[IGDA Mobile-SIG List] iPhone Game Market

William Volk bvolk at mynumo.com
Mon Aug 11 22:02:53 EDT 2008


Here's some numbers to chew on.

60m downloads, probabily 6m paid, $30m in revenue, therefore average
price of $5.

Sega Super Monkey Ball generated $3m in gross revenue from 300k sales
at $9.99 a pop. That means that this title represented 10% of overall
sales revenue or 5% of unit sales.

Our title, Remelody, had feature placement for six days we are still
waiting for the sales figures from the 1st two weeks of sales, I
suspect that is when the bulk of sales occured. It will be
interesting to see.

It may be that the Greystripe Ad Model makes sense for some titles.

Next will be our branded (Kenny Rogers, The Gambler) casino games.
More excitement no doubt.

William Volk
CEO, MyNuMo
858 692 1124
The Social Entertainment Company
http://www.mynumo.com

On Aug 11, 2008, at 6:42 PM, Jorge Gonzalez Sanchez wrote:


> Good to hear people is still listening to this thing. We're also

> still working on mobile, but we're sort of an impasse due to the

> mobile market turmoil... namely, iphone + sales being mysteriously

> low for a just-released game (we released an unlicensed summer games

> themed game)

>

> Our guess is that it's time to think out of the box for a while. And

> it's damn scary.

>

>

>

> 2008/8/11 RSantos <rsantos at escs.ipl.pt>

> I'm also still in business, and working on mobile games.

>

> Mobiles can do 3D graphics, OpenGL ES 2.0 it's almost here, the

> question is : Are mobile users interested on better graphics on

> their mobiles ? Or are we developers going again by the way phone

> manufactures guide us ?

>

>

> Ricardo Flores

>

> Web and Mobile Developer

>

> www.biodroid-entertainment.com

>

> rflores at biodroid-entertainment.com

>

>

>

> From: mobile_games-bounces at igda.org [mailto:mobile_games-bounces at igda.org

> ] On Behalf Of William Volk

> Sent: segunda-feira, 11 de Agosto de 2008 19:29

> To: Mobile Game Development SIG Mailing List

> Subject: Re: [IGDA Mobile-SIG List] Mobile Games Innovation Challenge

>

>

> The iPhone's app store is the real deal. Apple reports 60m

> downloads, $30m in sales ... all in one month.

>

>

> Check out our 1st title, REMELODY.

>

>

> William Volk

>

> CEO, MyNuMo

>

> 858 692 1124

>

> The Social Entertainment Company

>

> http://www.mynumo.com

>

>

> On Aug 11, 2008, at 11:18 AM, Jorge Gonzalez Sanchez wrote:

>

>

>

> I'm still here too, but I thought this list was dead.

>

> N-gage's gonna have it tough again I think. Might have been great if

> it weren't for the iphone App store, but now it looks like its in a

> tight spot.

>

> Plus, 3D games and a cellphone keyboard were never best friends.

> Look at a Dualshock and it's no mystery why. 2.5d, 2d with 3d

> graphics, yeah. Real 3d game, no. Just my oppinion.

>

>

>

> On Mon, Aug 11, 2008 at 10:14 AM, Dan Roy <dangame at gmail.com> wrote:

>

> I'm still on the list, too.

>

> Dan

>

> 2008/8/11 Ohad Barzilay <civax at mobilegd.com>:

>

> > Hi Jason,

> >

> > Well, I know *I'm* here.

> > And I've already posted about the event on MobileGD.

> >

> > Ohad.

> >

> >

> >

> > -----Original Message-----

> > From: Jason Della Rocca [mailto:jason at igda.org]

> > Sent: Friday, July 25, 2008 8:14 AM

> > To: mobile_games at igda.org

> > Subject: [IGDA Mobile-SIG List] Mobile Games Innovation Challenge

> >

> > Hi,

> >

> > Not sure who's still getting this list... Anyway, we just posted

> some

> > contest info from Nokia in the IGDA's July newsletter. Thought it

> > worthwhile to share here:

> >

> >

> > *******************************************

> > This is your change to get your game concept published by Nokia! Top

> > three entries will be offered a Nokia Publishing pre-production

> > contract and cash prizes totalling US$100,000 to support further

> > development of their concepts!

> >

> > Submitting your concept is very easy, no code is needed, just a

> > concept description and visualization. For more information, visit:

> > http://insider.n-gage.com/innovation

> >

> > Deadline for submissions is 20th of August, 2008!

> > *******************************************

> >

> > Regards,

> > Jason

> >

> > ~~~~~~~~~~~~~~~~~

> > Jason Della Rocca

> > Executive Director

> > International Game Developers Association

> >

> > direct: +1-514-426-1162

> > main: +1-856-423-2990

> > fax: +1-514-426-1201

> > jason at igda.org

> >

> > Montreal, Canada

> > ~~~~~~~~~~~~~~~~~

> >

> > http://www.igda.org/

> > http://www.realitypanic.com/

> >

> > "Do or do not. There is no try."

> > - Yoda

> >

> > _______________________________________________

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> >

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> > 06:00

> >

> >

> > _______________________________________________

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> >

> _______________________________________________

> Mobile_Games mailing list

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>

>

>

>

> --

> Jorge Gonzalez Sanchez

> Blue River S.A.

>

> WEB: www.blueriversa.com

> TEL: +54 (11) 4857-9340

> MOV: +54 (911) 6167-5412

>

> _______________________________________________

> Mobile_Games mailing list

> Mobile_Games at igda.org

> http://seven.pairlist.net/mailman/listinfo/mobile_games

>

>

>

> No virus found in this incoming message.

> Checked by AVG.

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> 10-08-2008 18:13

>

>

> No virus found in this outgoing message.

> Checked by AVG.

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>

> _______________________________________________

> Mobile_Games mailing list

> Mobile_Games at igda.org

> http://seven.pairlist.net/mailman/listinfo/mobile_games

>

>

>

>

> --

> Jorge Gonzalez Sanchez

> Blue River S.A.

>

> WEB: www.blueriversa.com

> TEL: +54 (11) 4857-9340

> MOV: +54 (911) 6167-5412

> _______________________________________________

> Mobile_Games mailing list

> Mobile_Games at igda.org

> http://seven.pairlist.net/mailman/listinfo/mobile_games


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