[games_access] games_access Digest, Vol 104, Issue 11

Ian Hamilton i_h at hotmail.com
Wed Sep 12 10:12:02 EDT 2012


Very nice, I know how much work has gone into producing the doc so it is great to see it all come to fruition, I'm looking forward to seeing the reception from studios. Glad I was able to contribute in some small way!

Ian
> From: games_access-request at igda.org
> Subject: games_access Digest, Vol 104, Issue 11
> To: games_access at igda.org
> Date: Wed, 12 Sep 2012 10:00:05 -0400
> 
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> Today's Topics:
> 
>    1. Announcing Includification - Game Accessibility Guidelines
>       for Disabled Gamers by Disabled Gamers (Steve Spohn)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Wed, 12 Sep 2012 09:55:45 -0400
> From: Steve Spohn <steve at ablegamers.com>
> Subject: [games_access] Announcing Includification - Game
> 	Accessibility Guidelines for Disabled Gamers by Disabled Gamers
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
> 	<CABrM+MUe_fS9kfQOaTnsidqTG01Hq5ZCG0HevjXs529hfj9jpA at mail.gmail.com>
> Content-Type: text/plain; charset="windows-1252"
> 
> Greetings All,
> 
> The AbleGamers Foundation is proud to announce Includification, of 46 page,
> fully illustrated guide to accessibility by disabled gamers for disabled
> gamers. This project includes the hard work of a lot of people over the
> last year, including letters from members of this SIG. I hope you all enjoy
> the document and it serves you well.
> 
> http://www.ablegamers.com/Disabled-Gamers-General-News/announcing-includification-game-accessibility-guidelines.html
> for
> More details or you can go directly to www.includification.com
> 
> --------------------------
> 
> Contact: Steve
> Spohn
>        FOR IMMEDIATE RELEASE
> 
> Telephone: (703) 891-9017 ext: 102
> 
> Email:  Press at AbleGamers.com
> Disability Non-profit Releases In-depth How-to Document for Video Game
> Developers
> 
> *The AbleGamers Foundation launches fully illustrated guide to designing
> games for the disabled community.*
> 
> 
> 
> Harpers Ferry, WV ?September 12, 2012? The AbleGamers Foundation is pleased
> to announce the unveiling of *Includification*?a 46 page, fully illustrated
> how-to guide for videogame developers and publishers road-mapping the exact
> solutions needed to design an accessible game.
> 
> 
> 
> ?For nearly a decade, our organization has been reaching out to developers
> convincing them they need to include accessibility for gamers with
> disabilities,? said Mark Barlet, President and Founder of the AbleGamers
> Foundation. ?As that message has been increasingly accepted in the video
> game industry, the question has slowly turned into ?Okay, we need to make
> our games accessible, but how???
> 
> 
> 
> ?We believe this document and its companion website
> www.includification.comwill serve to answer any questions a developer
> might have about the exact
> solutions needed to make their games accessible to the disability
> community,? continued Mr. Barlet. ?What thrills me the most is that our
> recommendations can be updated via the website as new technology and
> information arises.  The videogame industry is a living breathing entity
> and we need to treat it as such by updating information as it comes in.?
> 
> 
> 
> ?Words cannot express how extremely proud I am of this document, this
> organization and everyone who helped bring this together.  This is the
> culmination of the hard work and dedication everyone at our nonprofit has
> put in over the last 8 years,? said Steve Spohn, Editor-in-Chief of
> AbleGamers.com. ?It is my sincerest wish that a copy of this document sits
> on the desk of every developer, in the resource area of every library and
> with every major publisher across the world. It's time game accessibility
> leaped to the next level and these guidelines show developers exactly how
> to enable gamers with disabilities in the easiest, most efficient and
> cost-effective manner possible.?
> 
> 
> 
> The AbleGamers publication, *Includification*, includes numerous detailed
> explanations of common problems for gamers with disabilities, solutions for
> those problems, printable checklists, developer exercises and personal
> letters from industry insiders to the game industry.  You can download *
> Includification* for free at http://www.includification.com/guide. The
> companion website with easy-to-read references can be found at
> www.includification.com.  A physical print copy is available at-cost from
> www.includification.com/print.
> 
> 
> 
> *About The AbleGamers Foundation***
> 
> 
> 
> The AbleGamers Foundation is a 501(c)(3) public charity that runs
> AbleGamers.com, which provides news and reviews on the accessibility of
> mainstream video game titles, as well as consultation on assistive
> technology.  As an alternative to Serious Gaming, mainstream video games
> supply many disabled individuals and veterans with rehabilitation as well
> as social stimulation in situations where they may be otherwise shut out of
> society's idea of normal everyday life.
> 
> 
> 
> ###
> 
> 
> 
> 
> 
> 
> 
> For more information about this topic, the AbleGamers Foundation,
> AbleGamers.com, or to schedule an interview with Mark Barlet, President of
> AbleGamers, call Steve Spohn at (703) 891-9017 ext:102 or email
> press at AbleGamers.com.
> 
> -- 
> Steve Spohn
> Editor-In-Chief
> The AbleGamers Foundation
> AbleGamers.com <http://www.ablegamers.com/> |
> AbleGamers.org<http://www.ablegamers.org/>
>  | Facebook <http://www.facebook.com/ablegamers> |
> Twitter<http://www.twitter.com/ablegamers>
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> End of games_access Digest, Vol 104, Issue 11
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