[games_access] Accessibility in Madrid Game Jam (Javier Mairena)

Michelle Hinn michellehinn at gmail.com
Thu Jan 23 17:04:32 EST 2014


Fantastic news! Thanks for the update/summary of what's going on this year
with GGJ!

Michelle


On Thu, Jan 23, 2014 at 1:45 PM, Ian Hamilton <i_h at hotmail.com> wrote:

>
> Yep it is looking rather nice this year, expanding again.
>
> We've got 8 venues taking the same approach as Madrid, an initial talk
> about accessibility with some handouts to work from and honorable mentions
> awarded at the end -
>
>
> - Vancouver
> - London (SAE)
> - London (Brunel)
> - Bristol
> - Leicester
> - Melbourne
> - Sydney
> - Madrid
>
>
> Bristol are taking it a step further than the others and making the
> accessibility challenge compulsory, every game made at that jam must be
> based on experimenting with accessibility.
>
>
> At the others, accessibility is an optional extra only for devs who feel
> like taking it on, but every single dev at all of those venues will be
> getting the talk and handout, and between all the venues there are getting
> on for 1000 developers, so it is a nice awareness raising opportunity.
>
>
> Then for the second year running there is an accessibility diversifier.
> That's again an optional extra challenge, just a single one liner rather
> than a talk/handout (Inclusive: the game is specifically designed to be
> accessible to one or more groups of gamers with disabilities - vision,
> motor, hearing or cognitive impairments), but that one liner is published
> on the main GGJ website and will be seen by every dev, over 20,000 of them
> this year, so again fantastic awareness raising potential.
>
>
> Last year enough teams took it on to result in 80 accessibility based
> games being produced over the 48 hours, including some quite beautifully
> creative approaches (e.g. https://m.youtube.com/watch?v=PN0Jo_Z9pV4, and
> https://m.youtube.com/watch?v=aj75maKahBQ), and the GGJ event has grown
> by about 50% this year, so hopefully there'll be some good results again.
>
>
> Again all credit to Tara for kicking it off, it is all based on her work.
>
>
> Ian
>
> ----- Reply message -----
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> To: <games_access at igda.org>
> Subject: games_access Digest, Vol 122, Issue 19
> Date: Fri, Jan 24, 2014 02:00
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> Today's Topics:
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>    1. Accessibility in Madrid Game Jam (Javier Mairena)
>    2. Re: Accessibility in Madrid Game Jam (Thomas Westin)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 23 Jan 2014 12:36:11 +0100
> From: Javier Mairena <javier.mairena at gmail.com>
> Subject: [games_access] Accessibility in Madrid Game Jam
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
>         <CAO1r=
> jgUMnWfjcn4qMRPKQRcZW6dBO9iQcqcs2wDwdV7pN0cWw at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi!
>
> I just want to let you know that this year there will be a special mention
> to the accessibility topic in Madrid Game Jam (Spain).
>
> Also, at the end of jam, there will be a "best accesible game" award  :)
>
> I have wrote a post about motivation and tips to create more accessible
> games in events like this one. In spanish only:
>
> http://www.videojuegosaccesibles.es/2014/01/accesibilidad-en-la-global-game-jam.html
>
> Also I have mentioned at the end of the article the two great articles of
> Ian about the same subject.
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> Message: 2
> Date: Thu, 23 Jan 2014 13:48:11 +0100
> From: Thomas Westin <thomas at westin.nu>
> Subject: Re: [games_access] Accessibility in Madrid Game Jam
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID: <CF971D29-B03F-4A16-A07A-09EBAAB806F1 at westin.nu>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Great!
>
> /Thomas
>
> 23Jan 2014 kl. 12:36 skrev Javier Mairena <javier.mairena at gmail.com>:
>
> > Hi!
> >
> > I just want to let you know that this year there will be a special
> mention to the accessibility topic in Madrid Game Jam (Spain).
> >
> > Also, at the end of jam, there will be a "best accesible game" award  :)
> >
> > I have wrote a post about motivation and tips to create more accessible
> games in events like this one. In spanish only:
> http://www.videojuegosaccesibles.es/2014/01/accesibilidad-en-la-global-game-jam.html
> >
> > Also I have mentioned at the end of the article the two great articles
> of Ian about the same subject.
> > _______________________________________________
> > games_access mailing list
> > games_access at igda.org
> > http://seven.pairlist.net/mailman/listinfo/games_access
> > The main SIG website page is http://igda-gasig.org
>
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