[games_access] SIG

Sandra Uhling sandra_uhling at web.de
Mon Apr 1 13:33:21 EDT 2013


Hello, hrere are three points from me J

 

 

# GDC - Europe:

Idea: Maybe one central private online document for first ideas, persons,
etc. would be nice?

This will make it much easier to give feedback.

 

 

# Sleeping SIG?

Well from the outside this might be true. But there is much more J

* Sandra learned directly and indirectly GA and became an active member of
this SIG.

* Articles in different magazines, websites, ...

* Establishing contacts to lots of people in the Games industry

 

* Germany: 

** Game Accessibility Showcase at the gamescom conference, 2011

** Game Accessibility Event in Munich, 2012

** Support of an education game project, 2013 (ongoing)

 

 

# Idea for a central SIG project:

I would like to do this: We do not have a basic, common understanding of GA.

I would like to establish a common philosophy that this SIG supports.

I have a nice raw version that includes all gamers. The key point is to see

gamers as individuals with different needs.

 

But I am not sure how this can be realized. One possibility is this:

On Sunday I will put one small (very very small) part on a private online
document.

Active members can give feedback and talk about this (forum, separate email
list?).

At the end of one week we have a second version.

Passive members can look at it and can give final feedback.

 

This will be very slow, but it gives people time they need.

This will allow active member to be active and passive member

to give at least final feedback.

 

What do you think?

 

This will maybe also be a nice part of our next white paper.

It will answer central and important questions and it will

help to avoid misunderstandings.

 

 

Regards,

Sandra

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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