[casual_games] The Making of Casual Games
Dora Cheng
dora.cheng at gmail.com
Thu Jul 14 01:53:40 EDT 2005
Hey Everyone!
My first post to the list... Been a very lively discussion so far and
I'm just wondering about what you all think about the actual making of
casual games:
How is making a casual game different from making those that are of a
much bigger scale, like World of Warcraft, CS, Zelda, Halo, and
countless others? What are some of the unique challenges in making a
casual game? How would the design, planning, scheduling, budgeting,
development, testing, marketing, etc. be different?
Looking forward to your comments!
Cheers,
Dora
More information about the Casual_Games
mailing list