[casual_games] Startup

Luke Munn lukeanddan at clear.net.nz
Wed Dec 7 21:33:04 EST 2005


Hi there,

I've been researching the casual games space for the last couple of 
months, and am contemplating starting up a studio or collaborating with 
others to design some games. Was wondering if any individuals or small 
studios out there had any stories of how they started up. In particular, 
  it seems there would be at least several months running without 
revenue before a game could be produced. Do studios get investors to 
help with this, or beg, borrow, work other jobs, etc?

Cheers,
Luke

Auckland, New Zealand


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