[games_access] Microsoft "Ease of Access" call for accessibility ideas:

Barrie Ellis barrie.ellis at oneswitch.org.uk
Mon Dec 14 14:38:41 EST 2015


Hi all,

I've just popped a call to Microsoft for maybe the most forgotten, and yet
often easiest feature to consider for Xbox games (and we've long called for
it at the IGDA GASIG):

https://xbox.uservoice.com/forums/335163-ease-of-access/suggestions/11075151-promote-very-broad-difficulty-adjustment-in-games

It's something that maybe doesn't fall under the CVAA requirements:
https://www.fcc.gov/consumers/guides/21st-century-communications-and-video-accessibility-act-cvaa

And yet, it's one of the most inclusive accessibility features. Offer
easier play options, and make the range as broad as you can. There's no
such thing as too easy for many players.

>From a selfish side, Xbox One games having  very broad difficulty level
adjustment would make many games easier for those using "Gaming Redux"
methods (reducing controls down, such as a standard joypad game down to
one-stick and a couple of buttons, or at the extreme end, down to a single
button/switch).


I'm rambling. Would be hugely appreciated if you'd take the time to
sign-up/sign-in and vote. Especially for the game difficulty area!

Cheers,

Barrie
OneSwitch
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