[games_access] Eleanor Robinson's WIGBoston talk

Eleanor eleanor at 7128.com
Thu Jul 9 09:08:30 EDT 2015


Thomas,

The three major sources used for that talk were the ESA essential facts 
2015, the 2010 US Census and the PEW report.  What I was trying to show 
is that accessibility accommodations would help provide access to a very 
large market segment (approximately 42 million in the US), and, by the 
way, also to others with disabilities of all ages.

If you want more info, I'll be glad to provide it.

Eleanor

On 7/9/2015 7:04 AM, Thomas Westin wrote:
> Very interesting; did she have some references for those data?
> Best,
> Thomas
>
>> 7Jul 2015 kl. 10:12 skrev Ian Hamilton <i_h at hotmail.com 
>> <mailto:i_h at hotmail.com>>:
>>
>> A couple of stand-out bits of data from it, in case anyone's not aware -
>>
>> 27% of gamers in the USA are over 50
>>
>> 51.85% of people over 65 in the USA are disabled
>>
>> Ian
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>
>
>
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