[games_access] Key/button remapping in Unity3D

Richard David Gordon Hayden rdghayden at gmail.com
Wed Apr 15 17:51:18 EDT 2015


Awesome! My www.pulsekeyboard.com could use this!

On Sun, Apr 12, 2015 at 10:04 AM, Tara Voelker <tvoelker at igda-gasig.org>
wrote:

> This is great! Now only is Unity would include something like this out of
> the box.
>
> Sent from my iPhone
>
> On Apr 12, 2015, at 10:00 AM, Ian Hamilton <i_h at hotmail.com> wrote:
>
> InControl input manager has now added full runtime remapping:
>
> http://www.gallantgames.com/pages/incontrol-binding-actions-to-controls
>
> Ian
>
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