[games_access] deafgamers.com is down

Sandra Uhling sandra_uhling at web.de
Sun Jun 15 04:40:42 EDT 2014


Hi,

 

Lucky with archive.org I could find the old information.

Here is the Deaf Gamers Classification. Save it.

 

Deaf Gamers Classification Grades

https://web.archive.org/web/20120205064710im_/http:/www.deafgamers.com/05dgi
cons/icon_a.jpg

To earn an A grade a game really has to be impressive in it's provision for
deaf gamers. We expect captions, subtitles and other visual clues.
Colour-coded subtitles and a choice to alter the text speed (where
appropriate) are features we would also consider as preferable. Not many
games are going to receive the A grade unfortunately. Only Half-Life 2
springs to mind as being a game worthy of an A grade. Let's hope many
developers follow Valve's excellent example. 

https://web.archive.org/web/20120205064710im_/http:/www.deafgamers.com/05dgi
cons/icon_b.jpg

Earning a B grade is going to be difficult. We expect the game to have
subtitles for all the important dialogue and leave deaf gamers without any
doubts about what needs to be done. Deaf gamers should be able to follow the
games story too. Think of a B grade classification as having everything that
an A grade rating would have apart from captions.

https://web.archive.org/web/20120205064710im_/http:/www.deafgamers.com/05dgi
cons/icon_c.jpg

Some games aren't perfect in their provision for deaf gamers but they still
allow deaf gamers to play the game without any real difficulty. Games that
aren't fully subtitled (the cut scenes might not be subtitled for example
but the rest of the game would provide subtitles) but don't cause any
problems, except for the fact that the deaf gamer might miss out on the
games story, are probably going to earn a C grade. Sports games that don't
have their commentary subtitled are another example of a game that can have
omissions and yet still cause no real problems for deaf gamers and as such
would earn a C. 

https://web.archive.org/web/20120205064710im_/http:/www.deafgamers.com/05dgi
cons/icon_d.jpg

If a game has a D grade you really should think long and hard about parting
with your cash for the game. The cut scenes in the game won't be subtitled
or the cut scenes might be subtitled but the bulk of the in-game dialogue
might not be (as was the case with Halo 3). There is also a general lack of
visual feedback in such games too. Games that are subtitled but still cause
the odd problem, which might deter some gamers, will also earn a D grade.
You'll still be able to muddle your way through because objectives are given
in text but for the most part it's more like hard work than enjoyment. There
might be the odd problem with a game of this nature so it's worth reading
the review to find out more information. 

https://web.archive.org/web/20120205064710im_/http:/www.deafgamers.com/05dgi
cons/icon_e.jpg

Red spells danger and that's exactly why the E grade icon has a red
background. A game earning an E grade is just impossible for deaf gamers. In
addition to the problems mentioned in the explanation for the D grade there
will also be no way of knowing what your objectives are as well as important
information being given only in speech. Games that rely on the ability to
hear are also given an E grade. An example of this would be an adventure
game that contained a puzzle where you had to listen in order to solve it.
In fact with a game earning an E grade there will be so many problems that
deaf gamers should just forget the game exists and move on to something
else. We've seen a few games like this in the past. Let's hope we don't have
to award too many of these in the future. 

---

 

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