[games_access] A quick update from GDC

Ian Hamilton i_h at hotmail.com
Fri Mar 6 13:11:26 EST 2015

Yep around 100.  The panel made it into the flashforward session too (a series of 1 minute quickfire talks on why attendees should go to the full sessions), which meant a nice plug for why accessibility is important given to a crowd of 2000-3000 people in the main hall.
One nice little snippet of news is that yesterday there were six different game accessibility sessions happening on the same day, across four different conferences in the UK and the USA. To my knowledge something like that hasn't happened before, and there are another three on today.
Over the course of this week I'm aware of game accessibility sessions taking place at GDC (http://gdcconf.com/), CSUN (http://www.csun.edu/cod/conference/), IGC (http://www.igc15.com/), MCEC (http://www.michigancec.org/AnnualConference.aspx), Accessibility Camp Bay Area (www.accessibilitycampbay.org), and PAX East (http://east.paxsite.com/). 
Quite a major week for awareness raising I think, good times. It might be useful to present that Sandra, as an indication of how things are moving forwards.
From: sandra_uhling at web.de
To: games_access at igda.org
Date: Fri, 6 Mar 2015 18:36:21 +0100
Subject: Re: [games_access] A quick update from GDC

  Hi Thomas,

Are  there any interesting news or Information that can be presented in an event in Germany?  

Regards Sandra


Diese Nachricht wurde von meinem Android Mobiltelefon mit WEB.DE Mail gesendet.

Thomas Westin <thomas at westin.nu>schrieb:

    Hi all,


    Just would like to tell you all that GDC 2015 has been a great success, and we still have one more session to go with Tara presenting at 3 pm today (in room 304, south hall). At the panel yesterday, we had at least 100 attendants (anyone counted?) and at the roundtable 34 people attended, which is more than twice the number from last year, most of which are new SIG members to be signed up this mailing list soon. We got a lot of positive feedback from people after both sessions, so all the longtime hard work is finally paying off. We now also have a clear meta-goal to focus on, based on the survey and feedback from people at GDC: that is, education.


    It feels like we have made a breakthrough at GDC for the first time in years - we had some great success in the past with the IGDA Accessibility Day and the IGDA Accessibility Arcades but those events were some time ago :) Combined with all the other things happening with funding by Creative Europe, Film Victoria, Screen Australia etc. I feel very confident that we are on the right track.


    Thanks a bunch to Ian, Richard and Tara for doing a tremendeous job with presenting, creating flyers and talking to people. Also, my thoughts go to Michelle who could not attend as her mom got seriously ill just before GDC. Finally, thanks also to DAGERS and Ian for arranging the Accessibility Drinks and CMP for highlighting our panel on the GDC website and allowing all passes to attend the advocacy track. Thanks also to everyone else who contributed in various ways which I’ve not been able to describe here. All these efforts combined has really helped making this breakthrough. I’m very proud to be part of this process and all highly competent people involved.


    I will post notes from the roundtable as soon as I get back home and include notes about Tara’s speech.





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