[games_access] Mobile games, best examples?
thomas at westin.nu
Tue Apr 21 09:05:39 EDT 2015
> 21Apr 2015 kl. 00:47 skrev Ian Hamilton <i_h at hotmail.com>:
> I did a talk on mobile recently, if that's any use -https://m.youtube.com/watch?v=WsrPiWncSgY <https://m.youtube.com/watch?v=WsrPiWncSgY>
> Some I'd recommend checking out are..
> Puzzle Retreat (motor, cognitive & colourblind)
> Epic Eric (vision)
> Dice World (blind)
> Audio Defence Zombie arena (blind)
> Into the Dead (motor)
> Bertram Fiddle (hearing)
> Rush Rally (motor)
> Need for Speed: Most Wanted (motor)
> Candy Crush Soda (colourblind)
> The Last Door (hearing & cognitive)
> Xcom: Enemy Enknown (cognitive)
> FREEQ (blind)
> Appointment with FEAR (cognitive)
> ----- Reply message -----
> From: "Thomas Westin" <thomas at westin.nu>
> To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
> Subject: [games_access] Mobile games, best examples?
> Date: Mon, Apr 20, 2015 20:28
> Hi all,
> A quick poll:
> I’m planning a lecture about accessibility in mobile games, and I would like your input, please.
> - What are in your opinion the best accessible mobile games at the moment, and for which impairment(s)?
> Best regards,
> games_access mailing list
> games_access at igda.org
> The main SIG website page is http://igda-gasig.org
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