[casual_games] Startup
Luke Munn
lukeanddan at clear.net.nz
Wed Dec 7 21:33:04 EST 2005
Hi there,
I've been researching the casual games space for the last couple of
months, and am contemplating starting up a studio or collaborating with
others to design some games. Was wondering if any individuals or small
studios out there had any stories of how they started up. In particular,
it seems there would be at least several months running without
revenue before a game could be produced. Do studios get investors to
help with this, or beg, borrow, work other jobs, etc?
Cheers,
Luke
Auckland, New Zealand
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