[games_access] Tobii and SteelSeries team up to launch eye-trackinggame controller

Barrie Ellis oneswitch at gmail.com
Mon Jan 6 17:53:41 EST 2014


Small update to list with MyGaze...


From: Barrie Ellis 
Sent: Monday, January 06, 2014 10:04 PM
To: games_access at igda.org ; Sandra Uhling 
Subject: Re: AW: [games_access] Tobii and SteelSeries team up to launch eye-trackinggame controller


Good idea, Sandra. Mick and Bill Donegan at SpecialEffect are both more knowledgeable about this stuff than me, so I'll ask them too. 

I'm definitely concerned that the myriad affordable game focussed eye-trackers won't have mouse control, and as such, won't be very useful for disabled people that typically need this technology. I think it would be good for Valve (and Sony via SMI) hear the message that a lot of eye-tracker users exist already, using pointer based systems, and it's important not to shut them out of the games unnecessarily. Also that a lot of potential users will be using eye-gaze as their core form of control. Any other/opposing thoughts out there? Here's some bits I'm aware of:

Eye Tribe Tracker: https://theeyetribe.com/ (most hopeful perhaps and "$99")
SMI have some interesting stuff with PS4 links: http://www.smivision.com/oem-eye-tracking/index.html and http://switchgaming.blogspot.co.uk/2013/11/eye-tracking-on-ps4-proof-of-concept.html
Tobii EyeX: http://www.tobii.com/en/eye-experience/ ("$95" but can't see them using this to undercut their more expensive devices with full OS mouse control)
MyGaze: http://www.mygaze.com/ + info from Mick Donegan here: http://www.specialeffect.org.uk/specialeffect-news/eye-gaze-for-500-we-take-a-look

NUIA EyeCharm: http://www.4tiitoo.com/ - out of the running so it seems.
Gaze Group: Free open source stuff: http://www.gazegroup.org/downloads

And this is all very good stuff: http://www.cogain.org/info/eye-data-quality

Best wishes,

Barrie




From: Sandra Uhling 
Sent: Monday, January 06, 2014 6:42 PM
To: 'Barrie Ellis' ; 'IGDA Games Accessibility SIG Mailing List' 
Subject: AW: [games_access] Tobii and SteelSeries team up to launch eye-trackinggame controller


Hi,

maybe we should collect useful information

about eye control and give it to Valve? J

 

Regards,

Sandra

 

Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im Auftrag von Barrie Ellis
Gesendet: Montag, 6. Januar 2014 10:53
An: IGDA Games Accessibility SIG Mailing List
Betreff: Re: [games_access] Tobii and SteelSeries team up to launch eye-trackinggame controller

 

Hmm... Maybe this is what is needed to get the price of eye-trackers down and into the mainstream, but it doesn't look like it will do anything for game accessibility straight away. It could be just be another set of controls to add to others that are used already. It could make games even less accessible to many. I guess a few people will make interesting gaze-only games which would be great, but if it uses closed proprietary interface/software that will be bad news.

 

I haven't read anything saying it can be used as a mouse emulator over Win 8 from the go.

 

I do wonder what happened to this:

 

http://www.kickstarter.com/projects/4tiitoo/nuia-eyecharm-kinect-to-eye-tracking/ - the plan was for a $60 clip-on device and software to complement the now very cheap to buy Kinect for Xbox 360. What a shame that fell through. I'm guessing a big name or two felt threatened by it and got legal, but I could be wrong.

 

Affordable off-the-shelf eye-gaze control over the mouse seems not too far away now, but it's not here yet so far as I can see.

 

Barrie

 

 

 

From: Thomas Westin 

Sent: Saturday, January 04, 2014 1:07 AM

To: IGDA Games Accessibility SIG Mailing List 

Subject: [games_access] Tobii and SteelSeries team up to launch eye-trackinggame controller

 

http://www.engadget.com/2014/01/03/tobii-steelseries-eye-tracking-game-accessory/

Download information for Engadget at http://www.engadget.com/apps/


Kind regards,
Thomas

(Sent from my mobile)
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