[games_access] Accessibility Feedback Tool

Chad Philip Johnson chad at anacronist.com
Thu Mar 9 16:08:43 EST 2017


Hi Gemma,

Most people at the roundtable seemed to be in support of this idea, so 
it's great that you brought it up on the mailing list.

As I see it, the main hurdles seem to be:  1) finding (or possibly 
developing) web software that would serve this purpose, 2) 
infrastructure, and 3) having somebody to service requests and perform 
ongoing maintenance.  Assuming we would eventually get past hurdles 1 
and 2, it's the day to day stuff that is probably the biggest concern.

It might be possible to design the system in a way where minimal 
oversight is required.  For example, developers and publishers request 
an account and then maintain all of their own feedback. If done a 
certain way, this wouldn't create a great deal of additional work for 
the SIG and its members.

Regarding infrastructure, we are in the process of moving igda-gasig.org 
to the IGDA servers.  While the available resources will be greater than 
what we currently have, I don't really know about the bandwidth, 
software packages, hosting options, etc. that will be available to us.  
Ian, Thomas and I were discussing this somewhat recently.  There is an 
additional difficulty in that we must make all technical requests to the 
person who administers the IGDA servers, which means that we don't have 
direct access to this infrastructure.  So hopefully there are some gains 
to be made here.  I will send off an email tonight to stir up some 
dialog (I've been meaning to do it anyway).

Beyond all of that, we would just need to come up with an overall design 
for this feedback tool that would be reasonable and also serve its 
intended purpose.  As you mentioned, scheduling an online chat and 
hammering out some of the details may be a good place to start.

Chad Philip Johnson
Anacronist Software

On 03/09/2017 07:13 AM, Gemma Thomson wrote:
>
> Hello all,
>
> Further to the SIG roundtable at GDC (and in the sincere hopes I’m not 
> jumping any guns here), I’d like to follow up in regard to the notion 
> of an accessibility feedback tool. For those who weren’t present: a 
> few of us got to talking about a feedback form and/or database of 
> accessibility feedback, flowing from game players to game developers 
> and publishers. A few ideas flew around, such as:
>
>   * having said database hosted by this SIG, in the interest of
>     sharing knowledge amongst industry;
>   * keeping the tool open for indies and large studios alike by way of
>     an easy deployment tool (examples might include presskit()
>     <http://dopresskit.com/> or distribute()
>     <https://dodistribute.com/>, primarily from Vlambeer)
>   * having this start as a relatively small-scale project, not least
>     to ascertain how much work it would actually take to maintain.
>
> As a relative newcomer to the SIG and this mailing list I’m not 
> entirely sure how these things are usually done, but if there’s a 
> project team to be made then I’d like to help where I can, and lend 
> some ‘indie’ input! Perhaps a bunch of us could get together in a 
> Slack channel or something?
>
> Also as I say, I apologise if I’ve jumped a gun and there are perhaps 
> minutes from the roundtable yet to come.
>
> Thanks!
>
> ~ Gemma
>
>
>
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