[IGDA Mobile-SIG List] New PPC game engine

Gert-Jan Brok mglist at fantazm.com
Fri Sep 22 10:04:59 EDT 2006


Hi Serge,
we're also used to using Gapidraw, but this looks like a fine new candidate.
Thanks for the tip. We'll certainly give it a look and do some testing 
with it.
What are the results you've gotten from testing? Would you mind sharing?

Regards,
Gert-Jan

www.fantazm.com

Serge wrote:
> Hi, is anyone in this list developing for PPC?
>
> We are, and right now we are very excited about a new lib out there... 
> GledPlay.
> We used to develop using Gapidraw, but it is extremly expensive. This 
> new lib seems to have everything that gapidraw have, but it includes 
> video and sound playback  (mpeg, wav, mod, ogg, etc..). It's quite 
> complete... and free!
> We've been doing some test with it and so far, so good. Before we 
> start development with GledPlay, we are going to do some more test, 
> but also, we would like to know if any of you had performed tests with 
> it. We would like to know your opinion about it (it's new, so we would 
> like to know everything that is possible before using it).
> I'm sending a link, just in case:
> http://www.gledplay.com
> Also, the documentation is quite good, no as many libs out there, like 
> edgelib...
> http://doc.gledplay.com
>
> Regards,
> Serge.
>
> -- 
> EppurSiMuove
> ------------------------------------------------------------------------
>
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> Mobile_Games at igda.org
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