[games_access] Big news out of GDC
barrie.ellis at oneswitch.org.uk
Fri Mar 3 05:28:49 EST 2017
That's fantastic news. I'd love it if it could be expanded to emoticon use,
and also some nature of translating across different languages. Love the
idea of at least a basic form of cross communication for those who can't
read, across language barriers. A form of basic Bliss/Esperanto.
On 3 March 2017 at 01:21, Ian Hamilton <i_h at hotmail.com> wrote:
> Microsoft have released a suite of accessibility APIs for game developers,
> available in the SDK now.
> Two big ones:
> Live text <-> speech transcription, meaning accessible multi-player chat
> for people who have difficulty with spoken or written communication.
> Text to speech API for games, so you can make fully blind accessible UI by
> sending text strings to the API when UI elements receive focus.
> Others too, the existing caption preference API is still available, and
> developers can now read players' preferences for high contrast mode.
> Times are changing!
> games_access mailing list
> games_access at igda.org
> The main SIG website page is http://igda-gasig.org
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