[games_access] 1. US Antidiscrimination Law, ? (Sandra Uhling)

Ian Hamilton i_h at hotmail.com
Sun Apr 28 09:27:42 EDT 2013


It's title III of the ADA that you're thinking of. It does cover private sector but only in a very limited scope, it only applies to access to physical locations, or goods and services within those physical locations. 
The notion that discrimination and exclusion is only of any relevance to the private sector when it happens in a public place is a pretty poor one. 
Take Walmart for example, their website is obviously far more useful for people with a wide range of impairments than their physical stores. However there is no legal requirement for their web store to be accessible, and a strong legal requirement for their physical store to be accessible.
It was title III that was the basis for that old failed vision-impaired gamer Vs Sony legal case about access to  online environments such as Everquest, quashed on the basis that "places of public accommodation" refers only to physical rather than virtual environments. 
There's a really good article about it here:

http://www.gamerlaw.co.uk/2010/games-disability-and-anti-discrimination-laws/
And more details about title III itself here:
http://www.ada.gov/t3hilght.htm


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> Subject: games_access Digest, Vol 112, Issue 7
> To: games_access at igda.org
> Date: Sat, 27 Apr 2013 10:00:05 -0400
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>    1. US Antidiscrimination Law,  ? (Sandra Uhling)
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> ----------------------------------------------------------------------
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> Message: 1
> Date: Fri, 26 Apr 2013 17:38:17 +0200
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Subject: [games_access] US Antidiscrimination Law,  ?
> To: "'IGDA Games Accessibility SIG Mailing List'"
> 	<games_access at igda.org>
> Message-ID: <000001ce4294$14557160$3d005420$@de>
> Content-Type: text/plain; charset="us-ascii"
> 
> Hello,
> 
> US Antidiscrimination Law, 1990?
> 
> There was something about accessibility in the private sectors.
> 
>  
> 
> Regards,
> 
> Sandra
> 
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