[IGDA Mobile-SIG List] Hi

mike_ch_1 at hotmail.com mike_ch_1 at hotmail.com
Tue Mar 13 18:56:23 EDT 2007


To make things better is quite easy you just have to make the usability and user experience more intuitive such as to reduce the learning curve. But I've got no clue how to do that.
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-----Original Message-----
From: "Wendy Fischer" <wfischer at airplay.com>
Date: Tue, 13 Mar 2007 14:50:17
To:"Mobile Game Development SIG Mailing List" <mobile_games at igda.org>
Subject: Re: [IGDA Mobile-SIG List] Hi

So I’m just guessing from the underwhelming lack of response, there’s not much concern about usability and user experience in mobile games….

 



----------------

From: mobile_games-bounces at igda.org [mailto:mobile_games-bounces at igda.org] On Behalf Of Wendy Fischer
Sent: Monday, March 12, 2007 4:51 PM
To: mobile_games at igda.org
Subject: [IGDA Mobile-SIG List] Hi

 

I just wanted to introduce myself. 

 

I’ve been on the list lurking for a while.

 

I’m a user interface designer who designs mobile applications and games.  I’m interested in doing more game design, and would be interested in speaking with developers who are interested in user interface design for mobile and game design. I think that usability for mobile applications is very important.  I’d be interested in hearing otherss thoughts on what they do to improve the user experience and usability of their mobile games.

 

-Wendy Fischer

 
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