From sandra_uhling at web.de Mon Apr 1 13:33:21 2013 From: sandra_uhling at web.de (Sandra Uhling) Date: Mon, 1 Apr 2013 18:33:21 +0100 Subject: [games_access] SIG Message-ID: <001201ce2eff$02de8a00$089b9e00$@de> Hello, hrere are three points from me J # GDC - Europe: Idea: Maybe one central private online document for first ideas, persons, etc. would be nice? This will make it much easier to give feedback. # Sleeping SIG? Well from the outside this might be true. But there is much more J * Sandra learned directly and indirectly GA and became an active member of this SIG. * Articles in different magazines, websites, ... * Establishing contacts to lots of people in the Games industry * Germany: ** Game Accessibility Showcase at the gamescom conference, 2011 ** Game Accessibility Event in Munich, 2012 ** Support of an education game project, 2013 (ongoing) # Idea for a central SIG project: I would like to do this: We do not have a basic, common understanding of GA. I would like to establish a common philosophy that this SIG supports. I have a nice raw version that includes all gamers. The key point is to see gamers as individuals with different needs. But I am not sure how this can be realized. One possibility is this: On Sunday I will put one small (very very small) part on a private online document. Active members can give feedback and talk about this (forum, separate email list?). At the end of one week we have a second version. Passive members can look at it and can give final feedback. This will be very slow, but it gives people time they need. This will allow active member to be active and passive member to give at least final feedback. What do you think? This will maybe also be a nice part of our next white paper. It will answer central and important questions and it will help to avoid misunderstandings. Regards, Sandra -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Mon Apr 1 18:48:32 2013 From: oneswitch at gmail.com (Barrie Ellis) Date: Mon, 1 Apr 2013 23:48:32 +0100 Subject: [games_access] Dive Kick: Two-switch fighting game Message-ID: <6F67757B51AE4FA58845BE24573A95F5@OneSwitchPC> Great to see a highly accessible fighting game mobility wise doing the rounds at PAX. Many thanks to Ian for the tip-off: http://switchgaming.blogspot.co.uk/2013/04/dive-kick-vs-woteh-2-vs-tekken-6.html -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Mon Apr 1 18:50:02 2013 From: steve at ablegamers.com (Steve Spohn) Date: Mon, 1 Apr 2013 18:50:02 -0400 Subject: [games_access] Dive Kick: Two-switch fighting game In-Reply-To: <6F67757B51AE4FA58845BE24573A95F5@OneSwitchPC> References: <6F67757B51AE4FA58845BE24573A95F5@OneSwitchPC> Message-ID: It was great to see, but a pax-only stunt. On Mon, Apr 1, 2013 at 6:48 PM, Barrie Ellis wrote: > ** > Great to see a highly accessible fighting game mobility wise doing the > rounds at PAX. Many thanks to Ian for the tip-off: > > > http://switchgaming.blogspot.co.uk/2013/04/dive-kick-vs-woteh-2-vs-tekken-6.html > > > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Mon Apr 1 21:16:11 2013 From: steve at ablegamers.com (Steve Spohn) Date: Mon, 1 Apr 2013 21:16:11 -0400 Subject: [games_access] Game Accessibility on NBC News Message-ID: Very proud of our mainstream coverage from PAX East. The AbleGamers foundation was interviewed by NBC News. Check it out. http://www.nbcnews.com/video/in-game/51398153#51398153 -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From michellehinn at gmail.com Mon Apr 1 22:46:43 2013 From: michellehinn at gmail.com (Michelle Hinn) Date: Mon, 1 Apr 2013 22:46:43 -0400 Subject: [games_access] Dive Kick: Two-switch fighting game In-Reply-To: References: <6F67757B51AE4FA58845BE24573A95F5@OneSwitchPC> Message-ID: According to the article he linked to it was also at GDC. Did they mean it was coming out this spring as in any day now? Sounds like a really fun and well-like game! :) On Mon, Apr 1, 2013 at 6:50 PM, Steve Spohn wrote: > It was great to see, but a pax-only stunt. > > > On Mon, Apr 1, 2013 at 6:48 PM, Barrie Ellis wrote: >> >> Great to see a highly accessible fighting game mobility wise doing the >> rounds at PAX. Many thanks to Ian for the tip-off: >> >> >> http://switchgaming.blogspot.co.uk/2013/04/dive-kick-vs-woteh-2-vs-tekken-6.html >> >> >> >> _______________________________________________ >> games_access mailing list >> games_access at igda.org >> http://seven.pairlist.net/mailman/listinfo/games_access >> The main SIG website page is http://igda-gasig.org >> > > > > -- > Steve Spohn > Editor-In-Chief > The AbleGamers Foundation > AbleGamers.com | AbleGamers.org | Facebook | Twitter > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > From i_h at hotmail.com Tue Apr 2 02:23:23 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Tue, 2 Apr 2013 07:23:23 +0100 Subject: [games_access] Dive Kick: Two-switch fighting game In-Reply-To: References: Message-ID: Not PAX only, it's a regular game. It started out just as a joke, a parody of fighting games, but once they realised they had something that was actually really pure and fun they got funding to develop it through kickstarter, and are now going to publish through Iron Galaxy for PC, PS3 and Vita in the Summer (not currently 360 due to lack of self publishing options, although they'll try for it if successful enough on other platforms). The thing that is currently a one-off is the controller, which they built specifically for taking to events (they had it at GDC as well as PAX), but the two button controls will still be in, so it'll be compatible with people's existing two-switch setups. They are pretty much constantly being asked about their demo controller though, about whether or not it's going to be mass produced, they keep getting asked both at events and on twitter etc. about whether it will be mass-produced. They started off saying no, but are now saying 'if we can find the right deal'. It's not outside the realms of possibility, back in the day I had this controller for my old Atari 800: http://www.gamestencils.com/sc_images/DSC02121.JPG, and obviously more recently there was this too: http://www.virginmedia.com/images/1dk_bongo.jpg If the controller was to be mass produced it might even lead to people making more games for it, ie. some more interesting two-switch compatible mechanics... Ian > > Message: 3 > Date: Mon, 1 Apr 2013 18:50:02 -0400 > From: Steve Spohn > Subject: Re: [games_access] Dive Kick: Two-switch fighting game > To: Barrie Ellis , IGDA Games Accessibility SIG > Mailing List > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > It was great to see, but a pax-only stunt. > > > On Mon, Apr 1, 2013 at 6:48 PM, Barrie Ellis wrote: > > > ** > > Great to see a highly accessible fighting game mobility wise doing the > > rounds at PAX. Many thanks to Ian for the tip-off: > > > > > > http://switchgaming.blogspot.co.uk/2013/04/dive-kick-vs-woteh-2-vs-tekken-6.html > > > >********************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Tue Apr 2 02:28:34 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Tue, 2 Apr 2013 07:28:34 +0100 Subject: [games_access] Dive Kick: Two-switch fighting game In-Reply-To: References: , Message-ID: Everyone who saw it was going wild for it. I saw this game being played at GDC for $500 stakes: http://instagram.com/p/XZSj6LAkJa/ From: i_h at hotmail.com To: games_access at igda.org Subject: RE: [games_access] Dive Kick: Two-switch fighting game Date: Tue, 2 Apr 2013 07:23:23 +0100 Not PAX only, it's a regular game. It started out just as a joke, a parody of fighting games, but once they realised they had something that was actually really pure and fun they got funding to develop it through kickstarter, and are now going to publish through Iron Galaxy for PC, PS3 and Vita in the Summer (not currently 360 due to lack of self publishing options, although they'll try for it if successful enough on other platforms). The thing that is currently a one-off is the controller, which they built specifically for taking to events (they had it at GDC as well as PAX), but the two button controls will still be in, so it'll be compatible with people's existing two-switch setups. They are pretty much constantly being asked about their demo controller though, about whether or not it's going to be mass produced, they keep getting asked both at events and on twitter etc. about whether it will be mass-produced. They started off saying no, but are now saying 'if we can find the right deal'. It's not outside the realms of possibility, back in the day I had this controller for my old Atari 800: http://www.gamestencils.com/sc_images/DSC02121.JPG, and obviously more recently there was this too: http://www.virginmedia.com/images/1dk_bongo.jpg If the controller was to be mass produced it might even lead to people making more games for it, ie. some more interesting two-switch compatible mechanics... Ian > > Message: 3 > Date: Mon, 1 Apr 2013 18:50:02 -0400 > From: Steve Spohn > Subject: Re: [games_access] Dive Kick: Two-switch fighting game > To: Barrie Ellis , IGDA Games Accessibility SIG > Mailing List > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > It was great to see, but a pax-only stunt. > > > On Mon, Apr 1, 2013 at 6:48 PM, Barrie Ellis wrote: > > > ** > > Great to see a highly accessible fighting game mobility wise doing the > > rounds at PAX. Many thanks to Ian for the tip-off: > > > > > > http://switchgaming.blogspot.co.uk/2013/04/dive-kick-vs-woteh-2-vs-tekken-6.html > > > >********************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Tue Apr 2 02:31:05 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Tue, 2 Apr 2013 07:31:05 +0100 Subject: [games_access] Game Accessibility on NBC News In-Reply-To: References: Message-ID: Congrats, looks great :) > Message: 4 > Date: Mon, 1 Apr 2013 21:16:11 -0400 > From: Steve Spohn > Subject: [games_access] Game Accessibility on NBC News > To: IGDA Games Accessibility SIG Mailing List > Message-ID: > > Content-Type: text/plain; charset="iso-8859-1" > > Very proud of our mainstream coverage from PAX East. > > The AbleGamers foundation was interviewed by NBC News. Check it out. > http://www.nbcnews.com/video/in-game/51398153#51398153 > > -- > Steve Spohn > Editor-In-Chief > The AbleGamers Foundation > AbleGamers.com | > AbleGamers.org > | Facebook | > Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Tue Apr 2 04:26:14 2013 From: oneswitch at gmail.com (Barrie Ellis) Date: Tue, 2 Apr 2013 09:26:14 +0100 Subject: [games_access] Game Accessibility on NBC News In-Reply-To: References: Message-ID: <9888F2E9A6FE4C9DBBF57AFDE3F493FD@OneSwitchPC> Great to keep pushing that message for greater access. It's an important one. From: Steve Spohn Sent: Tuesday, April 02, 2013 2:16 AM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Game Accessibility on NBC News Very proud of our mainstream coverage from PAX East. The AbleGamers foundation was interviewed by NBC News. Check it out. http://www.nbcnews.com/video/in-game/51398153#51398153 -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------------------------------------------------------------------------- _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Tue Apr 2 10:15:31 2013 From: oneswitch at gmail.com (Barrie Ellis) Date: Tue, 2 Apr 2013 15:15:31 +0100 Subject: [games_access] eyeCharm: Kickstarter for Kinect based affordable eye-gaze control: 4 days left Message-ID: <6DD8C08EA4F5440FBE9B360AA257B0D1@OneSwitchPC> Not long to go with this laudable project: http://www.kickstarter.com/projects/4tiitoo/nuia-eyecharm-kinect-to-eye-tracking/posts/439551 If anyone is in a position to back this/give it a push on-line - it would be appreciated. Really hope this makes its target. Barrie -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Wed Apr 3 10:07:52 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Wed, 3 Apr 2013 15:07:52 +0100 Subject: [games_access] eyeCharm: Kickstarter for Kinect based affordable eye-gaze control: 4 days left (Barrie Ellis) In-Reply-To: References: Message-ID: Backed & tweeted > From: games_access-request at igda.org > Subject: games_access Digest, Vol 112, Issue 3 > To: games_access at igda.org > Date: Wed, 3 Apr 2013 10:00:06 -0400 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. eyeCharm: Kickstarter for Kinect based affordable eye-gaze > control: 4 days left (Barrie Ellis) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 2 Apr 2013 15:15:31 +0100 > From: "Barrie Ellis" > Subject: [games_access] eyeCharm: Kickstarter for Kinect based > affordable eye-gaze control: 4 days left > To: > Message-ID: <6DD8C08EA4F5440FBE9B360AA257B0D1 at OneSwitchPC> > Content-Type: text/plain; charset="iso-8859-1" > > Not long to go with this laudable project: http://www.kickstarter.com/projects/4tiitoo/nuia-eyecharm-kinect-to-eye-tracking/posts/439551 > > If anyone is in a position to back this/give it a push on-line - it would be appreciated. Really hope this makes its target. > > Barrie > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 112, Issue 3 > ******************************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From eleanor at 7128.com Tue Apr 9 12:12:35 2013 From: eleanor at 7128.com (Eleanor Robinson) Date: Tue, 09 Apr 2013 12:12:35 -0400 Subject: [games_access] Top 25 Lists Message-ID: <51643DF3.6040306@7128.com> Just wanted to let you all know that we have posted the 2013 list of Top websites for Gamers who are Blind, Deaf, and Motion Impaired. It is a good resource for anyone who wants to know about accessible games and the people who make them, are advocates for them, provide community for gamers and write reviews of accessible games. And the URL's for these websites are right in the list writeup. The lists can be seen by going to www.7128.com Eleanor Robinson 7-128 Software From steve at ablegamers.com Tue Apr 9 12:18:43 2013 From: steve at ablegamers.com (Steve Spohn) Date: Tue, 9 Apr 2013 12:18:43 -0400 Subject: [games_access] Top 25 Lists In-Reply-To: <51643DF3.6040306@7128.com> References: <51643DF3.6040306@7128.com> Message-ID: Very cool, Eleanor. Great resource. On Tue, Apr 9, 2013 at 12:12 PM, Eleanor Robinson wrote: > Just wanted to let you all know that we have posted the 2013 list of Top > websites for Gamers who are Blind, Deaf, and Motion Impaired. It is a good > resource for anyone who wants to know about accessible games and the people > who make them, are advocates for them, provide community for gamers and > write reviews of accessible games. And the URL's for these websites are > right in the list writeup. > > The lists can be seen by going to www.7128.com > > Eleanor Robinson > 7-128 Software > ______________________________**_________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/**mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > -- Steve Spohn Editor-In-Chief The AbleGamers Foundation AbleGamers.com | AbleGamers.org | Facebook | Twitter -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Tue Apr 9 17:30:19 2013 From: oneswitch at gmail.com (Barrie Ellis) Date: Tue, 9 Apr 2013 22:30:19 +0100 Subject: [games_access] Top 25 Lists In-Reply-To: <51643DF3.6040306@7128.com> References: <51643DF3.6040306@7128.com> Message-ID: Superb stuff, Eleanor. You're the only people doing this, and for the last five years have created such a useful resource beyond your own mighty-fine creations. Thank you! Barrie From: Eleanor Robinson Sent: Tuesday, April 09, 2013 5:12 PM To: IGDA Games Accessibility SIG Mailing List Subject: [games_access] Top 25 Lists Just wanted to let you all know that we have posted the 2013 list of Top websites for Gamers who are Blind, Deaf, and Motion Impaired. It is a good resource for anyone who wants to know about accessible games and the people who make them, are advocates for them, provide community for gamers and write reviews of accessible games. And the URL's for these websites are right in the list writeup. The lists can be seen by going to www.7128.com Eleanor Robinson 7-128 Software _______________________________________________ games_access mailing list games_access at igda.org http://seven.pairlist.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Wed Apr 17 20:01:20 2013 From: i_h at hotmail.com (Ian Hamilton) Date: 17 Apr 2013 17:01:20 -0700 Subject: [games_access] =?utf-8?q?Talk_on_Australian_game_accessibility_de?= =?utf-8?q?velopments?= Message-ID: Great talk by Brad Giblin about the Film Victoria accessibility criteria, lots of nice insight into the process, benefits, reception etc. Well worth a watch! http://www.youtube.com/watch?v=Bbk7MBql4h8&feature=youtube_gdata_player Lynsey Graham did another great talk at the same conference (hope this isn't embarrassing you Lynsey!) - https://www.youtube.com/watch?v=8SQeeu8FLtM&feature=youtube_gdata_player Ian -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Fri Apr 26 11:38:17 2013 From: sandra_uhling at web.de (Sandra Uhling) Date: Fri, 26 Apr 2013 17:38:17 +0200 Subject: [games_access] US Antidiscrimination Law, ? Message-ID: <000001ce4294$14557160$3d005420$@de> Hello, US Antidiscrimination Law, 1990? There was something about accessibility in the private sectors. Regards, Sandra -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Sun Apr 28 09:27:42 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Sun, 28 Apr 2013 14:27:42 +0100 Subject: [games_access] 1. US Antidiscrimination Law, ? (Sandra Uhling) In-Reply-To: References: Message-ID: It's title III of the ADA that you're thinking of. It does cover private sector but only in a very limited scope, it only applies to access to physical locations, or goods and services within those physical locations. The notion that discrimination and exclusion is only of any relevance to the private sector when it happens in a public place is a pretty poor one. Take Walmart for example, their website is obviously far more useful for people with a wide range of impairments than their physical stores. However there is no legal requirement for their web store to be accessible, and a strong legal requirement for their physical store to be accessible. It was title III that was the basis for that old failed vision-impaired gamer Vs Sony legal case about access to online environments such as Everquest, quashed on the basis that "places of public accommodation" refers only to physical rather than virtual environments. There's a really good article about it here: http://www.gamerlaw.co.uk/2010/games-disability-and-anti-discrimination-laws/ And more details about title III itself here: http://www.ada.gov/t3hilght.htm > From: games_access-request at igda.org > Subject: games_access Digest, Vol 112, Issue 7 > To: games_access at igda.org > Date: Sat, 27 Apr 2013 10:00:05 -0400 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. US Antidiscrimination Law, ? (Sandra Uhling) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 26 Apr 2013 17:38:17 +0200 > From: "Sandra Uhling" > Subject: [games_access] US Antidiscrimination Law, ? > To: "'IGDA Games Accessibility SIG Mailing List'" > > Message-ID: <000001ce4294$14557160$3d005420$@de> > Content-Type: text/plain; charset="us-ascii" > > Hello, > > US Antidiscrimination Law, 1990? > > There was something about accessibility in the private sectors. > > > > Regards, > > Sandra > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 112, Issue 7 > ******************************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From sandra_uhling at web.de Sun Apr 28 12:18:29 2013 From: sandra_uhling at web.de (Sandra Uhling) Date: Sun, 28 Apr 2013 18:18:29 +0200 Subject: [games_access] 1. US Antidiscrimination Law, ? (Sandra Uhling) In-Reply-To: References: Message-ID: <000901ce442c$061da920$1258fb60$@de> Hi, sometimes it is stupid. It is all about power instead of what people need. An US politician told german politicians that we need something like this, too. But it seems that they both have to do something .... Thanks, Sandra Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Ian Hamilton Gesendet: Sonntag, 28. April 2013 15:28 An: games_access at igda.org Betreff: Re: [games_access] 1. US Antidiscrimination Law, ? (Sandra Uhling) It's title III of the ADA that you're thinking of. It does cover private sector but only in a very limited scope, it only applies to access to physical locations, or goods and services within those physical locations. The notion that discrimination and exclusion is only of any relevance to the private sector when it happens in a public place is a pretty poor one. Take Walmart for example, their website is obviously far more useful for people with a wide range of impairments than their physical stores. However there is no legal requirement for their web store to be accessible, and a strong legal requirement for their physical store to be accessible. It was title III that was the basis for that old failed vision-impaired gamer Vs Sony legal case about access to online environments such as Everquest, quashed on the basis that "places of public accommodation" refers only to physical rather than virtual environments. There's a really good article about it here: http://www.gamerlaw.co.uk/2010/games-disability-and-anti-discrimination-laws / And more details about title III itself here: http://www.ada.gov/t3hilght.htm > From: games_access-request at igda.org > Subject: games_access Digest, Vol 112, Issue 7 > To: games_access at igda.org > Date: Sat, 27 Apr 2013 10:00:05 -0400 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://seven.pairlist.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. US Antidiscrimination Law, ? (Sandra Uhling) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Fri, 26 Apr 2013 17:38:17 +0200 > From: "Sandra Uhling" < sandra_uhling at web.de> > Subject: [games_access] US Antidiscrimination Law, ? > To: "'IGDA Games Accessibility SIG Mailing List'" > < games_access at igda.org> > Message-ID: <000001ce4294$14557160$3d005420$@de> > Content-Type: text/plain; charset="us-ascii" > > Hello, > > US Antidiscrimination Law, 1990? > > There was something about accessibility in the private sectors. > > > > Regards, > > Sandra > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < http://seven.pairlist.net/pipermail/games_access/attachments/20130426/7257d8 bc/attachment.htm> > > ------------------------------ > > _______________________________________________ > games_access mailing list > games_access at igda.org > http://seven.pairlist.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > End of games_access Digest, Vol 112, Issue 7 > ******************************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Mon Apr 29 19:37:08 2013 From: i_h at hotmail.com (Ian Hamilton) Date: Tue, 30 Apr 2013 00:37:08 +0100 Subject: [games_access] Global accessibility awareness day Message-ID: Hi all Just in case you aren't aware yet, May 9th is global accessibility awareness day. That mostly means events and talks. If there's anything at all like that that you can do let the organisers know on globala11yawarenessday at gmail.com and tweet about it on the day using the #gaad hash tag. If organising something is too much, there may be an event happening near you that you could give a talk at - again contact the on globala11yawarenessday at gmail.com. Or an article in the press or on a personal blog, or even just a hashtagged tweet on its own, regardless of what you can manage it's a great opportunity to spread the word while a great many people's attention is focused on accessibility. https://www.facebook.com/globalaccessibilityawarenessday http://www.globalaccessibilityawarenessday.org Ian -------------- next part -------------- An HTML attachment was scrubbed... URL: From oneswitch at gmail.com Tue Apr 30 17:17:58 2013 From: oneswitch at gmail.com (Barrie Ellis) Date: Tue, 30 Apr 2013 22:17:58 +0100 Subject: [games_access] OAK Air Switches Message-ID: Really brilliant development for switch users: http://switchgaming.blogspot.co.uk/2013/04/oak-air-switch-pc-kinect.html Air-switches using PCs and Kinect. Probably will hook up to Xbox 360/PS3 using a Cronus adapter too, but no idea how laggy it would be. Certainly a glimpse of what's to come though. Barrie -------------- next part -------------- An HTML attachment was scrubbed... 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