[games_access] Big red barrel gaming for good series
Barrie Ellis
oneswitch at gmail.com
Tue May 21 03:10:17 EDT 2013
Maybe it's time to make that elusive game? http://www.auntiepixelante.com/twine/ - And that process in itself may be the engaging game, and do more than just mark time? I'm tempted (plus to make a two-switch accessible Twine game using TAB and RETURN, and accessibility guidance).
On a different note, I liked this unusual game featuring a paralysed man: http://switchgaming.blogspot.co.uk/2013/05/the-world-is-in-your-hands.html.
Barrie
From: Michelle Hinn
Sent: Tuesday, May 21, 2013 8:04 AM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] Big red barrel gaming for good series
Terrific article and I look forward to the future articles in the series covering AbleGamers and SpecialEffect!
Interesting to read about the author's social anxiety and gaming. I must say that I am still trying to find that game that will match up with my anxiety and depression that is engaging when I am struggling rather than ending up making me feel like all I have done is mark time. A very tough thing to crack open and potentially very individualistic. I'm wondering if the type and severity of these things lend themselves for certain games but not others. I imagine that some of the social causes of these also play a great role in what will work for some but not for others.
Michelle
On Tue, May 21, 2013 at 2:31 AM, Ian Hamilton <i_h at hotmail.com> wrote:
Nice angle on the benefits of gaming from someone with social anxiety. First in a series of articles too, others to include Ablegamers and SpecialEffect:
http://www.bigredbarrel.com/blog/2013/05/gaming-for-good-you-and-me/
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