[games_access] Accessibility Feedback Tool
Chad Philip Johnson
chad at anacronist.com
Thu Mar 9 16:08:43 EST 2017
Most people at the roundtable seemed to be in support of this idea, so
it's great that you brought it up on the mailing list.
As I see it, the main hurdles seem to be: 1) finding (or possibly
developing) web software that would serve this purpose, 2)
infrastructure, and 3) having somebody to service requests and perform
ongoing maintenance. Assuming we would eventually get past hurdles 1
and 2, it's the day to day stuff that is probably the biggest concern.
It might be possible to design the system in a way where minimal
oversight is required. For example, developers and publishers request
an account and then maintain all of their own feedback. If done a
certain way, this wouldn't create a great deal of additional work for
the SIG and its members.
Regarding infrastructure, we are in the process of moving igda-gasig.org
to the IGDA servers. While the available resources will be greater than
what we currently have, I don't really know about the bandwidth,
software packages, hosting options, etc. that will be available to us.
Ian, Thomas and I were discussing this somewhat recently. There is an
additional difficulty in that we must make all technical requests to the
person who administers the IGDA servers, which means that we don't have
direct access to this infrastructure. So hopefully there are some gains
to be made here. I will send off an email tonight to stir up some
dialog (I've been meaning to do it anyway).
Beyond all of that, we would just need to come up with an overall design
for this feedback tool that would be reasonable and also serve its
intended purpose. As you mentioned, scheduling an online chat and
hammering out some of the details may be a good place to start.
Chad Philip Johnson
On 03/09/2017 07:13 AM, Gemma Thomson wrote:
> Hello all,
> Further to the SIG roundtable at GDC (and in the sincere hopes I’m not
> jumping any guns here), I’d like to follow up in regard to the notion
> of an accessibility feedback tool. For those who weren’t present: a
> few of us got to talking about a feedback form and/or database of
> accessibility feedback, flowing from game players to game developers
> and publishers. A few ideas flew around, such as:
> * having said database hosted by this SIG, in the interest of
> sharing knowledge amongst industry;
> * keeping the tool open for indies and large studios alike by way of
> an easy deployment tool (examples might include presskit()
> <http://dopresskit.com/> or distribute()
> <https://dodistribute.com/>, primarily from Vlambeer)
> * having this start as a relatively small-scale project, not least
> to ascertain how much work it would actually take to maintain.
> As a relative newcomer to the SIG and this mailing list I’m not
> entirely sure how these things are usually done, but if there’s a
> project team to be made then I’d like to help where I can, and lend
> some ‘indie’ input! Perhaps a bunch of us could get together in a
> Slack channel or something?
> Also as I say, I apologise if I’ve jumped a gun and there are perhaps
> minutes from the roundtable yet to come.
> ~ Gemma
> games_access mailing list
> games_access at igda.org
> The main SIG website page is http://igda-gasig.org
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