From cputnam at cdm.depaul.edu Thu Aug 6 10:34:09 2015 From: cputnam at cdm.depaul.edu (Putnam, Cynthia) Date: Thu, 6 Aug 2015 14:34:09 +0000 Subject: [games_access] Recruiting game designers for a study Message-ID: Hello, We are researchers from DePaul University who are investigating tools to help game designers create more effective games for health; specifically in this study we are focused on brain injury rehabilitation. This study starts with interviews with game designers. We are recruiting game designers who has experience or who has expressed interest in designing games for health. During the interview, we will ask questions about how participants approach designing games. We will also ask participants to evaluate some therapy-centered game design patterns that we have created. Your information will be kept confidential; interviews will be audio recorded and transcribed. The interview will take about 1 hour to complete. We will conduct the interview either in person (at a location of your choosing) or over the phone. You will receive $30 gift card to Amazon.com or Starbucks (your choice) for agreeing to this interview. If you are a game designer and you are interested in helping us with this study, please complete this sign up survey:https://www.surveymonkey.com/r/gameDesignerSignUp. You may also directly contact Jinghui Cheng at jcheng13 at cdm.depaul.edu or Cynthia Putnam at cputnam at cdm.depaul.edu. Thank you very much for your time! From i_h at hotmail.com Thu Aug 6 11:24:52 2015 From: i_h at hotmail.com (Ian Hamilton) Date: Thu, 6 Aug 2015 16:24:52 +0100 Subject: [games_access] Recruiting game designers for a study In-Reply-To: References: Message-ID: I've given it a tweet Ian > From: cputnam at cdm.depaul.edu > To: games_access at igda.org > Date: Thu, 6 Aug 2015 14:34:09 +0000 > Subject: [games_access] Recruiting game designers for a study > > Hello, > We are researchers from DePaul University who are investigating tools to help game designers create more effective games for health; specifically in this study we are focused on brain injury rehabilitation. This study starts with interviews with game designers. > > We are recruiting game designers who has experience or who has expressed interest in designing games for health. During the interview, we will ask questions about how participants approach designing games. We will also ask participants to evaluate some therapy-centered game design patterns that we have created. > > Your information will be kept confidential; interviews will be audio recorded and transcribed. > > The interview will take about 1 hour to complete. We will conduct the interview either in person (at a location of your choosing) or over the phone. > > You will receive $30 gift card to Amazon.com or Starbucks (your choice) for agreeing to this interview. > > If you are a game designer and you are interested in helping us with this study, please complete this sign up survey:https://www.surveymonkey.com/r/gameDesignerSignUp. > > You may also directly contact Jinghui Cheng at jcheng13 at cdm.depaul.edu or Cynthia Putnam at cputnam at cdm.depaul.edu. > > Thank you very much for your time! > > _______________________________________________ > games_access mailing list > games_access at igda.org > https://pairlist7.pair.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Tue Aug 25 15:32:21 2015 From: i_h at hotmail.com (Ian Hamilton) Date: Tue, 25 Aug 2015 20:32:21 +0100 Subject: [games_access] Lurkers Message-ID: Hello Quick question, if there are any lurkers on the list who are based in the London area could you drop me a quick line? Thanks! Ian -------------- next part -------------- An HTML attachment was scrubbed... URL: From i_h at hotmail.com Wed Aug 26 15:58:32 2015 From: i_h at hotmail.com (Ian Hamilton) Date: Wed, 26 Aug 2015 20:58:32 +0100 Subject: [games_access] Simulation sickness in VR Message-ID: Nice conference talk from GDCE: http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-Sickness Ian -------------- next part -------------- An HTML attachment was scrubbed... URL: From thomas at westin.nu Wed Aug 26 18:55:23 2015 From: thomas at westin.nu (Thomas Westin) Date: Thu, 27 Aug 2015 00:55:23 +0200 Subject: [games_access] Simulation sickness in VR In-Reply-To: References: Message-ID: <92CA5E35-3698-451C-A868-885621203824@westin.nu> Thanks Ian /Thomas > 26Aug 2015 kl. 21:58 skrev Ian Hamilton : > > Nice conference talk from GDCE: > > http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-Sickness > > Ian > _______________________________________________ > games_access mailing list > games_access at igda.org > https://pairlist7.pair.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org -------------- next part -------------- An HTML attachment was scrubbed... URL: From moring at mail.nih.gov Thu Aug 27 10:09:09 2015 From: moring at mail.nih.gov (Morin, Gary (NIH/OD) [E]) Date: Thu, 27 Aug 2015 14:09:09 +0000 Subject: [games_access] games_access Digest, Vol 142, Issue 4 In-Reply-To: References: Message-ID: <816516A271B2014498640D0152486B570A89C3B6@msgb01.nih.gov> Is the talk available captioned? http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-sickness -----Original Message----- From: games_access-request at igda.org [mailto:games_access-request at igda.org] Sent: Thursday, August 27, 2015 1:24 AM To: games_access at igda.org Subject: games_access Digest, Vol 142, Issue 4 Send games_access mailing list submissions to games_access at igda.org To subscribe or unsubscribe via the World Wide Web, visit https://pairlist7.pair.net/mailman/listinfo/games_access or, via email, send a message with subject or body 'help' to games_access-request at igda.org You can reach the person managing the list at games_access-owner at igda.org When replying, please edit your Subject line so it is more specific than "Re: Contents of games_access digest..." Today's Topics: 1. Simulation sickness in VR (Ian Hamilton) 2. Re: Simulation sickness in VR (Thomas Westin) ---------------------------------------------------------------------- Message: 1 Date: Wed, 26 Aug 2015 20:58:32 +0100 From: Ian Hamilton To: "games_access at igda.org" Subject: [games_access] Simulation sickness in VR Message-ID: Content-Type: text/plain; charset="iso-8859-1" Nice conference talk from GDCE: http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-Sickness Ian -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Message: 2 Date: Thu, 27 Aug 2015 00:55:23 +0200 From: Thomas Westin To: IGDA Games Accessibility SIG Mailing List Subject: Re: [games_access] Simulation sickness in VR Message-ID: <92CA5E35-3698-451C-A868-885621203824 at westin.nu> Content-Type: text/plain; charset="iso-8859-1" Thanks Ian /Thomas > 26Aug 2015 kl. 21:58 skrev Ian Hamilton : > > Nice conference talk from GDCE: > > http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation- > Sickness > -Sickness> > > Ian > _______________________________________________ > games_access mailing list > games_access at igda.org > https://pairlist7.pair.net/mailman/listinfo/games_access > > The main SIG website page is http://igda-gasig.org > -------------- next part -------------- An HTML attachment was scrubbed... URL: ------------------------------ Subject: Digest Footer _______________________________________________ games_access mailing list games_access at igda.org https://pairlist7.pair.net/mailman/listinfo/games_access The main SIG website page is http://igda-gasig.org ------------------------------ End of games_access Digest, Vol 142, Issue 4 ******************************************** From i_h at hotmail.com Thu Aug 27 11:57:54 2015 From: i_h at hotmail.com (Ian Hamilton) Date: Thu, 27 Aug 2015 16:57:54 +0100 Subject: [games_access] games_access Digest, Vol 142, Issue 4 In-Reply-To: <816516A271B2014498640D0152486B570A89C3B6@msgb01.nih.gov> References: , <816516A271B2014498640D0152486B570A89C3B6@msgb01.nih.gov> Message-ID: The GDC vault site doesn't support captioning, although it does have the slides themselves: http://www.gdcvault.com/play/1022838/Designing-to-Minimize-Simulation-Sickness It might be worth dropping @ikbenben a line on twitter, he may have a version of the slides that has a script on them. Ian > From: moring at mail.nih.gov > To: games_access at igda.org > CC: i_h at hotmail.com > Subject: RE: games_access Digest, Vol 142, Issue 4 > Date: Thu, 27 Aug 2015 14:09:09 +0000 > > Is the talk available captioned? > http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-sickness > > > -----Original Message----- > From: games_access-request at igda.org [mailto:games_access-request at igda.org] > Sent: Thursday, August 27, 2015 1:24 AM > To: games_access at igda.org > Subject: games_access Digest, Vol 142, Issue 4 > > Send games_access mailing list submissions to > games_access at igda.org > > To subscribe or unsubscribe via the World Wide Web, visit > https://pairlist7.pair.net/mailman/listinfo/games_access > or, via email, send a message with subject or body 'help' to > games_access-request at igda.org > > You can reach the person managing the list at > games_access-owner at igda.org > > When replying, please edit your Subject line so it is more specific than "Re: Contents of games_access digest..." > > > Today's Topics: > > 1. Simulation sickness in VR (Ian Hamilton) > 2. Re: Simulation sickness in VR (Thomas Westin) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 26 Aug 2015 20:58:32 +0100 > From: Ian Hamilton > To: "games_access at igda.org" > Subject: [games_access] Simulation sickness in VR > Message-ID: > Content-Type: text/plain; charset="iso-8859-1" > > Nice conference talk from GDCE: > http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation-Sickness > Ian > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > Message: 2 > Date: Thu, 27 Aug 2015 00:55:23 +0200 > From: Thomas Westin > To: IGDA Games Accessibility SIG Mailing List > Subject: Re: [games_access] Simulation sickness in VR > Message-ID: <92CA5E35-3698-451C-A868-885621203824 at westin.nu> > Content-Type: text/plain; charset="iso-8859-1" > > Thanks Ian > > /Thomas > > > 26Aug 2015 kl. 21:58 skrev Ian Hamilton : > > > > Nice conference talk from GDCE: > > > > http://www.gdcvault.com/play/1022772/Designing-to-Minimize-Simulation- > > Sickness > > > -Sickness> > > > > Ian > > _______________________________________________ > > games_access mailing list > > games_access at igda.org > > https://pairlist7.pair.net/mailman/listinfo/games_access > > > > The main SIG website page is http://igda-gasig.org > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > > ------------------------------ > > Subject: Digest Footer > > _______________________________________________ > games_access mailing list > games_access at igda.org > https://pairlist7.pair.net/mailman/listinfo/games_access > The main SIG website page is http://igda-gasig.org > > ------------------------------ > > End of games_access Digest, Vol 142, Issue 4 > ******************************************** -------------- next part -------------- An HTML attachment was scrubbed... URL: From steve at ablegamers.com Mon Aug 31 21:15:26 2015 From: steve at ablegamers.com (Steve Spohn) Date: Mon, 31 Aug 2015 21:15:26 -0400 Subject: [games_access] [PR Repost] AbleGamers Launches Fellowship for Aspiring Developers with Disabilities Message-ID: Hey all, Wanted to make sure that all of you saw the outstanding news of AbleGamers newest initiative. It's an honor and a privilege to partner with some of the game industry's biggest companies, and with the blessing of the IGDA, to bring this to life. We'll literally be changing the game industry from within, and within a decade all of the major game companies will have in-house game accessibility experts. AbleGamers Launches Fellowship for Aspiring Developers with Disabilities Harpers Ferry, WV ? August 31, 2015? AbleGamers Charity is thrilled to announce the AbleGamers Fellowship, which is a brand-new program awarding a $10,000 scholarship to qualifying third and fourth year students with disabilities, majoring in a game development based degree, or computer science or education with a focus on gaming/media from an accredited college or university with a passion for game accessibility. Along with scholarship money, AbleGamers Fellows will receive mentoring from the game accessibility experts at AbleGamers, and paid internships with the industry?s leading game publishers. Trion Worlds, which contributed the program?s first $10,000, was delighted to partner with AbleGamers on this game changing initiative to bring more inclusivity to the industry from within. Motiga, creators of Gigantic, also jumped on board immediately, citing a love for helping bring positive change to the industry, offering paid internships to the outstanding individuals chosen for the first Fellowship. ?This is just the beginning,? said Mark Barlet, Founder and Executive Director of the AbleGamers Charity. ?As our AbleGamers Fellowship continues to grow and new partners come on board, we?ll continue to enhance the program each and every year.? ?We have a couple really big ideas in mind,? continued Barlet. ?We just need to find the right partners.? "As the International Game Developers Association is focused on creating an inclusive and diverse game industry, one where those who create games better reflect those who play them, we wholeheartedly support the AbleGamers Fellowship," said Kate Edwards, Executive Director, IGDA. "This is a great way by which the industry can expand its talent by making game development accessible to anyone who wants to pursue the field." For the first round of awards, AbleGamers and partners are looking for two outstanding individuals who are passionate about game design, game accessibility, and changing the world. For more information on the scholarship, becoming an AbleGamers Fellowship partner, or to apply, please visit www.ablegamersfellowship.com . For more information on AbleGamers charity, please visitwww.ablegamers.com . *About AbleGamers* The AbleGamers Charity is a 501(c)(3) public charity that runs AbleGamers.com, which provides news and reviews on the accessibility of mainstream video game titles, as well as consultation on assistive technology. As an alternative to Serious Gaming, mainstream video games supply many disabled individuals and veterans with rehabilitation as well as social stimulation in situations where they may be otherwise shut out of society's idea of normal everyday life. ### For more information about this topic, the AbleGamers Charity, AbleGamers.com, donating, or to schedule an interview with Mark Barlet, President of The AbleGamers Charity, call (703) 891-9017 ext:101 or email Steve Spohn at press at AbleGamers.com -- Steve Spohn *Chief Operations Officer* AbleGamers Charity AbleGamers.com | Facebook | Twitter Read the award-winning, critically acclaimed set of game accessibility guidelines for developers to create mainstream games that are accessible to *everyone*: Includification.com -------------- next part -------------- An HTML attachment was scrubbed... URL: