse, Reality is Broken author Jane McGonigal, and Constance Steinkeuhler Squire who is a Senior Policy Analyst at the White House Office of Science & Technology Policy focusing on federal activity and policies regarding the use of videogames to solve ongoing national challenges such as health, education, science, and national security. > > Eleanor and I are leading the charge here, but we are looking for others to help as well. > > We currently have some tickets that we can offer to parties that are interested in attending the Game Accessibility Day. If you are interested in attending, please let me know! We'll see if we can get you a free ticket. > > Travel and lodging aren't included. > > Hope to see you there! > Thanks! > > > -- > Tara (Tefertiller) Voelker - Chairperson : igda-gasig.org > > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Fri May 18 04:40:46 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 18 May 2012 09:40:46 +0100 Subject: [games_access] DIY accessible controls: MaKey MaKey Message-ID: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> MaKey MaKey is a PCB board that allows you to make touch controls out of anything that can conduct a little electricity. Such as bananas, Play-doh, water and so on. The accessibility possibilities are huge. The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the MaKey - a bit more for crocodile clips - then a beach ball for a humongous switch. http://www.gamebase.info/magazine/read/makey-makey_832.html Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and maybe on most consoles too with the right adapters. I'm hopeful. Barrie -------------- next part -------------- An HTML attachment was scrubbed... URL: From javier.mairena at gmail.com Fri May 18 04:51:39 2012 From: javier.mairena at gmail.com (Javier Mairena) Date: Fri, 18 May 2012 10:51:39 +0200 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: I have allready backed the project :) It's great and really cheap :) On 18 May 2012 10:40, Barrie Ellis wrote: > ** > MaKey MaKey is a PCB board that allows you to make touch controls out of > anything that can conduct a little electricity. Such as bananas, Play-doh, > water and so on. > > The accessibility possibilities are huge. > > The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the > MaKey - a bit more for crocodile clips - then a beach ball for a humongous > switch. > > http://www.gamebase.info/magazine/read/makey-makey_832.html > > Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and > maybe on most consoles too with the right adapters. I'm hopeful. > > Barrie > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Fri May 18 05:03:36 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 18 May 2012 10:03:36 +0100 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: <80DB11D528744DDE8C47041B7A6A9BF3@OneSwitchPC> Good man. Can't wait to see what fun accessible projects come out of this. Cheers, Barrie From: Javier Mairena Sent: Friday, May 18, 2012 9:51 AM To: Barrie Ellis ; IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] DIY accessible controls: MaKey MaKey I have allready backed the project :) It's great and really cheap :) On 18 May 2012 10:40, Barrie Ellis wrote: MaKey MaKey is a PCB board that allows you to make touch controls out of anything that can conduct a little electricity. Such as bananas, Play-doh, water and so on. The accessibility possibilities are huge. The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the MaKey - a bit more for crocodile clips - then a beach ball for a humongous switch. http://www.gamebase.info/magazine/read/makey-makey_832.html Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and maybe on most consoles too with the right adapters. I'm hopeful. Barrie _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Fri May 18 05:05:21 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Fri, 18 May 2012 10:05:21 +0100 Subject: [games_access] Trabasack Media Mount Message-ID: Really nice mounting solution here too: http://switchgaming.blogspot.co.uk/2012/05/trabasack-media-mount.html -------------- next part -------------- An HTML attachment was scrubbed... URL: From four at nucleus.com Fri May 18 05:07:30 2012 From: four at nucleus.com (Siobhan Thomas) Date: Fri, 18 May 2012 10:07:30 +0100 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: This is brilliant! Thanks for sharing! Sent from my iPhone On 18 May 2012, at 09:40, "Barrie Ellis" wrote: > MaKey MaKey is a PCB board that allows you to make touch controls out of anything that can conduct a little electricity. Such as bananas, Play-doh, water and so on. > > The accessibility possibilities are huge. > > The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the MaKey - a bit more for crocodile clips - then a beach ball for a humongous switch. > > http://www.gamebase.info/magazine/read/makey-makey_832.html > > Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and maybe on most consoles too with the right adapters. I'm hopeful. > > Barrie > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From thomas at pininteractive.com Fri May 18 16:57:55 2012 From: thomas at pininteractive.com (Thomas Westin) Date: Fri, 18 May 2012 22:57:55 +0200 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: yes, I read about that at Engadget the other day, really nice, I'm considering to use it in a prototyping course I run at the university Best wishes, Thomas --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")") On 18May 2012, at 11:07 AM, Siobhan Thomas wrote: > This is brilliant! Thanks for sharing! > > Sent from my iPhone > > On 18 May 2012, at 09:40, "Barrie Ellis" wrote: > >> MaKey MaKey is a PCB board that allows you to make touch controls out of anything that can conduct a little electricity. Such as bananas, Play-doh, water and so on. >> >> The accessibility possibilities are huge. >> >> The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the MaKey - a bit more for crocodile clips - then a beach ball for a humongous switch. >> >> http://www.gamebase.info/magazine/read/makey-makey_832.html >> >> Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and maybe on most consoles too with the right adapters. I'm hopeful. >> >> Barrie >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From eelke.folmer at gmail.com Fri May 18 20:21:45 2012 From: eelke.folmer at gmail.com (Eelke Folmer) Date: Fri, 18 May 2012 17:21:45 -0700 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: Hi Barrie I played with Makey Makey at the TEI conference this year and I was really impressed by it. Here's a little video of me playing garage band using a banana and a pair of apples as bongos: http://www.youtube.com/watch?v=NDkEjw1MN2A I ordered 10 kits for my interaction design class. ;-) Best Eelke On Fri, May 18, 2012 at 1:40 AM, Barrie Ellis wrote: > ** > MaKey MaKey is a PCB board that allows you to make touch controls out of > anything that can conduct a little electricity. Such as bananas, Play-doh, > water and so on. > > The accessibility possibilities are huge. > > The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the > MaKey - a bit more for crocodile clips - then a beach ball for a humongous > switch. > > http://www.gamebase.info/magazine/read/makey-makey_832.html > > Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and > maybe on most consoles too with the right adapters. I'm hopeful. > > Barrie > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > -- Best, Eelke Eelke Folmer Assistant Professor Department of Computer Science and Engineering University of Nevada, Reno http://www.eelke.com -------------- next part -------------- An HTML attachment was scrubbed... URL: From eelke.folmer at gmail.com Sat May 19 01:03:10 2012 From: eelke.folmer at gmail.com (Eelke Folmer) Date: Fri, 18 May 2012 22:03:10 -0700 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: Cool! the pressure sensitive switch I made is actually featured on their kickstarter page: http://www.kickstarter.com/projects/joylabs/makey-makey-an-invention-kit-for-everyone I'm even referred to as a grad student! ;-) Best Eelke On Fri, May 18, 2012 at 5:21 PM, Eelke Folmer wrote: > Hi Barrie > > I played with Makey Makey at the TEI conference this year and I was really > impressed by it. Here's a little video of me playing garage band using a > banana and a pair of apples as bongos: > http://www.youtube.com/watch?v=NDkEjw1MN2A > > I ordered 10 kits for my interaction design class. ;-) > > Best Eelke > > > On Fri, May 18, 2012 at 1:40 AM, Barrie Ellis wrote: > >> ** >> MaKey MaKey is a PCB board that allows you to make touch controls out of >> anything that can conduct a little electricity. Such as bananas, Play-doh, >> water and so on. >> >> The accessibility possibilities are huge. >> >> The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the >> MaKey - a bit more for crocodile clips - then a beach ball for a humongous >> switch. >> >> http://www.gamebase.info/magazine/read/makey-makey_832.html >> >> Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, >> and maybe on most consoles too with the right adapters. I'm hopeful. >> >> Barrie >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org >> >> > > > -- > Best, Eelke > > Eelke Folmer > Assistant Professor > Department of Computer Science and Engineering > University of Nevada, Reno > http://www.eelke.com > -- Best, Eelke Eelke Folmer Assistant Professor Department of Computer Science and Engineering University of Nevada, Reno http://www.eelke.com -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Sat May 19 05:50:37 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Sat, 19 May 2012 10:50:37 +0100 Subject: [games_access] DIY accessible controls: MaKey MaKey In-Reply-To: References: <114E978C9E184EF1B693EF807EDF2DA3@OneSwitchPC> Message-ID: Ha! Good fun. Fruit and Veg orchestra would be just the sort of game I'd like to play... I must dig out my 1996 Playstation interface that used crocodile clips to see if that will work in a similar way, whilst waiting for a MaKey MaKey. From: Eelke Folmer Sent: Saturday, May 19, 2012 1:21 AM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] DIY accessible controls: MaKey MaKey Hi Barrie I played with Makey Makey at the TEI conference this year and I was really impressed by it. Here's a little video of me playing garage band using a banana and a pair of apples as bongos: http://www.youtube.com/watch?v=NDkEjw1MN2A I ordered 10 kits for my interaction design class. ;-) Best Eelke On Fri, May 18, 2012 at 1:40 AM, Barrie Ellis wrote: MaKey MaKey is a PCB board that allows you to make touch controls out of anything that can conduct a little electricity. Such as bananas, Play-doh, water and so on. The accessibility possibilities are huge. The ability to cut costs in devices is huge (e.g. - $35 / ?25 for the MaKey - a bit more for crocodile clips - then a beach ball for a humongous switch. http://www.gamebase.info/magazine/read/makey-makey_832.html Via an Ultimarc iPac, it's possible that this will work beyond PC/Mac, and maybe on most consoles too with the right adapters. I'm hopeful. Barrie _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -- Best, Eelke Eelke Folmer Assistant Professor Department of Computer Science and Engineering University of Nevada, Reno http://www.eelke.com -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: original%20interface2%20-%2029.5.96%20sent%20to%20Sony.jpg Type: image/jpeg Size: 19588 bytes Desc: not available URL: From thomasw at dsv.su.se Mon May 21 17:35:37 2012 From: thomasw at dsv.su.se (Thomas Westin) Date: Mon, 21 May 2012 23:35:37 +0200 Subject: [games_access] Kinect for Windows SDK reaches v1.5, now works when you're sitting down -- Engadget Message-ID: <31162265-4D9A-410D-B652-F07EA3875769@dsv.su.se> good news for some gamers with mobility disability; Kinect now works when seated http://m.engadget.com/default/article.do?artUrl=http://www.engadget.com/2012/05/21/kinect-for-windows-v1-5/&category=classic&postPage=1 Kind regards, Thomas (Sent from my mobile) From javier.mairena at gmail.com Tue May 22 03:46:57 2012 From: javier.mairena at gmail.com (Javier Mairena) Date: Tue, 22 May 2012 09:46:57 +0200 Subject: [games_access] Kinect for Windows SDK reaches v1.5, now works when you're sitting down -- Engadget In-Reply-To: <31162265-4D9A-410D-B652-F07EA3875769@dsv.su.se> References: <31162265-4D9A-410D-B652-F07EA3875769@dsv.su.se> Message-ID: Great! Here it is a video demo about that: http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More On 21 May 2012 23:35, Thomas Westin wrote: > good news for some gamers with mobility disability; Kinect now works when > seated > > > http://m.engadget.com/default/article.do?artUrl=http://www.engadget.com/2012/05/21/kinect-for-windows-v1-5/&category=classic&postPage=1 > > > Kind regards, > Thomas > > (Sent from my mobile) > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Thu May 24 04:28:07 2012 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 24 May 2012 10:28:07 +0200 Subject: [games_access] Game Dear Esther Message-ID: <000301cd3987$263e2eb0$72ba8c10$@de> Hello, I played the game. It looks like that they use the Source Engine. I do not understand why they did not use the common interface. Save and load is only possible with a key on the keyboard? You have to reming it: F6 is save, F7 is load. That is odd: usually F5 is save and F6 is load (at least in the games I play) I did not understand the story at all. They use subtitles, but I need more time to understand it. The English is also not easy. There is also no break function. But I learnt that there is a fan-translation with txt files. I can print them out and take the time I need to tread it :-) That is very nice. It would be very nice, when Valve would write a short information document about how to use accessibiliy features of their engine. But it seems they should also write down that usability is important, too? With best regards, Sandra From sandra_uhling at web.de Fri May 25 06:36:52 2012 From: sandra_uhling at web.de (Sandra Uhling) Date: Fri, 25 May 2012 12:36:52 +0200 Subject: [games_access] Dear Esther - easy review of game stories? Message-ID: <000301cd3a62$4d4dc200$e7e94600$@de> Hello, I am wondering if we need an easy to understand explanation/review of the story. I usually would love to read the story/review of a game after I played it. Dear Easther seems to meant to be difficult to understand. I do not know if there is something to be understand at all .... But maybe it would be nice to have something like this: This story is meant to be confusing. This is because .... The gamers learns about this and that ... but this and that is meant to be confusing and will not be cleard. Best regards, Sandra From steve at ablegamers.com Sun May 27 04:23:39 2012 From: steve at ablegamers.com (Steve Spohn) Date: Sun, 27 May 2012 04:23:39 -0400 Subject: [games_access] IndieGala Supports Disabled Gamers Message-ID: Hi all, I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. ---------------------------------- http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-indie-game-bundle.html *The AbleGamers Foundation has been chosen by IndieGala as IG5?s charity.* Harpers Ferry, WV ?May 26, 2012? The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry?s hottest indie games and music are put up in a pay-what-you-want style sale. ?We are absolutely honored by IndieGala?s founders,? says AbleGamers Editor-In-Chief Steve Spohn. ?They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation.? ?Indie bundles are important to the gaming industry,? says Craig Kaufman AbleGamers? Indie Game Specialist. ?They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation.? ?AbleGamers has always supported the indie development community,? said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. ?They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring.? The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it?s gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From thomasw at dsv.su.se Sun May 27 15:21:47 2012 From: thomasw at dsv.su.se (Thomas Westin) Date: Sun, 27 May 2012 21:21:47 +0200 Subject: [games_access] IndieGala Supports Disabled Gamers In-Reply-To: References: Message-ID: <3866044F-761C-4CCC-94AB-64142DC028E2@dsv.su.se> congrats Steve! Mvh / Best regards Thomas Westin Stockholm University :: dsv.su.se :: +46 8 161992 On 27May 2012, at 10:23 AM, Steve Spohn wrote: > Hi all, > > I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. > > I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. > > ---------------------------------- > http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-indie-game-bundle.html > > The AbleGamers Foundation has been chosen by IndieGala as IG5?s charity. > > Harpers Ferry, WV ?May 26, 2012? The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry?s hottest indie games and music are put up in a pay-what-you-want style sale. > > ?We are absolutely honored by IndieGala?s founders,? says AbleGamers Editor-In-Chief Steve Spohn. ?They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation.? > > ?Indie bundles are important to the gaming industry,? says Craig Kaufman AbleGamers? Indie Game Specialist. ?They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation.? > > ?AbleGamers has always supported the indie development community,? said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. ?They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring.? > > The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it?s gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. > > > -- > Steve Spohn > Editor-In-Chief > The AbleGamers Foundation > AbleGamers.com | AbleGamers.org | Facebook | Twitter > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Sun May 27 15:40:29 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Sun, 27 May 2012 20:40:29 +0100 Subject: [games_access] IndieGala Supports Disabled Gamers In-Reply-To: <3866044F-761C-4CCC-94AB-64142DC028E2@dsv.su.se> References: <3866044F-761C-4CCC-94AB-64142DC028E2@dsv.su.se> Message-ID: <6118DB2469364134BB10E71DC754E745@OneSwitchPC> Yes, great stuff. Hope it works out well. Barrie From: Thomas Westin Sent: Sunday, May 27, 2012 8:21 PM To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] IndieGala Supports Disabled Gamers congrats Steve! Mvh / Best regards Thomas Westin Stockholm University :: dsv.su.se :: +46 8 161992 On 27May 2012, at 10:23 AM, Steve Spohn wrote: Hi all, I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. ---------------------------------- http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-indie-game-bundle.html The AbleGamers Foundation has been chosen by IndieGala as IG5?s charity. Harpers Ferry, WV ?May 26, 2012? The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry?s hottest indie games and music are put up in a pay-what-you-want style sale. ?We are absolutely honored by IndieGala?s founders,? says AbleGamers Editor-In-Chief Steve Spohn. ?They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation.? ?Indie bundles are important to the gaming industry,? says Craig Kaufman AbleGamers? Indie Game Specialist. ?They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation.? ?AbleGamers has always supported the indie development community,? said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. ?They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring.? The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it?s gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Sun May 27 17:34:24 2012 From: i_h at hotmail.com (Ian Hamilton) Date: Sun, 27 May 2012 21:34:24 +0000 Subject: [games_access] IndieGala Supports Disabled Gamers In-Reply-To: References: Message-ID: Great news, nice work :) > From: games_access-request at igda.org > Subject: games_access Digest, Vol 100, Issue 10 > To: games_access at igda.org > Date: Sun, 27 May 2012 15:40:34 -0400 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Re: IndieGala Supports Disabled Gamers (Thomas Westin) > 2. Re: IndieGala Supports Disabled Gamers (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 27 May 2012 21:21:47 +0200 > From: Thomas Westin > Subject: Re: [games_access] IndieGala Supports Disabled Gamers > To: IGDA Games Accessibility SIG Mailing List > Message-ID: <3866044F-761C-4CCC-94AB-64142DC028E2 at dsv.su.se> > Content-Type: text/plain; charset="windows-1252" > > congrats Steve! > > Mvh / Best regards > Thomas Westin > Stockholm University :: dsv.su.se :: +46 8 161992 > > On 27May 2012, at 10:23 AM, Steve Spohn wrote: > > > Hi all, > > > > I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. > > > > I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. > > > > ---------------------------------- > > http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-indie-game-bundle.html > > > > The AbleGamers Foundation has been chosen by IndieGala as IG5?s charity. > > > > Harpers Ferry, WV ?May 26, 2012? The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry?s hottest indie games and music are put up in a pay-what-you-want style sale. > > > > ?We are absolutely honored by IndieGala?s founders,? says AbleGamers Editor-In-Chief Steve Spohn. ?They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation.? > > > > ?Indie bundles are important to the gaming industry,? says Craig Kaufman AbleGamers? Indie Game Specialist. ?They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation.? > > > > ?AbleGamers has always supported the indie development community,? said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. ?They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring.? > > > > The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it?s gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. > > > > > > -- > > Steve Spohn > > Editor-In-Chief > > The AbleGamers Foundation > > AbleGamers.com | AbleGamers.org | Facebook | Twitter > > > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > http://seven.pairlist.net/mailman/listinfo/games_access > > The main SIG website page is http://igda-gasig.org > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > Message: 2 > Date: Sun, 27 May 2012 20:40:29 +0100 > From: "Barrie Ellis" > Subject: Re: [games_access] IndieGala Supports Disabled Gamers > To: "IGDA Games Accessibility SIG Mailing List" > > Message-ID: <6118DB2469364134BB10E71DC754E745 at OneSwitchPC> > Content-Type: text/plain; charset="windows-1252" > > Yes, great stuff. Hope it works out well. > > Barrie > > > > From: Thomas Westin > Sent: Sunday, May 27, 2012 8:21 PM > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] IndieGala Supports Disabled Gamers > > > congrats Steve! > > > Mvh / Best regards > Thomas Westin > Stockholm University :: dsv.su.se :: +46 8 161992 > > > > On 27May 2012, at 10:23 AM, Steve Spohn wrote: > > > Hi all, > > > I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. > > > I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. > > > ---------------------------------- > http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-indie-game-bundle.html > > > The AbleGamers Foundation has been chosen by IndieGala as IG5?s charity. > > Harpers Ferry, WV ?May 26, 2012? The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry?s hottest indie games and music are put up in a pay-what-you-want style sale. > > ?We are absolutely honored by IndieGala?s founders,? says AbleGamers Editor-In-Chief Steve Spohn. ?They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation.? > > ?Indie bundles are important to the gaming industry,? says Craig Kaufman AbleGamers? Indie Game Specialist. ?They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation.? > > ?AbleGamers has always supported the indie development community,? said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. ?They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring.? > > The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it?s gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. > > > > -- > Steve Spohn > Editor-In-Chief > The AbleGamers Foundation > AbleGamers.com | AbleGamers.org | Facebook | Twitter > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > > > > > -------------------------------------------------------------------------------- > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 100, Issue 10 > ********************************************* -------------- next part -------------- An HTML attachment was scrubbed... URL: From gramenos at ics.forth.gr Tue May 29 07:54:46 2012 From: gramenos at ics.forth.gr (Dimitris Grammenos) Date: Tue, 29 May 2012 14:54:46 +0300 Subject: [games_access] IndieGala Supports Disabled Gamers In-Reply-To: References: Message-ID: <004a01cd3d91$d86f56a0$894e03e0$@ics.forth.gr> That's great! Congrats to all of you! Dimitris From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] On Behalf Of Steve Spohn Sent: Sunday, May 27, 2012 11:24 AM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] IndieGala Supports Disabled Gamers Hi all, I just wanted to make sure that you all heard about the wonderful news. IndieGala, a game and music bundler similar to humble bundle, has selected the ablegamers foundation as its charity to support for the two week sale. This is bringing a ton of awareness to the cause. Thousands of people are seeing the blurb about ablegamers, talking about it on websites, and tweeting about it over twitter. Even some minor celebrities such as those from the WWE have tweeted about ablegamers thanks to this. I believe this is a wonderful step forward for our shared cause and should continue over the next two weeks to bring further awareness to disabled gamers. ---------------------------------- http://www.ablegamers.com/AGF-Press-Release/disabled-gamers-supported-by-ind ie-game-bundle.html The AbleGamers Foundation has been chosen by IndieGala as IG5's charity. Harpers Ferry, WV -May 26, 2012- The Ablegamers Foundation will be featured alongside the Red Cross as one of the two charities supported by the IndieGala bundle where the industry's hottest indie games and music are put up in a pay-what-you-want style sale. "We are absolutely honored by IndieGala's founders," says AbleGamers Editor-In-Chief Steve Spohn. "They have taken a real shine to supporting the disabled community. They believe in the idea that every gamer should have a right to play spectacular game regardless of disability or financial situation." "Indie bundles are important to the gaming industry," says Craig Kaufman AbleGamers' Indie Game Specialist. "They help spread the word of awesome lesser-known indie games while raising money for under-funded charities like The AbleGamers Foundation." "AbleGamers has always supported the indie development community," said Mark Barlet, President and Co-Founder of the Ablegamers Foundation. "They are always more receptive to adding accessibility in a timely manner than big studios can manage in order to include as many gamers as possible. The passion that they have for games and sales like this is inspiring." The Indie Gala V Bundle Sale is going on now, but will only be available for two weeks before it's gone forever. Please take advantage of and share this opportunity to own some wonderful games and help support a couple of great charities in the process. For more information, please visit http://www.indiegala.com. -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Wed May 30 02:45:51 2012 From: oneswitch at gmail.com (Barrie Ellis) Date: Wed, 30 May 2012 07:45:51 +0100 Subject: [games_access] Goal Ball - Hunt Message-ID: Hi all, I've been looking for a computer game version of the Paralympic sport "GoalBall". I'm sure I remember mention of an audiogame version somewhere, but at the moment I can only find reference to "Goal Ball One on One", but no game to play. Hope someone can help out there... Barrie -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Thu May 31 14:26:37 2012 From: sandra_uhling at web.de (Sandra Uhling) Date: Thu, 31 May 2012 20:26:37 +0200 Subject: [games_access] "Save the Date: FCC Internet Captioning Deadline Coming Up" Message-ID: <000601cd3f5a$eb79b180$c26d1480$@de> Hello FYI: "Save the Date: FCC Internet Captioning Deadline Coming Up" http://www.deafreview.com/deafreview-news/fcc-deadlines/ Amazing the power of the people in the US. I would love to see something like this also in other countries, special in Germany. Best regards, Sandra From dupire at cnam.fr Thu May 31 14:34:23 2012 From: dupire at cnam.fr (Jerome Dupire) Date: Thu, 31 May 2012 20:34:23 +0200 Subject: [games_access] JVA2012 - Accessible game design contest In-Reply-To: <4FC657A5.2090603@cnam.fr> References: <4FC657A5.2090603@cnam.fr> Message-ID: <4FC7B9AF.5030906@cnam.fr> Hi everyone, I want to share an (French...) on-going event: the accessible game design contest "JVA2012" that I organised, along with a scientific conference on technical aids for impaired people (http://handicap2012.cnam.fr) A call for participation was made at the end of 2011. Finally, 16 teams reached the deadline (May, 17th) with a prototype. A jury rated the games and voted for the 5 best ones on Thursday, 24th of this month. The first of them wins the Jury's Prize. It's a game called "Evil Blind Mutant Monster Attack" Here are the results:http://handicap2012.cnam.fr/?page=concours (in French...). The winning game is available for free download. These 5 finalists are still fighting for the "Public's Prize" They will be available for the public on 3 sites near Paris during June. You can find all the informations about this on the previous page (still in French...sorry) If you are near or in Paris, France please come and visit us ! This was ( is ) the first attempt for this contest. I want to make it happen every year from now. Of course, the next edition will be (truely) international with a call for participation and a dedicated website available in different langages. Please keep this event in mind for 2013 ! Regards, Jerome Dupire, Ph.D. CNAM - CEDRIC - ILJ 292, rue St Martin 75003 Paris dupire at cnam.fr http://interaction3d.fr